--- a/gameServer/ClientIO.hs Tue Mar 29 20:10:56 2011 -0400
+++ b/gameServer/ClientIO.hs Sat Apr 02 20:01:20 2011 +0400
@@ -1,4 +1,4 @@
-{-# LANGUAGE ScopedTypeVariables, OverloadedStrings #-}
+{-# LANGUAGE ScopedTypeVariables, OverloadedStrings, Rank2Types #-}
module ClientIO where
import qualified Control.Exception as Exception
@@ -30,7 +30,7 @@
return (B.splitWith (== '\n') packet : packets)
listenLoop :: Socket -> Chan CoreMessage -> ClientIndex -> IO ()
-listenLoop sock chan ci = Exception.unblock $ recieveWithBufferLoop B.empty
+listenLoop sock chan ci = recieveWithBufferLoop B.empty
where
recieveWithBufferLoop recvBuf = do
recvBS <- recv sock 4096
@@ -41,11 +41,11 @@
sendPacket packet = writeChan chan $ ClientMessage (ci, packet)
-clientRecvLoop :: Socket -> Chan CoreMessage -> Chan [B.ByteString] -> ClientIndex -> IO ()
-clientRecvLoop s chan clChan ci =
+clientRecvLoop :: Socket -> Chan CoreMessage -> Chan [B.ByteString] -> ClientIndex -> (forall a. IO a -> IO a) -> IO ()
+clientRecvLoop s chan clChan ci restore =
myThreadId >>=
- \t -> forkIO (clientSendLoop s t clChan ci) >>
- (listenLoop s chan ci >> return "Connection closed")
+ \t -> (restore $ forkIO (clientSendLoop s t clChan ci) >>
+ listenLoop s chan ci >> return "Connection closed")
`Exception.catch` (\(e :: Exception.IOException) -> return . B.pack . show $ e)
`Exception.catch` (\(e :: ShutdownThreadException) -> return . B.pack . show $ e)
>>= clientOff >> remove