Sat, 06 Oct 2012 01:09:41 +0400 |
unc0rr |
Start moving to players list model.
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Mon, 01 Oct 2012 00:31:38 +0400 |
unc0rr |
Show more statuses in icons.
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Tue, 25 Sep 2012 22:45:40 +0400 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
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Sun, 09 Sep 2012 13:40:02 +0400 |
unc0rr |
- Fix some warnings in frontend
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Fri, 31 Aug 2012 13:36:00 +0200 |
sheepluva |
min -> qMin
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Thu, 30 Aug 2012 13:02:19 -0400 |
nemo |
Checking merge against latest trunk
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Tue, 28 Aug 2012 22:33:17 +0400 |
unc0rr |
Make ffmpeg optional for frontend
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Sun, 19 Aug 2012 22:13:41 +0400 |
Stepan777 |
merge
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Sat, 18 Aug 2012 14:08:16 +0400 |
unc0rr |
Simplify code a bit
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Sat, 18 Aug 2012 13:59:45 +0400 |
unc0rr |
GoBack() here is not needed anymore
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Sun, 19 Aug 2012 12:50:34 +0300 |
belphegorr |
Fixed a typo, frontend is now working properly
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Thu, 30 Aug 2012 12:13:24 -0400 |
nemo |
checkpoint merge
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Fri, 13 Jul 2012 16:39:20 +0400 |
Stepan777 |
Correctly distinguish between game and real ticks while recording video,
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Mon, 09 Jul 2012 17:03:57 +0400 |
Stepan777 |
rework saving of camera positions so there is no need to know framerate during prerecording.
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Fri, 06 Jul 2012 19:15:44 +0400 |
Stepan777 |
When there are videos that are being encoded and user tries to quit display dialog with warning.
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Fri, 06 Jul 2012 12:50:18 +0400 |
Stepan777 |
merge
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Wed, 27 Jun 2012 13:47:42 -0400 |
nemo |
Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
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Sun, 24 Jun 2012 20:57:02 +0400 |
Stepan777 |
pagevideos is now much better that before:
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Sun, 08 Jul 2012 19:15:38 +0300 |
belphegorr |
Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
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Mon, 11 Jun 2012 18:15:30 +0400 |
Stepan777 |
1. Implement new page in frontend with options for video recording.
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Tue, 26 Jun 2012 00:57:09 +0300 |
belphegorr |
Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
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Mon, 25 Jun 2012 10:46:48 +0300 |
belphegorr |
The first campaign commit with a lot of changes...
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Mon, 04 Jun 2012 21:32:30 +0400 |
Stepan777 |
here it is
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Wed, 23 May 2012 16:51:37 -0400 |
nemo |
Fix reported in bug #327, comment #3 - untested but seems reasonable/safe.
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Thu, 03 May 2012 13:25:40 +0200 |
sheepluva |
add DLC button to net game room
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Wed, 02 May 2012 18:36:27 -0400 |
nemo |
Workaround for stuck pages.
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Sun, 29 Apr 2012 20:52:10 +0200 |
sheepluva |
map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
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Sat, 28 Apr 2012 18:56:31 +0200 |
sheepluva |
license header year range adjustments
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Fri, 27 Apr 2012 22:25:26 -0400 |
nemo |
Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
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Thu, 26 Apr 2012 07:22:05 +0200 |
sheepluva |
renaming HWDataManager -> DataManager
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Sun, 22 Apr 2012 18:38:34 +0200 |
koda |
added savepassword checkbox to options page, which now reloads values at every acces
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Sun, 22 Apr 2012 17:03:55 +0200 |
Stepan777 |
add a checkbox for the password field prompt (issue 316)
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Sun, 22 Apr 2012 03:59:24 +0200 |
Stepan777 |
memory leak in hwform.cpp (issue 386)
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Sat, 17 Mar 2012 17:24:38 -0400 |
nemo |
Disable anim for stats screen ("In game" stays visible otherwise)
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Sat, 17 Mar 2012 16:14:08 -0400 |
nemo |
I imagine this should use the game window width, but I'll let someone else figure it out. I'm just sick of frames being half-visible in navigation.
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Thu, 23 Feb 2012 22:58:52 +0400 |
unc0rr |
Setup rooms list headers
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Thu, 23 Feb 2012 18:41:52 +0400 |
unc0rr |
Handle ROOM* commands in rooms list model
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Thu, 23 Feb 2012 00:46:03 +0400 |
unc0rr |
Start switching to rooms list model. To be continued.
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Mon, 20 Feb 2012 20:33:26 +0400 |
unc0rr |
Make all signals from HWNet queued, this should fix issues with teams and chat widgets
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Fri, 17 Feb 2012 15:35:20 +0400 |
unc0rr |
Use queued signal-slot connections with HWNet class
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Sun, 12 Feb 2012 19:38:32 +0400 |
unc0rr |
Remove STL dependency (again), fix qmake build
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Sun, 05 Feb 2012 18:20:02 -0500 |
nemo |
Disable opacity across the board. It is screwed up in OSX and apparently also Linux. Bad artifacts and overall performance.
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Mon, 30 Jan 2012 17:32:18 -0500 |
nemo |
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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Fri, 27 Jan 2012 10:19:14 +0100 |
koda |
this should lower compatibility with qt4.5 again, but i have no way to test it
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Sun, 15 Jan 2012 23:35:02 +0100 |
bovi |
GCI task: stars
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Sun, 15 Jan 2012 22:57:49 +0100 |
bovi |
GCI task: ping
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Sat, 14 Jan 2012 05:05:53 +0100 |
valnut |
GCI task: feedback is important
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Sun, 11 Dec 2011 23:15:06 +0300 |
m4tx |
[GCI] backz task: unify the back button functionality, avoid using the save button
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Sat, 03 Dec 2011 14:36:36 +0100 |
Oranger |
GCI task: describez
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Sat, 03 Dec 2011 12:00:32 +0100 |
koda |
neeeeeeeemoooooooooooooooo
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Sat, 26 Nov 2011 12:01:13 -0500 |
nemo |
ffs
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Sat, 26 Nov 2011 17:45:34 +0100 |
koda |
disable opacity effect for non-linux as it is working only there, fix a glitch that would print the page for a frame and then animate it from another position, change the animation curve to something a little more speedy
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Sat, 26 Nov 2011 00:45:00 -0500 |
Oranger |
eyecandy
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Sat, 29 Oct 2011 11:47:37 +0200 |
sheepluva |
update name autocompletion after nick change (since own nick isn't suggested)
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Sat, 29 Oct 2011 09:19:04 +0200 |
sheepluva |
disconnect when going back from lobby page (regression fix)
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Fri, 28 Oct 2011 19:20:35 +0400 |
unc0rr |
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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Wed, 26 Oct 2011 01:50:08 +0200 |
sheepluva |
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
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Tue, 25 Oct 2011 19:46:59 +0200 |
sheepluva |
remove any thread-safe stuff I introduced since it's not needed
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Sun, 23 Oct 2011 09:01:53 +0200 |
sheepluva |
potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
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Sat, 22 Oct 2011 06:55:14 +0200 |
sheepluva |
some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
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Fri, 21 Oct 2011 08:41:21 +0200 |
sheepluva |
simplified some stuff I wrote
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Fri, 21 Oct 2011 08:03:42 +0200 |
sheepluva |
finishing SDLInterface cleanup (wrt audio)
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Fri, 21 Oct 2011 07:00:49 +0200 |
sheepluva |
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
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Thu, 20 Oct 2011 23:25:16 +0200 |
sheepluva |
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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Wed, 19 Oct 2011 16:10:18 +0200 |
sheepluva |
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
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Sun, 16 Oct 2011 21:03:30 +0200 |
koda |
merge the changes applied to 0.9.16
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Tue, 27 Sep 2011 04:31:08 +0200 |
sheepluva |
PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
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Tue, 27 Sep 2011 00:38:39 +0200 |
sheepluva |
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
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Mon, 26 Sep 2011 00:15:10 +0200 |
sheepluva |
small cleanup: enum instead of magic numbers
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Sun, 25 Sep 2011 21:54:26 +0200 |
sheepluva |
fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
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Sun, 25 Sep 2011 20:54:51 +0200 |
sheepluva |
get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
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Sun, 25 Sep 2011 19:30:10 +0200 |
sheepluva |
some more cleanups and refactoring.
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Sat, 24 Sep 2011 22:14:10 +0200 |
sheepluva |
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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Sat, 24 Sep 2011 16:22:10 +0200 |
sheepluva |
code cleanup/etc
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Fri, 14 Oct 2011 19:00:31 +0200 |
koda |
display a message when network is down or server is not reachable, nemo also made the page refresh at display time
0.9.16
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Fri, 23 Sep 2011 22:42:30 +0200 |
sheepluva |
many many netclient/frondent changes (just the beginning though):
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Thu, 15 Sep 2011 00:47:05 +0200 |
sheepluva |
team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
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Sun, 11 Sep 2011 21:45:28 +0400 |
unc0rr |
Save demo when loaded from save game finishes
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Sun, 11 Sep 2011 15:18:46 +0200 |
sheepluva |
fix for issue #269
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Sun, 04 Sep 2011 21:40:47 +0400 |
unc0rr |
Some renaming
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Sun, 04 Sep 2011 21:39:50 +0400 |
unc0rr |
Replace iterators with simple declarative foreach (not tested if it works)
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Sun, 04 Sep 2011 12:06:10 -0400 |
nemo |
Add a crappy button to encourage artists to make another one. Restore Info page.
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Sat, 03 Sep 2011 21:23:20 +0400 |
unc0rr |
Use QTextBrowser instead of WebKit for downloadable contents page (currently only shows the page itself)
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Fri, 02 Sep 2011 12:06:24 +0400 |
unc0rr |
Implement save button on game statistics page.
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Mon, 22 Aug 2011 16:20:28 +0200 |
koda |
allow accessing the snapshot folder from the about page in the frontend (button could use a nicer icon)
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Sun, 14 Aug 2011 23:00:12 -0400 |
nemo |
Tiny bit of progress on download page - hooked it up to "Info" button for now.
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Sat, 18 Jun 2011 17:26:13 +0200 |
koda |
under osx don't load a file in case a game is already running (also a little of code formatting)
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Sat, 18 Jun 2011 03:14:45 +0200 |
koda |
file association for mac!
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Sun, 12 Jun 2011 21:06:48 -0400 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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Sun, 29 May 2011 23:21:59 +0200 |
koda |
unbreak compiling frontend under osx
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Tue, 17 May 2011 19:05:13 -0400 |
nemo |
make the associate button use the user's settings for loading demos/saves
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Mon, 09 May 2011 18:00:39 +0200 |
koda |
some headers cleanup and rename of stats and playrecord pages for consistency
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Mon, 09 May 2011 16:56:29 +0200 |
koda |
split pages.h into several header files
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Fri, 15 Apr 2011 22:38:50 +0400 |
unc0rr |
Add 'Cancel connection' button. Fixes issue #162
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Mon, 11 Apr 2011 11:22:10 -0400 |
nemo |
Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
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Fri, 08 Apr 2011 18:50:12 +0200 |
claymore |
Frontend: room rename
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Wed, 06 Apr 2011 22:56:05 +0200 |
Jonathan |
Improved random name generation (now a random fort and random grave is choosen
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Wed, 06 Apr 2011 11:51:23 +0200 |
Jonathan |
avoided some ambiguous function calls
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Sun, 03 Apr 2011 16:34:12 +0200 |
koda |
fix autorelease pools not being set (issue 209) and format code a little
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Sat, 02 Apr 2011 20:57:40 +0200 |
koda |
cmd+m should minimize the app as per apple human guidelines
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Mon, 28 Mar 2011 19:31:47 +0200 |
claymore |
don't disable the light-bulb button when less than 3 teams
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Wed, 02 Feb 2011 22:14:00 +0300 |
unc0rr |
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
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Wed, 02 Feb 2011 07:40:36 +0100 |
sheepluva |
if on dev version append hg revision id to demos/saves' filenames
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Tue, 01 Feb 2011 06:06:38 +0100 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
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Tue, 01 Feb 2011 00:18:25 +0100 |
koda |
merge 0.9.15 once again
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Sat, 22 Jan 2011 22:43:54 +0100 |
sheepluva |
trim net nick in frontend
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Mon, 17 Jan 2011 23:22:52 +0100 |
koda |
merge latest 0.9.15 changes into head
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Mon, 10 Jan 2011 18:20:58 +0300 |
unc0rr |
Prevent frontend crash in certain circumstances
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Mon, 17 Jan 2011 14:53:14 +0100 |
koda |
ctrl+q closes frontend also on linux and windows
0.9.15
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Sat, 15 Jan 2011 21:32:44 +0100 |
koda |
possible fix hanging server on ctlr+w
0.9.15
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Sat, 15 Jan 2011 16:44:32 +0100 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
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Tue, 21 Dec 2010 14:42:47 +0100 |
Henek |
removing all " " in filenames under share and replacing "_" with " " in missions
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Tue, 21 Dec 2010 10:46:52 +0100 |
sheepluva |
disable fix for issue 24 in order to fix issue 123, as suggested by koda
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Mon, 20 Dec 2010 02:00:22 +0100 |
Henek |
fixed and enabled removing of game scheme from options page
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Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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Wed, 15 Dec 2010 21:48:54 +0300 |
unc0rr |
Fix crash on forced disconnect
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Wed, 15 Dec 2010 21:40:16 +0300 |
unc0rr |
The Fix
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Tue, 14 Dec 2010 20:46:50 +0300 |
unc0rr |
Try to send drawn map data to net server
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Tue, 14 Dec 2010 20:01:27 +0300 |
unc0rr |
Don't reset teams when returning from draw map page
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Mon, 13 Dec 2010 22:12:30 +0300 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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Mon, 13 Dec 2010 20:54:18 +0300 |
unc0rr |
Use pageSwitchMapper in some more places
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Sun, 12 Dec 2010 21:47:55 +0300 |
unc0rr |
Pretension to switch to draw map page
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Sat, 11 Dec 2010 23:28:52 +0300 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
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Sun, 28 Nov 2010 15:07:26 -0500 |
nemo |
do GoBack if also INGAME due to kick
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Sun, 28 Nov 2010 14:38:42 -0500 |
nemo |
disable last commit w/ comment
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Sun, 28 Nov 2010 14:25:24 -0500 |
nemo |
suppress PART if game is running. testing, etc.
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Sun, 28 Nov 2010 13:58:25 -0500 |
nemo |
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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Sun, 28 Nov 2010 13:12:00 -0500 |
nemo |
add null check
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Sun, 28 Nov 2010 12:55:57 -0500 |
nemo |
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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Mon, 22 Nov 2010 22:05:46 +0100 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
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Mon, 22 Nov 2010 00:34:53 +0100 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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Sun, 21 Nov 2010 01:26:31 -0500 |
nemo |
Fix koda's esc key binding so leaving rooms works correctly with it
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Wed, 10 Nov 2010 03:08:14 +0100 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
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Mon, 01 Nov 2010 19:13:00 -0400 |
nemo |
set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
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Mon, 01 Nov 2010 23:30:33 +0100 |
koda |
disable file association on mac for now
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Mon, 01 Nov 2010 18:07:36 -0400 |
nemo |
check for subs first
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Mon, 01 Nov 2010 17:58:59 -0400 |
nemo |
Add opendesktop association of files for non-windows. NEEDS TESTING.
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Sun, 10 Oct 2010 02:06:42 +0200 |
koda |
some optimizations to drawing and fetching data of new ammomenu
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Fri, 08 Oct 2010 17:47:00 +0200 |
koda |
fix issue 24 and issue 81
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Wed, 06 Oct 2010 22:36:41 +0200 |
smaxx |
Engine:
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Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
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Mon, 23 Aug 2010 13:58:46 +0200 |
smaxx |
Frontend:
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Thu, 08 Apr 2010 17:56:30 +0000 |
smxx |
Frontend:
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Sat, 03 Apr 2010 10:26:24 +0000 |
sheepluva |
Palewolf:
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Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
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Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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Mon, 29 Mar 2010 18:50:22 +0000 |
smxx |
Frontend:
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Thu, 18 Mar 2010 09:55:22 +0000 |
smxx |
Frontend:
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Fri, 26 Feb 2010 19:52:22 +0000 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
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Mon, 22 Feb 2010 22:51:21 +0000 |
smxx |
Frontend:
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Wed, 17 Feb 2010 20:03:25 +0000 |
smxx |
Engine:
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Wed, 17 Feb 2010 19:50:22 +0000 |
smxx |
Frontend:
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Wed, 17 Feb 2010 17:38:32 +0000 |
smxx |
Frontend:
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Tue, 09 Feb 2010 03:21:09 +0000 |
nemo |
Only enable chirp for room owner
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Tue, 09 Feb 2010 01:47:50 +0000 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
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Wed, 03 Feb 2010 13:02:28 +0000 |
smxx |
Frontend:
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Sun, 24 Jan 2010 13:38:14 +0000 |
koda |
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
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Fri, 20 Nov 2009 21:30:10 +0000 |
nemo |
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
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Sat, 17 Oct 2009 23:03:31 +0000 |
nemo |
Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
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Sat, 17 Oct 2009 13:44:50 +0000 |
unc0rr |
Fix build
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Fri, 16 Oct 2009 20:45:07 +0000 |
koda |
update appcast link
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Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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Wed, 14 Oct 2009 22:12:02 +0000 |
koda |
Smaxx patch for fixing all sound related issues on any system
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Mon, 12 Oct 2009 21:52:51 +0000 |
koda |
smaxx patch for hardware sound
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Sat, 03 Oct 2009 09:35:14 +0000 |
unc0rr |
- Proper /team command implementation
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Fri, 02 Oct 2009 16:49:31 +0000 |
koda |
added a utility that warns the user to install hedgewars when it's run from the diskimage
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Sun, 27 Sep 2009 22:25:27 +0000 |
koda |
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
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Sat, 26 Sep 2009 20:54:13 +0000 |
koda |
makes the updater optional at compile time
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Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
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Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
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Thu, 10 Sep 2009 07:53:22 +0000 |
unc0rr |
Move connect call to more appropriate place
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Wed, 02 Sep 2009 09:04:06 +0000 |
unc0rr |
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
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Tue, 14 Jul 2009 20:02:07 +0000 |
koda |
a lot of stuff:
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Fri, 12 Jun 2009 08:47:05 +0000 |
unc0rr |
Implement ability for server admin to clear accounts cache
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Sun, 24 May 2009 13:47:07 +0000 |
unc0rr |
Silence frontend debug output
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Sun, 24 May 2009 02:41:34 +0000 |
nemo |
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
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Wed, 20 May 2009 16:43:19 +0000 |
unc0rr |
This should resend scheme info to net server when scheme got edited (not tested)
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Sun, 03 May 2009 21:39:45 +0000 |
nemo |
oops - checked in my disabling of frontend sound/animation
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Sun, 03 May 2009 21:38:56 +0000 |
nemo |
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
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Thu, 23 Apr 2009 13:54:25 +0000 |
unc0rr |
TheXception's patch:
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Mon, 20 Apr 2009 15:36:36 +0000 |
unc0rr |
Fix team lists reset when editing weapon sets
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Sun, 19 Apr 2009 15:44:47 +0000 |
unc0rr |
TheXception's patch:
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Fri, 17 Apr 2009 12:20:19 +0000 |
unc0rr |
Fix disconnection from server
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Fri, 10 Apr 2009 18:44:36 +0000 |
unc0rr |
Move game starting action outside menu
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Fri, 10 Apr 2009 18:38:01 +0000 |
unc0rr |
Implement two buttons
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Fri, 27 Mar 2009 15:58:54 +0000 |
unc0rr |
Allow admin to set server's motd
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Fri, 27 Mar 2009 14:02:27 +0000 |
unc0rr |
Prepare to add ability for admin to set MOTD
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Sun, 22 Mar 2009 14:35:45 +0000 |
unc0rr |
Random team generator rework by ttsmj
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Sat, 21 Mar 2009 10:49:58 +0000 |
unc0rr |
- Use QCryptographicHash for md5
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Wed, 18 Mar 2009 21:43:22 +0000 |
unc0rr |
Add delete button and scheme selection combobox to scheme edit page
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Wed, 18 Mar 2009 15:48:43 +0000 |
unc0rr |
Sync schemes config over net should work now (untested)
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Mon, 16 Mar 2009 20:55:10 +0000 |
unc0rr |
Send scheme data over net (but recieving part isn't implemented yet)
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Mon, 16 Mar 2009 19:55:56 +0000 |
unc0rr |
- Some style changes by nemo
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Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
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Fri, 13 Mar 2009 21:39:59 +0000 |
unc0rr |
Scheme options work now
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Thu, 12 Mar 2009 20:19:33 +0000 |
unc0rr |
- Share model between test table and widgets
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Thu, 12 Mar 2009 13:54:32 +0000 |
unc0rr |
Continue work on new schemes
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Mon, 09 Mar 2009 10:54:44 +0000 |
unc0rr |
- Send initial room config
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Sun, 08 Mar 2009 20:22:52 +0000 |
unc0rr |
- Fix a bug in map widget
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Sun, 08 Mar 2009 18:43:15 +0000 |
unc0rr |
Start refactoring some things. Frontend becomes temporarily unusable for network game
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Sun, 08 Mar 2009 16:51:16 +0000 |
unc0rr |
Fix frontend not disconnecting from server
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Wed, 04 Mar 2009 16:35:36 +0000 |
unc0rr |
Some work on players lists context menus
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Mon, 02 Mar 2009 21:20:45 +0000 |
unc0rr |
Enable admin button when have privilege. Button does nothing yet.
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Thu, 26 Feb 2009 15:00:48 +0000 |
unc0rr |
Small optimization in net server
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Thu, 26 Feb 2009 14:58:06 +0000 |
unc0rr |
Fix pages mess when password is refused
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Tue, 24 Feb 2009 21:47:17 +0000 |
unc0rr |
ttsmj2's random teams patch
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Mon, 23 Feb 2009 18:41:16 +0000 |
unc0rr |
Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
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Tue, 17 Feb 2009 12:58:25 +0000 |
unc0rr |
Move template filter to map widget (by nemo)
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Sun, 15 Feb 2009 20:29:52 +0000 |
unc0rr |
"connecting" page
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Sun, 15 Feb 2009 14:38:02 +0000 |
unc0rr |
Templates filter by nemo
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Sun, 01 Feb 2009 15:58:44 +0000 |
unc0rr |
Apply nemo's patch polished by me:
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Sat, 31 Jan 2009 15:39:53 +0000 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
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Wed, 14 Jan 2009 16:51:55 +0000 |
unc0rr |
Properly handle room deletion in respect of pages switching
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Wed, 14 Jan 2009 16:49:44 +0000 |
unc0rr |
Implement isInRoom in client
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Wed, 14 Jan 2009 16:41:29 +0000 |
unc0rr |
Correctly handle disconnect when on stats page
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Wed, 14 Jan 2009 16:36:16 +0000 |
unc0rr |
Mostly fix voicepack usage
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Tue, 13 Jan 2009 20:34:44 +0000 |
unc0rr |
Use custom datetime format for using in filename
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Mon, 12 Jan 2009 16:42:13 +0000 |
unc0rr |
Some button reorganization on net game page
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Mon, 12 Jan 2009 16:38:52 +0000 |
unc0rr |
Draw ready status icon on ready button
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Fri, 09 Jan 2009 17:56:53 +0000 |
unc0rr |
Fix page switching issue when disconnected
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Fri, 09 Jan 2009 14:47:54 +0000 |
unc0rr |
Initial health graphic implementation
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Fri, 09 Jan 2009 11:27:52 +0000 |
unc0rr |
Fully separate statistics code from main form code
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Fri, 09 Jan 2009 11:22:46 +0000 |
unc0rr |
- svn maintenance
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Thu, 08 Jan 2009 15:34:51 +0000 |
unc0rr |
Go page back when room is abandoned by its admin
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Thu, 08 Jan 2009 15:26:12 +0000 |
unc0rr |
- Fix bugs in net server
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Thu, 08 Jan 2009 12:59:31 +0000 |
unc0rr |
Clean room chat history when entering room
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Tue, 06 Jan 2009 19:47:19 +0000 |
unc0rr |
Start converting network protocol to no-disconnecting religion
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Tue, 06 Jan 2009 14:29:34 +0000 |
unc0rr |
Don't escape chat strings which go to engine
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Tue, 06 Jan 2009 11:28:13 +0000 |
unc0rr |
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
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Sat, 03 Jan 2009 20:48:37 +0000 |
unc0rr |
- Decrease font size in chat
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Sat, 03 Jan 2009 19:01:50 +0000 |
unc0rr |
Check for deprecated ammo schemes at startup and delete them
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Fri, 02 Jan 2009 20:01:02 +0000 |
unc0rr |
- Update some copyrights
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Fri, 02 Jan 2009 19:54:23 +0000 |
unc0rr |
Lobby chat should work now
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Fri, 02 Jan 2009 19:44:52 +0000 |
unc0rr |
Start work on lobby: add/remove nick from the list on join/quit
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Fri, 05 Dec 2008 16:55:20 +0000 |
unc0rr |
- Less crossclass dependancies
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