nemo [Wed, 22 Nov 2017 17:38:47 -0500] rev 12846
infinite attack resets flags so probably should skip this
unc0rr [Sun, 19 Nov 2017 22:35:16 +0100] rev 12845
Update checker a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 Nov 2017 21:15:13 +0100] rev 12844
Added tag 0.9.23-release for
changeset 8610462e3d33
nemo [Fri, 17 Nov 2017 15:09:31 -0500] rev 12843
alt damage should default to false
nemo [Wed, 15 Nov 2017 17:07:46 -0500] rev 12842
remove the annoying ????
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Nov 2017 22:14:45 +0100] rev 12841
Remove 2 unused number tags in Construction Mode GUI
These numbers are shown aside the power tag, but the numbers never change.
They don't serve any purpose and are just visual clutter and annoying, since
they partially overlap.
They are probably a leftover from copying code over from other scripts.
With this changeset, only the power and turn time are left visible, as it is
supposed to.
unc0rr [Mon, 13 Nov 2017 21:16:52 +0100] rev 12840
- More files to ignore
- Remove ancient kdevelop project file
unc0rr [Mon, 13 Nov 2017 20:45:11 +0100] rev 12839
Bump protocol version and add new version info to game server
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 21:41:06 +0100] rev 12838
Update translations mentioned in changelog
KoBeWi [Sun, 12 Nov 2017 21:40:33 +0100] rev 12837
Finalize translation of pl.lua
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 17:41:01 +0100] rev 12836
Backed out
changeset 575c0de98505
Reason: We suspect that this patch might break Windows builds and render the mouse on Windows unusable.
This suspicion is based on the bug report of one user: https://hedgewars.org/node/6837#comment-33593
In return, this changeset will definitely re-introduce
bug #512.
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 17:25:17 +0100] rev 12835
Fix grammar fail in cosmos.lua (string freeze compliant)
This is string freeze compliant because the new string is already contained in stub.lua.
KoBeWi [Sun, 12 Nov 2017 17:10:44 +0100] rev 12834
Update pl.lua (>99% complete)
A few strings have been removed because of empty translations of faulty format strings.
alfadur [Thu, 09 Nov 2017 09:56:35 -0500] rev 12833
animation tweak
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Nov 2017 21:56:43 +0100] rev 12832
Fix incorrect check for cake gear type in ClimbHome
nemo [Wed, 08 Nov 2017 15:07:46 -0500] rev 12831
remove some more test redundancy and restore a missing and important nil check
nemo [Wed, 08 Nov 2017 14:12:46 -0500] rev 12830
just merging if statements
unc0rr [Mon, 06 Nov 2017 22:26:54 +0100] rev 12829
- Update .pro file
- Rethink logic of TCPBase, fixes bug with failing to receive all bytes from
engine when process end signal is received before tcp disconnect
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Nov 2017 13:40:30 +0100] rev 12828
Remove unused uCommands from uGearsHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Nov 2017 05:46:36 +0100] rev 12827
Fix lastGameType not being updated if game type was demo or save (fixes a crash)
Previously, if you first played a normal game, then a demo, the “play again” button
would appear, but clicking it would only crash HW. This fix will remove this button
after a demo or save, because the frontend doesn't know how to restart demos or saves
yet.
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Nov 2017 05:03:47 +0100] rev 12826
Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
Also re-introduce rope-reselection when touching ground
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Nov 2017 04:14:33 +0100] rev 12825
Fix desync when dropping weapon from parachute or jetpack
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Nov 2017 02:23:41 +0100] rev 12824
Backed out
changeset 28210d2a9a36 (fixes
bug #553)
This fixes a desync when you take fall damage while roping and having a secondary ammo selected.
nemo [Wed, 01 Nov 2017 22:49:54 -0400] rev 12823
initialise previousGameState to something valid and not gsSuspend