Wed, 13 Jan 2016 21:29:04 +0300 | unc0rr | Damaged hog is not in a jumping state | file | diff | annotate |
Tue, 05 Jan 2016 15:15:54 -0500 | nemo | limit Y increment to 6 (saucer/birdy bug) | file | diff | annotate |
Tue, 29 Dec 2015 14:44:32 -0500 | nemo | Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed.. | file | diff | annotate |