2008-04-05 |
unc0rr |
- Use baseball-in-hand sprite
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2008-04-01 |
unc0rr |
- Fix counting damage given to mines
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2008-03-25 |
unc0rr |
By Tiyuri:
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2008-03-25 |
unc0rr |
Use hedgehog with air attack weapon sprite
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2008-03-25 |
unc0rr |
- Use hedgehog jumping sprite
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2008-03-25 |
unc0rr |
Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
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2008-03-24 |
unc0rr |
Use 'rope gun' sprite
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2008-03-24 |
unc0rr |
Use 'regular standing' and 'rope swing' hedgehog sprites
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2008-03-14 |
unc0rr |
Use sounds 'stupid' and 'missed'
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2008-03-14 |
unc0rr |
Start implementing better statistics implementation (does nothing yet)
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2008-03-09 |
unc0rr |
Fix hedgehogs switching hang
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2008-03-07 |
unc0rr |
- Use cloud as 'visual gear'
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2008-03-07 |
unc0rr |
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
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2008-02-24 |
unc0rr |
- More accurate rope collision detection
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2008-02-21 |
unc0rr |
Start console OpenGL reincarnation
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2008-02-05 |
unc0rr |
- New command 'set weapon'
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2008-01-28 |
unc0rr |
Solve problem with crosshairs
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2008-01-28 |
unc0rr |
Convert the rest of rotated sprites to be rotated by OpenGL
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2008-01-28 |
unc0rr |
- Some optimizations
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2008-01-27 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
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2008-01-27 |
unc0rr |
More sprites are visible
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2008-01-25 |
unc0rr |
Now show sprites too
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2008-01-18 |
unc0rr |
New animated switching sign
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2008-01-11 |
unc0rr |
- Fix undefinite function result
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2008-01-11 |
unc0rr |
- Revert previous debug things
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2008-01-11 |
unc0rr |
Some debug stuff
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2007-12-30 |
unc0rr |
The rest of stuff converted to sprites
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2007-12-30 |
unc0rr |
Convert some stuff to sprites
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2007-12-13 |
unc0rr |
Fix network game bug caused by recent protocol changes
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2007-12-13 |
unc0rr |
Don't spam traffic in network game
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2007-12-13 |
unc0rr |
- Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
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2007-10-21 |
unc0rr |
- New training (not finished yet)
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2007-10-20 |
unc0rr |
New game flag for non-destroyable land
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2007-09-29 |
unc0rr |
- Fix some warnings
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2007-09-21 |
unc0rr |
Let hedgehog position be taken from config, still more work is needed
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2007-09-21 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
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2007-09-20 |
unc0rr |
Special game mode allowing the only clan on map for training mode
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2007-09-15 |
unc0rr |
Triggers PoC: targets are spawned right after the previous damaged
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2007-09-14 |
unc0rr |
Triggers proof-of-concept
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2007-09-10 |
unc0rr |
Basic gtTarget support
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2007-08-16 |
unc0rr |
- Small fixes
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2007-07-02 |
unc0rr |
Convert teams list to array
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2007-07-01 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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2007-06-17 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
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2007-06-11 |
unc0rr |
- Many fixes related to hh switcher
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2007-06-07 |
unc0rr |
Ability to choose which info is shown above hedgehogs
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2007-06-06 |
unc0rr |
- Various small fixes
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2007-06-03 |
unc0rr |
- Fix some bugs
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2007-05-29 |
unc0rr |
Fix the color of tag with damage by shotgun shot
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2007-05-27 |
unc0rr |
Option for alternative damage tags
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2007-05-26 |
unc0rr |
Tags with current damage
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2007-05-24 |
unc0rr |
Teleportation tool
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2007-05-18 |
unc0rr |
- Remove deprecated code
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2007-05-09 |
unc0rr |
- Further work on new collisions implementation
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2007-05-07 |
unc0rr |
Bots know shotgun behavior better
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2007-05-05 |
unc0rr |
- A good implementation of shotgun
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2007-05-04 |
unc0rr |
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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2007-05-02 |
unc0rr |
Mines also collide
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2007-03-17 |
unc0rr |
- Get rid of operator := to have GPC support
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2007-03-11 |
unc0rr |
- Fix most of the warnings in hwengine
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2007-02-07 |
unc0rr |
Construction tool
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2007-02-07 |
unc0rr |
Airplane can fly from right to left
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2007-02-05 |
unc0rr |
- Implement hack to let ammo stores work without needed assistance of frontend
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2007-02-05 |
unc0rr |
Update copyright information
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2007-02-05 |
unc0rr |
- Fix getting negative coordinates of cursor
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2007-02-04 |
unc0rr |
- Better gears placing
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-27 |
unc0rr |
- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
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2007-01-26 |
unc0rr |
Show rope
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2007-01-24 |
unc0rr |
- Better land generator
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2007-01-23 |
unc0rr |
- Two more templates
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2007-01-22 |
unc0rr |
- Fix Blow Torch and Air Attack
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2007-01-21 |
unc0rr |
Small fixes to bring engine to life
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2007-01-04 |
unc0rr |
More statistics
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2007-01-04 |
unc0rr |
- Better blowtorch
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2006-12-19 |
unc0rr |
Better blowtorch
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2006-12-17 |
unc0rr |
Now blow torch angle can be changed during blowing :)
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2006-12-17 |
unc0rr |
First implementation of Blow Torch
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2006-12-14 |
unc0rr |
Simplify hedgehogs physics code, make it better
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2006-12-10 |
unc0rr |
- Implement ammo cases
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2006-12-10 |
unc0rr |
Current hedgehog is on top of others in Z-order
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2006-12-09 |
unc0rr |
Some Z-ordering
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2006-12-09 |
unc0rr |
Hedgehogs names are drawn where the hedgehogs are
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2006-11-28 |
unc0rr |
Airplane sprite
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2006-11-23 |
unc0rr |
- Health tags over drowned hedgehogs
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2006-10-28 |
unc0rr |
Parachute
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2006-10-08 |
unc0rr |
Bots are in the same thread as game. Fixes FreePascal issues.
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2006-10-05 |
unc0rr |
Cardinal -> Longword
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-09-16 |
unc0rr |
Fix hedgehog physics %)
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2006-09-14 |
unc0rr |
- Fix crash in AI
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2006-08-27 |
unc0rr |
- Now really fix unicode issues
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2006-08-11 |
unc0rr |
Small fixes for better FPC compatibility
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2006-08-11 |
unc0rr |
- Many type fixes
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2006-08-06 |
unc0rr |
Get rid of x86 assembler when using fpc
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2006-08-05 |
unc0rr |
- Fixed compilation
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2006-07-30 |
unc0rr |
- Fix win message to appear only after all hedgehogs death
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2006-07-27 |
unc0rr |
- Fix various bugs
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2006-07-24 |
unc0rr |
- First hedgehog in team has first turn in team
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2006-07-23 |
unc0rr |
- New fort
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2006-07-21 |
unc0rr |
More translations
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2006-07-20 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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2006-07-16 |
unc0rr |
- New test map
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2006-07-12 |
unc0rr |
Cluster bomb
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2006-07-11 |
unc0rr |
- New First Aid powerup
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2006-07-08 |
unc0rr |
- Unicode support for team and hedgehogs names
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2006-06-23 |
unc0rr |
- Many AI improvements
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2006-06-20 |
unc0rr |
Collision-related stuff
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2006-06-14 |
unc0rr |
- Start AI rewrite
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2006-02-01 |
unc0rr |
- Fixed compiling .)
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2006-01-25 |
unc0rr |
- Replaced water sprite
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2006-01-20 |
unc0rr |
- Fixed game loading
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2006-01-19 |
unc0rr |
- Fixed bubble theme object
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2006-01-15 |
unc0rr |
- Get rid of hwserv and runhelper
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2006-01-15 |
unc0rr |
- Teams health bars sorting
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2006-01-12 |
unc0rr |
- New /skip command
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2006-01-12 |
unc0rr |
Show team health bars, without sorting yet
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2006-01-11 |
unc0rr |
- Fixed dynamit sprite
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2006-01-10 |
unc0rr |
- Removed dark pixels on the corners of health case
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