Sun, 11 Mar 2012 22:35:55 -0400 | nemo | small tweak. make drowning prefer higher health hogs | file | diff | annotate |
Sun, 11 Mar 2012 20:36:50 -0400 | nemo | Teach AI to drown with shotgun too | file | diff | annotate |
Sun, 11 Mar 2012 20:12:31 -0400 | nemo | Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat. | file | diff | annotate |
Sun, 11 Mar 2012 18:28:32 -0400 | nemo | Add drowning to grenade too, try some little optimisations | file | diff | annotate |
Sun, 11 Mar 2012 14:43:36 -0400 | nemo | First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc) | file | diff | annotate |
Fri, 17 Feb 2012 18:23:36 +0100 | koda | the most important commit of the year | file | diff | annotate |
Tue, 17 Jan 2012 09:01:31 -0500 | lovelacer | A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent. | file | diff | annotate |