Mon, 30 Aug 2010 05:42:03 +0200 |
koda |
help page for ingame, some other fixes here and there
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Mon, 30 Aug 2010 01:38:46 +0200 |
koda |
added a smaller version of forts, fixed a couple of regressions
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Sun, 29 Aug 2010 16:55:27 +0200 |
koda |
X&Y buttons, sounds for some buttons, cleanup
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Sat, 28 Aug 2010 01:37:21 +0200 |
koda |
tap to dismiss 'get ready', add a toggle to enable/disable it
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Wed, 25 Aug 2010 00:17:51 +0200 |
koda |
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
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Sat, 14 Aug 2010 02:10:27 +0200 |
koda |
disable AI teleport
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Fri, 13 Aug 2010 02:13:18 +0200 |
koda |
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
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Sun, 01 Aug 2010 17:58:09 +0200 |
koda |
rewrite portions of some uiviewcontrollers
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Sat, 31 Jul 2010 10:39:20 +0200 |
koda |
fix panning when zoomed (finally)
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Sun, 25 Jul 2010 17:30:19 +0200 |
koda |
shrink confirmation button, double tap resets zoom and centers hog
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Sun, 25 Jul 2010 01:59:41 +0200 |
koda |
tap to play piano notes, fix for audio and pause glitch
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Sat, 24 Jul 2010 23:23:10 +0200 |
koda |
use external libs more consistently
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Thu, 22 Jul 2010 03:08:17 +0200 |
koda |
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
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Tue, 20 Jul 2010 23:30:54 +0200 |
koda |
i can haz panning
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