Wed, 13 Jan 2016 21:29:04 +0300 | unc0rr | Damaged hog is not in a jumping state | file | diff | annotate |
Tue, 05 Jan 2016 15:15:54 -0500 | nemo | limit Y increment to 6 (saucer/birdy bug) | file | diff | annotate |
Tue, 29 Dec 2015 14:44:32 -0500 | nemo | Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed.. | file | diff | annotate |
Sun, 01 Nov 2015 15:08:39 -0500 | nemo | do the same thing for the chute/birdy/saucer block | file | diff | annotate |
Thu, 08 Oct 2015 10:42:00 -0400 | nemo | restore uid on resurrection as well | file | diff | annotate |
Sun, 04 Oct 2015 16:30:55 -0400 | nemo | Avoid waiting past end of turn for smine. | file | diff | annotate |