QTfrontend/SDLs.cpp
Sat, 17 Oct 2009 21:01:54 +0000 nemo Remove option windows for hardware sound, unneeded w/o openal, update german locale, remove a restriction on modelist
Sat, 17 Oct 2009 09:44:22 +0000 unc0rr Smaxx: small fix to some misinformation
Sat, 17 Oct 2009 01:28:49 +0000 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
Fri, 16 Oct 2009 16:42:51 +0000 koda THE fix for openalbridge
Wed, 14 Oct 2009 22:12:02 +0000 koda Smaxx patch for fixing all sound related issues on any system
Mon, 12 Oct 2009 16:44:30 +0000 unc0rr Huge Smaxx patch with some fixes by me:
Sun, 11 Oct 2009 20:14:55 +0000 koda fix build and partially moves messages to errlib
Fri, 02 Oct 2009 18:56:54 +0000 koda revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
Sun, 27 Sep 2009 22:25:27 +0000 koda fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
Tue, 22 Sep 2009 21:58:08 +0000 koda Smaxx's patch fixing openal sound issues with poor card drivers
Sun, 02 Aug 2009 17:37:45 +0000 nemo For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
Tue, 30 Jun 2009 12:31:32 +0000 koda -Smaxx's porting of the library to MSVC compilers
Mon, 29 Jun 2009 20:01:05 +0000 koda - fade in/out functions merged, but kept binary compatibility
Mon, 29 Jun 2009 03:47:39 +0000 koda initial bugfix for volume setup
Wed, 24 Jun 2009 19:47:32 +0000 unc0rr - Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
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