Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
--- a/hedgewars/uGears.pas Fri Oct 16 14:48:28 2009 +0000
+++ b/hedgewars/uGears.pas Fri Oct 16 14:53:58 2009 +0000
@@ -1684,7 +1684,7 @@
Gear:= t^.ar[i];
if (Gear^.State and gstNoDamage) = 0 then
begin
- if (Gear^.Kind = gtHedgehog) and (Ammo^.State and gsttmpFlag <> 0) then Gear^.FlightTime:= 1;
+ if (Gear^.Kind = gtHedgehog) and (Ammo^.State and gsttmpFlag <> 0) and (Ammo^.Kind <> gtFlame) then Gear^.FlightTime:= 1;
case Gear^.Kind of
gtHedgehog,