Sun, 28 Oct 2018 02:24:06 +0200 |
Wuzzy |
Add revenge taunt
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Sun, 28 Oct 2018 00:47:10 +0200 |
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Chance to play sndNutter if player sacrifices hog and misses
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Sat, 27 Oct 2018 20:31:31 +0200 |
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Don't play sndDrat or sndBugger on self-kill
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Sat, 27 Oct 2018 17:17:01 +0200 |
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Add 3 taunts: Amazing, Brilliant, Excellent
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Sat, 27 Oct 2018 15:55:19 +0200 |
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Add 7 new taunts
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Sat, 27 Oct 2018 15:13:49 +0200 |
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uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
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Tue, 09 Oct 2018 11:28:07 -0400 |
nemo |
IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
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Wed, 05 Sep 2018 01:53:21 +0200 |
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Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
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Tue, 04 Sep 2018 17:57:48 +0200 |
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Fix turn reaction not working properly after turn
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Tue, 04 Sep 2018 16:12:53 +0200 |
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Fix player rankings getting confused if a clan was revived
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Tue, 04 Sep 2018 15:03:35 +0200 |
Wuzzy |
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
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Tue, 04 Sep 2018 14:20:15 +0200 |
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Rework rankings of losing clans: Rank them in the reverse order they died
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Mon, 03 Sep 2018 22:14:46 +0200 |
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Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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Sat, 11 Aug 2018 21:43:55 +0200 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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