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hedgewars/uAIAmmoTests.pas
Tue, 24 Jul 2012 16:12:41 +0400
unc0rr
Prefer to bat enemy away dealing the same amount of damage
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Sun, 22 Jul 2012 00:48:48 +0400
unc0rr
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
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Wed, 18 Jul 2012 23:02:14 +0400
unc0rr
Start TestCake
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Wed, 11 Jul 2012 22:18:43 -0400
nemo
Tell AI to avoid edges, especially ones over water (this does not include checking whether a knock could drown yet). Also make flakes pick a new random dx/dy on respawn to further reduce patterns. Also disable a couple of weapons for the particularly dumb AI levels, and disable switching for the dumbest.
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Sat, 07 Jul 2012 15:28:47 -0400
nemo
Limit firepunch/whip drowning checks to max AI, bat to top 2 levels.
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Sat, 23 Jun 2012 23:04:06 -0400
nemo
Try to use TestCollExcludingMe a bit less - the flag bit is a bit (heh) more accurate.
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Sat, 09 Jun 2012 23:35:55 +0400
unc0rr
TestBaseballBat
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