Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
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Fri, 03 Apr 2009 16:38:16 +0000 |
unc0rr |
Some AI tweaks by imcold
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Sun, 15 Feb 2009 17:48:05 +0000 |
unc0rr |
Fix array overflow
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Sun, 25 Jan 2009 18:10:23 +0000 |
unc0rr |
Apply nemo's world resize patch
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Fri, 28 Nov 2008 14:52:00 +0000 |
unc0rr |
More delay after jump, less delay after small fall for hedgehog
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Tue, 14 Oct 2008 14:33:54 +0000 |
unc0rr |
Add more support for handling disconnects while playing (not fully tested)
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Wed, 30 Jul 2008 12:14:24 +0000 |
unc0rr |
- Some physics changes
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Tue, 17 Jun 2008 19:22:54 +0000 |
unc0rr |
Fix warnings
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Fri, 09 May 2008 20:03:53 +0000 |
unc0rr |
Remove temporary debug messages
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Fri, 09 May 2008 12:58:10 +0000 |
unc0rr |
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Thu, 16 Aug 2007 07:05:29 +0000 |
unc0rr |
- Small fixes
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Tue, 03 Jul 2007 16:09:04 +0000 |
unc0rr |
- Introduce clans (teams with same color)
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Mon, 02 Jul 2007 21:33:21 +0000 |
unc0rr |
Convert teams list to array
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Sun, 17 Jun 2007 14:48:15 +0000 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
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Mon, 07 May 2007 20:21:26 +0000 |
unc0rr |
Bots know shotgun behavior better
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Sat, 17 Mar 2007 18:17:19 +0000 |
unc0rr |
- Get rid of operator := to have GPC support
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Sun, 11 Feb 2007 15:33:19 +0000 |
unc0rr |
AI thinks in separate thread
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Mon, 05 Feb 2007 19:33:24 +0000 |
unc0rr |
Update copyright information
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Sun, 28 Jan 2007 20:58:06 +0000 |
unc0rr |
AI works properly
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Sat, 27 Jan 2007 14:18:33 +0000 |
unc0rr |
integer -> LongInt
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Sat, 27 Jan 2007 14:06:29 +0000 |
unc0rr |
- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
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Fri, 26 Jan 2007 22:36:21 +0000 |
unc0rr |
AI compiles, but doesn't work
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Sun, 21 Jan 2007 19:51:02 +0000 |
unc0rr |
Fixed-point arithmetics in engine.
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Sun, 08 Oct 2006 18:17:52 +0000 |
unc0rr |
Bots are in the same thread as game. Fixes FreePascal issues.
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Sun, 03 Sep 2006 15:26:52 +0000 |
unc0rr |
Implement bot levels
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Fri, 11 Aug 2006 20:00:29 +0000 |
unc0rr |
Small fixes for better FPC compatibility
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Sun, 06 Aug 2006 20:08:15 +0000 |
unc0rr |
Get rid of x86 assembler when using fpc
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Sat, 05 Aug 2006 20:57:36 +0000 |
unc0rr |
- Fixed compilation
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Sun, 23 Jul 2006 21:22:44 +0000 |
unc0rr |
- New fort
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Thu, 20 Jul 2006 20:11:32 +0000 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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Sun, 16 Jul 2006 08:13:51 +0000 |
unc0rr |
- New test map
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Tue, 11 Jul 2006 21:04:05 +0000 |
unc0rr |
- New First Aid powerup
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Sat, 08 Jul 2006 21:40:03 +0000 |
unc0rr |
- Unicode support for team and hedgehogs names
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Wed, 28 Jun 2006 18:27:42 +0000 |
unc0rr |
- Changed falling damage scoring
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Fri, 23 Jun 2006 20:02:41 +0000 |
unc0rr |
- Many AI improvements
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Tue, 20 Jun 2006 21:18:49 +0000 |
unc0rr |
Many AI improvements, bots do think in separate thread
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Wed, 14 Jun 2006 15:50:22 +0000 |
unc0rr |
- Start AI rewrite
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Thu, 19 Jan 2006 21:12:20 +0000 |
unc0rr |
- Fixed bubble theme object
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Tue, 23 Aug 2005 16:17:53 +0000 |
unc0rr |
- set svn:eol-style to native
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Mon, 22 Aug 2005 13:35:41 +0000 |
unc0rr |
Add current sources.
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