--- a/hedgewars/SDLh.pas Fri Nov 13 22:35:26 2015 +0100
+++ b/hedgewars/SDLh.pas Fri Nov 13 23:46:19 2015 +0100
@@ -1063,6 +1063,8 @@
function SDL_SaveBMP_RW(surface: PSDL_Surface; dst: PSDL_RWops; freedst: LongInt): LongInt; cdecl; external SDLLibName;
function SDL_CreateWindow(title: PChar; x,y,w,h: LongInt; flags: LongWord): PSDL_Window; cdecl; external SDLLibName;
+procedure SDL_SetWindowIcon(window: PSDL_Window; icon: PSDL_Surface); cdecl; external SDLLibName;
+
function SDL_CreateRenderer(window: PSDL_Window; index: LongInt; flags: LongWord): PSDL_Renderer; cdecl; external SDLLibName;
function SDL_DestroyWindow(window: PSDL_Window): LongInt; cdecl; external SDLLibName;
function SDL_DestroyRenderer(renderer: PSDL_Renderer): LongInt; cdecl; external SDLLibName;
--- a/hedgewars/uStore.pas Fri Nov 13 22:35:26 2015 +0100
+++ b/hedgewars/uStore.pas Fri Nov 13 23:46:19 2015 +0100
@@ -1084,6 +1084,15 @@
SDLwindow:= SDL_CreateWindow(PChar('Hedgewars'), x, y, cScreenWidth, cScreenHeight, flags);
SDLTry(SDLwindow <> nil, 'SDL_CreateWindow', true);
+ // load engine ico
+ {$IFNDEF DARWIN}
+ ico:= LoadDataImage(ptGraphics, 'hwengine', ifIgnoreCaps);
+ if ico <> nil then
+ begin
+ SDL_SetWindowIcon(SDLwindow, ico);
+ SDL_FreeSurface(ico);
+ end;
+ {$ENDIF}
SetupOpenGL();
if reinit then