Fri, 08 Nov 2013 23:11:13 -0500 | nemo | Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects, | file | diff | annotate |
Sun, 03 Nov 2013 14:45:07 -0500 | nemo | this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy | file | diff | annotate |
Mon, 28 Oct 2013 17:03:20 +0100 | koda | correctly use USE_TOUCH_INTERFACE | file | diff | annotate |
Sun, 27 Oct 2013 22:34:25 -0400 | nemo | not sure why this nil check is in here | file | diff | annotate |
Wed, 23 Oct 2013 22:25:17 +0400 | unc0rr | Oh, dudes :( | file | diff | annotate |
Fri, 11 Oct 2013 17:43:13 +0200 | koda | merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang | file | diff | annotate |
Mon, 07 Oct 2013 21:31:28 -0400 | nemo | Issue #581 | file | diff | annotate |