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hedgewars/uGearsList.pas
2012-12-01
deepdog
GCI2012: Remove Structure Weapon Code
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2012-11-30
Joe Doyle (Ginto8)
Move global variables to units that use them
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2012-11-11
koda
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-10-14
nemo
First pass at cleaver.
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2012-10-09
nemo
Knife is still broken, but so koda can fix it...
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2012-10-08
nemo
A bit more on the knife. Also add missing files to CMakeLists
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2012-10-07
nemo
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
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2012-10-01
unc0rr
- Fix warnings and hints
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2012-09-02
nemo
Correct snow fall/rotation (matching visual gear)
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2012-09-01
unc0rr
Rope fix without hacks.
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2012-08-25
nemo
Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
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2012-07-16
unc0rr
- Check for harmful gear deletions
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2012-07-16
unc0rr
Use gmDestroy message instead
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2012-07-15
nemo
Fix bug in resurrector deleting graves (exists in stable too), remove some unnecessary assignments due to the fillchar 0
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2012-07-15
nemo
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
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