Fri, 31 May 2019 11:10:01 +0200 |
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ASA: Check if hero is still alive before claiming victory
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Mon, 27 May 2019 21:56:12 +0200 |
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Add 2 mission panel icons: hedgehog and flags
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Sat, 18 May 2019 16:54:51 +0200 |
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Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
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Tue, 07 May 2019 16:08:27 +0200 |
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Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
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Fri, 21 Dec 2018 06:33:33 +0100 |
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Update ASA campaign to use player chosen team identity
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Tue, 11 Sep 2018 17:22:54 +0200 |
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ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
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Mon, 03 Sep 2018 12:46:57 +0200 |
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Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Tue, 14 Aug 2018 14:19:03 +0200 |
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Use new script variable cMaxTurnTime in scripts for consistency
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Wed, 01 Aug 2018 15:50:39 +0200 |
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Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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Mon, 30 Jul 2018 19:23:28 +0200 |
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ASA, final mission: Redraw map and mask to make borders more distingushable
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Fri, 09 Feb 2018 07:38:14 +0100 |
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Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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Fri, 29 Sep 2017 21:44:35 +0200 |
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A Space Adventure: Add outro sequence / epilogue in the final mission
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Fri, 29 Sep 2017 18:00:43 +0200 |
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Use Default voice in A Space Adventure campaign
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Fri, 29 Sep 2017 03:41:30 +0200 |
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Change graves of teams in missions for greater variety
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Thu, 28 Sep 2017 23:27:20 +0200 |
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Separate crates in ASA final mission
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