nemo [Sun, 30 Aug 2009 13:53:27 +0000] rev 2338
An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
unc0rr [Sun, 30 Aug 2009 08:04:59 +0000] rev 2337
Some preparation for room control delegation support
koda [Fri, 28 Aug 2009 02:52:26 +0000] rev 2336
fix windows compilation with dll (frontend and engine)
unc0rr [Thu, 27 Aug 2009 17:33:01 +0000] rev 2335
Change password dialog to be more informative
unc0rr [Thu, 27 Aug 2009 17:26:21 +0000] rev 2334
Ask user for a nickname on first run, suggest login name
unc0rr [Thu, 27 Aug 2009 12:59:21 +0000] rev 2333
Add respawning mines mode as a hack.
To test uncomment lines 1456-1460 in uGears.pas
nemo [Wed, 26 Aug 2009 20:32:27 +0000] rev 2332
Lower bound on speech text width for proper rendering
nemo [Tue, 25 Aug 2009 20:54:11 +0000] rev 2331
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo [Mon, 24 Aug 2009 22:57:59 +0000] rev 2330
correct typo found by Smaxx
unc0rr [Sun, 23 Aug 2009 12:01:55 +0000] rev 2329
Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
koda [Wed, 19 Aug 2009 18:55:40 +0000] rev 2328
improved fix for right click on mac
koda [Wed, 19 Aug 2009 15:17:21 +0000] rev 2327
restored volumen control (hoorray)
koda [Wed, 19 Aug 2009 13:49:47 +0000] rev 2326
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
unc0rr [Tue, 18 Aug 2009 09:59:19 +0000] rev 2325
Optimize many sprites
unc0rr [Mon, 17 Aug 2009 10:58:47 +0000] rev 2324
Add Battlefield map
unc0rr [Mon, 17 Aug 2009 10:56:18 +0000] rev 2323
Rename octopus grave
unc0rr [Mon, 17 Aug 2009 10:55:48 +0000] rev 2322
Optimize sprites in Hedgehog folder
unc0rr [Mon, 17 Aug 2009 10:53:55 +0000] rev 2321
New hats, optimize some old ones
unc0rr [Mon, 17 Aug 2009 10:53:03 +0000] rev 2320
- Update ammo menu icons
- New graves
unc0rr [Mon, 17 Aug 2009 06:29:34 +0000] rev 2319
Allow kamikaze in move
unc0rr [Sun, 16 Aug 2009 16:56:34 +0000] rev 2318
Fix my bad English
unc0rr [Sun, 16 Aug 2009 14:56:09 +0000] rev 2317
Fix bazooka having timer
unc0rr [Sun, 16 Aug 2009 14:40:43 +0000] rev 2316
Update russian translation
unc0rr [Sun, 16 Aug 2009 11:59:28 +0000] rev 2315
Update pt_PT translation
unc0rr [Sun, 16 Aug 2009 11:56:10 +0000] rev 2314
Better fix
unc0rr [Sun, 16 Aug 2009 11:55:41 +0000] rev 2313
Check gear for nil in /timer command handler
unc0rr [Sat, 15 Aug 2009 09:34:31 +0000] rev 2312
Bind zoom in/out to [ and ]
unc0rr [Thu, 13 Aug 2009 12:45:24 +0000] rev 2311
Show player's room status (plays/spectates)
unc0rr [Thu, 13 Aug 2009 08:54:20 +0000] rev 2310
Fix filtering
unc0rr [Wed, 12 Aug 2009 15:32:29 +0000] rev 2309
Don't filter +left command :D
nemo [Wed, 12 Aug 2009 15:04:16 +0000] rev 2308
oops!
unc0rr [Wed, 12 Aug 2009 12:53:05 +0000] rev 2307
Now really fix
unc0rr [Wed, 12 Aug 2009 12:52:14 +0000] rev 2306
Fix compilation
unc0rr [Wed, 12 Aug 2009 12:48:57 +0000] rev 2305
reorganize functions a bit
unc0rr [Wed, 12 Aug 2009 12:44:42 +0000] rev 2304
Implement filtering in server
unc0rr [Wed, 12 Aug 2009 12:27:08 +0000] rev 2303
Don't spam debug log
unc0rr [Wed, 12 Aug 2009 09:43:05 +0000] rev 2302
Better support for scripting by gears
nemo [Tue, 11 Aug 2009 21:51:36 +0000] rev 2301
minor saucer change Tiy had requested once.
nemo [Tue, 11 Aug 2009 19:56:01 +0000] rev 2300
prevent overflow
nemo [Sun, 09 Aug 2009 22:07:57 +0000] rev 2299
updated portugese translation by marco_silva
unc0rr [Sat, 08 Aug 2009 10:36:39 +0000] rev 2298
- Update Bulgarian transation
- lupdate && lrelease
nemo [Wed, 05 Aug 2009 15:35:56 +0000] rev 2297
szczur comments out some english phrases
unc0rr [Wed, 05 Aug 2009 05:44:13 +0000] rev 2296
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
Not tested
unc0rr [Wed, 05 Aug 2009 05:37:17 +0000] rev 2295
More Italian announcer messages
nemo [Sun, 02 Aug 2009 17:37:45 +0000] rev 2294
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
unc0rr [Sat, 01 Aug 2009 14:03:25 +0000] rev 2293
Fix texture so it doesn't produce vertical lines
unc0rr [Sat, 01 Aug 2009 13:59:41 +0000] rev 2292
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr [Sat, 01 Aug 2009 13:59:11 +0000] rev 2291
Update some translations
nemo [Thu, 30 Jul 2009 22:36:57 +0000] rev 2290
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
unc0rr [Thu, 30 Jul 2009 17:32:46 +0000] rev 2289
Fix queue bug triggered by AI
unc0rr [Thu, 30 Jul 2009 09:35:09 +0000] rev 2288
Move water waves rendering to a separate procedure
unc0rr [Thu, 30 Jul 2009 09:32:56 +0000] rev 2287
Better handle pointing with mouse cursor on zoom
nemo [Wed, 29 Jul 2009 23:01:19 +0000] rev 2286
New graphics. Nature, City.
nemo [Tue, 28 Jul 2009 22:04:04 +0000] rev 2285
Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
unc0rr [Tue, 28 Jul 2009 16:29:39 +0000] rev 2284
- Remove one AddProgress call
- Forbid calling AddProgress after initialization
unc0rr [Tue, 28 Jul 2009 12:50:47 +0000] rev 2283
Cleanup code a bit
unc0rr [Tue, 28 Jul 2009 12:50:33 +0000] rev 2282
Now really fix
unc0rr [Tue, 28 Jul 2009 12:44:20 +0000] rev 2281
Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr [Tue, 28 Jul 2009 12:41:01 +0000] rev 2280
Better handle loosing control when on rope
unc0rr [Tue, 28 Jul 2009 12:32:33 +0000] rev 2279
Fix hwSign to give 1 on -0 value
nemo [Sun, 26 Jul 2009 20:56:18 +0000] rev 2278
requested change by Tiy to Flying Saucer start (hover until first keypress)
nemo [Sun, 26 Jul 2009 19:56:40 +0000] rev 2277
Add back waves since it was really irritating Tiy
nemo [Sun, 26 Jul 2009 19:43:38 +0000] rev 2276
Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
nemo [Sun, 26 Jul 2009 19:19:03 +0000] rev 2275
Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
nemo [Sat, 25 Jul 2009 18:02:12 +0000] rev 2274
Stray semi-opaque pixels fixed
nemo [Fri, 24 Jul 2009 23:50:53 +0000] rev 2273
Remove reduced quality check - gameplay impact
nemo [Fri, 24 Jul 2009 19:42:06 +0000] rev 2272
Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
nemo [Fri, 24 Jul 2009 16:43:19 +0000] rev 2271
flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
nemo [Fri, 24 Jul 2009 14:20:19 +0000] rev 2270
szczur's pl update + lupdate-qt4 && lrelease-qt4
nemo [Thu, 23 Jul 2009 18:48:41 +0000] rev 2269
add extra semi-opaque layer of water to discolour objects in the water.
nemo [Wed, 22 Jul 2009 01:50:46 +0000] rev 2268
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
nemo [Mon, 20 Jul 2009 19:04:10 +0000] rev 2267
Restrict hogs to 16px proximity to border to avoid getting kicked through.
koda [Sun, 19 Jul 2009 00:57:49 +0000] rev 2266
switch to ov_fopen for simplicity
adds a couple of files i forgot to commit
koda [Sun, 19 Jul 2009 00:52:09 +0000] rev 2265
fix a bug where a fclose() was called after an ov_clear()
moved to ov_open_callback in hope to see less windows linking problems
koda [Sat, 18 Jul 2009 21:38:14 +0000] rev 2264
documentation fix
koda [Thu, 16 Jul 2009 21:45:12 +0000] rev 2263
lowres theme data for iphone compatibility
koda [Wed, 15 Jul 2009 00:35:59 +0000] rev 2262
sound for mortar
koda [Tue, 14 Jul 2009 20:02:07 +0000] rev 2261
a lot of stuff:
- added an autoupdater option
* works in mac osx only
* the xml file should be hosted on official webserver
* checkbox could be moved in a "updates section" of the option page
* only english and italian translation provided for new option
- reverted openalbridge type for compatibility
- german translation fix
koda [Sun, 12 Jul 2009 19:12:08 +0000] rev 2260
other indentation, binding and miscellaneous fixes to openalbridge
koda [Sun, 12 Jul 2009 15:42:54 +0000] rev 2259
fix indentation and other cosmetic changes to lib
koda [Sun, 12 Jul 2009 13:57:20 +0000] rev 2258
corrects a wrong binding
koda [Sun, 12 Jul 2009 13:51:29 +0000] rev 2257
updates licence and fix a memory leak (which was consuming iphone memory)
nemo [Sun, 12 Jul 2009 12:53:25 +0000] rev 2256
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
nemo [Sun, 12 Jul 2009 02:40:32 +0000] rev 2255
meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
koda [Sat, 11 Jul 2009 15:22:10 +0000] rev 2254
-fix bamboo theme (unsupported color profile)
-added bamboo theme lowres images
-new bindings for displaying the iPhone keyboard
koda [Sat, 11 Jul 2009 13:59:27 +0000] rev 2253
hypothetical opengles improvements
koda [Sat, 11 Jul 2009 13:47:57 +0000] rev 2252
accessory stuff for iphone
koda [Fri, 10 Jul 2009 19:10:29 +0000] rev 2251
fix a binding that was preveting to display anything else besides hogs on iphone
nemo [Fri, 10 Jul 2009 16:56:37 +0000] rev 2250
untested
nemo [Fri, 10 Jul 2009 16:47:45 +0000] rev 2249
Try reenabling these two - shouldn't impact flakes
koda [Fri, 10 Jul 2009 16:47:11 +0000] rev 2248
real fix for iphone color (reverting previous commit)
koda [Fri, 10 Jul 2009 14:46:33 +0000] rev 2247
moves indestructible color to green for iphone compatibility
nemo [Fri, 10 Jul 2009 00:39:16 +0000] rev 2246
damn mortars
nemo [Thu, 09 Jul 2009 14:36:41 +0000] rev 2245
unc0rr's patch from
issue #144 - prevent spectators from ruining the game
koda [Thu, 09 Jul 2009 00:56:26 +0000] rev 2244
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda [Wed, 08 Jul 2009 15:03:57 +0000] rev 2243
additional touch support and nemo's reduced land array size
koda [Wed, 08 Jul 2009 12:53:36 +0000] rev 2242
initial support for touch input
koda [Tue, 07 Jul 2009 22:02:13 +0000] rev 2241
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
koda [Tue, 07 Jul 2009 21:48:55 +0000] rev 2240
-Removal of older WAV files, now useless thanks to OpenAL
-SDLh updated to better support SDL-1.3 symbols
-various update for iphone development
koda [Tue, 07 Jul 2009 15:24:43 +0000] rev 2239
move C and C++ optimization flags in the main CMakeLists.txt
nemo [Tue, 07 Jul 2009 11:56:02 +0000] rev 2238
Accidentally switched property in last checkin
koda [Tue, 07 Jul 2009 01:57:30 +0000] rev 2237
double column girder for embedded
nemo [Tue, 07 Jul 2009 01:53:44 +0000] rev 2236
the -1 was a bad idea
nemo [Tue, 07 Jul 2009 01:51:46 +0000] rev 2235
multi-column support
nemo [Tue, 07 Jul 2009 01:36:56 +0000] rev 2234
typo :(
nemo [Mon, 06 Jul 2009 23:04:57 +0000] rev 2233
don't link for windows, for now
koda [Mon, 06 Jul 2009 22:57:32 +0000] rev 2232
same as before
koda [Mon, 06 Jul 2009 22:51:41 +0000] rev 2231
forgot one line from previous commit
koda [Mon, 06 Jul 2009 22:46:33 +0000] rev 2230
once again, trying to restore windows compatibility from nemo's experiments
koda [Mon, 06 Jul 2009 11:37:03 +0000] rev 2229
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
nemo [Mon, 06 Jul 2009 11:33:42 +0000] rev 2228
apply dx too (from smaxx)
koda [Mon, 06 Jul 2009 00:39:32 +0000] rev 2227
-fix teleport sound when moving to wrong positions
-DrawSprite now becomes a wrapper for DrawSprite2
nemo [Sun, 05 Jul 2009 16:37:05 +0000] rev 2226
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
nemo [Sun, 05 Jul 2009 13:44:11 +0000] rev 2225
Fewer bubbles for non-breathing gears
nemo [Sun, 05 Jul 2009 13:39:05 +0000] rev 2224
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
nemo [Sun, 05 Jul 2009 13:25:02 +0000] rev 2223
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
koda [Fri, 03 Jul 2009 23:45:07 +0000] rev 2222
reworked progress structure
koda [Fri, 03 Jul 2009 22:02:13 +0000] rev 2221
typos
koda [Fri, 03 Jul 2009 22:00:32 +0000] rev 2220
-new openal api for setting sound position
-updates to INSTALL
koda [Thu, 02 Jul 2009 14:59:27 +0000] rev 2219
additional variable (BUNDLE) to make a standalone Mac application