share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua
changeset 12046 4cdea287bbf9
parent 12045 8c8dd8eb775e
child 12047 5a7563df9264
equal deleted inserted replaced
12045:8c8dd8eb775e 12046:4cdea287bbf9
  1369 	elseif cat[cIndex] == loc("Rubber Placement Mode") then
  1369 	elseif cat[cIndex] == loc("Rubber Placement Mode") then
  1370 		pIndex = CGR
  1370 		pIndex = CGR
  1371 		pMode = {loc("Rubber")}
  1371 		pMode = {loc("Rubber")}
  1372 		landType = lfBouncy -- for now, let's not allow anything else (-- fairly new addition)
  1372 		landType = lfBouncy -- for now, let's not allow anything else (-- fairly new addition)
  1373 	elseif cat[cIndex] == loc("Target Placement Mode") then
  1373 	elseif cat[cIndex] == loc("Target Placement Mode") then
  1374 		pMode = {loc("Standard Target")}
  1374 		pMode = {loc("Target")}
  1375 	elseif cat[cIndex] == loc("Cleaver Placement Mode") then
  1375 	elseif cat[cIndex] == loc("Cleaver Placement Mode") then
  1376 		pMode = {loc("Standard Cleaver")}
  1376 		pMode = {loc("Cleaver")}
  1377 	elseif cat[cIndex] == loc("Barrel Placement Mode") then
  1377 	elseif cat[cIndex] == loc("Barrel Placement Mode") then
  1378 		pMode = {60,80,100,120,160,200,240,1,10,20,30,40,50}
  1378 		pMode = {60,80,100,120,160,200,240,1,10,20,30,40,50}
  1379 	elseif cat[cIndex] == loc("Health Crate Placement Mode") then
  1379 	elseif cat[cIndex] == loc("Health Crate Placement Mode") then
  1380 		pMode = {25,30,40,50,75,100,150,200,0,5,10,15,20}
  1380 		pMode = {25,30,40,50,75,100,150,200,0,5,10,15,20}
  1381 	elseif cat[cIndex] == loc("Weapon Crate Placement Mode") then
  1381 	elseif cat[cIndex] == loc("Weapon Crate Placement Mode") then