Sat, 06 Oct 2012 01:09:41 +0400 |
unc0rr |
Start moving to players list model.
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Mon, 01 Oct 2012 00:31:38 +0400 |
unc0rr |
Show more statuses in icons.
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Tue, 25 Sep 2012 22:45:40 +0400 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
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Sun, 09 Sep 2012 13:40:02 +0400 |
unc0rr |
- Fix some warnings in frontend
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Fri, 31 Aug 2012 13:36:00 +0200 |
sheepluva |
min -> qMin
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Thu, 30 Aug 2012 13:02:19 -0400 |
nemo |
Checking merge against latest trunk
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Tue, 28 Aug 2012 22:33:17 +0400 |
unc0rr |
Make ffmpeg optional for frontend
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Sun, 19 Aug 2012 22:13:41 +0400 |
Stepan777 |
merge
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Sat, 18 Aug 2012 14:08:16 +0400 |
unc0rr |
Simplify code a bit
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Sat, 18 Aug 2012 13:59:45 +0400 |
unc0rr |
GoBack() here is not needed anymore
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Sun, 19 Aug 2012 12:50:34 +0300 |
belphegorr |
Fixed a typo, frontend is now working properly
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Thu, 30 Aug 2012 12:13:24 -0400 |
nemo |
checkpoint merge
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Fri, 13 Jul 2012 16:39:20 +0400 |
Stepan777 |
Correctly distinguish between game and real ticks while recording video,
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Mon, 09 Jul 2012 17:03:57 +0400 |
Stepan777 |
rework saving of camera positions so there is no need to know framerate during prerecording.
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Fri, 06 Jul 2012 19:15:44 +0400 |
Stepan777 |
When there are videos that are being encoded and user tries to quit display dialog with warning.
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Fri, 06 Jul 2012 12:50:18 +0400 |
Stepan777 |
merge
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Wed, 27 Jun 2012 13:47:42 -0400 |
nemo |
Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
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Sun, 24 Jun 2012 20:57:02 +0400 |
Stepan777 |
pagevideos is now much better that before:
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Sun, 08 Jul 2012 19:15:38 +0300 |
belphegorr |
Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
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Mon, 11 Jun 2012 18:15:30 +0400 |
Stepan777 |
1. Implement new page in frontend with options for video recording.
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Tue, 26 Jun 2012 00:57:09 +0300 |
belphegorr |
Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
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Mon, 25 Jun 2012 10:46:48 +0300 |
belphegorr |
The first campaign commit with a lot of changes...
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Mon, 04 Jun 2012 21:32:30 +0400 |
Stepan777 |
here it is
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Wed, 23 May 2012 16:51:37 -0400 |
nemo |
Fix reported in bug #327, comment #3 - untested but seems reasonable/safe.
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Thu, 03 May 2012 13:25:40 +0200 |
sheepluva |
add DLC button to net game room
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Wed, 02 May 2012 18:36:27 -0400 |
nemo |
Workaround for stuck pages.
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Sun, 29 Apr 2012 20:52:10 +0200 |
sheepluva |
map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
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Sat, 28 Apr 2012 18:56:31 +0200 |
sheepluva |
license header year range adjustments
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Fri, 27 Apr 2012 22:25:26 -0400 |
nemo |
Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
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Thu, 26 Apr 2012 07:22:05 +0200 |
sheepluva |
renaming HWDataManager -> DataManager
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Sun, 22 Apr 2012 18:38:34 +0200 |
koda |
added savepassword checkbox to options page, which now reloads values at every acces
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Sun, 22 Apr 2012 17:03:55 +0200 |
Stepan777 |
add a checkbox for the password field prompt (issue 316)
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Sun, 22 Apr 2012 03:59:24 +0200 |
Stepan777 |
memory leak in hwform.cpp (issue 386)
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Sat, 17 Mar 2012 17:24:38 -0400 |
nemo |
Disable anim for stats screen ("In game" stays visible otherwise)
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Sat, 17 Mar 2012 16:14:08 -0400 |
nemo |
I imagine this should use the game window width, but I'll let someone else figure it out. I'm just sick of frames being half-visible in navigation.
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Thu, 23 Feb 2012 22:58:52 +0400 |
unc0rr |
Setup rooms list headers
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Thu, 23 Feb 2012 18:41:52 +0400 |
unc0rr |
Handle ROOM* commands in rooms list model
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Thu, 23 Feb 2012 00:46:03 +0400 |
unc0rr |
Start switching to rooms list model. To be continued.
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Mon, 20 Feb 2012 20:33:26 +0400 |
unc0rr |
Make all signals from HWNet queued, this should fix issues with teams and chat widgets
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Fri, 17 Feb 2012 15:35:20 +0400 |
unc0rr |
Use queued signal-slot connections with HWNet class
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Sun, 12 Feb 2012 19:38:32 +0400 |
unc0rr |
Remove STL dependency (again), fix qmake build
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Sun, 05 Feb 2012 18:20:02 -0500 |
nemo |
Disable opacity across the board. It is screwed up in OSX and apparently also Linux. Bad artifacts and overall performance.
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Mon, 30 Jan 2012 17:32:18 -0500 |
nemo |
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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Fri, 27 Jan 2012 10:19:14 +0100 |
koda |
this should lower compatibility with qt4.5 again, but i have no way to test it
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Sun, 15 Jan 2012 23:35:02 +0100 |
bovi |
GCI task: stars
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Sun, 15 Jan 2012 22:57:49 +0100 |
bovi |
GCI task: ping
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Sat, 14 Jan 2012 05:05:53 +0100 |
valnut |
GCI task: feedback is important
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Sun, 11 Dec 2011 23:15:06 +0300 |
m4tx |
[GCI] backz task: unify the back button functionality, avoid using the save button
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Sat, 03 Dec 2011 14:36:36 +0100 |
Oranger |
GCI task: describez
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Sat, 03 Dec 2011 12:00:32 +0100 |
koda |
neeeeeeeemoooooooooooooooo
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Sat, 26 Nov 2011 12:01:13 -0500 |
nemo |
ffs
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Sat, 26 Nov 2011 17:45:34 +0100 |
koda |
disable opacity effect for non-linux as it is working only there, fix a glitch that would print the page for a frame and then animate it from another position, change the animation curve to something a little more speedy
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Sat, 26 Nov 2011 00:45:00 -0500 |
Oranger |
eyecandy
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Sat, 29 Oct 2011 11:47:37 +0200 |
sheepluva |
update name autocompletion after nick change (since own nick isn't suggested)
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Sat, 29 Oct 2011 09:19:04 +0200 |
sheepluva |
disconnect when going back from lobby page (regression fix)
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Fri, 28 Oct 2011 19:20:35 +0400 |
unc0rr |
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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Wed, 26 Oct 2011 01:50:08 +0200 |
sheepluva |
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
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Tue, 25 Oct 2011 19:46:59 +0200 |
sheepluva |
remove any thread-safe stuff I introduced since it's not needed
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Sun, 23 Oct 2011 09:01:53 +0200 |
sheepluva |
potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
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Sat, 22 Oct 2011 06:55:14 +0200 |
sheepluva |
some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
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Fri, 21 Oct 2011 08:41:21 +0200 |
sheepluva |
simplified some stuff I wrote
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Fri, 21 Oct 2011 08:03:42 +0200 |
sheepluva |
finishing SDLInterface cleanup (wrt audio)
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Fri, 21 Oct 2011 07:00:49 +0200 |
sheepluva |
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
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Thu, 20 Oct 2011 23:25:16 +0200 |
sheepluva |
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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Wed, 19 Oct 2011 16:10:18 +0200 |
sheepluva |
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
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Sun, 16 Oct 2011 21:03:30 +0200 |
koda |
merge the changes applied to 0.9.16
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Tue, 27 Sep 2011 04:31:08 +0200 |
sheepluva |
PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
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Tue, 27 Sep 2011 00:38:39 +0200 |
sheepluva |
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
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Mon, 26 Sep 2011 00:15:10 +0200 |
sheepluva |
small cleanup: enum instead of magic numbers
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Sun, 25 Sep 2011 21:54:26 +0200 |
sheepluva |
fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
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Sun, 25 Sep 2011 20:54:51 +0200 |
sheepluva |
get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
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Sun, 25 Sep 2011 19:30:10 +0200 |
sheepluva |
some more cleanups and refactoring.
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Sat, 24 Sep 2011 22:14:10 +0200 |
sheepluva |
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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Sat, 24 Sep 2011 16:22:10 +0200 |
sheepluva |
code cleanup/etc
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Fri, 14 Oct 2011 19:00:31 +0200 |
koda |
display a message when network is down or server is not reachable, nemo also made the page refresh at display time
0.9.16
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Fri, 23 Sep 2011 22:42:30 +0200 |
sheepluva |
many many netclient/frondent changes (just the beginning though):
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Thu, 15 Sep 2011 00:47:05 +0200 |
sheepluva |
team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
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Sun, 11 Sep 2011 21:45:28 +0400 |
unc0rr |
Save demo when loaded from save game finishes
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Sun, 11 Sep 2011 15:18:46 +0200 |
sheepluva |
fix for issue #269
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Sun, 04 Sep 2011 21:40:47 +0400 |
unc0rr |
Some renaming
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Sun, 04 Sep 2011 21:39:50 +0400 |
unc0rr |
Replace iterators with simple declarative foreach (not tested if it works)
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Sun, 04 Sep 2011 12:06:10 -0400 |
nemo |
Add a crappy button to encourage artists to make another one. Restore Info page.
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Sat, 03 Sep 2011 21:23:20 +0400 |
unc0rr |
Use QTextBrowser instead of WebKit for downloadable contents page (currently only shows the page itself)
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Fri, 02 Sep 2011 12:06:24 +0400 |
unc0rr |
Implement save button on game statistics page.
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Mon, 22 Aug 2011 16:20:28 +0200 |
koda |
allow accessing the snapshot folder from the about page in the frontend (button could use a nicer icon)
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Sun, 14 Aug 2011 23:00:12 -0400 |
nemo |
Tiny bit of progress on download page - hooked it up to "Info" button for now.
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Sat, 18 Jun 2011 17:26:13 +0200 |
koda |
under osx don't load a file in case a game is already running (also a little of code formatting)
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Sat, 18 Jun 2011 03:14:45 +0200 |
koda |
file association for mac!
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Sun, 12 Jun 2011 21:06:48 -0400 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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Sun, 29 May 2011 23:21:59 +0200 |
koda |
unbreak compiling frontend under osx
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Tue, 17 May 2011 19:05:13 -0400 |
nemo |
make the associate button use the user's settings for loading demos/saves
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Mon, 09 May 2011 18:00:39 +0200 |
koda |
some headers cleanup and rename of stats and playrecord pages for consistency
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Mon, 09 May 2011 16:56:29 +0200 |
koda |
split pages.h into several header files
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Fri, 15 Apr 2011 22:38:50 +0400 |
unc0rr |
Add 'Cancel connection' button. Fixes issue #162
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Mon, 11 Apr 2011 11:22:10 -0400 |
nemo |
Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
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Fri, 08 Apr 2011 18:50:12 +0200 |
claymore |
Frontend: room rename
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Wed, 06 Apr 2011 22:56:05 +0200 |
Jonathan |
Improved random name generation (now a random fort and random grave is choosen
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Wed, 06 Apr 2011 11:51:23 +0200 |
Jonathan |
avoided some ambiguous function calls
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Sun, 03 Apr 2011 16:34:12 +0200 |
koda |
fix autorelease pools not being set (issue 209) and format code a little
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Sat, 02 Apr 2011 20:57:40 +0200 |
koda |
cmd+m should minimize the app as per apple human guidelines
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Mon, 28 Mar 2011 19:31:47 +0200 |
claymore |
don't disable the light-bulb button when less than 3 teams
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Wed, 02 Feb 2011 22:14:00 +0300 |
unc0rr |
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
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Wed, 02 Feb 2011 07:40:36 +0100 |
sheepluva |
if on dev version append hg revision id to demos/saves' filenames
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Tue, 01 Feb 2011 06:06:38 +0100 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
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Tue, 01 Feb 2011 00:18:25 +0100 |
koda |
merge 0.9.15 once again
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Sat, 22 Jan 2011 22:43:54 +0100 |
sheepluva |
trim net nick in frontend
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Mon, 17 Jan 2011 23:22:52 +0100 |
koda |
merge latest 0.9.15 changes into head
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Mon, 10 Jan 2011 18:20:58 +0300 |
unc0rr |
Prevent frontend crash in certain circumstances
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Mon, 17 Jan 2011 14:53:14 +0100 |
koda |
ctrl+q closes frontend also on linux and windows
0.9.15
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Sat, 15 Jan 2011 21:32:44 +0100 |
koda |
possible fix hanging server on ctlr+w
0.9.15
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Sat, 15 Jan 2011 16:44:32 +0100 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
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Tue, 21 Dec 2010 14:42:47 +0100 |
Henek |
removing all " " in filenames under share and replacing "_" with " " in missions
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Tue, 21 Dec 2010 10:46:52 +0100 |
sheepluva |
disable fix for issue 24 in order to fix issue 123, as suggested by koda
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Mon, 20 Dec 2010 02:00:22 +0100 |
Henek |
fixed and enabled removing of game scheme from options page
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Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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Wed, 15 Dec 2010 21:48:54 +0300 |
unc0rr |
Fix crash on forced disconnect
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Wed, 15 Dec 2010 21:40:16 +0300 |
unc0rr |
The Fix
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Tue, 14 Dec 2010 20:46:50 +0300 |
unc0rr |
Try to send drawn map data to net server
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Tue, 14 Dec 2010 20:01:27 +0300 |
unc0rr |
Don't reset teams when returning from draw map page
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Mon, 13 Dec 2010 22:12:30 +0300 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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Mon, 13 Dec 2010 20:54:18 +0300 |
unc0rr |
Use pageSwitchMapper in some more places
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Sun, 12 Dec 2010 21:47:55 +0300 |
unc0rr |
Pretension to switch to draw map page
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Sat, 11 Dec 2010 23:28:52 +0300 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
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Sun, 28 Nov 2010 15:07:26 -0500 |
nemo |
do GoBack if also INGAME due to kick
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Sun, 28 Nov 2010 14:38:42 -0500 |
nemo |
disable last commit w/ comment
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Sun, 28 Nov 2010 14:25:24 -0500 |
nemo |
suppress PART if game is running. testing, etc.
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Sun, 28 Nov 2010 13:58:25 -0500 |
nemo |
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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Sun, 28 Nov 2010 13:12:00 -0500 |
nemo |
add null check
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Sun, 28 Nov 2010 12:55:57 -0500 |
nemo |
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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Mon, 22 Nov 2010 22:05:46 +0100 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
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Mon, 22 Nov 2010 00:34:53 +0100 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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Sun, 21 Nov 2010 01:26:31 -0500 |
nemo |
Fix koda's esc key binding so leaving rooms works correctly with it
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Wed, 10 Nov 2010 03:08:14 +0100 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
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Mon, 01 Nov 2010 19:13:00 -0400 |
nemo |
set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
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Mon, 01 Nov 2010 23:30:33 +0100 |
koda |
disable file association on mac for now
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Mon, 01 Nov 2010 18:07:36 -0400 |
nemo |
check for subs first
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Mon, 01 Nov 2010 17:58:59 -0400 |
nemo |
Add opendesktop association of files for non-windows. NEEDS TESTING.
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Sun, 10 Oct 2010 02:06:42 +0200 |
koda |
some optimizations to drawing and fetching data of new ammomenu
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Fri, 08 Oct 2010 17:47:00 +0200 |
koda |
fix issue 24 and issue 81
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Wed, 06 Oct 2010 22:36:41 +0200 |
smaxx |
Engine:
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Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
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Mon, 23 Aug 2010 13:58:46 +0200 |
smaxx |
Frontend:
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Thu, 08 Apr 2010 17:56:30 +0000 |
smxx |
Frontend:
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Sat, 03 Apr 2010 10:26:24 +0000 |
sheepluva |
Palewolf:
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Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
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Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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Mon, 29 Mar 2010 18:50:22 +0000 |
smxx |
Frontend:
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Thu, 18 Mar 2010 09:55:22 +0000 |
smxx |
Frontend:
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Fri, 26 Feb 2010 19:52:22 +0000 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
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Mon, 22 Feb 2010 22:51:21 +0000 |
smxx |
Frontend:
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Wed, 17 Feb 2010 20:03:25 +0000 |
smxx |
Engine:
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Wed, 17 Feb 2010 19:50:22 +0000 |
smxx |
Frontend:
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Wed, 17 Feb 2010 17:38:32 +0000 |
smxx |
Frontend:
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Tue, 09 Feb 2010 03:21:09 +0000 |
nemo |
Only enable chirp for room owner
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Tue, 09 Feb 2010 01:47:50 +0000 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
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Wed, 03 Feb 2010 13:02:28 +0000 |
smxx |
Frontend:
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Sun, 24 Jan 2010 13:38:14 +0000 |
koda |
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
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Fri, 20 Nov 2009 21:30:10 +0000 |
nemo |
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
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Sat, 17 Oct 2009 23:03:31 +0000 |
nemo |
Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
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Sat, 17 Oct 2009 13:44:50 +0000 |
unc0rr |
Fix build
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Fri, 16 Oct 2009 20:45:07 +0000 |
koda |
update appcast link
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Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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Wed, 14 Oct 2009 22:12:02 +0000 |
koda |
Smaxx patch for fixing all sound related issues on any system
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Mon, 12 Oct 2009 21:52:51 +0000 |
koda |
smaxx patch for hardware sound
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Sat, 03 Oct 2009 09:35:14 +0000 |
unc0rr |
- Proper /team command implementation
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Fri, 02 Oct 2009 16:49:31 +0000 |
koda |
added a utility that warns the user to install hedgewars when it's run from the diskimage
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Sun, 27 Sep 2009 22:25:27 +0000 |
koda |
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
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Sat, 26 Sep 2009 20:54:13 +0000 |
koda |
makes the updater optional at compile time
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Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
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Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
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Thu, 10 Sep 2009 07:53:22 +0000 |
unc0rr |
Move connect call to more appropriate place
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Wed, 02 Sep 2009 09:04:06 +0000 |
unc0rr |
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
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Tue, 14 Jul 2009 20:02:07 +0000 |
koda |
a lot of stuff:
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Fri, 12 Jun 2009 08:47:05 +0000 |
unc0rr |
Implement ability for server admin to clear accounts cache
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Sun, 24 May 2009 13:47:07 +0000 |
unc0rr |
Silence frontend debug output
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Sun, 24 May 2009 02:41:34 +0000 |
nemo |
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
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Wed, 20 May 2009 16:43:19 +0000 |
unc0rr |
This should resend scheme info to net server when scheme got edited (not tested)
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Sun, 03 May 2009 21:39:45 +0000 |
nemo |
oops - checked in my disabling of frontend sound/animation
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Sun, 03 May 2009 21:38:56 +0000 |
nemo |
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
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Thu, 23 Apr 2009 13:54:25 +0000 |
unc0rr |
TheXception's patch:
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Mon, 20 Apr 2009 15:36:36 +0000 |
unc0rr |
Fix team lists reset when editing weapon sets
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Sun, 19 Apr 2009 15:44:47 +0000 |
unc0rr |
TheXception's patch:
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Fri, 17 Apr 2009 12:20:19 +0000 |
unc0rr |
Fix disconnection from server
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Fri, 10 Apr 2009 18:44:36 +0000 |
unc0rr |
Move game starting action outside menu
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Fri, 10 Apr 2009 18:38:01 +0000 |
unc0rr |
Implement two buttons
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Fri, 27 Mar 2009 15:58:54 +0000 |
unc0rr |
Allow admin to set server's motd
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Fri, 27 Mar 2009 14:02:27 +0000 |
unc0rr |
Prepare to add ability for admin to set MOTD
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Sun, 22 Mar 2009 14:35:45 +0000 |
unc0rr |
Random team generator rework by ttsmj
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Sat, 21 Mar 2009 10:49:58 +0000 |
unc0rr |
- Use QCryptographicHash for md5
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Wed, 18 Mar 2009 21:43:22 +0000 |
unc0rr |
Add delete button and scheme selection combobox to scheme edit page
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Wed, 18 Mar 2009 15:48:43 +0000 |
unc0rr |
Sync schemes config over net should work now (untested)
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Mon, 16 Mar 2009 20:55:10 +0000 |
unc0rr |
Send scheme data over net (but recieving part isn't implemented yet)
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Mon, 16 Mar 2009 19:55:56 +0000 |
unc0rr |
- Some style changes by nemo
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Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
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Fri, 13 Mar 2009 21:39:59 +0000 |
unc0rr |
Scheme options work now
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Thu, 12 Mar 2009 20:19:33 +0000 |
unc0rr |
- Share model between test table and widgets
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Thu, 12 Mar 2009 13:54:32 +0000 |
unc0rr |
Continue work on new schemes
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Mon, 09 Mar 2009 10:54:44 +0000 |
unc0rr |
- Send initial room config
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Sun, 08 Mar 2009 20:22:52 +0000 |
unc0rr |
- Fix a bug in map widget
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Sun, 08 Mar 2009 18:43:15 +0000 |
unc0rr |
Start refactoring some things. Frontend becomes temporarily unusable for network game
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Sun, 08 Mar 2009 16:51:16 +0000 |
unc0rr |
Fix frontend not disconnecting from server
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Wed, 04 Mar 2009 16:35:36 +0000 |
unc0rr |
Some work on players lists context menus
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Mon, 02 Mar 2009 21:20:45 +0000 |
unc0rr |
Enable admin button when have privilege. Button does nothing yet.
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Thu, 26 Feb 2009 15:00:48 +0000 |
unc0rr |
Small optimization in net server
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Thu, 26 Feb 2009 14:58:06 +0000 |
unc0rr |
Fix pages mess when password is refused
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Tue, 24 Feb 2009 21:47:17 +0000 |
unc0rr |
ttsmj2's random teams patch
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Mon, 23 Feb 2009 18:41:16 +0000 |
unc0rr |
Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
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Tue, 17 Feb 2009 12:58:25 +0000 |
unc0rr |
Move template filter to map widget (by nemo)
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Sun, 15 Feb 2009 20:29:52 +0000 |
unc0rr |
"connecting" page
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Sun, 15 Feb 2009 14:38:02 +0000 |
unc0rr |
Templates filter by nemo
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Sun, 01 Feb 2009 15:58:44 +0000 |
unc0rr |
Apply nemo's patch polished by me:
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Sat, 31 Jan 2009 15:39:53 +0000 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
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Wed, 14 Jan 2009 16:51:55 +0000 |
unc0rr |
Properly handle room deletion in respect of pages switching
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Wed, 14 Jan 2009 16:49:44 +0000 |
unc0rr |
Implement isInRoom in client
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Wed, 14 Jan 2009 16:41:29 +0000 |
unc0rr |
Correctly handle disconnect when on stats page
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Wed, 14 Jan 2009 16:36:16 +0000 |
unc0rr |
Mostly fix voicepack usage
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Tue, 13 Jan 2009 20:34:44 +0000 |
unc0rr |
Use custom datetime format for using in filename
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Mon, 12 Jan 2009 16:42:13 +0000 |
unc0rr |
Some button reorganization on net game page
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Mon, 12 Jan 2009 16:38:52 +0000 |
unc0rr |
Draw ready status icon on ready button
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Fri, 09 Jan 2009 17:56:53 +0000 |
unc0rr |
Fix page switching issue when disconnected
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Fri, 09 Jan 2009 14:47:54 +0000 |
unc0rr |
Initial health graphic implementation
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Fri, 09 Jan 2009 11:27:52 +0000 |
unc0rr |
Fully separate statistics code from main form code
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Fri, 09 Jan 2009 11:22:46 +0000 |
unc0rr |
- svn maintenance
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Thu, 08 Jan 2009 15:34:51 +0000 |
unc0rr |
Go page back when room is abandoned by its admin
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Thu, 08 Jan 2009 15:26:12 +0000 |
unc0rr |
- Fix bugs in net server
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Thu, 08 Jan 2009 12:59:31 +0000 |
unc0rr |
Clean room chat history when entering room
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Tue, 06 Jan 2009 19:47:19 +0000 |
unc0rr |
Start converting network protocol to no-disconnecting religion
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Tue, 06 Jan 2009 14:29:34 +0000 |
unc0rr |
Don't escape chat strings which go to engine
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Tue, 06 Jan 2009 11:28:13 +0000 |
unc0rr |
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
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Sat, 03 Jan 2009 20:48:37 +0000 |
unc0rr |
- Decrease font size in chat
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Sat, 03 Jan 2009 19:01:50 +0000 |
unc0rr |
Check for deprecated ammo schemes at startup and delete them
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Fri, 02 Jan 2009 20:01:02 +0000 |
unc0rr |
- Update some copyrights
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Fri, 02 Jan 2009 19:54:23 +0000 |
unc0rr |
Lobby chat should work now
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Fri, 02 Jan 2009 19:44:52 +0000 |
unc0rr |
Start work on lobby: add/remove nick from the list on join/quit
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Fri, 05 Dec 2008 16:55:20 +0000 |
unc0rr |
- Less crossclass dependancies
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Fri, 05 Dec 2008 16:49:04 +0000 |
unc0rr |
Implement Solid Land checkbox
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Thu, 27 Nov 2008 18:33:47 +0000 |
unc0rr |
Store ammo info directly in combobox
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Tue, 25 Nov 2008 15:43:10 +0000 |
unc0rr |
- Don't send 'Bad param' msg, as the only reason of it is just some lag
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Mon, 24 Nov 2008 13:27:31 +0000 |
unc0rr |
Small fixes mixed with formatting changes
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Sun, 09 Nov 2008 12:35:54 +0000 |
unc0rr |
Don't rerecord a demo
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Sun, 09 Nov 2008 09:47:10 +0000 |
unc0rr |
Add an option to name records with current date and time
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Sun, 26 Oct 2008 17:39:33 +0000 |
unc0rr |
Add 'Divide teams' option to frontend
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Sun, 26 Oct 2008 14:49:47 +0000 |
unc0rr |
Set custom palette to scrollbars
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Sun, 26 Oct 2008 14:45:07 +0000 |
unc0rr |
Delay for 250 msec before connect to local server
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Sat, 25 Oct 2008 09:55:09 +0000 |
unc0rr |
Customize menu look
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Fri, 24 Oct 2008 17:53:14 +0000 |
unc0rr |
Room control menu works
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Fri, 24 Oct 2008 17:34:20 +0000 |
unc0rr |
Send appropriate messages to server on control menu actions
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Fri, 24 Oct 2008 17:30:30 +0000 |
unc0rr |
Add button for controlling room options (no usefull yet)
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Fri, 24 Oct 2008 13:00:53 +0000 |
unc0rr |
Show players ready status in chat nick list
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Fri, 24 Oct 2008 12:57:06 +0000 |
unc0rr |
- Fix a bug in READY message handling
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Wed, 22 Oct 2008 14:01:43 +0000 |
unc0rr |
Add "Join official server" button
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Tue, 21 Oct 2008 16:53:34 +0000 |
unc0rr |
Implement kick
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Sat, 18 Oct 2008 13:53:58 +0000 |
unc0rr |
- Customize QTextBrowser look
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Sat, 18 Oct 2008 13:45:42 +0000 |
unc0rr |
Move back from server setup page
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Thu, 16 Oct 2008 19:48:11 +0000 |
unc0rr |
- Frontend: don't reset playing teams list after end of round
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Wed, 15 Oct 2008 19:32:10 +0000 |
unc0rr |
Fix a typo
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Wed, 15 Oct 2008 16:59:11 +0000 |
unc0rr |
Fix doubling chat message
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Wed, 15 Oct 2008 16:54:05 +0000 |
unc0rr |
Fix conditions to disconnect
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Wed, 15 Oct 2008 15:59:19 +0000 |
unc0rr |
Oops... fix introduced bug
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Wed, 15 Oct 2008 15:02:39 +0000 |
unc0rr |
Share chat between frontend and engine
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Wed, 15 Oct 2008 11:50:16 +0000 |
unc0rr |
Various small insignificant improvements everywhere
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Mon, 13 Oct 2008 14:44:15 +0000 |
unc0rr |
- Set focus to dead hedgehog
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Sun, 12 Oct 2008 16:45:13 +0000 |
unc0rr |
Clients send roundfinished message to server when the round is over
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Sun, 12 Oct 2008 16:31:23 +0000 |
unc0rr |
Fix water rising too fast
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Thu, 09 Oct 2008 20:36:53 +0000 |
unc0rr |
Fix the bug
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Wed, 08 Oct 2008 13:54:51 +0000 |
unc0rr |
Implement rooms list refresh
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Wed, 08 Oct 2008 13:40:29 +0000 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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Wed, 08 Oct 2008 10:58:21 +0000 |
unc0rr |
Create a page for rooms list
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Tue, 07 Oct 2008 12:37:06 +0000 |
unc0rr |
- Add stub page for rooms list
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Mon, 06 Oct 2008 19:01:59 +0000 |
unc0rr |
Get rid of "internet" network game mode
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Thu, 18 Sep 2008 21:20:24 +0000 |
unc0rr |
Fix music starting to play after the round even if it was turned off
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Fri, 29 Aug 2008 19:40:37 +0000 |
unc0rr |
- Set frontend's music volume level to 50%
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Sat, 16 Aug 2008 20:36:18 +0000 |
unc0rr |
Play music in menu also, with fading effects when run game
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Sat, 16 Aug 2008 14:28:44 +0000 |
unc0rr |
Hackish way to play music in frontend... to be fixed
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Thu, 07 Aug 2008 14:08:43 +0000 |
displacer |
correct restoring window size after fullscreen mode
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Thu, 07 Aug 2008 13:38:24 +0000 |
displacer |
fullscreen disabling fixed
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Thu, 07 Aug 2008 13:30:09 +0000 |
displacer |
Frontend Fullscreen mode added
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Mon, 04 Aug 2008 20:29:13 +0000 |
unc0rr |
- Make look better
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Wed, 11 Jun 2008 20:45:49 +0000 |
unc0rr |
Fix demo records of rounds restored after saving
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Thu, 24 Apr 2008 20:53:35 +0000 |
unc0rr |
- New statistics
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Fri, 22 Feb 2008 16:07:16 +0000 |
unc0rr |
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
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Sun, 20 Jan 2008 13:51:22 +0000 |
displacer |
delete weapon set should work fine now
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Sun, 20 Jan 2008 12:43:36 +0000 |
displacer |
delete weapon button added
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Sun, 20 Jan 2008 12:21:13 +0000 |
displacer |
edit weapons is really edit now
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Mon, 14 Jan 2008 17:12:57 +0000 |
unc0rr |
There is weapon scheme combo also on pageSimpleGame
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Sat, 12 Jan 2008 22:41:03 +0000 |
displacer |
weapon names transmitted over network
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Sat, 12 Jan 2008 17:17:09 +0000 |
displacer |
"Default" weapon is now default :)
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Fri, 11 Jan 2008 21:45:24 +0000 |
displacer |
pre-alpha network weapons selection
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Wed, 09 Jan 2008 21:22:22 +0000 |
displacer |
working multiplayer weapons combo
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Wed, 09 Jan 2008 20:26:31 +0000 |
displacer |
update weapons combo fixed
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Tue, 08 Jan 2008 20:32:17 +0000 |
displacer |
working save weapons to file
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Wed, 26 Dec 2007 22:18:34 +0000 |
unc0rr |
Header cleanup in hwform.cpp
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Wed, 26 Dec 2007 22:16:22 +0000 |
unc0rr |
- Header cleanup in game.cpp
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Thu, 20 Dec 2007 10:54:42 +0000 |
displacer |
select default and save weapons added
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Wed, 19 Dec 2007 11:10:23 +0000 |
displacer |
working weapons select
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Sun, 16 Dec 2007 16:21:42 +0000 |
unc0rr |
Save and restore window size
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Sat, 15 Dec 2007 23:24:43 +0000 |
unc0rr |
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
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Sat, 15 Dec 2007 20:28:58 +0000 |
unc0rr |
- Share much code between models
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Sat, 15 Dec 2007 19:44:05 +0000 |
unc0rr |
Abstract HWForm from custom PageNet implementation
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Sat, 15 Dec 2007 19:40:50 +0000 |
unc0rr |
Start move from custom widgets to custom models
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Sat, 15 Dec 2007 18:58:55 +0000 |
unc0rr |
Fully implement www server list via model
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Fri, 14 Dec 2007 16:18:42 +0000 |
unc0rr |
Unregister server in servers list when the game is started
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Fri, 14 Dec 2007 16:13:35 +0000 |
unc0rr |
- Simplify net game objects relationship
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Fri, 14 Dec 2007 15:36:00 +0000 |
unc0rr |
- Fix some stupid object casts
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Fri, 14 Dec 2007 15:02:46 +0000 |
unc0rr |
Make use of server port option
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Thu, 13 Dec 2007 23:07:16 +0000 |
unc0rr |
Basic concept for net server options page (subject to change)
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Thu, 13 Dec 2007 21:49:52 +0000 |
unc0rr |
Finish asking host/port dialog implementation
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Thu, 13 Dec 2007 21:31:47 +0000 |
unc0rr |
Class to ask host/port to connect to ('Specify' button on PageNet)
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Thu, 13 Dec 2007 13:49:20 +0000 |
unc0rr |
Move nick edit to PageOptions
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Thu, 13 Dec 2007 12:39:26 +0000 |
unc0rr |
Some work on network widgets
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Sun, 09 Dec 2007 14:12:01 +0000 |
unc0rr |
Fix bad behavior when quickly click Connect button more than once
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Sun, 09 Dec 2007 13:49:33 +0000 |
unc0rr |
- Switch between local and internet game
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Sun, 09 Dec 2007 13:21:47 +0000 |
unc0rr |
Register in www works
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Sun, 09 Dec 2007 11:43:56 +0000 |
unc0rr |
Fix some bugs
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Sun, 09 Dec 2007 10:09:52 +0000 |
unc0rr |
Half implement possibility for different backends of servers list
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Sat, 01 Dec 2007 12:38:15 +0000 |
unc0rr |
Sample WWW server list class
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Mon, 24 Sep 2007 20:34:28 +0000 |
displacer |
abstract class for items container (hedgehogs num, bullets, etc.)
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Thu, 20 Sep 2007 20:00:10 +0000 |
unc0rr |
Special game mode allowing the only clan on map for training mode
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Tue, 18 Sep 2007 19:52:46 +0000 |
unc0rr |
Select weapon scheme page
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Tue, 18 Sep 2007 18:37:51 +0000 |
displacer |
kdevelop project add, initial weapons scheme button
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Thu, 06 Sep 2007 19:10:03 +0000 |
unc0rr |
More work on Training mode
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Thu, 06 Sep 2007 18:14:12 +0000 |
unc0rr |
Prepare to new page 'Training'
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Thu, 06 Sep 2007 15:31:52 +0000 |
unc0rr |
Rename PageLocalGame -> PageSimpleGame due to future changes
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Mon, 20 Aug 2007 18:47:24 +0000 |
unc0rr |
Better 'Load' page
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Mon, 20 Aug 2007 18:11:43 +0000 |
unc0rr |
Working 'Load' page
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Mon, 20 Aug 2007 17:49:39 +0000 |
unc0rr |
- Some changes to make build process clear
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Mon, 11 Jun 2007 15:53:29 +0000 |
unc0rr |
Small fixes
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Sun, 03 Jun 2007 22:19:47 +0000 |
displacer |
"Setup" button instead of "New team", exclude playing teams from setup
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Wed, 30 May 2007 20:48:57 +0000 |
unc0rr |
Save saves in Save directory
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Tue, 29 May 2007 21:55:45 +0000 |
unc0rr |
Easter egg (with stub image, will paint later)
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Wed, 02 May 2007 15:21:34 +0000 |
unc0rr |
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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Thu, 15 Mar 2007 02:20:31 +0000 |
displacer |
merged new team from branch
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Sat, 24 Feb 2007 17:25:59 +0000 |
unc0rr |
- Fix warning
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Sat, 24 Feb 2007 08:56:58 +0000 |
displacer |
disable start game button with teams num < 2
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Fri, 23 Feb 2007 14:24:32 +0000 |
unc0rr |
- Change proto version to 4
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Fri, 23 Feb 2007 09:31:28 +0000 |
displacer |
connect to removed signal fixed (console warning)
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Wed, 21 Feb 2007 20:46:51 +0000 |
unc0rr |
Small cleanup + fix showing wrong page at startup
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Wed, 21 Feb 2007 19:40:06 +0000 |
unc0rr |
Small cleanup, faster compilation as a result
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Tue, 20 Feb 2007 19:50:38 +0000 |
displacer |
chatWidget with nicks ready
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Tue, 20 Feb 2007 17:50:59 +0000 |
displacer |
chatWidget with layout
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Sun, 18 Feb 2007 16:57:43 +0000 |
displacer |
simple net cha added
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Sun, 18 Feb 2007 12:52:39 +0000 |
unc0rr |
- Fix creating net server in Windows issue
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Sun, 18 Feb 2007 12:20:36 +0000 |
displacer |
waiting state for net Go button
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Sat, 10 Feb 2007 15:07:35 +0000 |
unc0rr |
- Better AI thinking behavior
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Thu, 08 Feb 2007 20:11:11 +0000 |
displacer |
update net servers when going to net page
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Thu, 08 Feb 2007 19:03:23 +0000 |
displacer |
update button for udp servers list
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Wed, 07 Feb 2007 22:54:24 +0000 |
displacer |
udp server detecting experimental version
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Wed, 07 Feb 2007 14:11:47 +0000 |
displacer |
lost connection to server warning message
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Sun, 04 Feb 2007 14:35:28 +0000 |
displacer |
some disconnect and remove teams bugfixes
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Sat, 27 Jan 2007 18:33:14 +0000 |
displacer |
network team add can be denied by server
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Sat, 27 Jan 2007 17:41:08 +0000 |
displacer |
network colors (alpha)
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Sun, 21 Jan 2007 19:53:25 +0000 |
displacer |
first buggy hedgehogs num net change
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Thu, 18 Jan 2007 20:29:28 +0000 |
displacer |
more correct net disconnection
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Wed, 17 Jan 2007 19:56:51 +0000 |
displacer |
more correct remove net teams
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Mon, 15 Jan 2007 21:20:36 +0000 |
unc0rr |
- Store more team specific values in HWTeam
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Mon, 15 Jan 2007 18:45:07 +0000 |
displacer |
Run game message added, team and config info provided for net game
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Sun, 14 Jan 2007 23:13:24 +0000 |
displacer |
multiple teams now available per host (still alpha)
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Sun, 14 Jan 2007 20:46:17 +0000 |
displacer |
protocol changes
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Sun, 14 Jan 2007 15:58:18 +0000 |
unc0rr |
Fix infinite loop
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Sun, 14 Jan 2007 14:08:40 +0000 |
unc0rr |
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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Sun, 14 Jan 2007 13:23:15 +0000 |
unc0rr |
Oops, I should be more careful
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Sun, 14 Jan 2007 13:16:55 +0000 |
unc0rr |
Connect signal and slot directly for AddTeam event
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Sat, 13 Jan 2007 22:32:08 +0000 |
unc0rr |
Don't show game stats in case of interrupted by command '/quit' game
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Sat, 13 Jan 2007 22:12:30 +0000 |
displacer |
remove some old stuff
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Sat, 13 Jan 2007 15:13:23 +0000 |
displacer |
first new widgets added to net game
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Wed, 10 Jan 2007 23:21:05 +0000 |
displacer |
client/server net pre-alpha
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Mon, 08 Jan 2007 20:51:22 +0000 |
unc0rr |
Use new parameters, small protocol change
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Mon, 08 Jan 2007 18:21:40 +0000 |
unc0rr |
- Limit list of teams in game with 200 px
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Thu, 04 Jan 2007 18:54:24 +0000 |
unc0rr |
More statistics
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Thu, 04 Jan 2007 16:27:45 +0000 |
unc0rr |
- Better blowtorch
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Fri, 15 Dec 2006 12:48:40 +0000 |
unc0rr |
Use QSettings to storing config
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Thu, 07 Dec 2006 21:24:58 +0000 |
unc0rr |
- Further work on stack of pages
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Thu, 07 Dec 2006 17:04:55 +0000 |
unc0rr |
Stacked walking trough pages
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Fri, 24 Nov 2006 19:33:43 +0000 |
unc0rr |
Protocol version sets in CMake
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Sat, 18 Nov 2006 14:47:50 +0000 |
unc0rr |
- Fix infinite loop when selecting weapon with ammo menu
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Thu, 16 Nov 2006 22:01:51 +0000 |
unc0rr |
Make teams config file name be team name
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Sun, 12 Nov 2006 22:36:13 +0000 |
displacer |
temporary team names fix
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Sun, 12 Nov 2006 20:15:58 +0000 |
displacer |
bots power icons added
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Sat, 28 Oct 2006 15:09:51 +0000 |
displacer |
multiplayer colors enabled
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Fri, 27 Oct 2006 19:37:59 +0000 |
displacer |
coosing colors added
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Thu, 05 Oct 2006 18:44:14 +0000 |
unc0rr |
"About" page, not yet filled with content
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Thu, 05 Oct 2006 17:02:09 +0000 |
unc0rr |
- Update more headers
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Thu, 21 Sep 2006 17:57:35 +0000 |
unc0rr |
Fix demos usability
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Mon, 18 Sep 2006 17:56:27 +0000 |
displacer |
teams moving order fixed
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Mon, 18 Sep 2006 17:37:22 +0000 |
displacer |
reset playing teams
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Wed, 13 Sep 2006 19:26:16 +0000 |
unc0rr |
- Fix 'new team' regression
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Sat, 09 Sep 2006 16:59:10 +0000 |
displacer |
teams and hedgedogs num selection added to HWgame
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Sun, 03 Sep 2006 15:34:19 +0000 |
unc0rr |
Get game modes from right GameCFGWidget
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Sun, 03 Sep 2006 13:54:45 +0000 |
unc0rr |
- Multiplayer game start button
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Fri, 18 Aug 2006 19:59:16 +0000 |
displacer |
GameUIConfig* member removed
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Wed, 16 Aug 2006 11:41:00 +0000 |
unc0rr |
- 'net nickname' and 'server address' options are on PageNet
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Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Wed, 26 Jul 2006 12:25:48 +0000 |
unc0rr |
Convert all pages to classes
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Tue, 25 Jul 2006 20:19:46 +0000 |
unc0rr |
Predefined teams, 'simple game' doesn't need to create team
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Tue, 25 Jul 2006 13:32:11 +0000 |
unc0rr |
New GameCFGWidget. Now it's possible to set forts mode from ui
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Mon, 24 Jul 2006 22:37:34 +0000 |
unc0rr |
Start rewrite ui
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Sun, 05 Feb 2006 12:48:02 +0000 |
displacer |
vector removed & teamselwidget moved to constructor
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Sun, 15 Jan 2006 23:56:47 +0000 |
unc0rr |
- Rename frontend to hedgewars and compile it to engine directory
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Sun, 15 Jan 2006 23:31:34 +0000 |
displacer |
TeamSelect widget alpha added
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Tue, 10 Jan 2006 22:29:51 +0000 |
displacer |
DefaultTeam is now default to play with single and network game
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Tue, 10 Jan 2006 21:57:41 +0000 |
displacer |
added default team on loading
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Tue, 10 Jan 2006 19:53:18 +0000 |
unc0rr |
- Removed dark pixels on the corners of health case
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Mon, 09 Jan 2006 20:29:14 +0000 |
unc0rr |
- Fixed crash in IPC code
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Thu, 05 Jan 2006 15:54:22 +0000 |
unc0rr |
- Properly get seed in net game
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Sat, 31 Dec 2005 13:46:49 +0000 |
unc0rr |
- Anti-flood and anti-lag changes
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Wed, 28 Dec 2005 23:34:22 +0000 |
unc0rr |
fixed "hang" on first run
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Wed, 28 Dec 2005 22:18:11 +0000 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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Tue, 27 Dec 2005 10:20:55 +0000 |
unc0rr |
Now net game is near available, but exception occurs...
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Fri, 16 Dec 2005 20:59:49 +0000 |
unc0rr |
- clear demos list before adding items
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Wed, 07 Dec 2005 20:36:55 +0000 |
unc0rr |
Frontend lets define more binds
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Tue, 06 Dec 2005 19:46:40 +0000 |
unc0rr |
- Get rid of old frontend
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Sun, 13 Nov 2005 22:13:58 +0000 |
unc0rr |
- Many improvements to frontend
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Wed, 09 Nov 2005 18:31:11 +0000 |
unc0rr |
frontend rewrite for QT4
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