HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
authorWuzzy <almikes@aol.com>
Wed, 23 Nov 2016 17:04:15 +0100
changeset 12046 4cdea287bbf9
parent 12045 8c8dd8eb775e
child 12047 5a7563df9264
HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua
--- a/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua	Wed Nov 23 17:03:46 2016 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua	Wed Nov 23 17:04:15 2016 +0100
@@ -1371,9 +1371,9 @@
 		pMode = {loc("Rubber")}
 		landType = lfBouncy -- for now, let's not allow anything else (-- fairly new addition)
 	elseif cat[cIndex] == loc("Target Placement Mode") then
-		pMode = {loc("Standard Target")}
+		pMode = {loc("Target")}
 	elseif cat[cIndex] == loc("Cleaver Placement Mode") then
-		pMode = {loc("Standard Cleaver")}
+		pMode = {loc("Cleaver")}
 	elseif cat[cIndex] == loc("Barrel Placement Mode") then
 		pMode = {60,80,100,120,160,200,240,1,10,20,30,40,50}
 	elseif cat[cIndex] == loc("Health Crate Placement Mode") then