--- a/hedgewars/uGears.pas Thu Sep 20 20:00:10 2007 +0000
+++ b/hedgewars/uGears.pas Fri Sep 21 18:55:44 2007 +0000
@@ -186,8 +186,8 @@
if CurrentTeam <> nil then
begin
- Result^.Hedgehog:= @(CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog]);
- Result^.IntersectGear:= CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear
+ Result^.Hedgehog:= CurrentHedgehog;
+ Result^.IntersectGear:= CurrentHedgehog^.Gear
end;
case Kind of
@@ -327,7 +327,7 @@
inc(StepDamage, t)
end;
team:= PHedgehog(Gear^.Hedgehog)^.Team;
- if CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear = Gear then
+ if CurrentHedgehog^.Gear = Gear then
FreeActionsList; // to avoid ThinkThread on drawned gear
PHedgehog(Gear^.Hedgehog)^.Gear:= nil;
inc(KilledHHs);
@@ -406,7 +406,7 @@
//AwareOfExplosion(0, 0, 0);
if isInMultiShoot then isInMultiShoot:= false
else begin
- with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog] do
+ with CurrentHedgehog^ do
if MaxStepDamage < StepDamage then MaxStepDamage:= StepDamage;
StepDamage:= 0;
ParseCommand('/nextturn', true);
@@ -417,8 +417,8 @@
if TurnTimeLeft > 0 then
if CurrentTeam <> nil then
- if CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil then
- if ((CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^.State and gstAttacking) = 0)
+ if CurrentHedgehog^.Gear <> nil then
+ if ((CurrentHedgehog^.Gear^.State and gstAttacking) = 0)
and not isInMultiShoot then dec(TurnTimeLeft);
inc(GameTicks)