hedgewars/uStats.pas
author Wuzzy <Wuzzy2@mail.ru>
Tue, 04 Sep 2018 16:12:53 +0200
changeset 13763 b1177e9c9ee9
parent 13762 f0cb47f0bfaf
child 13766 6fd56a26e8b8
permissions -rw-r--r--
Fix player rankings getting confused if a clan was revived
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uStats;
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interface
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uses uConsts, uTypes;
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var TotalRoundsPre: LongInt; // Helper variable for calculating start of Sudden Death and more. Starts at -1 and is incremented on the turn BEFORE the turn which marks the start of the next round. Always -1 while in hog placing phase
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    TotalRoundsReal: LongInt; // Total number of rounds played (-1 if not started or in hog placing phase). Exported to Lua as 'TotalRounds'
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    FinishedTurnsTotal: LongInt;
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    SendGameResultOn : boolean = true;
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    SendRankingStatsOn : boolean = true;
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    SendAchievementsStatsOn : boolean = true;
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    SendHealthStatsOn : boolean = true;
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    ClanDeathLog : PClanDeathLogEntry;
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procedure initModule;
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procedure freeModule;
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procedure AmmoUsed(am: TAmmoType);
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procedure HedgehogPoisoned(Gear: PGear; Attacker: PHedgehog);
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procedure HedgehogSacrificed(Hedgehog: PHedgehog);
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procedure HedgehogDamaged(Gear: PGear; Attacker: PHedgehog; Damage: Longword; killed: boolean);
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procedure TargetHit;
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procedure Skipped;
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procedure TurnStats;
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procedure TurnReaction;
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procedure SendStats;
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procedure hedgehogFlight(Gear: PGear; time: Longword);
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procedure declareAchievement(id, teamname, location: shortstring; value: LongInt);
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procedure startGhostPoints(n: LongInt);
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procedure dumpPoint(x, y: LongInt);
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implementation
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uses uSound, uLocale, uVariables, uUtils, uIO, uCaptions, uMisc, uConsole, uScript;
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var DamageClan  : Longword = 0;
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    DamageTotal : Longword = 0;
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    DamageTurn  : Longword = 0;
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    PoisonTurn  : Longword = 0; // Poisoned enemies per turn
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    PoisonClan  : Longword = 0; // Poisoned own clan members in turn
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    PoisonTotal : Longword = 0; // Poisoned hogs in whole round
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    KillsClan   : LongWord = 0;
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    Kills       : LongWord = 0;
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    KillsTotal  : LongWord = 0;
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    HitTargets  : LongWord = 0; // Target (gtTarget) hits per turn
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    AmmoUsedCount : Longword = 0;
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    AmmoDamagingUsed : boolean = false;
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    SkippedTurns: LongWord = 0;
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    isTurnSkipped: boolean = false;
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    vpHurtSameClan: PVoicepack = nil;
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    vpHurtEnemy: PVoicepack = nil;
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procedure HedgehogPoisoned(Gear: PGear; Attacker: PHedgehog);
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begin
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    if Attacker^.Team^.Clan = Gear^.HEdgehog^.Team^.Clan then
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        begin
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        vpHurtSameClan:= CurrentHedgehog^.Team^.voicepack;
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        inc(PoisonClan)
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        end
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    else
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        begin
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        vpHurtEnemy:= Gear^.Hedgehog^.Team^.voicepack;
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        inc(PoisonTurn)
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        end;
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    Gear^.Hedgehog^.stats.StepPoisoned:= true;
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    inc(PoisonTotal)
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end;
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procedure HedgehogSacrificed(Hedgehog: PHedgehog);
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begin
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    Hedgehog^.stats.Sacrificed:= true
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end;
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procedure HedgehogDamaged(Gear: PGear; Attacker: PHedgehog; Damage: Longword; killed: boolean);
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begin
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if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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    vpHurtSameClan:= CurrentHedgehog^.Team^.voicepack
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else
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    vpHurtEnemy:= Gear^.Hedgehog^.Team^.voicepack;
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//////////////////////////
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inc(Attacker^.stats.StepDamageGiven, Damage);
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inc(Attacker^.stats.DamageGiven, Damage);
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inc(Gear^.Hedgehog^.stats.StepDamageRecv, Damage);
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if CurrentHedgehog^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then inc(DamageClan, Damage);
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if killed then
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    begin
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    Gear^.Hedgehog^.stats.StepDied:= true;
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    inc(Attacker^.stats.StepKills);
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    inc(Kills);
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    inc(KillsTotal);
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    inc(Attacker^.Team^.stats.Kills);
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    if (Attacker^.Team^.TeamName = Gear^.Hedgehog^.Team^.TeamName) then
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        begin
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        inc(Attacker^.Team^.stats.TeamKills);
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        inc(Attacker^.Team^.stats.TeamDamage, Gear^.Damage);
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    end;
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    if Gear = Attacker^.Gear then
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        inc(Attacker^.Team^.stats.Suicides);
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    if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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        inc(KillsClan);
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    end;
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inc(DamageTotal, Damage);
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inc(DamageTurn, Damage)
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end;
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procedure TargetHit();
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begin
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   inc(HitTargets)
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end;
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procedure Skipped;
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begin
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inc(SkippedTurns);
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isTurnSkipped:= true
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end;
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procedure TurnStats;
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var i, t: LongInt;
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    c: Longword;
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    newEntry: PClanDeathLogEntry;
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begin
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inc(FinishedTurnsTotal);
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   146
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for t:= 0 to Pred(TeamsCount) do // send even on zero turn
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    with TeamsArray[t]^ do
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        for i:= 0 to cMaxHHIndex do
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            with Hedgehogs[i].stats do
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                begin
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                inc(DamageRecv, StepDamageRecv);
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                inc(DamageGiven, StepDamageGiven);
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                if StepDamageRecv > MaxStepDamageRecv then
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                    MaxStepDamageRecv:= StepDamageRecv;
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                if StepDamageGiven > MaxStepDamageGiven then
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                    MaxStepDamageGiven:= StepDamageGiven;
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                if StepKills > MaxStepKills then
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                    MaxStepKills:= StepKills;
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                StepKills:= 0;
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                StepDamageRecv:= 0;
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                StepDamageGiven:= 0;
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                StepPoisoned:= false;
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                StepDied:= false;
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                end;
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   166
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// Write into the death log which clans died in this turn,
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// important for final rankings.
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c:= 0;
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newEntry:= nil;
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for t:= 0 to Pred(ClansCount) do
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    with ClansArray[t]^ do
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        begin
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        if (ClanHealth = 0) and (ClansArray[t]^.DeathLogged = false) then
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            begin
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            if c = 0 then
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                begin
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                new(newEntry);
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                newEntry^.Turn := FinishedTurnsTotal;
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                newEntry^.NextEntry := nil;
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   181
                end;
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   182
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            newEntry^.KilledClans[c]:= ClansArray[t];
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            inc(c);
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            newEntry^.KilledClansCount := c;
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            ClansArray[t]^.DeathLogged:= true;
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   187
            end;
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   188
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   189
        if SendHealthStatsOn then
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            SendStat(siClanHealth, IntToStr(Color) + ' ' + IntToStr(ClanHealth));
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   191
        end;
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if newEntry <> nil then
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    begin
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   194
    if ClanDeathLog <> nil then
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   195
        begin
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        newEntry^.NextEntry:= ClanDeathLog;
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   197
        end;
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   198
    ClanDeathLog:= newEntry;
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   199
    end;
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   200
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Kills:= 0;
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   202
KillsClan:= 0;
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   203
DamageClan:= 0;
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   204
DamageTurn:= 0;
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   205
HitTargets:= 0;
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   206
PoisonClan:= 0;
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   207
PoisonTurn:= 0;
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   208
AmmoUsedCount:= 0;
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   209
AmmoDamagingUsed:= false;
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   210
isTurnSkipped:= false;
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   211
end;
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   212
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   213
procedure TurnReaction;
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   214
var killsCheck: LongInt;
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   215
    s: ansistring;
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   216
begin
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//TryDo(not bBetweenTurns, 'Engine bug: TurnReaction between turns', true);
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   218
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   219
if FinishedTurnsTotal <> 0 then
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   220
    begin
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   221
    s:= ansistring(CurrentHedgehog^.Name);
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   222
    inc(CurrentHedgehog^.stats.FinishedTurns);
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   223
    // If the hog sacrificed (=kamikaze/piano) itself, this needs to be taken into accounts for the reactions later
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   224
    if (CurrentHedgehog^.stats.Sacrificed) then
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   225
        killsCheck:= 1
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   226
    else
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   227
        killsCheck:= 0;
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dd418d9c18c5 Use more sounds
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   228
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   229
    // First blood (first damage, poison or kill)
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   230
    if ((DamageTotal > 0) or (KillsTotal > 0) or (PoisonTotal > 0)) and ((CurrentHedgehog^.stats.DamageGiven = DamageTotal) and (CurrentHedgehog^.stats.StepKills = KillsTotal) and (PoisonTotal = PoisonTurn + PoisonClan)) then
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   231
        AddVoice(sndFirstBlood, CurrentTeam^.voicepack)
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   232
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   233
    // Hog hurts, poisons or kills itself (except sacrifice)
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   234
    else if (CurrentHedgehog^.stats.Sacrificed = false) and ((CurrentHedgehog^.stats.StepDamageRecv > 0) or (CurrentHedgehog^.stats.StepPoisoned) or (CurrentHedgehog^.stats.StepDied)) then
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   235
        begin
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   236
        AddVoice(sndStupid, PreviousTeam^.voicepack);
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   237
        // Message for hurting itself only (not drowning)
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   238
        if (CurrentHedgehog^.stats.DamageGiven = CurrentHedgehog^.stats.StepDamageRecv) and (CurrentHedgehog^.stats.StepDamageRecv >= 1) then
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3d14950641a4 Refactor text color variable names, export 2 color values to Lua
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   239
            AddCaption(FormatA(GetEventString(eidHurtSelf), s), capcolDefault, capgrpMessage);
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   240
        end
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   241
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   242
    // Hog hurts, poisons or kills own team/clan member. Sacrifice is taken into account
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   243
    else if (DamageClan <> 0) or (KillsClan > killsCheck) or (PoisonClan <> 0) then
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   244
        if (DamageTurn > DamageClan) or (Kills > KillsClan) then
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   245
            if random(2) = 0 then
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   246
                AddVoice(sndNutter, CurrentTeam^.voicepack)
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   247
            else
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   248
                AddVoice(sndWatchIt, vpHurtSameClan)
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   249
        else
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   250
            if random(2) = 0 then
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   251
                AddVoice(sndSameTeam, vpHurtSameClan)
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   252
            else
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   253
                AddVoice(sndTraitor, vpHurtSameClan)
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diff changeset
   254
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29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
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   255
    // Hog hurts, kills or poisons enemy
12297
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diff changeset
   256
    else if (CurrentHedgehog^.stats.StepDamageGiven <> 0) or (CurrentHedgehog^.stats.StepKills > killsCheck) or (PoisonTurn <> 0) then
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diff changeset
   257
        if Kills > killsCheck then
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   258
            AddVoice(sndEnemyDown, CurrentTeam^.voicepack)
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diff changeset
   259
        else
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   260
            AddVoice(sndRegret, vpHurtEnemy)
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diff changeset
   261
12162
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
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diff changeset
   262
    // Missed shot
12573
494d3e1c4810 Don't play “missed” taunt if a target has been hit
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parents: 12364
diff changeset
   263
    // A miss is defined as a shot with a damaging weapon with 0 kills, 0 damage, 0 hogs poisoned and 0 targets hit
494d3e1c4810 Don't play “missed” taunt if a target has been hit
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parents: 12364
diff changeset
   264
    else if AmmoDamagingUsed and (Kills <= killsCheck) and (PoisonTurn = 0) and (PoisonClan = 0) and (DamageTurn = 0) and (HitTargets = 0) then
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
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   265
        // Chance to call hedgehog stupid if sacrificed for nothing
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   266
        if CurrentHedgehog^.stats.Sacrificed then
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diff changeset
   267
            if random(2) = 0 then
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   268
                AddVoice(sndMissed, PreviousTeam^.voicepack)
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   269
            else
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   270
                AddVoice(sndStupid, PreviousTeam^.voicepack)
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   271
        else
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   272
            AddVoice(sndMissed, PreviousTeam^.voicepack)
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   273
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   274
    // Timeout
6290
c6245ed6cbc0 Some improvements to the parser
unc0rr
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   275
    else if (AmmoUsedCount > 0) and (not isTurnSkipped) then
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
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   276
        begin end// nothing ?
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Wuzzy <almikes@aol.com>
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   277
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parents: 12100
diff changeset
   278
    // Turn skipped
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e1bca1ebbad9 fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
sheepluva
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   279
    else if isTurnSkipped and (not PlacingHogs) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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   280
        begin
11919
c9bad8a01185 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
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parents: 11574
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   281
        AddVoice(sndCoward, PreviousTeam^.voicepack);
13647
3d14950641a4 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents: 12923
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   282
        AddCaption(FormatA(GetEventString(eidTurnSkipped), s), capcolDefault, capgrpMessage);
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unc0rr
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   283
        end
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    end;
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end;
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   286
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procedure AmmoUsed(am: TAmmoType);
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   288
begin
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
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   289
inc(AmmoUsedCount);
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AmmoDamagingUsed:= AmmoDamagingUsed or Ammoz[am].isDamaging
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end;
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   292
6014
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   293
procedure hedgehogFlight(Gear: PGear; time: Longword);
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unc0rr
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   294
begin
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   295
if time > 4000 then
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   296
    begin
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ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
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   297
    WriteLnToConsole('FLIGHT');
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   298
    WriteLnToConsole(Gear^.Hedgehog^.Team^.TeamName);
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   299
    WriteLnToConsole(inttostr(time));
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Xeli
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   300
    WriteLnToConsole( '');
6014
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diff changeset
   301
    end
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diff changeset
   302
end;
b432c4b9cc9b Report long flight archievement
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diff changeset
   303
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7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
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diff changeset
   304
procedure SendStats;
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
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parents: 13760
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   305
var i, t, c: LongInt;
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   306
    msd, msk: Longword; msdhh, mskhh: PHedgehog;
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   307
    mskcnt: Longword;
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   308
    maxTeamKills : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
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diff changeset
   309
    maxTeamKillsName : shortstring;
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diff changeset
   310
    maxTurnSkips : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
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diff changeset
   311
    maxTurnSkipsName : shortstring;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   312
    maxTeamDamage : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
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diff changeset
   313
    maxTeamDamageName : shortstring;
5142
cb822f8d52ff Show winners in console in a special form so this information could be easily parsed
unc0rr
parents: 4976
diff changeset
   314
    winnersClan : PClan;
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a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
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parents: 13760
diff changeset
   315
    deathEntry : PClanDeathLogEntry;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
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parents: 13761
diff changeset
   316
    currentRank: Longword;
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   317
begin
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9174
diff changeset
   318
if SendHealthStatsOn then
9405
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parents: 9397
diff changeset
   319
    msd:= 0; msdhh:= nil;
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diff changeset
   320
    msk:= 0; mskhh:= nil;
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unc0rr
parents: 9397
diff changeset
   321
    mskcnt:= 0;
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unc0rr
parents: 9397
diff changeset
   322
    maxTeamKills := 0;
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parents: 9397
diff changeset
   323
    maxTurnSkips := 0;
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diff changeset
   324
    maxTeamDamage := 0;
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parents: 9397
diff changeset
   325
    winnersClan:= nil;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
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parents: 13761
diff changeset
   326
    currentRank:= 0;
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   327
9405
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parents: 9397
diff changeset
   328
    for t:= 0 to Pred(TeamsCount) do
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unc0rr
parents: 9397
diff changeset
   329
        with TeamsArray[t]^ do
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unc0rr
parents: 9397
diff changeset
   330
        begin
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657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   331
            if (not ExtDriven) and SendRankingStatsOn then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   332
                SendStat(siTeamStats, GetTeamStatString(TeamsArray[t]));
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   333
            for i:= 0 to cMaxHHIndex do
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unc0rr
parents: 9397
diff changeset
   334
                begin
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unc0rr
parents: 9397
diff changeset
   335
                if Hedgehogs[i].stats.MaxStepDamageGiven > msd then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   336
                    begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   337
                    msdhh:= @Hedgehogs[i];
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   338
                    msd:= Hedgehogs[i].stats.MaxStepDamageGiven
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   339
                    end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   340
                if Hedgehogs[i].stats.MaxStepKills >= msk then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   341
                    if Hedgehogs[i].stats.MaxStepKills = msk then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   342
                        inc(mskcnt)
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   343
                    else
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unc0rr
parents: 9397
diff changeset
   344
                        begin
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parents: 9397
diff changeset
   345
                        mskcnt:= 1;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   346
                        mskhh:= @Hedgehogs[i];
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   347
                        msk:= Hedgehogs[i].stats.MaxStepKills
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   348
                        end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   349
            end;
3784
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burp
parents: 3770
diff changeset
   350
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   351
            { Send player stats for winner clans/teams.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   352
            The clan that survived is ranked 1st. }
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   353
            if Clan^.ClanHealth > 0 then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   354
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   355
                winnersClan:= Clan;
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   356
                if SendRankingStatsOn then
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   357
                    begin
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   358
                    currentRank:= 1;
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   359
                    SendStat(siTeamRank, '1');
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   360
                    SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' +
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   361
                        IntToStr(stats.Kills) + ' ' + TeamName);
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   362
                    end;
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   363
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   364
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   365
            { determine maximum values of TeamKills, TurnSkips, TeamDamage }
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   366
            if stats.TeamKills > maxTeamKills then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   367
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   368
                maxTeamKills := stats.TeamKills;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   369
                maxTeamKillsName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   370
            end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   371
            if stats.TurnSkips > maxTurnSkips then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   372
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   373
                maxTurnSkips := stats.TurnSkips;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   374
                maxTurnSkipsName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   375
            end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   376
            if stats.TeamDamage > maxTeamDamage then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   377
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   378
                maxTeamDamage := stats.TeamDamage;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   379
                maxTeamDamageName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   380
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   381
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   382
        end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   383
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   384
    inc(currentRank);
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   385
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   386
    { Now send player stats for loser teams/clans.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   387
    The losing clans are ranked in the reverse order they died.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   388
    The clan that died last is ranked 2nd,
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   389
    the clan that died second to last is ranked 3rd,
13763
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   390
    and so on.
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   391
    Clans that died in the same turn share their rank.
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   392
    If a clan died multiple times in the match
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   393
    (e.g. due to resurrection), only the *latest* death of
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   394
    that clan counts (handled in gtResurrector).
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   395
    }
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   396
    deathEntry := ClanDeathLog;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   397
    i:= 0;
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   398
    if SendRankingStatsOn then
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   399
        while (deathEntry <> nil) do
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   400
            begin
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   401
            for c:= 0 to Pred(deathEntry^.KilledClansCount) do
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   402
                if ((deathEntry^.KilledClans[c]^.ClanHealth) = 0) and (not deathEntry^.KilledClans[c]^.StatsHandled) then
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   403
                    begin
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   404
                    for t:= 0 to Pred(TeamsCount) do
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   405
                        if TeamsArray[t]^.Clan^.ClanIndex = deathEntry^.KilledClans[c]^.ClanIndex then
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   406
                            begin
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   407
                            inc(i);
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   408
                            SendStat(siTeamRank, IntToStr(currentRank));
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   409
                            SendStat(siPlayerKills, IntToStr(deathEntry^.killedClans[c]^.Color) + ' ' +
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   410
                                IntToStr(TeamsArray[t]^.stats.Kills) + ' ' + TeamsArray[t]^.TeamName);
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   411
                            end;
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   412
                    deathEntry^.KilledClans[c]^.StatsHandled:= true;
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   413
                    end;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   414
            if i > 0 then
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   415
                inc(currentRank, i);
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   416
            i:= 0;
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   417
            deathEntry:= deathEntry^.NextEntry;
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   418
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   419
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   420
    // “Achievements” / Details part of stats screen
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   421
    if SendAchievementsStatsOn then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   422
        begin
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   423
        if msdhh <> nil then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   424
            SendStat(siMaxStepDamage, IntToStr(msd) + ' ' + msdhh^.Name + ' (' + msdhh^.Team^.TeamName + ')');
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   425
        if mskcnt = 1 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   426
            SendStat(siMaxStepKills, IntToStr(msk) + ' ' + mskhh^.Name + ' (' + mskhh^.Team^.TeamName + ')');
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   427
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   428
        if maxTeamKills > 1 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   429
            SendStat(siMaxTeamKills, IntToStr(maxTeamKills) + ' ' + maxTeamKillsName);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   430
        if maxTurnSkips > 2 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   431
            SendStat(siMaxTurnSkips, IntToStr(maxTurnSkips) + ' ' + maxTurnSkipsName);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   432
        if maxTeamDamage > 30 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   433
            SendStat(siMaxTeamDamage, IntToStr(maxTeamDamage) + ' ' + maxTeamDamageName);
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   434
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   435
        if KilledHHs > 0 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   436
            SendStat(siKilledHHs, IntToStr(KilledHHs));
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   437
        end;
5142
cb822f8d52ff Show winners in console in a special form so this information could be easily parsed
unc0rr
parents: 4976
diff changeset
   438
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   439
    // now to console
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   440
    if winnersClan <> nil then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   441
        begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   442
        WriteLnToConsole('WINNERS');
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   443
        WriteLnToConsole(inttostr(winnersClan^.TeamsNumber));
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   444
        for t:= 0 to winnersClan^.TeamsNumber - 1 do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   445
            WriteLnToConsole(winnersClan^.Teams[t]^.TeamName);
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   446
        end
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   447
    else
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   448
        WriteLnToConsole('DRAW');
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   449
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   450
    ScriptCall('onAchievementsDeclaration');
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   451
end;
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   452
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9405
diff changeset
   453
procedure declareAchievement(id, teamname, location: shortstring; value: LongInt);
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   454
begin
9411
d95ac9992529 Fix script flaw in detection of best team when sending achievement info
unc0rr
parents: 9409
diff changeset
   455
if (length(id) = 0) or (length(teamname) = 0) or (length(location) = 0) then exit;
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   456
    WriteLnToConsole('ACHIEVEMENT');
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   457
    WriteLnToConsole(id);
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   458
    WriteLnToConsole(teamname);
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9405
diff changeset
   459
    WriteLnToConsole(location);
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   460
    WriteLnToConsole(inttostr(value));
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   461
end;
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   462
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   463
procedure startGhostPoints(n: LongInt);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   464
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   465
    WriteLnToConsole('GHOST_POINTS');
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   466
    WriteLnToConsole(inttostr(n));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   467
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   468
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   469
procedure dumpPoint(x, y: LongInt);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   470
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   471
    WriteLnToConsole(inttostr(x));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   472
    WriteLnToConsole(inttostr(y));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   473
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   474
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   475
procedure initModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   476
begin
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   477
    DamageClan  := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   478
    DamageTotal := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   479
    DamageTurn  := 0;
12181
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
   480
    PoisonClan  := 0;
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
   481
    PoisonTurn  := 0;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   482
    KillsClan   := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   483
    Kills       := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   484
    KillsTotal  := 0;
12573
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12364
diff changeset
   485
    HitTargets  := 0;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   486
    AmmoUsedCount := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   487
    AmmoDamagingUsed := false;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   488
    SkippedTurns:= 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   489
    isTurnSkipped:= false;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   490
    vpHurtSameClan:= nil;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   491
    vpHurtEnemy:= nil;
13656
56a925256039 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru>
parents: 13647
diff changeset
   492
    TotalRoundsPre:= -1;
56a925256039 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru>
parents: 13647
diff changeset
   493
    TotalRoundsReal:= -1;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   494
    FinishedTurnsTotal:= -1;
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   495
    ClanDeathLog:= nil;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   496
end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3381
diff changeset
   497
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   498
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   499
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   500
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   501
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2143
diff changeset
   502
end.