Tue, 27 Aug 2019 14:37:39 +0200 |
unC0Rr |
Fix a couple more uses of uninitialized variables
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Mon, 14 Jan 2019 12:35:32 -0500 |
nemo |
branch merge
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Mon, 14 Jan 2019 12:34:47 -0500 |
nemo |
ai improvements are release branch safe
0.9.25
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Thu, 10 Jan 2019 21:24:32 +0100 |
unc0rr |
Fix dy hardcoded value in kamikaze test
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Thu, 10 Jan 2019 21:22:07 +0100 |
unc0rr |
Fix broken kamikaze logic when target position is close to attacker
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Sun, 18 Nov 2018 12:21:03 -0500 |
nemo |
fpc likes brackets
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Sun, 18 Nov 2018 16:57:43 +0100 |
unc0rr |
AI is bazooka genius
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Sat, 17 Nov 2018 14:29:09 -0500 |
nemo |
verify impact before explosion rating, since the offsets might cause water splashes
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Thu, 15 Nov 2018 15:12:18 -0500 |
nemo |
adding X offset seems to improve chance of drownings
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Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
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Fri, 05 Oct 2018 17:27:12 +0200 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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Sun, 19 Aug 2018 09:54:46 -0400 |
nemo |
and melon for Mutant
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Fri, 17 Aug 2018 22:35:01 -0400 |
nemo |
stray line
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Fri, 17 Aug 2018 22:23:19 -0400 |
nemo |
more wrapping
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Fri, 17 Aug 2018 20:13:33 -0400 |
nemo |
basic AI bazooka wrapping.
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Wed, 11 Jul 2018 18:13:52 +0200 |
Wuzzy |
Fix aihDoesntMatter still being attacked with air attack
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Tue, 10 Jul 2018 18:00:04 +0200 |
Wuzzy |
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
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Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
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Sat, 30 Sep 2017 21:54:47 +0200 |
sheepluva |
fix some fpc hints
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Sat, 08 Apr 2017 21:43:48 +0200 |
Wuzzy |
Add ammotype amDuck for rubber duck
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Thu, 31 Dec 2015 10:17:15 -0500 |
nemo |
Disable digging on solid land
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Thu, 31 Dec 2015 16:26:21 +0300 |
unc0rr |
AI is pretty good at using Bee weapon
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Thu, 31 Dec 2015 14:00:27 +0300 |
unC0Rr |
Some WIP for bee
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Fri, 16 Jan 2015 17:51:29 -0500 |
nemo |
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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Mon, 08 Dec 2014 10:30:20 -0500 |
nemo |
init timer to 0
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Mon, 03 Feb 2014 13:32:09 +0400 |
unc0rr |
Tiny optimization
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