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hedgewars/uGears.pas
Sat, 06 Jul 2013 19:29:18 +0200
koda
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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Fri, 28 Jun 2013 12:47:54 -0400
nemo
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
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Fri, 28 Jun 2013 10:25:42 +0400
unc0rr
You better test build before committing even trivial patches
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Thu, 27 Jun 2013 14:01:43 -0400
nemo
Make add/delete consistent (this has bugged me for so long)
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Thu, 27 Jun 2013 15:33:02 +0400
unc0rr
Refactoring: get rid of GSHandlers.inc
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Thu, 27 Jun 2013 14:37:03 +0400
unc0rr
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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Mon, 17 Jun 2013 23:10:45 +0200
koda
really update with default
webgl
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