Fri, 16 Feb 2018 11:51:42 +0100 |
Wuzzy |
Crop non-team hats without “real” animation to static format (32×32)
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Fri, 28 Nov 2014 14:58:33 -0500 |
nemo |
zopfli compression for images where the win was 10+% and the files would be included in the release
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Fri, 14 Jan 2011 17:01:29 +0100 |
sheepluva |
also convert/pngcrush png pictures with 16bit/channel (resulting in 8bit/channel) and repage their layers (as I found out that some of the pics had their layer offset the actual visual area, which makes the picture look blank in gimp)
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Sun, 12 Sep 2010 23:26:38 -0400 |
nemo |
Unbreak Team hats, shrink some hat sizes
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Sun, 12 Sep 2010 17:38:14 -0400 |
szczur |
This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
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Tue, 06 Apr 2010 09:58:43 +0000 |
sheepluva |
* add fixed grave Simple.png, by "anon__"
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Mon, 29 Mar 2010 23:39:31 +0000 |
palewolf |
Finish fixing pngs gray border when zooming
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Sat, 21 Nov 2009 17:28:05 +0000 |
unc0rr |
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
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Fri, 30 Oct 2009 19:41:39 +0000 |
nemo |
This massive image modification removes colour profile information and adds an alpha channel.
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Fri, 19 Sep 2008 14:08:18 +0000 |
unc0rr |
- Add many hats
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Fri, 29 Aug 2008 22:04:50 +0000 |
unc0rr |
- Finish hat selection widget
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Mon, 07 Jul 2008 15:39:27 +0000 |
unc0rr |
- Optimize PNG to reduce size
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Thu, 19 Jun 2008 13:41:45 +0000 |
unc0rr |
Hydrant map
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Fri, 06 Jun 2008 15:14:15 +0000 |
unc0rr |
Make sprite look as it was intended to
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