hedgewars/uGearsList.pas
author nemo
Mon, 08 Oct 2012 13:27:46 -0400
changeset 7730 2013733f9ca9
parent 7726 1137406bce12
child 7733 a1476c09403f
permissions -rw-r--r--
A bit more on the knife. Also add missing files to CMakeLists
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uGearsList;
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interface
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uses uFloat, uTypes;
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function  AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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procedure DeleteGear(Gear: PGear);
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procedure InsertGearToList(Gear: PGear);
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procedure RemoveGearFromList(Gear: PGear);
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var curHandledGear: PGear;
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implementation
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uses uRandom, uUtils, uConsts, uVariables, uAmmos, uTeams, uStats,
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    uTextures, uScript, uRenderUtils, uAI, uCollisions,
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    uGearsRender, uGearsUtils, uDebug;
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var GCounter: LongWord = 0; // this does not get re-initialized, but should be harmless
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procedure InsertGearToList(Gear: PGear);
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var tmp, ptmp: PGear;
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begin
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    tmp:= GearsList;
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    ptmp:= GearsList;
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    while (tmp <> nil) and (tmp^.Z < Gear^.Z) do
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        begin
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        ptmp:= tmp;
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        tmp:= tmp^.NextGear
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        end;
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    if ptmp <> tmp then
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        begin
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        Gear^.NextGear:= ptmp^.NextGear;
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        Gear^.PrevGear:= ptmp;
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        if ptmp^.NextGear <> nil then
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            ptmp^.NextGear^.PrevGear:= Gear;
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        ptmp^.NextGear:= Gear
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        end
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    else
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        begin
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        Gear^.NextGear:= GearsList;
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        if Gear^.NextGear <> nil then
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            Gear^.NextGear^.PrevGear:= Gear;
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        GearsList:= Gear;
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        end;
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end;
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procedure RemoveGearFromList(Gear: PGear);
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begin
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TryDo((curHandledGear = nil) or (Gear = curHandledGear), 'You''re doing it wrong', true);
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if Gear^.NextGear <> nil then
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    Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
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if Gear^.PrevGear <> nil then
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    Gear^.PrevGear^.NextGear:= Gear^.NextGear
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else
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    GearsList:= Gear^.NextGear
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end;
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function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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var gear: PGear;
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begin
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inc(GCounter);
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AddFileLog('AddGear: #' + inttostr(GCounter) + ' (' + inttostr(x) + ',' + inttostr(y) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + EnumToStr(Kind));
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New(gear);
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FillChar(gear^, sizeof(TGear), 0);
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gear^.X:= int2hwFloat(X);
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gear^.Y:= int2hwFloat(Y);
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gear^.Target.X:= NoPointX;
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gear^.Kind := Kind;
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gear^.State:= State;
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gear^.Active:= true;
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gear^.dX:= dX;
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gear^.dY:= dY;
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gear^.doStep:= doStepHandlers[Kind];
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gear^.CollisionIndex:= -1;
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gear^.Timer:= Timer;
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gear^.uid:= GCounter;
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gear^.SoundChannel:= -1;
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gear^.ImpactSound:= sndNone;
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gear^.Density:= _1;
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// Define ammo association, if any.
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gear^.AmmoType:= GearKindAmmoTypeMap[Kind];
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gear^.CollisionMask:= $FFFF;
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if CurrentHedgehog <> nil then 
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    begin
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    gear^.Hedgehog:= CurrentHedgehog;
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    if (CurrentHedgehog^.Gear <> nil) and (hwRound(CurrentHedgehog^.Gear^.X) = X) and (hwRound(CurrentHedgehog^.Gear^.Y) = Y) then
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        gear^.CollisionMask:= $FF7F
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    end;
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if (Ammoz[Gear^.AmmoType].Ammo.Propz and ammoprop_NeedTarget <> 0) then
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    gear^.Z:= cHHZ+1
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else gear^.Z:= cUsualZ;
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case Kind of
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     gtGrenade,
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     gtClusterBomb,
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     gtGasBomb: begin
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                gear^.ImpactSound:= sndGrenadeImpact;
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                gear^.nImpactSounds:= 1;
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                gear^.AdvBounce:= 1;
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                gear^.Radius:= 5;
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                gear^.Elasticity:= _0_8;
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                gear^.Friction:= _0_8;
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                gear^.Density:= _1_5;
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                gear^.RenderTimer:= true;
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                if gear^.Timer = 0 then
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                    gear^.Timer:= 3000
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                end;
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  gtWatermelon: begin
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                gear^.ImpactSound:= sndMelonImpact;
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                gear^.nImpactSounds:= 1;
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                gear^.AdvBounce:= 1;
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                gear^.Radius:= 6;
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                gear^.Elasticity:= _0_8;
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                gear^.Friction:= _0_995;
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                gear^.Density:= _2;
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                gear^.RenderTimer:= true;
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                if gear^.Timer = 0 then
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                    gear^.Timer:= 3000
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                end;
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  gtMelonPiece: begin
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                gear^.Density:= _2;
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                end;
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    gtHedgehog: begin
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                gear^.AdvBounce:= 1;
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                gear^.Radius:= cHHRadius;
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                gear^.Elasticity:= _0_35;
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                gear^.Friction:= _0_999;
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                gear^.Angle:= cMaxAngle div 2;
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                gear^.Density:= _3;
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                gear^.Z:= cHHZ;
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                if (GameFlags and gfAISurvival) <> 0 then
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                    if gear^.Hedgehog^.BotLevel > 0 then
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                        gear^.Hedgehog^.Effects[heResurrectable] := 1;
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                end;
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       gtShell: begin
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                gear^.Radius:= 4;
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                gear^.Density:= _1;
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                end;
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       gtSnowball: begin
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                gear^.ImpactSound:= sndMudballImpact;
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                gear^.nImpactSounds:= 1;
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                gear^.Radius:= 4;
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                gear^.Elasticity:= _1;
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                gear^.Friction:= _1;
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                gear^.Density:= _0_5;
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                end;
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     gtFlake: begin
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                with Gear^ do
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                    begin
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                    Pos:= 0;
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                    Radius:= 1;
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                    DirAngle:= random(360);
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                    if State and gstTmpFlag = 0 then
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nemo
parents: 6580
diff changeset
   183
                        begin
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parents: 6580
diff changeset
   184
                        dx.isNegative:= GetRandom(2) = 0;
7721
2b1ad418ba39 - Fix warnings and hints
unc0rr
parents: 7649
diff changeset
   185
                        dx.QWordValue:= $40DA * GetRandom(10000) * 8;
6581
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nemo
parents: 6580
diff changeset
   186
                        dy.isNegative:= false;
7721
2b1ad418ba39 - Fix warnings and hints
unc0rr
parents: 7649
diff changeset
   187
                        dy.QWordValue:= $3AD3 * GetRandom(7000) * 8;
6581
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nemo
parents: 6580
diff changeset
   188
                        if GetRandom(2) = 0 then
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nemo
parents: 6580
diff changeset
   189
                            dx := -dx
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diff changeset
   190
                        end;
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parents: 6580
diff changeset
   191
                    State:= State or gstInvisible;
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nemo
parents: 6580
diff changeset
   192
                    Health:= random(vobFrameTicks);
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nemo
parents: 6580
diff changeset
   193
                    Timer:= random(vobFramesCount);
7649
df90970ae81a Correct snow fall/rotation (matching visual gear)
nemo
parents: 7647
diff changeset
   194
                    Damage:= (random(2) * 2 - 1) * (vobVelocity + random(vobVelocity)) * 8;
6581
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diff changeset
   195
                    end
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diff changeset
   196
                end;
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diff changeset
   197
       gtGrave: begin
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parents: 6580
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   198
                gear^.ImpactSound:= sndGraveImpact;
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nemo
parents: 6580
diff changeset
   199
                gear^.nImpactSounds:= 1;
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parents: 6580
diff changeset
   200
                gear^.Radius:= 10;
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nemo
parents: 6580
diff changeset
   201
                gear^.Elasticity:= _0_6;
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nemo
parents: 6580
diff changeset
   202
                end;
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parents: 6580
diff changeset
   203
         gtBee: begin
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parents: 6580
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   204
                gear^.Radius:= 5;
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nemo
parents: 6580
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   205
                gear^.Timer:= 500;
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nemo
parents: 6580
diff changeset
   206
                gear^.RenderTimer:= true;
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nemo
parents: 6580
diff changeset
   207
                gear^.Elasticity:= _0_9;
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nemo
parents: 6580
diff changeset
   208
                gear^.Tag:= 0;
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nemo
parents: 6580
diff changeset
   209
                end;
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diff changeset
   210
   gtSeduction: begin
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parents: 6580
diff changeset
   211
                gear^.Radius:= 250;
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nemo
parents: 6580
diff changeset
   212
                end;
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diff changeset
   213
 gtShotgunShot: begin
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parents: 6580
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   214
                gear^.Timer:= 900;
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parents: 6580
diff changeset
   215
                gear^.Radius:= 2
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nemo
parents: 6580
diff changeset
   216
                end;
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parents: 6580
diff changeset
   217
  gtPickHammer: begin
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nemo
parents: 6580
diff changeset
   218
                gear^.Radius:= 10;
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nemo
parents: 6580
diff changeset
   219
                gear^.Timer:= 4000
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nemo
parents: 6580
diff changeset
   220
                end;
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nemo
parents: 6580
diff changeset
   221
   gtHammerHit: begin
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nemo
parents: 6580
diff changeset
   222
                gear^.Radius:= 8;
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nemo
parents: 6580
diff changeset
   223
                gear^.Timer:= 125
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nemo
parents: 6580
diff changeset
   224
                end;
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nemo
parents: 6580
diff changeset
   225
        gtRope: begin
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nemo
parents: 6580
diff changeset
   226
                gear^.Radius:= 3;
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nemo
parents: 6580
diff changeset
   227
                gear^.Friction:= _450 * _0_01 * cRopePercent;
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nemo
parents: 6580
diff changeset
   228
                RopePoints.Count:= 0;
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nemo
parents: 6580
diff changeset
   229
                end;
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nemo
parents: 6580
diff changeset
   230
        gtMine: begin
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nemo
parents: 6580
diff changeset
   231
                gear^.ImpactSound:= sndMineImpact;
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nemo
parents: 6580
diff changeset
   232
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   233
                gear^.Health:= 10;
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nemo
parents: 6580
diff changeset
   234
                gear^.State:= gear^.State or gstMoving;
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nemo
parents: 6580
diff changeset
   235
                gear^.Radius:= 2;
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nemo
parents: 6580
diff changeset
   236
                gear^.Elasticity:= _0_55;
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nemo
parents: 6580
diff changeset
   237
                gear^.Friction:= _0_995;
7602
a620319d377e Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
nemo
parents: 7395
diff changeset
   238
                gear^.Density:= _1;
6581
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nemo
parents: 6580
diff changeset
   239
                if cMinesTime < 0 then
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nemo
parents: 6580
diff changeset
   240
                    gear^.Timer:= getrandom(51)*100
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nemo
parents: 6580
diff changeset
   241
                else
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nemo
parents: 6580
diff changeset
   242
                    gear^.Timer:= cMinesTime;
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nemo
parents: 6580
diff changeset
   243
                end;
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parents: 6580
diff changeset
   244
       gtSMine: begin
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nemo
parents: 6580
diff changeset
   245
                gear^.Health:= 10;
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nemo
parents: 6580
diff changeset
   246
                gear^.State:= gear^.State or gstMoving;
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nemo
parents: 6580
diff changeset
   247
                gear^.Radius:= 2;
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nemo
parents: 6580
diff changeset
   248
                gear^.Elasticity:= _0_55;
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nemo
parents: 6580
diff changeset
   249
                gear^.Friction:= _0_995;
7602
a620319d377e Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
nemo
parents: 7395
diff changeset
   250
                gear^.Density:= _1_6;
6581
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nemo
parents: 6580
diff changeset
   251
                gear^.Timer:= 500;
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nemo
parents: 6580
diff changeset
   252
                end;
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7726
diff changeset
   253
       gtKnife: gear^.Radius:= 5;
6581
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nemo
parents: 6580
diff changeset
   254
        gtCase: begin
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nemo
parents: 6580
diff changeset
   255
                gear^.ImpactSound:= sndGraveImpact;
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nemo
parents: 6580
diff changeset
   256
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   257
                gear^.Radius:= 16;
7168
8defaabce92e warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents: 7093
diff changeset
   258
                gear^.Elasticity:= _0_3;
7276
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
   259
                gear^.Timer:= 500
6581
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nemo
parents: 6580
diff changeset
   260
                end;
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parents: 6580
diff changeset
   261
  gtExplosives: begin
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nemo
parents: 6580
diff changeset
   262
                gear^.ImpactSound:= sndGrenadeImpact;
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nemo
parents: 6580
diff changeset
   263
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   264
                gear^.Radius:= 16;
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nemo
parents: 6580
diff changeset
   265
                gear^.Elasticity:= _0_4;
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nemo
parents: 6580
diff changeset
   266
                gear^.Friction:= _0_995;
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nemo
parents: 6580
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   267
                gear^.Density:= _6;
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nemo
parents: 6580
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   268
                gear^.Health:= cBarrelHealth;
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nemo
parents: 6580
diff changeset
   269
                gear^.Z:= cHHZ-1
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parents: 6580
diff changeset
   270
                end;
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parents: 6580
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   271
  gtDEagleShot: begin
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parents: 6580
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   272
                gear^.Radius:= 1;
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   273
                gear^.Health:= 50
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parents: 6580
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   274
                end;
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parents: 6580
diff changeset
   275
  gtSniperRifleShot: begin
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parents: 6580
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   276
                gear^.Radius:= 1;
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   277
                gear^.Health:= 50
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parents: 6580
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   278
                end;
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   279
    gtDynamite: begin
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parents: 6580
diff changeset
   280
                gear^.Radius:= 3;
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parents: 6580
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   281
                gear^.Elasticity:= _0_55;
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nemo
parents: 6580
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   282
                gear^.Friction:= _0_03;
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nemo
parents: 6580
diff changeset
   283
                gear^.Density:= _2;
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parents: 6580
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   284
                gear^.Timer:= 5000;
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parents: 6580
diff changeset
   285
                end;
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diff changeset
   286
     gtCluster: begin
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parents: 6580
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   287
                gear^.Radius:= 2;
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nemo
parents: 6580
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   288
                gear^.Density:= _1_5;
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parents: 6580
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   289
                gear^.RenderTimer:= true
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   290
                end;
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   291
      gtShover: gear^.Radius:= 20;
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nemo
parents: 6580
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   292
       gtFlame: begin
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parents: 6580
diff changeset
   293
                gear^.Tag:= GetRandom(32);
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nemo
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diff changeset
   294
                gear^.Radius:= 1;
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parents: 6580
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   295
                gear^.Health:= 5;
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nemo
parents: 6580
diff changeset
   296
                gear^.Density:= _1;
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nemo
parents: 6580
diff changeset
   297
                if (gear^.dY.QWordValue = 0) and (gear^.dX.QWordValue = 0) then
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nemo
parents: 6580
diff changeset
   298
                    begin
7001
89488f5b99ca GetRandom -> GetRandomf
unc0rr
parents: 6982
diff changeset
   299
                    gear^.dY:= (getrandomf - _0_8) * _0_03;
89488f5b99ca GetRandom -> GetRandomf
unc0rr
parents: 6982
diff changeset
   300
                    gear^.dX:= (getrandomf - _0_5) * _0_4
6581
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nemo
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diff changeset
   301
                    end
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   302
                end;
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   303
   gtFirePunch: begin
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parents: 6580
diff changeset
   304
                gear^.Radius:= 15;
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nemo
parents: 6580
diff changeset
   305
                gear^.Tag:= Y
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parents: 6580
diff changeset
   306
                end;
7364
ee87ad50e18d Draw bombs behind plane
nemo
parents: 7337
diff changeset
   307
   gtAirAttack: gear^.Z:= cHHZ+2;
6581
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nemo
parents: 6580
diff changeset
   308
     gtAirBomb: begin
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parents: 6580
diff changeset
   309
                gear^.Radius:= 5;
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nemo
parents: 6580
diff changeset
   310
                gear^.Density:= _2;
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nemo
parents: 6580
diff changeset
   311
                end;
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parents: 6580
diff changeset
   312
   gtBlowTorch: begin
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nemo
parents: 6580
diff changeset
   313
                gear^.Radius:= cHHRadius + cBlowTorchC;
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nemo
parents: 6580
diff changeset
   314
                gear^.Timer:= 7500
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nemo
parents: 6580
diff changeset
   315
                end;
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parents: 6580
diff changeset
   316
    gtSwitcher: begin
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parents: 6580
diff changeset
   317
                gear^.Z:= cCurrHHZ
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nemo
parents: 6580
diff changeset
   318
                end;
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parents: 6580
diff changeset
   319
      gtTarget: begin
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nemo
parents: 6580
diff changeset
   320
                gear^.ImpactSound:= sndGrenadeImpact;
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nemo
parents: 6580
diff changeset
   321
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   322
                gear^.Radius:= 10;
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nemo
parents: 6580
diff changeset
   323
                gear^.Elasticity:= _0_3;
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nemo
parents: 6580
diff changeset
   324
                gear^.Timer:= 0
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nemo
parents: 6580
diff changeset
   325
                end;
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nemo
parents: 6580
diff changeset
   326
      gtTardis: begin
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nemo
parents: 6580
diff changeset
   327
                gear^.Timer:= 0;
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nemo
parents: 6580
diff changeset
   328
                gear^.Pos:= 1;
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nemo
parents: 6580
diff changeset
   329
                gear^.Z:= cCurrHHZ+1;
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nemo
parents: 6580
diff changeset
   330
                end;
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parents: 6580
diff changeset
   331
      gtMortar: begin
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nemo
parents: 6580
diff changeset
   332
                gear^.Radius:= 4;
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nemo
parents: 6580
diff changeset
   333
                gear^.Elasticity:= _0_2;
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nemo
parents: 6580
diff changeset
   334
                gear^.Friction:= _0_08;
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nemo
parents: 6580
diff changeset
   335
                gear^.Density:= _1;
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nemo
parents: 6580
diff changeset
   336
                end;
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nemo
parents: 6580
diff changeset
   337
        gtWhip: gear^.Radius:= 20;
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nemo
parents: 6580
diff changeset
   338
      gtHammer: gear^.Radius:= 20;
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nemo
parents: 6580
diff changeset
   339
    gtKamikaze: begin
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nemo
parents: 6580
diff changeset
   340
                gear^.Health:= 2048;
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nemo
parents: 6580
diff changeset
   341
                gear^.Radius:= 20
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nemo
parents: 6580
diff changeset
   342
                end;
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nemo
parents: 6580
diff changeset
   343
        gtCake: begin
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nemo
parents: 6580
diff changeset
   344
                gear^.Health:= 2048;
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nemo
parents: 6580
diff changeset
   345
                gear^.Radius:= 7;
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nemo
parents: 6580
diff changeset
   346
                gear^.Z:= cOnHHZ;
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nemo
parents: 6580
diff changeset
   347
                gear^.RenderTimer:= true;
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nemo
parents: 6580
diff changeset
   348
                gear^.DirAngle:= -90 * hwSign(Gear^.dX);
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nemo
parents: 6580
diff changeset
   349
                if not dX.isNegative then
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nemo
parents: 6580
diff changeset
   350
                    gear^.Angle:= 1
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nemo
parents: 6580
diff changeset
   351
                else
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nemo
parents: 6580
diff changeset
   352
                    gear^.Angle:= 3
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nemo
parents: 6580
diff changeset
   353
                end;
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nemo
parents: 6580
diff changeset
   354
 gtHellishBomb: begin
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nemo
parents: 6580
diff changeset
   355
                gear^.ImpactSound:= sndHellishImpact1;
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nemo
parents: 6580
diff changeset
   356
                gear^.nImpactSounds:= 4;
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nemo
parents: 6580
diff changeset
   357
                gear^.AdvBounce:= 1;
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nemo
parents: 6580
diff changeset
   358
                gear^.Radius:= 4;
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nemo
parents: 6580
diff changeset
   359
                gear^.Elasticity:= _0_5;
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nemo
parents: 6580
diff changeset
   360
                gear^.Friction:= _0_96;
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nemo
parents: 6580
diff changeset
   361
                gear^.Density:= _1_5;
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nemo
parents: 6580
diff changeset
   362
                gear^.RenderTimer:= true;
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nemo
parents: 6580
diff changeset
   363
                gear^.Timer:= 5000
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nemo
parents: 6580
diff changeset
   364
                end;
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nemo
parents: 6580
diff changeset
   365
       gtDrill: begin
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nemo
parents: 6580
diff changeset
   366
                if gear^.Timer = 0 then
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nemo
parents: 6580
diff changeset
   367
                    gear^.Timer:= 5000;
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nemo
parents: 6580
diff changeset
   368
                // Tag for drill strike. if 1 then first impact occured already
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nemo
parents: 6580
diff changeset
   369
                gear^.Tag := 0;
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nemo
parents: 6580
diff changeset
   370
                gear^.Radius:= 4;
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nemo
parents: 6580
diff changeset
   371
                gear^.Density:= _1;
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nemo
parents: 6580
diff changeset
   372
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   373
        gtBall: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   374
                gear^.ImpactSound:= sndGrenadeImpact;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   375
                gear^.nImpactSounds:= 1;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   376
                gear^.AdvBounce:= 1;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   377
                gear^.Radius:= 5;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   378
                gear^.Tag:= random(8);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   379
                gear^.Timer:= 5000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   380
                gear^.Elasticity:= _0_7;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   381
                gear^.Friction:= _0_995;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   382
                gear^.Density:= _1_5;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   383
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   384
     gtBallgun: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   385
                gear^.Timer:= 5001;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   386
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   387
     gtRCPlane: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   388
                gear^.Timer:= 15000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   389
                gear^.Health:= 3;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   390
                gear^.Radius:= 8
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   391
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   392
     gtJetpack: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   393
                gear^.Health:= 2000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   394
                gear^.Damage:= 100
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   395
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   396
     gtMolotov: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   397
                gear^.Radius:= 6;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   398
                gear^.Density:= _2;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   399
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   400
       gtBirdy: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   401
                gear^.Radius:= 16; // todo: check
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   402
                gear^.Timer:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   403
                gear^.Health := 2000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   404
                gear^.FlightTime := 2;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   405
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   406
         gtEgg: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   407
                gear^.Radius:= 4;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   408
                gear^.Elasticity:= _0_6;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   409
                gear^.Friction:= _0_96;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   410
                gear^.Density:= _1;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   411
                if gear^.Timer = 0 then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   412
                    gear^.Timer:= 3000
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   413
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   414
      gtPortal: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   415
                gear^.ImpactSound:= sndMelonImpact;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   416
                gear^.nImpactSounds:= 1;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   417
                gear^.AdvBounce:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   418
                gear^.Radius:= 17;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   419
                // set color
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   420
                gear^.Tag:= 2 * gear^.Timer;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   421
                gear^.Timer:= 15000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   422
                gear^.RenderTimer:= false;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   423
                gear^.Health:= 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   424
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   425
       gtPiano: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   426
                gear^.Radius:= 32;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   427
                gear^.Density:= _50;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   428
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   429
 gtSineGunShot: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   430
                gear^.Radius:= 5;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   431
                gear^.Health:= 6000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   432
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   433
gtFlamethrower: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   434
                gear^.Tag:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   435
                gear^.Timer:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   436
                gear^.Health:= 500;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   437
                gear^.Damage:= 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   438
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   439
     gtLandGun: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   440
                gear^.Tag:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   441
                gear^.Timer:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   442
                gear^.Health:= 1000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   443
                gear^.Damage:= 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   444
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   445
 gtPoisonCloud: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   446
                gear^.Timer:= 5000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   447
                gear^.dY:= int2hwfloat(-4 + longint(getRandom(8))) / 1000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   448
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   449
 gtResurrector: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   450
                gear^.Radius := 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   451
                gear^.Tag := 0
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   452
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   453
     gtWaterUp: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   454
                gear^.Tag := 47;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   455
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   456
  gtNapalmBomb: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   457
                gear^.Timer:= 1000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   458
                gear^.Radius:= 5;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   459
                gear^.Density:= _1_5;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   460
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   461
   gtStructure: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   462
                gear^.Elasticity:= _0_55;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   463
                gear^.Friction:= _0_995;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   464
                gear^.Density:= _0_9;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   465
                gear^.Radius:= 13;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   466
                gear^.Health:= 200;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   467
                gear^.Timer:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   468
                gear^.Tag:= TotalRounds + 3;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   469
                gear^.Pos:= 1;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   470
                end;
7093
2d7f1fb73335 Bit more freezer.
nemo
parents: 7077
diff changeset
   471
      gtIceGun: gear^.Health:= 1000;
7389
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   472
gtGenericFaller:begin
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   473
                gear^.AdvBounce:= 1;
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   474
                gear^.Radius:= 1;
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   475
                gear^.Elasticity:= _0_9;
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   476
                gear^.Friction:= _0_995;
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   477
                gear^.Density:= _1;
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   478
                end;
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   479
    end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   480
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   481
InsertGearToList(gear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   482
AddGear:= gear;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   483
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   484
ScriptCall('onGearAdd', gear^.uid);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   485
end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   486
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   487
procedure DeleteGear(Gear: PGear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   488
var team: PTeam;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   489
    t,i: Longword;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   490
    k: boolean;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   491
begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   492
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   493
ScriptCall('onGearDelete', gear^.uid);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   494
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   495
DeleteCI(Gear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   496
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   497
FreeTexture(Gear^.Tex);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   498
Gear^.Tex:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   499
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   500
// make sure that portals have their link removed before deletion
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   501
if (Gear^.Kind = gtPortal) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   502
    begin
7272
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7176
diff changeset
   503
    if (Gear^.LinkedGear <> nil) then
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7176
diff changeset
   504
        if (Gear^.LinkedGear^.LinkedGear = Gear) then
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7176
diff changeset
   505
            Gear^.LinkedGear^.LinkedGear:= nil;
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   506
    end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   507
else if Gear^.Kind = gtHedgehog then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   508
    (*
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   509
    This behaviour dates back to revision 4, and I accidentally encountered it with TARDIS.  I don't think it must apply to any modern weapon, since if it was actually hit, the best the gear could do would be to destroy itself immediately, and you'd still end up with two graves.  I believe it should be removed
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   510
     if (CurAmmoGear <> nil) and (CurrentHedgehog^.Gear = Gear) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   511
        begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   512
        AttackBar:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   513
        Gear^.Message:= gmDestroy;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   514
        CurAmmoGear^.Message:= gmDestroy;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   515
        exit
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   516
        end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   517
    else*)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   518
        begin
6792
f72c8b5d421c Ensure flawless is false if any hog is lost, unless it was lost doing a kamikaze
nemo
parents: 6700
diff changeset
   519
        if (Gear <> CurrentHedgehog^.Gear) or (CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtKamikaze) then
f72c8b5d421c Ensure flawless is false if any hog is lost, unless it was lost doing a kamikaze
nemo
parents: 6700
diff changeset
   520
            Gear^.Hedgehog^.Team^.Clan^.Flawless:= false;
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   521
        if (hwRound(Gear^.Y) >= cWaterLine) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   522
            begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   523
            t:= max(Gear^.Damage, Gear^.Health);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   524
            Gear^.Damage:= t;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6792
diff changeset
   525
            if ((not SuddenDeathDmg and (WaterOpacity < $FF)) or (SuddenDeathDmg and (WaterOpacity < $FF)))
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   526
            and (hwRound(Gear^.Y) < cWaterLine + 256) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   527
                spawnHealthTagForHH(Gear, t);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   528
            end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   529
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   530
        team:= Gear^.Hedgehog^.Team;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   531
        if CurrentHedgehog^.Gear = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   532
            begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   533
            AttackBar:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   534
            FreeActionsList; // to avoid ThinkThread on drawned gear
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   535
            if ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NoRoundEnd) <> 0)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   536
            and (CurrentHedgehog^.MultiShootAttacks > 0) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   537
                OnUsedAmmo(CurrentHedgehog^);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   538
            end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   539
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   540
        Gear^.Hedgehog^.Gear:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   541
        if Gear^.Hedgehog^.King then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   542
            begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   543
            // are there any other kings left? Just doing nil check.  Presumably a mortally wounded king will get reaped soon enough
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   544
            k:= false;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   545
            for i:= 0 to Pred(team^.Clan^.TeamsNumber) do
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   546
                if (team^.Clan^.Teams[i]^.Hedgehogs[0].Gear <> nil) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   547
                    k:= true;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   548
            if not k then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   549
                for i:= 0 to Pred(team^.Clan^.TeamsNumber) do
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   550
                    begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   551
                    team^.Clan^.Teams[i]^.hasGone:= true;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   552
                    TeamGoneEffect(team^.Clan^.Teams[i]^)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   553
                    end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   554
            end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   555
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   556
        // should be not CurrentHedgehog, but hedgehog of the last gear which caused damage to this hog
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   557
        // same stand for CheckHHDamage
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   558
        if (Gear^.LastDamage <> nil) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   559
            uStats.HedgehogDamaged(Gear, Gear^.LastDamage, 0, true)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   560
        else
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   561
            uStats.HedgehogDamaged(Gear, CurrentHedgehog, 0, true);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   562
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   563
        inc(KilledHHs);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   564
        RecountTeamHealth(team);
7010
10a0a31804f3 Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents: 7001
diff changeset
   565
        if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Effects[heResurrectable] <> 0)  and
7176
fb4b0c6dfdbd Make watching AI v AI on ai survival a bit more entertaining
nemo
parents: 7168
diff changeset
   566
        //(Gear^.Hedgehog^.Effects[heResurrectable] = 0) then
fb4b0c6dfdbd Make watching AI v AI on ai survival a bit more entertaining
nemo
parents: 7168
diff changeset
   567
        (Gear^.Hedgehog^.Team^.Clan <> CurrentHedgehog^.Team^.Clan) then
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   568
            with CurrentHedgehog^ do 
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   569
                begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   570
                inc(Team^.stats.AIKills);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   571
                FreeTexture(Team^.AIKillsTex);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   572
                Team^.AIKillsTex := RenderStringTex(inttostr(Team^.stats.AIKills), Team^.Clan^.Color, fnt16);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   573
                end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   574
        end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   575
with Gear^ do
7389
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   576
    begin
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   577
    AddFileLog('Delete: #' + inttostr(uid) + ' (' + inttostr(hwRound(x)) + ',' + inttostr(hwRound(y)) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + EnumToStr(Kind));
7389
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   578
    AddRandomness(X.round xor X.frac xor dX.round xor dX.frac xor Y.round xor Y.frac xor dY.round xor dY.frac)
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   579
    end;
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   580
if CurAmmoGear = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   581
    CurAmmoGear:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   582
if FollowGear = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   583
    FollowGear:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   584
if lastGearByUID = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   585
    lastGearByUID := nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   586
RemoveGearFromList(Gear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   587
Dispose(Gear)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   588
end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   589
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   590
end.