Sun, 17 Jun 2012 00:08:20 +0400 | unc0rr | Catch all types of exceptions in recv thread. Should probably help with ghosts problem, though I have no idea which else kind of exception could arise there. | file | diff | annotate |
Thu, 22 Sep 2011 11:44:39 +0400 | unc0rr | My best guess for issue #285 is send thread being stuck at sendAll function, so I move client removing function before sendAll | file | diff | annotate |
Sat, 02 Apr 2011 20:01:20 +0400 | unc0rr | Some fixes. Can't reproduce ghosts now. | file | diff | annotate |
Mon, 28 Mar 2011 20:30:15 +0400 | unc0rr | More creation of sender thread to the reciever thread | file | diff | annotate |
Mon, 21 Mar 2011 21:38:44 +0300 | unc0rr | Fix ghost players (used Prelude.catch instead of Control.Exception.catch) | file | diff | annotate |
Sun, 20 Mar 2011 15:03:39 +0100 | EJ | Replaced bs2packs. | file | diff | annotate |
Mon, 21 Mar 2011 21:04:20 +0300 | EJ | Changed the standard show function to Text.Show.ByteString, and misc. | file | diff | annotate |