unc0rr [Fri, 21 Mar 2008 20:41:23 +0000] rev 818
Fix drill bug
unc0rr [Fri, 21 Mar 2008 20:34:48 +0000] rev 817
Fix accessing to freed memory
unc0rr [Thu, 20 Mar 2008 23:44:19 +0000] rev 816
Sprites update by Tiyuri
unc0rr [Fri, 14 Mar 2008 21:07:31 +0000] rev 815
Use sounds 'stupid' and 'missed'
unc0rr [Fri, 14 Mar 2008 19:34:05 +0000] rev 814
Start implementing better statistics implementation (does nothing yet)
unc0rr [Fri, 14 Mar 2008 16:51:24 +0000] rev 813
Fix potentional syncronizing bug
unc0rr [Thu, 13 Mar 2008 20:21:45 +0000] rev 812
Fix memory corrupt due to wrong parameter in sizeof()
unc0rr [Tue, 11 Mar 2008 19:13:04 +0000] rev 811
Forgot to svn add file :P
unc0rr [Mon, 10 Mar 2008 22:02:00 +0000] rev 810
Snow theme and some sprites update by Tiyuri
unc0rr [Sun, 09 Mar 2008 12:33:54 +0000] rev 809
Fix hedgehogs switching hang
unc0rr [Sat, 08 Mar 2008 11:00:04 +0000] rev 808
Fix arithmetics
unc0rr [Fri, 07 Mar 2008 21:38:33 +0000] rev 807
2 frames demo flake
unc0rr [Fri, 07 Mar 2008 20:25:19 +0000] rev 806
Finish flakes implementation
unc0rr [Fri, 07 Mar 2008 19:44:00 +0000] rev 805
Flakes concept, still need some development
unc0rr [Fri, 07 Mar 2008 19:34:26 +0000] rev 804
Oops, forgot a file
unc0rr [Fri, 07 Mar 2008 18:10:03 +0000] rev 803
- Use cloud as 'visual gear'
- Small fixes
unc0rr [Fri, 07 Mar 2008 17:43:05 +0000] rev 802
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr [Fri, 07 Mar 2008 14:47:03 +0000] rev 801
- 'Incoming!' shout when the plane appears
- Opponent's hedgehogs says you "I'll get you!"
unc0rr [Fri, 07 Mar 2008 14:32:26 +0000] rev 800
- Your hedgehogs says you: "Yes, sir"
- Hedgehog laughs dropping mine
unc0rr [Fri, 07 Mar 2008 14:10:13 +0000] rev 799
- Commit voice sounds by Stephen Alexander
- Use jump sounds
unc0rr [Fri, 07 Mar 2008 13:16:11 +0000] rev 798
Fix teleportation bug spotted by Tiyuri
unc0rr [Wed, 05 Mar 2008 19:34:52 +0000] rev 797
Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
unc0rr [Tue, 04 Mar 2008 21:33:10 +0000] rev 796
Tiyuri
- Update 'nature' theme horizont
- New mine sprite
unc0rr [Tue, 04 Mar 2008 20:37:12 +0000] rev 795
Set svn:eol-style to native
unc0rr [Tue, 04 Mar 2008 20:26:52 +0000] rev 794
Oops, forgot to svn add theme contents
unc0rr [Tue, 04 Mar 2008 20:23:23 +0000] rev 793
- Massive images update by Tiyuri
- New theme 'nature' by Tiyury
- Some ajustment for new graphics in engine by me
unc0rr [Wed, 27 Feb 2008 12:51:57 +0000] rev 792
Polish translation by Maciej Mroziński
unc0rr [Mon, 25 Feb 2008 20:12:00 +0000] rev 791
Make AI aware of new high jump technique (there's still an issue with two successive jumps)
unc0rr [Mon, 25 Feb 2008 18:10:12 +0000] rev 790
Make high jump behaviour like in worms (back somersault)
unc0rr [Sun, 24 Feb 2008 20:00:31 +0000] rev 789
- More accurate rope collision detection
- Implement hedgehog on rope speed limit
- All this should prevent rope to be stuck in the ground
unc0rr [Fri, 22 Feb 2008 16:07:16 +0000] rev 788
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
- Small fixes everywhere
unc0rr [Thu, 21 Feb 2008 19:31:53 +0000] rev 787
- Bring back usual console look
- Halfplement utf-8 compatible backspace
unc0rr [Thu, 21 Feb 2008 18:59:07 +0000] rev 786
Some bugfixing
unc0rr [Thu, 21 Feb 2008 18:48:16 +0000] rev 785
Start console OpenGL reincarnation
unc0rr [Tue, 05 Feb 2008 18:25:46 +0000] rev 784
- Handle new command in game record and net
- Inc protocol version due to changes
unc0rr [Tue, 05 Feb 2008 17:53:38 +0000] rev 783
- New command 'set weapon'
- Fixes bug with changing weapon while switching hedgehogs
unc0rr [Sun, 03 Feb 2008 17:02:20 +0000] rev 782
Full support for out-of-source build
unc0rr [Sat, 02 Feb 2008 15:20:41 +0000] rev 781
First steps to support out-of-source build
unc0rr [Fri, 01 Feb 2008 16:39:37 +0000] rev 780
- Store sky color in theme cfg file
- Repair water
unc0rr [Thu, 31 Jan 2008 20:01:07 +0000] rev 779
Hopefully finish freebsd port
unc0rr [Wed, 30 Jan 2008 18:41:01 +0000] rev 778
Try to prepare freebsd port for 0.9.2. Not finished yet.
unc0rr [Mon, 28 Jan 2008 22:21:47 +0000] rev 777
Solve problem with crosshairs
unc0rr [Mon, 28 Jan 2008 19:05:29 +0000] rev 776
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr [Mon, 28 Jan 2008 18:22:35 +0000] rev 775
- Some optimizations
- Rotate grenade sprite using glRotatef (much better result)
unc0rr [Mon, 28 Jan 2008 17:51:18 +0000] rev 774
Add alpha-channel to maps
unc0rr [Mon, 28 Jan 2008 17:45:03 +0000] rev 773
- Reanimate Volcano theme
- Make clouds be transparent
unc0rr [Mon, 28 Jan 2008 17:26:57 +0000] rev 772
Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr [Mon, 28 Jan 2008 17:11:19 +0000] rev 771
- Enable back console (doesn't render yet)
- Make texture size be of power of 2
unc0rr [Sun, 27 Jan 2008 20:47:30 +0000] rev 770
- Add alpha-channel to all sprites left
- Reanimate ammo menu
unc0rr [Sun, 27 Jan 2008 20:35:40 +0000] rev 769
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
- Reanimate girder (and partly teleportation tool)
unc0rr [Sun, 27 Jan 2008 19:29:00 +0000] rev 768
Store Land surface in memory:
- Fixes strange land texture disappering
- Speed up operations, changing land after its initialization
unc0rr [Sun, 27 Jan 2008 18:39:02 +0000] rev 767
Introduce UpdateLandTexture function to update just parts of surface
unc0rr [Sun, 27 Jan 2008 17:27:13 +0000] rev 766
- Update land texture after explosions
- Restore loading progress
unc0rr [Sun, 27 Jan 2008 17:04:54 +0000] rev 765
Fix a bug introduced in previous revision (accidental delete of land surface)
unc0rr [Sun, 27 Jan 2008 16:49:11 +0000] rev 764
Now game looks almost like it did before switching to OpenGL
unc0rr [Sun, 27 Jan 2008 15:07:31 +0000] rev 763
Add alpha-channel to horizont sprites
unc0rr [Sun, 27 Jan 2008 15:02:12 +0000] rev 762
More sprites are visible
unc0rr [Sun, 27 Jan 2008 13:35:56 +0000] rev 761
Now hedgehogs are seen on map :)
unc0rr [Sun, 27 Jan 2008 13:23:57 +0000] rev 760
Now land texture renders properly
unc0rr [Sat, 26 Jan 2008 10:55:34 +0000] rev 759
Enable back fps counter
unc0rr [Sat, 26 Jan 2008 10:21:43 +0000] rev 758
- Start conveting pngs to have alpha-channel
unc0rr [Sat, 26 Jan 2008 00:06:23 +0000] rev 757
Enable water waves back
unc0rr [Fri, 25 Jan 2008 23:55:03 +0000] rev 756
Respect alpha channel
unc0rr [Fri, 25 Jan 2008 23:33:35 +0000] rev 755
Now show sprites too
unc0rr [Fri, 25 Jan 2008 21:55:48 +0000] rev 754
Some further work on switching to OpenGL rendering
unc0rr [Fri, 25 Jan 2008 20:47:50 +0000] rev 753
Start conversion to OpenGL rendering
unc0rr [Tue, 22 Jan 2008 17:18:58 +0000] rev 752
Some changelog fixes
displacer [Tue, 22 Jan 2008 17:06:10 +0000] rev 751
manual added
unc0rr [Tue, 22 Jan 2008 16:12:21 +0000] rev 750
Update README
displacer [Tue, 22 Jan 2008 16:11:07 +0000] rev 749
gcc 4.3 fixes
unc0rr [Mon, 21 Jan 2008 23:00:56 +0000] rev 748
Add misc files from my working copy
displacer [Mon, 21 Jan 2008 21:25:42 +0000] rev 747
delimiter changed
displacer [Mon, 21 Jan 2008 20:41:12 +0000] rev 746
hhnum regression fix
unc0rr [Sun, 20 Jan 2008 22:57:05 +0000] rev 745
Perform small optimization of sqrt
unc0rr [Sun, 20 Jan 2008 22:53:46 +0000] rev 744
- Remove debug
- Fix sqrt computation
unc0rr [Sun, 20 Jan 2008 22:17:03 +0000] rev 743
Some debug stuff
unc0rr [Sun, 20 Jan 2008 22:07:27 +0000] rev 742
More verbose awareness message
unc0rr [Sun, 20 Jan 2008 21:53:22 +0000] rev 741
Oops, this is right fix for assert
unc0rr [Sun, 20 Jan 2008 21:47:42 +0000] rev 740
- Small cleanup
- Fix assert not to disturb when rewinding save
displacer [Sun, 20 Jan 2008 21:21:59 +0000] rev 739
name fix
unc0rr [Sun, 20 Jan 2008 19:42:03 +0000] rev 738
Ignore many files, created by build system
unc0rr [Sun, 20 Jan 2008 17:40:28 +0000] rev 737
Fix infinity.png not to stretch
unc0rr [Sun, 20 Jan 2008 16:59:10 +0000] rev 736
More changelog fix
unc0rr [Sun, 20 Jan 2008 16:49:48 +0000] rev 735
Some fixes
unc0rr [Sun, 20 Jan 2008 16:27:44 +0000] rev 734
Fix version number
unc0rr [Sun, 20 Jan 2008 16:25:35 +0000] rev 733
Update changelog
unc0rr [Sun, 20 Jan 2008 15:09:28 +0000] rev 732
Translation fixes
displacer [Sun, 20 Jan 2008 15:01:39 +0000] rev 731
missing header
displacer [Sun, 20 Jan 2008 14:57:34 +0000] rev 730
tr()s everywhere
unc0rr [Sun, 20 Jan 2008 14:51:45 +0000] rev 729
More translation updates
displacer [Sun, 20 Jan 2008 14:44:01 +0000] rev 728
strange tr()
unc0rr [Sun, 20 Jan 2008 14:40:36 +0000] rev 727
Fix all issues with make package_source on my system
unc0rr [Sun, 20 Jan 2008 14:10:51 +0000] rev 726
Update russian translations
displacer [Sun, 20 Jan 2008 14:05:55 +0000] rev 725
can not save Default weapon set
displacer [Sun, 20 Jan 2008 13:51:22 +0000] rev 724
delete weapon set should work fine now
unc0rr [Sun, 20 Jan 2008 13:49:57 +0000] rev 723
Switch back to SelWeaponWidgets everywhere
unc0rr [Sun, 20 Jan 2008 13:41:38 +0000] rev 722
- Use shotgun training as more attractive than the second one with bazooka
- More filters for make package_source
unc0rr [Sun, 20 Jan 2008 13:18:10 +0000] rev 721
Oops, forgot file
unc0rr [Sun, 20 Jan 2008 13:17:24 +0000] rev 720
- Add 'Delete' button to demos and saves pages
- Set version to 0.9.2
unc0rr [Sun, 20 Jan 2008 12:50:26 +0000] rev 719
- Fix layout on options page
- New ammo icon for selecting weapon scheme widget
- Don't spread WeaponItems over the SelWeaponWidget
displacer [Sun, 20 Jan 2008 12:43:36 +0000] rev 718
delete weapon button added
displacer [Sun, 20 Jan 2008 12:21:13 +0000] rev 717
edit weapons is really edit now
unc0rr [Sun, 20 Jan 2008 12:15:23 +0000] rev 716
New infinity picture
unc0rr [Sat, 19 Jan 2008 13:14:25 +0000] rev 715
Last template for now
unc0rr [Sat, 19 Jan 2008 13:04:11 +0000] rev 714
And... one more
unc0rr [Sat, 19 Jan 2008 12:28:06 +0000] rev 713
LandTemplates++
unc0rr [Sat, 19 Jan 2008 12:16:27 +0000] rev 712
+1 land template
unc0rr [Sat, 19 Jan 2008 12:06:25 +0000] rev 711
One more crazy land template
unc0rr [Sat, 19 Jan 2008 11:54:44 +0000] rev 710
One more land template (pretty good IMO)
unc0rr [Fri, 18 Jan 2008 16:46:42 +0000] rev 709
Use new ammo icon for switching tool
unc0rr [Fri, 18 Jan 2008 16:40:26 +0000] rev 708
New animated switching sign
unc0rr [Thu, 17 Jan 2008 11:23:37 +0000] rev 707
Try to fix SDL problem
displacer [Tue, 15 Jan 2008 08:04:09 +0000] rev 706
missing header fix
unc0rr [Mon, 14 Jan 2008 17:12:57 +0000] rev 705
There is weapon scheme combo also on pageSimpleGame
unc0rr [Mon, 14 Jan 2008 17:00:54 +0000] rev 704
Make team health bar surface transparent
displacer [Sat, 12 Jan 2008 22:41:03 +0000] rev 703
weapon names transmitted over network
displacer [Sat, 12 Jan 2008 17:17:09 +0000] rev 702
"Default" weapon is now default :)
unc0rr [Fri, 11 Jan 2008 23:37:23 +0000] rev 701
- Fix undefinite function result
- Remove debug
unc0rr [Fri, 11 Jan 2008 23:11:53 +0000] rev 700
- Revert previous debug things
- Add new tracing dbg
unc0rr [Fri, 11 Jan 2008 22:56:28 +0000] rev 699
Fix previous commit
unc0rr [Fri, 11 Jan 2008 22:47:54 +0000] rev 698
Some debug stuff
displacer [Fri, 11 Jan 2008 21:45:24 +0000] rev 697
pre-alpha network weapons selection
displacer [Wed, 09 Jan 2008 21:22:22 +0000] rev 696
working multiplayer weapons combo
displacer [Wed, 09 Jan 2008 20:26:31 +0000] rev 695
update weapons combo fixed
displacer [Tue, 08 Jan 2008 20:32:17 +0000] rev 694
working save weapons to file
displacer [Mon, 07 Jan 2008 15:44:13 +0000] rev 693
prepare weapons combo
displacer [Mon, 07 Jan 2008 13:09:10 +0000] rev 692
code size reduse
unc0rr [Sun, 30 Dec 2007 16:51:06 +0000] rev 691
Better tags switching sequence
unc0rr [Sun, 30 Dec 2007 16:40:12 +0000] rev 690
Finally, get rid of large stupid StoreSurface
unc0rr [Sun, 30 Dec 2007 16:19:41 +0000] rev 689
The rest of stuff converted to sprites
unc0rr [Sun, 30 Dec 2007 15:24:02 +0000] rev 688
Convert some stuff to sprites
unc0rr [Wed, 26 Dec 2007 22:18:34 +0000] rev 687
Header cleanup in hwform.cpp
unc0rr [Wed, 26 Dec 2007 22:16:22 +0000] rev 686
- Header cleanup in game.cpp
- Page 'in game' to hide frontend interface during the game
unc0rr [Wed, 26 Dec 2007 21:08:25 +0000] rev 685
Teleport ammo picture added
displacer [Thu, 20 Dec 2007 16:11:58 +0000] rev 684
some copy/paste code removed
displacer [Thu, 20 Dec 2007 10:54:42 +0000] rev 683
select default and save weapons added
unc0rr [Wed, 19 Dec 2007 20:54:00 +0000] rev 682
Some misc fixes
displacer [Wed, 19 Dec 2007 11:10:23 +0000] rev 681
working weapons select
displacer [Wed, 19 Dec 2007 07:38:36 +0000] rev 680
. is needed for cmake
displacer [Wed, 19 Dec 2007 07:37:17 +0000] rev 679
Qt 4.3 version only style define
unc0rr [Mon, 17 Dec 2007 19:14:42 +0000] rev 678
Move map view also when we have no window focus
unc0rr [Mon, 17 Dec 2007 18:05:58 +0000] rev 677
Save some vertical pixels using fewer margin in HWMapContainer
unc0rr [Sun, 16 Dec 2007 19:34:13 +0000] rev 676
Fix AI breaking demos and saves in some cases
unc0rr [Sun, 16 Dec 2007 19:16:22 +0000] rev 675
Remake widgets layout on PageNetServer
unc0rr [Sun, 16 Dec 2007 16:21:42 +0000] rev 674
Save and restore window size
unc0rr [Sun, 16 Dec 2007 15:58:29 +0000] rev 673
- Save after save now works
- Stretching first column in net servers list
unc0rr [Sat, 15 Dec 2007 23:24:43 +0000] rev 672
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
- Fix port in previous commit
unc0rr [Sat, 15 Dec 2007 22:57:22 +0000] rev 671
Actually pass host and port values to NetConnect method
unc0rr [Sat, 15 Dec 2007 21:10:43 +0000] rev 670
Fix project and translate more entries
unc0rr [Sat, 15 Dec 2007 20:41:13 +0000] rev 669
Update translation
unc0rr [Sat, 15 Dec 2007 20:28:58 +0000] rev 668
- Share much code between models
- Update some labels
unc0rr [Sat, 15 Dec 2007 20:08:08 +0000] rev 667
UDP server list model
unc0rr [Sat, 15 Dec 2007 19:44:05 +0000] rev 666
Abstract HWForm from custom PageNet implementation
unc0rr [Sat, 15 Dec 2007 19:40:50 +0000] rev 665
Start move from custom widgets to custom models
unc0rr [Sat, 15 Dec 2007 18:58:55 +0000] rev 664
Fully implement www server list via model
unc0rr [Sat, 15 Dec 2007 18:04:56 +0000] rev 663
"QT" is "Qt" really
unc0rr [Sat, 15 Dec 2007 16:44:13 +0000] rev 662
- Parse new XML from www (now valid)
- Start attemp to implement model for www servers list
unc0rr [Fri, 14 Dec 2007 16:18:42 +0000] rev 661
Unregister server in servers list when the game is started
unc0rr [Fri, 14 Dec 2007 16:13:35 +0000] rev 660
- Simplify net game objects relationship
- Fix statistics page bug caused by recent protocol changes
unc0rr [Fri, 14 Dec 2007 15:36:00 +0000] rev 659
- Fix some stupid object casts
- Fix deleting server entry in www list
unc0rr [Fri, 14 Dec 2007 15:02:46 +0000] rev 658
Make use of server port option
unc0rr [Thu, 13 Dec 2007 23:07:16 +0000] rev 657
Basic concept for net server options page (subject to change)
unc0rr [Thu, 13 Dec 2007 22:46:36 +0000] rev 656
Fix network game bug caused by recent protocol changes
unc0rr [Thu, 13 Dec 2007 22:24:06 +0000] rev 655
- Temporary set delimiter to *, as \t seems to be endline now in Qt
- Fix network game: avoid telling server the nick before it actually is set on fast network (found on FreeBSD)
unc0rr [Thu, 13 Dec 2007 21:49:52 +0000] rev 654
Finish asking host/port dialog implementation
unc0rr [Thu, 13 Dec 2007 21:31:47 +0000] rev 653
Class to ask host/port to connect to ('Specify' button on PageNet)
unc0rr [Thu, 13 Dec 2007 16:10:58 +0000] rev 652
- Fix for hedgehogs switching
- Try to make rope better (not go into the ground, at least not so easy)
unc0rr [Thu, 13 Dec 2007 15:45:31 +0000] rev 651
Don't spam traffic in network game
unc0rr [Thu, 13 Dec 2007 14:34:13 +0000] rev 650
Update copyright header
unc0rr [Thu, 13 Dec 2007 14:15:56 +0000] rev 649
- Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
- Inc protocol version number
unc0rr [Thu, 13 Dec 2007 13:51:55 +0000] rev 648
Use list instead of array (no limit for network packets amount)
unc0rr [Thu, 13 Dec 2007 13:49:20 +0000] rev 647
Move nick edit to PageOptions
unc0rr [Thu, 13 Dec 2007 12:39:26 +0000] rev 646
Some work on network widgets
unc0rr [Wed, 12 Dec 2007 19:49:13 +0000] rev 645
Extract IP from XML
displacer [Mon, 10 Dec 2007 23:16:46 +0000] rev 644
some more layout tune
displacer [Mon, 10 Dec 2007 23:09:43 +0000] rev 643
sizeHint for items Widget
displacer [Mon, 10 Dec 2007 22:55:14 +0000] rev 642
zero weapons count is allowed
displacer [Mon, 10 Dec 2007 22:45:04 +0000] rev 641
forget file
displacer [Mon, 10 Dec 2007 22:36:54 +0000] rev 640
first buggy infinity state for weapons
displacer [Mon, 10 Dec 2007 22:05:50 +0000] rev 639
some layout tune
unc0rr [Sun, 09 Dec 2007 17:16:15 +0000] rev 638
Fix some bugs
unc0rr [Sun, 09 Dec 2007 14:12:01 +0000] rev 637
Fix bad behavior when quickly click Connect button more than once
unc0rr [Sun, 09 Dec 2007 13:49:33 +0000] rev 636
- Switch between local and internet game
- Some bugs a left
unc0rr [Sun, 09 Dec 2007 13:21:47 +0000] rev 635
Register in www works
unc0rr [Sun, 09 Dec 2007 11:43:56 +0000] rev 634
Fix some bugs
unc0rr [Sun, 09 Dec 2007 11:25:59 +0000] rev 633
Half implement registration in servers list
unc0rr [Sun, 09 Dec 2007 10:09:52 +0000] rev 632
Half implement possibility for different backends of servers list
(www for getting list is supported now)
displacer [Thu, 06 Dec 2007 20:31:56 +0000] rev 631
back to black colored weapons
displacer [Thu, 06 Dec 2007 20:25:32 +0000] rev 630
mask applied
displacer [Thu, 06 Dec 2007 20:02:01 +0000] rev 629
more icons at weapon select
unc0rr [Sun, 02 Dec 2007 18:54:10 +0000] rev 628
Oops, forgot to save file before commiting
unc0rr [Sun, 02 Dec 2007 18:53:04 +0000] rev 627
Button for renaming demo and save files
unc0rr [Sun, 02 Dec 2007 17:29:20 +0000] rev 626
's' key to speed up demo playing
unc0rr [Sat, 01 Dec 2007 12:38:15 +0000] rev 625
Sample WWW server list class
displacer [Fri, 30 Nov 2007 18:31:41 +0000] rev 624
weaponItem added
unc0rr [Fri, 26 Oct 2007 18:55:27 +0000] rev 623
Respect omen on about page
unc0rr [Sun, 21 Oct 2007 15:39:21 +0000] rev 622
- New training (not finished yet)
- Make parameter for number of mines on map
unc0rr [Sat, 20 Oct 2007 17:27:06 +0000] rev 621
New game flag for non-destroyable land
unc0rr [Sat, 20 Oct 2007 13:49:36 +0000] rev 620
Add theme and map by omen (with fixes by me)
unc0rr [Sun, 07 Oct 2007 15:55:09 +0000] rev 619
- Update protocol doc
- Fix typo
unc0rr [Sun, 07 Oct 2007 14:54:31 +0000] rev 618
Add doc, describing protocol details (in russian)
unc0rr [Sun, 07 Oct 2007 14:46:49 +0000] rev 617
Better Net page
unc0rr [Sun, 30 Sep 2007 14:43:15 +0000] rev 616
Use same team colors everywhere
unc0rr [Sun, 30 Sep 2007 13:36:32 +0000] rev 615
- Add 'Mission Fail' trigger type
- Some improvements to triggers code
unc0rr [Sat, 29 Sep 2007 16:39:21 +0000] rev 614
- Fix some warnings
- Game mode flags to let instance not delayed shotgun fire
unc0rr [Thu, 27 Sep 2007 16:55:49 +0000] rev 613
Add 'Successful finish' trigger
displacer [Mon, 24 Sep 2007 20:34:28 +0000] rev 612
abstract class for items container (hedgehogs num, bullets, etc.)
unc0rr [Sat, 22 Sep 2007 17:50:14 +0000] rev 611
Fix warnings
unc0rr [Sat, 22 Sep 2007 17:04:28 +0000] rev 610
- Training format change
- Some camera improvements
unc0rr [Sat, 22 Sep 2007 16:19:11 +0000] rev 609
Quite good targets sequence
unc0rr [Sat, 22 Sep 2007 14:19:58 +0000] rev 608
Oops, fix compile
unc0rr [Sat, 22 Sep 2007 10:45:18 +0000] rev 607
Now trainings can have custom ammostore
unc0rr [Sat, 22 Sep 2007 10:06:27 +0000] rev 606
Add ammostores in frontend, should help further ammostores implemetation
unc0rr [Sat, 22 Sep 2007 09:49:55 +0000] rev 605
- Make hwengine protocol more obvious
- Update protocol version due to changes
unc0rr [Fri, 21 Sep 2007 21:51:48 +0000] rev 604
Let hedgehog position be taken from config, still more work is needed
unc0rr [Fri, 21 Sep 2007 19:18:06 +0000] rev 603
- Use current screen color depth in engine
- Fix regexps
unc0rr [Fri, 21 Sep 2007 18:55:44 +0000] rev 602
Add CurrentHedgehog variable which simplifies code
unc0rr [Thu, 20 Sep 2007 20:00:10 +0000] rev 601
Special game mode allowing the only clan on map for training mode
unc0rr [Tue, 18 Sep 2007 19:52:46 +0000] rev 600
Select weapon scheme page
unc0rr [Tue, 18 Sep 2007 18:53:54 +0000] rev 599
Fix THandle -> TThreadID
displacer [Tue, 18 Sep 2007 18:42:50 +0000] rev 598
new files added
displacer [Tue, 18 Sep 2007 18:37:51 +0000] rev 597
kdevelop project add, initial weapons scheme button
unc0rr [Tue, 18 Sep 2007 18:24:02 +0000] rev 596
First step to store trainings in files
unc0rr [Sat, 15 Sep 2007 13:01:44 +0000] rev 595
Triggers PoC: targets are spawned right after the previous damaged
unc0rr [Sat, 15 Sep 2007 10:27:34 +0000] rev 594
- Fix some triggers bugs
- Improve triggers
unc0rr [Fri, 14 Sep 2007 20:51:40 +0000] rev 593
Triggers proof-of-concept
unc0rr [Tue, 11 Sep 2007 17:04:24 +0000] rev 592
Sorry, this is not needed
unc0rr [Tue, 11 Sep 2007 16:46:43 +0000] rev 591
Fix win32 packages
unc0rr [Mon, 10 Sep 2007 20:00:58 +0000] rev 590
Basic gtTarget support
unc0rr [Sun, 09 Sep 2007 14:53:28 +0000] rev 589
Start implementing triggers in engine
unc0rr [Sat, 08 Sep 2007 12:12:23 +0000] rev 588
Better stub for Training mode
unc0rr [Thu, 06 Sep 2007 19:10:03 +0000] rev 587
More work on Training mode
unc0rr [Thu, 06 Sep 2007 18:14:12 +0000] rev 586
Prepare to new page 'Training'
unc0rr [Thu, 06 Sep 2007 15:31:52 +0000] rev 585
Rename PageLocalGame -> PageSimpleGame due to future changes
unc0rr [Fri, 24 Aug 2007 20:24:29 +0000] rev 584
Some stuff to get good results from make 'package_source'
unc0rr [Wed, 22 Aug 2007 16:37:51 +0000] rev 583
Oops, forgot file
unc0rr [Mon, 20 Aug 2007 18:52:12 +0000] rev 582
Update translation
unc0rr [Mon, 20 Aug 2007 18:47:24 +0000] rev 581
Better 'Load' page
unc0rr [Mon, 20 Aug 2007 18:11:43 +0000] rev 580
Working 'Load' page
unc0rr [Mon, 20 Aug 2007 17:49:39 +0000] rev 579
- Some changes to make build process clear
- There could be 1-8 hedgehogs (was 3-8) in team
- Start implementing 'Load' page
unc0rr [Mon, 20 Aug 2007 16:05:59 +0000] rev 578
By default, turn 'alt damage show' option off
unc0rr [Mon, 20 Aug 2007 15:58:44 +0000] rev 577
New palette of team colors
unc0rr [Sat, 18 Aug 2007 20:53:49 +0000] rev 576
Fix some warnings
unc0rr [Sat, 18 Aug 2007 15:16:03 +0000] rev 575
One more security fix (check size of QList before using QList::operator[])
unc0rr [Sat, 18 Aug 2007 12:35:10 +0000] rev 574
- Update copyright header
- Make difference between warnings from client and server parts
- Some fixes. As result, no more warnings
unc0rr [Sat, 18 Aug 2007 12:05:29 +0000] rev 573
- Highlight more undefined behavior of net protocol
- Fix calling QList::operator[] with invalid index
- Fix wrong 'HHNUM' message being sent to all clients along with 'CONFIG_PARAM HHNUM' message
displacer [Thu, 16 Aug 2007 15:16:56 +0000] rev 572
gcc 4.3 related patch - missing header added :)
displacer [Thu, 16 Aug 2007 14:10:06 +0000] rev 571
hedgehogs num bug fixed
displacer [Thu, 16 Aug 2007 12:42:22 +0000] rev 570
improved bad message show
unc0rr [Thu, 16 Aug 2007 11:36:25 +0000] rev 569
Highlight some bad behavior of network server/clients
unc0rr [Thu, 16 Aug 2007 07:05:29 +0000] rev 568
- Small fixes
- Parachute sprite
unc0rr [Sat, 21 Jul 2007 16:35:12 +0000] rev 567
Small fixes
unc0rr [Sat, 21 Jul 2007 15:45:41 +0000] rev 566
Save some memory
unc0rr [Sat, 21 Jul 2007 12:29:09 +0000] rev 565
Fix some bug, finish playlist implementation
unc0rr [Fri, 20 Jul 2007 19:04:24 +0000] rev 564
Finalize basic playlists implementation
unc0rr [Fri, 20 Jul 2007 13:46:27 +0000] rev 563
Initial playlists support
unc0rr [Fri, 20 Jul 2007 12:25:40 +0000] rev 562
- Simplify build system files
- Remove obsolete files
unc0rr [Sun, 15 Jul 2007 20:52:03 +0000] rev 561
Improve land generator
unc0rr [Sun, 15 Jul 2007 14:02:26 +0000] rev 560
UFO Sound
unc0rr [Sun, 15 Jul 2007 13:35:32 +0000] rev 559
Desert Eagle sound
unc0rr [Sat, 14 Jul 2007 11:46:54 +0000] rev 558
Fix bug when hedgehog moves not right after it is kicked
unc0rr [Fri, 13 Jul 2007 20:00:42 +0000] rev 557
- TeamHealthSorter refactored to know about clans
- Smooth healthbar width changing
unc0rr [Fri, 13 Jul 2007 19:59:49 +0000] rev 556
Bots aims not directly at the center of enemy hedgehog
unc0rr [Thu, 12 Jul 2007 14:44:41 +0000] rev 555
Get possible screen resolutions from SDL library
unc0rr [Thu, 12 Jul 2007 14:43:34 +0000] rev 554
Only bots of 1-3 level use AirAttack weapon
unc0rr [Sun, 08 Jul 2007 17:16:46 +0000] rev 553
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
- Decrease frequency of case spawning
- Small fixes
unc0rr [Tue, 03 Jul 2007 20:11:48 +0000] rev 552
Fix hedgehogs switching
unc0rr [Tue, 03 Jul 2007 17:06:18 +0000] rev 551
Fix warnings
unc0rr [Tue, 03 Jul 2007 17:03:41 +0000] rev 550
Clan-based hedgehogs switching
unc0rr [Tue, 03 Jul 2007 16:09:04 +0000] rev 549
- Introduce clans (teams with same color)
unc0rr [Tue, 03 Jul 2007 14:47:33 +0000] rev 548
Fix regression introduced by previous commit
unc0rr [Mon, 02 Jul 2007 21:33:21 +0000] rev 547
Convert teams list to array
unc0rr [Mon, 02 Jul 2007 18:35:31 +0000] rev 546
Proto change: set color in addteam command
unc0rr [Mon, 02 Jul 2007 16:21:07 +0000] rev 545
Fix some warnings
unc0rr [Sun, 01 Jul 2007 20:16:19 +0000] rev 544
Fix AI jumping to wrong direction on the turn start
unc0rr [Sun, 01 Jul 2007 11:02:47 +0000] rev 543
- Better randomness of placing hedgehogs on the land
- Bots can use AirAttack
- Fix division by "zero"
- Small optimizations
unc0rr [Sun, 17 Jun 2007 14:48:15 +0000] rev 542
- Get rid of ammoProp_AttackInFall and gstFalling
- Fix some regressions
unc0rr [Mon, 11 Jun 2007 15:53:29 +0000] rev 541
Small fixes
unc0rr [Mon, 11 Jun 2007 15:52:32 +0000] rev 540
- Many fixes related to hh switcher
unc0rr [Thu, 07 Jun 2007 18:09:54 +0000] rev 539
Ability to choose which info is shown above hedgehogs
unc0rr [Wed, 06 Jun 2007 21:27:12 +0000] rev 538
- Various small fixes
- Current hh moves like others (fixes some issues of new collision system)
unc0rr [Mon, 04 Jun 2007 21:29:05 +0000] rev 537
Fix typo
unc0rr [Mon, 04 Jun 2007 21:15:24 +0000] rev 536
- Fix some stupid bugs in collisions detecting code
- Add new sprite to the build system
displacer [Sun, 03 Jun 2007 22:19:47 +0000] rev 535
"Setup" button instead of "New team", exclude playing teams from setup
FIXME: still need more work if teamname is updated while configuring (or team added)
unc0rr [Sun, 03 Jun 2007 17:21:57 +0000] rev 534
- Fix some bugs
- 'Switch hedgehog' tool
unc0rr [Wed, 30 May 2007 20:48:57 +0000] rev 533
Save saves in Save directory
unc0rr [Wed, 30 May 2007 19:29:27 +0000] rev 532
Update easter egg image
unc0rr [Tue, 29 May 2007 21:56:35 +0000] rev 531
Fix the color of tag with damage by shotgun shot
unc0rr [Tue, 29 May 2007 21:55:45 +0000] rev 530
Easter egg (with stub image, will paint later)
unc0rr [Sun, 27 May 2007 20:17:55 +0000] rev 529
Option for alternative damage tags
unc0rr [Sun, 27 May 2007 17:55:55 +0000] rev 528
Fix collision with current hedgehog
unc0rr [Sun, 27 May 2007 17:33:06 +0000] rev 527
- One more land template
- Random number generator is initialized also by protocol version
- Better loading progress sprite
unc0rr [Sun, 27 May 2007 13:53:41 +0000] rev 526
- Check for incoming buffer overflow
- Fix incorrect position of attack bar in some cases
unc0rr [Sat, 26 May 2007 20:47:36 +0000] rev 525
Teleported hedgehog picks up cases
unc0rr [Sat, 26 May 2007 20:22:07 +0000] rev 524
One more land template
displacer [Sat, 26 May 2007 20:00:29 +0000] rev 523
num hedgehogs while new team addition (dirty) fixed
unc0rr [Sat, 26 May 2007 16:49:37 +0000] rev 522
Tags with current damage
unc0rr [Thu, 24 May 2007 20:33:07 +0000] rev 521
- Fix some collision bugs
- Fix accessing to freed memory
unc0rr [Thu, 24 May 2007 19:41:51 +0000] rev 520
Teleportation tool
unc0rr [Thu, 24 May 2007 18:48:35 +0000] rev 519
- Fix desert eagle
- Fix problem with binds when restoring game from save
unc0rr [Tue, 22 May 2007 16:31:59 +0000] rev 518
- Fix bug with desert damaging current hedgehog
- Pass string as 'const' parameters
unc0rr [Mon, 21 May 2007 18:07:25 +0000] rev 517
- Don't kick cases by moving hedgehog
- Fix hedgehog not registering in collisions array when changing direction without making a step
- Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
unc0rr [Mon, 21 May 2007 15:42:21 +0000] rev 516
Fix using parachute while staying on the ground
unc0rr [Fri, 18 May 2007 17:35:12 +0000] rev 515
- Remove deprecated code
- Hopefully increased performance of operations with hwFloat
unc0rr [Fri, 18 May 2007 16:40:43 +0000] rev 514
Fix firepunch regression
unc0rr [Mon, 14 May 2007 18:58:54 +0000] rev 513
Moving hedgehog could get another hedgehog moving forward
unc0rr [Thu, 10 May 2007 21:19:12 +0000] rev 512
Simplify reading from file ;)
unc0rr [Wed, 09 May 2007 20:32:41 +0000] rev 511
- Further work on new collisions implementation
unc0rr [Mon, 07 May 2007 21:12:06 +0000] rev 510
New loading progress sprite code
unc0rr [Mon, 07 May 2007 20:21:26 +0000] rev 509
Bots know shotgun behavior better
unc0rr [Sun, 06 May 2007 20:50:53 +0000] rev 508
Now really fix compilation
unc0rr [Sun, 06 May 2007 14:53:56 +0000] rev 507
Fix compilation on 64bit arch
unc0rr [Sat, 05 May 2007 16:04:55 +0000] rev 506
- A good implementation of shotgun
- Small fixes for previous commit
unc0rr [Fri, 04 May 2007 19:59:51 +0000] rev 505
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr [Wed, 02 May 2007 21:37:08 +0000] rev 504
Fix collision info artifacts in Land array when two objects intersect
unc0rr [Wed, 02 May 2007 18:41:44 +0000] rev 503
Mines also collide
unc0rr [Wed, 02 May 2007 15:21:34 +0000] rev 502
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
unc0rr [Mon, 19 Mar 2007 21:28:16 +0000] rev 501
Increase "proto version", as the current engine isn't compatible with 0.9 one
unc0rr [Mon, 19 Mar 2007 19:12:46 +0000] rev 500
Use freepascal's routines to manipulate threads
unc0rr [Sat, 17 Mar 2007 18:32:17 +0000] rev 499
Oops, sorry...
unc0rr [Sat, 17 Mar 2007 18:17:19 +0000] rev 498
- Get rid of operator := to have GPC support
- Perform some small optimizations
displacer [Thu, 15 Mar 2007 22:46:37 +0000] rev 497
merge fixes from branch
displacer [Thu, 15 Mar 2007 02:20:31 +0000] rev 496
merged new team from branch
unc0rr [Sun, 11 Mar 2007 17:19:28 +0000] rev 495
- Fix most of the warnings in hwengine
- Windows static Qt linking
- Fix static linking issue (missed -lQtXml)
unc0rr [Mon, 26 Feb 2007 17:09:13 +0000] rev 494
Use right way of finding and using Qt4 in CMake
unc0rr [Sat, 24 Feb 2007 17:25:59 +0000] rev 493
- Fix warning
- Fix 'New team' button in net game
- Update copyright info in README
displacer [Sat, 24 Feb 2007 08:56:58 +0000] rev 492
disable start game button with teams num < 2
unc0rr [Fri, 23 Feb 2007 22:06:23 +0000] rev 491
Blow torch icon
unc0rr [Fri, 23 Feb 2007 19:55:53 +0000] rev 490
Fix for NSIS .lnk workaround
unc0rr [Fri, 23 Feb 2007 17:34:30 +0000] rev 489
Fix "/capture" command
unc0rr [Fri, 23 Feb 2007 14:52:45 +0000] rev 488
Fix run with DEBUGFILE turned off
unc0rr [Fri, 23 Feb 2007 14:26:53 +0000] rev 487
Engine debug file off
unc0rr [Fri, 23 Feb 2007 14:24:32 +0000] rev 486
- Change proto version to 4
- Updated copyright headers
displacer [Fri, 23 Feb 2007 13:31:11 +0000] rev 485
form size increased (network chat is now fit into window initially)
displacer [Fri, 23 Feb 2007 13:15:04 +0000] rev 484
removed purged ethereal theme entry
displacer [Fri, 23 Feb 2007 12:30:38 +0000] rev 483
network bots are now displayed in teamselect widget
displacer [Fri, 23 Feb 2007 10:08:13 +0000] rev 482
correct team info in frames (displaying bots difficulty fixed)
displacer [Fri, 23 Feb 2007 09:31:28 +0000] rev 481
connect to removed signal fixed (console warning)
displacer [Wed, 21 Feb 2007 23:16:54 +0000] rev 480
GPL headers added
displacer [Wed, 21 Feb 2007 23:10:24 +0000] rev 479
change Displacer's mailbox
special thanks for ahigerd
displacer [Wed, 21 Feb 2007 22:30:59 +0000] rev 478
users should compile and configure package under user account :)
displacer [Wed, 21 Feb 2007 21:53:40 +0000] rev 477
moc warnings removed
displacer [Wed, 21 Feb 2007 21:34:42 +0000] rev 476
check for noexecstack linker compatibility (MacOS linker)
unc0rr [Wed, 21 Feb 2007 20:46:51 +0000] rev 475
Small cleanup + fix showing wrong page at startup
unc0rr [Wed, 21 Feb 2007 20:31:50 +0000] rev 474
Remove unneeded file
unc0rr [Wed, 21 Feb 2007 19:53:58 +0000] rev 473
Remove unused theme
unc0rr [Wed, 21 Feb 2007 19:43:26 +0000] rev 472
- Remove unneeded files
- set svn:eol-style to native
unc0rr [Wed, 21 Feb 2007 19:40:06 +0000] rev 471
Small cleanup, faster compilation as a result
unc0rr [Wed, 21 Feb 2007 19:18:05 +0000] rev 470
Update instructions
displacer [Tue, 20 Feb 2007 22:42:57 +0000] rev 469
removed LocalCFG signal
displacer [Tue, 20 Feb 2007 22:34:42 +0000] rev 468
some debug messages removed
oldlocalcfg signal connect removed
unc0rr [Tue, 20 Feb 2007 21:33:49 +0000] rev 467
- Proper fix to get network byte order
- Fix some warnings
displacer [Tue, 20 Feb 2007 21:08:46 +0000] rev 466
frewetype warning is now printed to console
displacer [Tue, 20 Feb 2007 19:50:38 +0000] rev 465
chatWidget with nicks ready
displacer [Tue, 20 Feb 2007 19:00:46 +0000] rev 464
vertical size fix for chatwidget
displacer [Tue, 20 Feb 2007 18:51:05 +0000] rev 463
fixes last commit problems
displacer [Tue, 20 Feb 2007 18:40:45 +0000] rev 462
resizing and grid problems
displacer [Tue, 20 Feb 2007 17:50:59 +0000] rev 461
chatWidget with layout
unc0rr [Tue, 20 Feb 2007 17:32:25 +0000] rev 460
QTextBrowser instead of QLabel+QScrollArea
unc0rr [Tue, 20 Feb 2007 16:58:53 +0000] rev 459
Do not use SDL_Net's to/from network byte order conversion functions
unc0rr [Mon, 19 Feb 2007 20:00:55 +0000] rev 458
Fix build
unc0rr [Mon, 19 Feb 2007 17:19:05 +0000] rev 457
Don't let text file to confuse a terminal
unc0rr [Mon, 19 Feb 2007 17:09:10 +0000] rev 456
Follow standarts
displacer [Mon, 19 Feb 2007 15:31:40 +0000] rev 455
hedgehogs num bugfix for netgame
unc0rr [Sun, 18 Feb 2007 21:16:41 +0000] rev 454
Fix parachute having crosshair
displacer [Sun, 18 Feb 2007 16:57:43 +0000] rev 453
simple net cha added
displacer [Sun, 18 Feb 2007 15:28:47 +0000] rev 452
problems with widget sizes for net chat
unc0rr [Sun, 18 Feb 2007 14:43:35 +0000] rev 451
Fix regression with binds layouting
unc0rr [Sun, 18 Feb 2007 14:21:03 +0000] rev 450
Added forgotten files to build system
unc0rr [Sun, 18 Feb 2007 12:52:39 +0000] rev 449
- Fix creating net server in Windows issue
- Fix playing music
displacer [Sun, 18 Feb 2007 12:20:36 +0000] rev 448
waiting state for net Go button
unc0rr [Sat, 17 Feb 2007 21:51:33 +0000] rev 447
New net team icon
unc0rr [Thu, 15 Feb 2007 22:28:00 +0000] rev 446
Better Sync animation :)
unc0rr [Wed, 14 Feb 2007 23:26:31 +0000] rev 445
Now really proper fix
displacer [Wed, 14 Feb 2007 22:51:07 +0000] rev 444
forts mode initial state added
displacer [Wed, 14 Feb 2007 22:15:55 +0000] rev 443
fort, grave and difficulty information for net team
unc0rr [Wed, 14 Feb 2007 20:05:20 +0000] rev 442
- Fix bad fix from previous revision .)
- Update translation
unc0rr [Tue, 13 Feb 2007 21:22:00 +0000] rev 441
Fix hedgehog stopping after picking up bonus box
unc0rr [Tue, 13 Feb 2007 18:52:14 +0000] rev 440
Better local game page layout
unc0rr [Tue, 13 Feb 2007 18:16:03 +0000] rev 439
Fix bugs:
- ammocase impact
- AI counting some values
unc0rr [Mon, 12 Feb 2007 21:57:29 +0000] rev 438
Fix AI using shotgun and Desert Eagle
unc0rr [Mon, 12 Feb 2007 18:14:11 +0000] rev 437
Follow bombs and mines thrown by plane
unc0rr [Sun, 11 Feb 2007 22:10:35 +0000] rev 436
Fix runtime warning
unc0rr [Sun, 11 Feb 2007 19:57:29 +0000] rev 435
Better AI behavior
unc0rr [Sun, 11 Feb 2007 19:38:26 +0000] rev 434
Many small improvements
unc0rr [Sun, 11 Feb 2007 15:33:19 +0000] rev 433
AI thinks in separate thread
unc0rr [Sun, 11 Feb 2007 12:27:45 +0000] rev 432
Delphi mode off
unc0rr [Sun, 11 Feb 2007 11:55:38 +0000] rev 431
- Two more land templates
- Show engine error messages in net game
- Many small engine improvements
unc0rr [Sun, 11 Feb 2007 00:18:16 +0000] rev 430
Small performance optimization
unc0rr [Sun, 11 Feb 2007 00:14:42 +0000] rev 429
One more land template + some templates tuning
unc0rr [Sat, 10 Feb 2007 23:37:40 +0000] rev 428
Fix bug with unexpected jumping after use of air attack or construction tool
unc0rr [Sat, 10 Feb 2007 23:20:02 +0000] rev 427
New widgets layout on PageOptions
unc0rr [Sat, 10 Feb 2007 17:59:30 +0000] rev 426
- Enable 'norsk' theme
- Many images improvements
- Show 0.9 version
unc0rr [Sat, 10 Feb 2007 15:07:35 +0000] rev 425
- Better AI thinking behavior
- Fix segfaul + more messageboxes with HWForm as parent instead of parent being 0
unc0rr [Sat, 10 Feb 2007 13:14:41 +0000] rev 424
Disable cheat trick with hjump
unc0rr [Sat, 10 Feb 2007 12:52:14 +0000] rev 423
Better construction tool
unc0rr [Fri, 09 Feb 2007 23:55:02 +0000] rev 422
Tune pickhammer
unc0rr [Fri, 09 Feb 2007 19:38:52 +0000] rev 421
- Remake net game page
- Set svn:eol-style to 'native'
displacer [Thu, 08 Feb 2007 21:11:58 +0000] rev 420
netserver and netonnectedclient splited to different files
displacer [Thu, 08 Feb 2007 20:54:14 +0000] rev 419
virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
displacer [Thu, 08 Feb 2007 20:11:11 +0000] rev 418
update net servers when going to net page
displacer [Thu, 08 Feb 2007 20:03:03 +0000] rev 417
randomly chosen ports
displacer [Thu, 08 Feb 2007 19:03:23 +0000] rev 416
update button for udp servers list
unc0rr [Thu, 08 Feb 2007 16:29:33 +0000] rev 415
- Bind also 9th slot
- Set svn:eol-style to native
- Console hides on ` key press in russian locale
- Fix construction tool number not decreasing after use
displacer [Wed, 07 Feb 2007 23:01:32 +0000] rev 414
binded to port
displacer [Wed, 07 Feb 2007 22:59:49 +0000] rev 413
udp server detecting experimental version (added files)
displacer [Wed, 07 Feb 2007 22:54:24 +0000] rev 412
udp server detecting experimental version
unc0rr [Wed, 07 Feb 2007 22:35:41 +0000] rev 411
Increased number of construction tools in ammo case
unc0rr [Wed, 07 Feb 2007 21:49:45 +0000] rev 410
Add two files to package
unc0rr [Wed, 07 Feb 2007 21:36:55 +0000] rev 409
Construction tool
unc0rr [Wed, 07 Feb 2007 17:27:32 +0000] rev 408
Airplane can fly from right to left
displacer [Wed, 07 Feb 2007 14:11:47 +0000] rev 407
lost connection to server warning message
displacer [Wed, 07 Feb 2007 00:30:25 +0000] rev 406
segfault after endgame fixed?!
unc0rr [Tue, 06 Feb 2007 23:22:32 +0000] rev 405
One more land template
displacer [Tue, 06 Feb 2007 23:18:28 +0000] rev 404
final bugfixes :)
unc0rr [Tue, 06 Feb 2007 23:12:24 +0000] rev 403
Better templates, giving more different lands
unc0rr [Tue, 06 Feb 2007 22:54:13 +0000] rev 402
Add file to package
displacer [Tue, 06 Feb 2007 21:46:33 +0000] rev 401
some colors and network protocol fixes
unc0rr [Tue, 06 Feb 2007 21:33:19 +0000] rev 400
Ooops, forgot this :)
displacer [Tue, 06 Feb 2007 19:34:21 +0000] rev 399
more correct network hhnum
unc0rr [Tue, 06 Feb 2007 16:30:23 +0000] rev 398
Store translations in Data/Locale directory
unc0rr [Mon, 05 Feb 2007 23:34:00 +0000] rev 397
Fix net game ;)
displacer [Mon, 05 Feb 2007 23:26:00 +0000] rev 396
return after rungame
unc0rr [Mon, 05 Feb 2007 22:39:01 +0000] rev 395
- Fix net game bug
- Small cleanup
unc0rr [Mon, 05 Feb 2007 20:26:13 +0000] rev 394
- Implement hack to let ammo stores work without needed assistance of frontend
- Ammo case can now contain other weapons besides Mine Strike
unc0rr [Mon, 05 Feb 2007 19:33:24 +0000] rev 393
Update copyright information
unc0rr [Mon, 05 Feb 2007 19:20:56 +0000] rev 392
- Fix getting negative coordinates of cursor
- Fix some warnings
displacer [Sun, 04 Feb 2007 22:26:13 +0000] rev 391
some debug messages disabled
displacer [Sun, 04 Feb 2007 21:30:23 +0000] rev 390
memory leak fixed (tanks unC0Rr)
unc0rr [Sun, 04 Feb 2007 20:48:11 +0000] rev 389
Fix IPCSocket issues
displacer [Sun, 04 Feb 2007 17:00:46 +0000] rev 388
repeated start now allowed
displacer [Sun, 04 Feb 2007 16:56:39 +0000] rev 387
initial colors assign fix
unc0rr [Sun, 04 Feb 2007 15:46:52 +0000] rev 386
- Better gears placing
- One more land template
displacer [Sun, 04 Feb 2007 15:24:24 +0000] rev 385
color change in slave network client is now disabled
displacer [Sun, 04 Feb 2007 15:04:56 +0000] rev 384
adding the same command twice bug fixed for net game
displacer [Sun, 04 Feb 2007 14:35:28 +0000] rev 383
some disconnect and remove teams bugfixes
displacer [Sat, 03 Feb 2007 21:40:50 +0000] rev 382
colors changing config fully working (still need disabling in slaves)
displacer [Sat, 03 Feb 2007 12:42:38 +0000] rev 381
fix fo make things working
displacer [Sat, 03 Feb 2007 00:19:16 +0000] rev 380
small memory leak fixed
displacer [Sat, 03 Feb 2007 00:04:52 +0000] rev 379
additional error checking
displacer [Fri, 02 Feb 2007 21:04:36 +0000] rev 378
3 method ;) of predicting colors
unc0rr [Thu, 01 Feb 2007 21:42:11 +0000] rev 377
Support unicode input for chat
unc0rr [Sun, 28 Jan 2007 21:03:58 +0000] rev 376
empty ChangeLog, just to not forget to make it for future release
unc0rr [Sun, 28 Jan 2007 20:58:06 +0000] rev 375
AI works properly
unc0rr [Sun, 28 Jan 2007 16:40:04 +0000] rev 374
- UFO smokes
- Bots use grenade
displacer [Sat, 27 Jan 2007 18:33:14 +0000] rev 373
network team add can be denied by server
displacer [Sat, 27 Jan 2007 17:41:08 +0000] rev 372
network colors (alpha)
unc0rr [Sat, 27 Jan 2007 14:18:33 +0000] rev 371
integer -> LongInt
unc0rr [Sat, 27 Jan 2007 14:06:29 +0000] rev 370
- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
- Calculate real angle based on direction vector
unc0rr [Fri, 26 Jan 2007 22:36:21 +0000] rev 369
AI compiles, but doesn't work
unc0rr [Fri, 26 Jan 2007 18:39:40 +0000] rev 368
Make SHA really work
unc0rr [Fri, 26 Jan 2007 18:11:03 +0000] rev 367
Check land digest
unc0rr [Fri, 26 Jan 2007 18:05:49 +0000] rev 366
Show rope
unc0rr [Fri, 26 Jan 2007 15:31:31 +0000] rev 365
- New land generator feature: islands in the sky
- Two themes with such islands
unc0rr [Wed, 24 Jan 2007 22:05:05 +0000] rev 364
- Better land generator
- Fix compilation without debug file
displacer [Wed, 24 Jan 2007 21:58:43 +0000] rev 363
more accurate selection colors for teamselect widget
displacer [Wed, 24 Jan 2007 20:00:03 +0000] rev 362
hedgehogs num modification now allowed to chief client only
unc0rr [Tue, 23 Jan 2007 22:48:08 +0000] rev 361
- Show sample line
- Load() works
unc0rr [Tue, 23 Jan 2007 21:24:18 +0000] rev 360
- Two more templates
- Fix clouds regression
- Remove Delphi from the list of compilers
- Set version to 0.9.0
unc0rr [Tue, 23 Jan 2007 18:54:09 +0000] rev 359
- New land templates
- Template editor
unc0rr [Tue, 23 Jan 2007 16:59:05 +0000] rev 358
- New Land Generator
- Some perfomance tricks
- Some typo fixes
unc0rr [Mon, 22 Jan 2007 18:32:00 +0000] rev 357
- Fix Blow Torch and Air Attack
- Use Sin values table
- Fix some warnings
displacer [Sun, 21 Jan 2007 22:27:42 +0000] rev 356
network teams hedgehogs nums modifications now working from chief client
unc0rr [Sun, 21 Jan 2007 21:31:10 +0000] rev 355
Small fixes to bring engine to life
displacer [Sun, 21 Jan 2007 21:27:07 +0000] rev 354
network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer [Sun, 21 Jan 2007 20:14:49 +0000] rev 353
initial hedgehogs num fixed
displacer [Sun, 21 Jan 2007 19:53:25 +0000] rev 352
first buggy hedgehogs num net change
unc0rr [Sun, 21 Jan 2007 19:51:02 +0000] rev 351
Fixed-point arithmetics in engine.
Introduced many bugs.
Currently disabled:
- land morphing in land generator
- AI
- many minor features
Engine is nearly unusable and totally unplayable.
displacer [Thu, 18 Jan 2007 20:29:28 +0000] rev 350
more correct net disconnection
displacer [Thu, 18 Jan 2007 19:59:04 +0000] rev 349
disable widgets if we are slave network client
displacer [Wed, 17 Jan 2007 21:32:52 +0000] rev 348
equal team names huge bug fixed for multiple clients
displacer [Wed, 17 Jan 2007 19:56:51 +0000] rev 347
more correct remove net teams
unc0rr [Tue, 16 Jan 2007 22:13:58 +0000] rev 346
Another float debug
unc0rr [Tue, 16 Jan 2007 16:51:12 +0000] rev 345
Some fixes, revert debug code
unc0rr [Mon, 15 Jan 2007 23:25:44 +0000] rev 344
Get further with debug
unc0rr [Mon, 15 Jan 2007 23:03:20 +0000] rev 343
More detailed debug
unc0rr [Mon, 15 Jan 2007 22:33:40 +0000] rev 342
Rope debug stuff
unc0rr [Mon, 15 Jan 2007 21:20:36 +0000] rev 341
- Store more team specific values in HWTeam
- Use list<HWTeam> to get all teams config, nothing else
- Get rid of HWTeamTempParams
displacer [Mon, 15 Jan 2007 19:11:31 +0000] rev 340
net game image
displacer [Mon, 15 Jan 2007 18:45:07 +0000] rev 339
Run game message added, team and config info provided for net game
displacer [Sun, 14 Jan 2007 23:13:24 +0000] rev 338
multiple teams now available per host (still alpha)
unc0rr [Sun, 14 Jan 2007 21:51:17 +0000] rev 337
- Fix not debug build
- Allow multiple debug engines running simultaneously (there were problems with debug.txt)
unc0rr [Sun, 14 Jan 2007 21:17:35 +0000] rev 336
Team level at new place on team config page
displacer [Sun, 14 Jan 2007 21:10:36 +0000] rev 335
CONFIG_PARAM for storing config
displacer [Sun, 14 Jan 2007 20:46:17 +0000] rev 334
protocol changes
unc0rr [Sun, 14 Jan 2007 19:47:11 +0000] rev 333
- New team level icons
- Blue circle ammo icon to let new weapon be visible in ammo menu
displacer [Sun, 14 Jan 2007 18:45:13 +0000] rev 332
isChiefClient is now correct :)
unc0rr [Sun, 14 Jan 2007 18:32:44 +0000] rev 331
Selecting map works in net game
unc0rr [Sun, 14 Jan 2007 15:58:18 +0000] rev 330
Fix infinite loop
unc0rr [Sun, 14 Jan 2007 14:08:40 +0000] rev 329
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr [Sun, 14 Jan 2007 13:23:15 +0000] rev 328
Oops, I should be more careful
unc0rr [Sun, 14 Jan 2007 13:16:55 +0000] rev 327
Connect signal and slot directly for AddTeam event
unc0rr [Sun, 14 Jan 2007 13:10:29 +0000] rev 326
Small fixes
unc0rr [Sun, 14 Jan 2007 11:58:08 +0000] rev 325
New signals and slot for GameCFGWidget
unc0rr [Sat, 13 Jan 2007 22:32:08 +0000] rev 324
Don't show game stats in case of interrupted by command '/quit' game
displacer [Sat, 13 Jan 2007 22:12:30 +0000] rev 323
remove some old stuff
displacer [Sat, 13 Jan 2007 15:13:23 +0000] rev 322
first new widgets added to net game
unc0rr [Fri, 12 Jan 2007 16:04:45 +0000] rev 321
Oops, fix the build
unc0rr [Fri, 12 Jan 2007 15:23:16 +0000] rev 320
- HWMapContainer sets and stores the theme
- Fix indefinite loop when seed has zero length
- Slots to set config options to GameCFGWidget
displacer [Thu, 11 Jan 2007 23:29:57 +0000] rev 319
some changes
unc0rr [Thu, 11 Jan 2007 23:19:18 +0000] rev 318
Game config commands are generated by GameCFGWidget
displacer [Thu, 11 Jan 2007 22:04:08 +0000] rev 317
start all clients
unc0rr [Thu, 11 Jan 2007 20:45:59 +0000] rev 316
Calculate land digest
displacer [Wed, 10 Jan 2007 23:24:55 +0000] rev 315
client/server net pre-alpha
displacer [Wed, 10 Jan 2007 23:21:05 +0000] rev 314
client/server net pre-alpha
unc0rr [Mon, 08 Jan 2007 21:44:57 +0000] rev 313
Update some translations
unc0rr [Mon, 08 Jan 2007 20:51:22 +0000] rev 312
Use new parameters, small protocol change
unc0rr [Mon, 08 Jan 2007 18:21:40 +0000] rev 311
- Limit list of teams in game with 200 px
- 'New team@ button in teams selecting widget
- New game options, not yet used
unc0rr [Sun, 07 Jan 2007 22:54:08 +0000] rev 310
Fix for middle column not being growing in width
unc0rr [Sun, 07 Jan 2007 17:48:18 +0000] rev 309
Forgot these files
unc0rr [Sun, 07 Jan 2007 16:53:16 +0000] rev 308
Release mouse when keyboard focus lost
unc0rr [Thu, 04 Jan 2007 18:54:24 +0000] rev 307
More statistics
unc0rr [Thu, 04 Jan 2007 16:27:45 +0000] rev 306
- Better blowtorch
- Round statistics (only show winner now)
unc0rr [Tue, 19 Dec 2006 17:20:14 +0000] rev 305
Better blowtorch
unc0rr [Sun, 17 Dec 2006 20:50:49 +0000] rev 304
Attack angle constraints
unc0rr [Sun, 17 Dec 2006 18:40:04 +0000] rev 303
Now blow torch angle can be changed during blowing :)
unc0rr [Sun, 17 Dec 2006 17:55:41 +0000] rev 302
First implementation of Blow Torch
unc0rr [Fri, 15 Dec 2006 12:48:40 +0000] rev 301
Use QSettings to storing config
unc0rr [Thu, 14 Dec 2006 20:06:46 +0000] rev 300
Simplify hedgehogs physics code, make it better
unc0rr [Sun, 10 Dec 2006 21:31:45 +0000] rev 299
Allow pause when wathing demos
unc0rr [Sun, 10 Dec 2006 19:30:16 +0000] rev 298
Render FPS value to its own surface one time a second
unc0rr [Sun, 10 Dec 2006 18:57:05 +0000] rev 297
'Show FPS' and 'FPS limit' options
unc0rr [Sun, 10 Dec 2006 18:13:10 +0000] rev 296
Implemented FPS limit and show/hide FPS value
unc0rr [Sun, 10 Dec 2006 15:55:53 +0000] rev 295
- Implement ammo cases
- Small fixes
unc0rr [Sun, 10 Dec 2006 12:09:32 +0000] rev 294
Current hedgehog is on top of others in Z-order
unc0rr [Sat, 09 Dec 2006 19:47:31 +0000] rev 293
Some Z-ordering
unc0rr [Sat, 09 Dec 2006 18:10:43 +0000] rev 292
Hedgehogs names are drawn where the hedgehogs are
displacer [Fri, 08 Dec 2006 21:14:52 +0000] rev 291
automatic assign of game server TCP port
unc0rr [Thu, 07 Dec 2006 21:24:58 +0000] rev 290
- Further work on stack of pages
- Visible net game button ;)
unc0rr [Thu, 07 Dec 2006 17:04:55 +0000] rev 289
Stacked walking trough pages
unc0rr [Tue, 05 Dec 2006 17:27:27 +0000] rev 288
Ammo schemes and ammo stores support in engine
unc0rr [Thu, 30 Nov 2006 22:36:07 +0000] rev 287
Fix music loading path
unc0rr [Thu, 30 Nov 2006 16:44:42 +0000] rev 286
Fix problems when deleting ammo
unc0rr [Wed, 29 Nov 2006 20:33:07 +0000] rev 285
Mine Strike weapon
unc0rr [Wed, 29 Nov 2006 15:47:32 +0000] rev 284
Let mouse cursor be closer to screen edges
unc0rr [Tue, 28 Nov 2006 18:22:03 +0000] rev 283
Airplane sprite
unc0rr [Tue, 28 Nov 2006 17:14:39 +0000] rev 282
- Pickhammer sound
unc0rr [Mon, 27 Nov 2006 17:29:08 +0000] rev 281
Pause support (mouse cursor is released when the game is paused)
unc0rr [Sun, 26 Nov 2006 21:19:24 +0000] rev 280
Watchdog for bots to prevent them from being stacked by bugs of engine physics
unc0rr [Sun, 26 Nov 2006 20:33:46 +0000] rev 279
Less complex theme.cfg format ;) Information about image dimensions is obtained from image
unc0rr [Sun, 26 Nov 2006 18:15:31 +0000] rev 278
Some new ammo icons from daniil
displacer [Sat, 25 Nov 2006 17:08:39 +0000] rev 277
rollback to main.cpp.in
unc0rr [Sat, 25 Nov 2006 14:56:01 +0000] rev 276
Fix for path truncating bug
unc0rr [Sat, 25 Nov 2006 12:45:18 +0000] rev 275
Don't configure main.cpp, just hwconsts.h
displacer [Sat, 25 Nov 2006 11:56:37 +0000] rev 274
data dir initial check (test for wrong installation)
unc0rr [Sat, 25 Nov 2006 10:43:54 +0000] rev 273
Add installation manual
unc0rr [Fri, 24 Nov 2006 19:36:24 +0000] rev 272
Ignore hwconsts.h
unc0rr [Fri, 24 Nov 2006 19:33:43 +0000] rev 271
Protocol version sets in CMake
unc0rr [Thu, 23 Nov 2006 22:27:47 +0000] rev 270
Ignore main.cpp
unc0rr [Thu, 23 Nov 2006 22:26:35 +0000] rev 269
Unneeded file
unc0rr [Thu, 23 Nov 2006 22:09:35 +0000] rev 268
Hedgewars is now 0.8.1
unc0rr [Thu, 23 Nov 2006 21:51:47 +0000] rev 267
Engine gets Data path from frontend
displacer [Thu, 23 Nov 2006 21:33:22 +0000] rev 266
one else fix
displacer [Thu, 23 Nov 2006 21:03:11 +0000] rev 265
DATADIR fixed
unc0rr [Thu, 23 Nov 2006 21:03:05 +0000] rev 264
Add AirAttack icon to ammo menu
unc0rr [Thu, 23 Nov 2006 20:10:42 +0000] rev 263
- Health tags over drowned hedgehogs
- Air Attack weapon
displacer [Thu, 23 Nov 2006 19:48:39 +0000] rev 262
fixed absent DATA_INSTALL_DIR
displacer [Thu, 23 Nov 2006 18:54:18 +0000] rev 261
data dir added (for linux distros)
unc0rr [Tue, 21 Nov 2006 17:44:02 +0000] rev 260
Minimal QT 4 version supported is 4.2.0
displacer [Tue, 21 Nov 2006 17:03:03 +0000] rev 259
some cosmetic changes
unc0rr [Tue, 21 Nov 2006 16:56:36 +0000] rev 258
oops
unc0rr [Tue, 21 Nov 2006 16:54:58 +0000] rev 257
Updated README.txt
displacer [Tue, 21 Nov 2006 16:50:09 +0000] rev 256
noexecutestack object files generation fixed
unc0rr [Sun, 19 Nov 2006 16:10:37 +0000] rev 255
Fix selecting 2nd ammo in slot %-\
displacer [Sun, 19 Nov 2006 14:36:13 +0000] rev 254
Special thanks size fixed with large font on linux (workaround)
displacer [Sun, 19 Nov 2006 14:11:02 +0000] rev 253
fixed: choose map for simple game is working now
unc0rr [Sun, 19 Nov 2006 12:29:58 +0000] rev 252
Some options for 0.8 release
unc0rr [Sun, 19 Nov 2006 12:23:02 +0000] rev 251
Add translation
unc0rr [Sun, 19 Nov 2006 12:11:28 +0000] rev 250
Fix weird bots behavior on low fps
displacer [Sat, 18 Nov 2006 23:48:24 +0000] rev 249
map choose from files added
unc0rr [Sat, 18 Nov 2006 18:17:03 +0000] rev 248
Place QLabel with developers info on the QScrollArea
unc0rr [Sat, 18 Nov 2006 14:47:50 +0000] rev 247
- Fix infinite loop when selecting weapon with ammo menu
- Play demo with doubleclick
- Fix saving team binds :)
unc0rr [Fri, 17 Nov 2006 13:36:58 +0000] rev 246
Fix compile :)
unc0rr [Thu, 16 Nov 2006 22:01:51 +0000] rev 245
Make teams config file name be team name
unc0rr [Wed, 15 Nov 2006 21:53:50 +0000] rev 244
- Fix crosshair position
- Better looking teams select widget
unc0rr [Wed, 15 Nov 2006 19:41:50 +0000] rev 243
Add special thanks to about page
unc0rr [Tue, 14 Nov 2006 21:15:27 +0000] rev 242
Update russian translation
unc0rr [Tue, 14 Nov 2006 21:05:52 +0000] rev 241
Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
unc0rr [Tue, 14 Nov 2006 20:55:02 +0000] rev 240
Better-looking multiplayer page
unc0rr [Tue, 14 Nov 2006 20:39:30 +0000] rev 239
'Proto' class to make things easier
unc0rr [Mon, 13 Nov 2006 20:13:42 +0000] rev 238
Add files to packages
unc0rr [Mon, 13 Nov 2006 18:59:25 +0000] rev 237
New icons
unc0rr [Mon, 13 Nov 2006 18:34:01 +0000] rev 236
Russian translations
unc0rr [Mon, 13 Nov 2006 17:43:56 +0000] rev 235
About page
displacer [Sun, 12 Nov 2006 22:38:31 +0000] rev 234
back to static QIcon
displacer [Sun, 12 Nov 2006 22:36:13 +0000] rev 233
temporary team names fix
displacer [Sun, 12 Nov 2006 20:31:16 +0000] rev 232
dynamic QIcon fix
displacer [Sun, 12 Nov 2006 20:15:58 +0000] rev 231
bots power icons added
unc0rr [Fri, 10 Nov 2006 20:41:12 +0000] rev 230
New 'Cheese' map
displacer [Mon, 06 Nov 2006 22:51:09 +0000] rev 229
more pretty color choose
unc0rr [Wed, 01 Nov 2006 20:26:45 +0000] rev 228
- Fixes for map mushrooms
- Less smart bots in simple game
unc0rr [Wed, 01 Nov 2006 19:36:41 +0000] rev 227
New mushrooms map
unc0rr [Wed, 01 Nov 2006 15:19:12 +0000] rev 226
fix finding of delphi compiler
displacer [Tue, 31 Oct 2006 23:32:46 +0000] rev 225
background colors bugfix :(
unc0rr [Mon, 30 Oct 2006 20:03:19 +0000] rev 224
fix install target
unc0rr [Mon, 30 Oct 2006 19:43:55 +0000] rev 223
Better build system scripts
unc0rr [Sun, 29 Oct 2006 22:42:28 +0000] rev 222
oops, forgot SVG lib
unc0rr [Sun, 29 Oct 2006 22:39:51 +0000] rev 221
Hedgehog on About page
unc0rr [Sun, 29 Oct 2006 15:30:32 +0000] rev 220
Fix hwengine target behaviour
unc0rr [Sun, 29 Oct 2006 13:06:27 +0000] rev 219
Fix serious bug in pneumatic drill
unc0rr [Sun, 29 Oct 2006 12:44:01 +0000] rev 218
Better-looking game config widget
unc0rr [Sun, 29 Oct 2006 10:42:04 +0000] rev 217
No more needed dir
unc0rr [Sun, 29 Oct 2006 10:40:51 +0000] rev 216
- New cursor
- Better-looking preview gradient
unc0rr [Sat, 28 Oct 2006 17:10:48 +0000] rev 215
Icons for selecting bot level
displacer [Sat, 28 Oct 2006 15:35:31 +0000] rev 214
rgb instead of rgba sending to engine
displacer [Sat, 28 Oct 2006 15:09:51 +0000] rev 213
multiplayer colors enabled
unc0rr [Sat, 28 Oct 2006 13:18:23 +0000] rev 212
Parachute fixes
unc0rr [Sat, 28 Oct 2006 12:56:04 +0000] rev 211
Parachute
unc0rr [Fri, 27 Oct 2006 22:14:02 +0000] rev 210
Fixed compilation on *nix .)
unc0rr [Fri, 27 Oct 2006 22:11:46 +0000] rev 209
Remove very old and deprecated stuff
unc0rr [Fri, 27 Oct 2006 22:07:38 +0000] rev 208
Implement Knowledge Base for libs/compilers bugs
displacer [Fri, 27 Oct 2006 19:37:59 +0000] rev 207
coosing colors added
unc0rr [Fri, 27 Oct 2006 14:30:36 +0000] rev 206
Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
unc0rr [Thu, 26 Oct 2006 16:08:29 +0000] rev 205
- Set version to 0.8
- Check protocol version to ensure clients compatibility in further versions
unc0rr [Wed, 25 Oct 2006 19:41:14 +0000] rev 204
New hedgehog
unc0rr [Wed, 25 Oct 2006 18:03:41 +0000] rev 203
Better crosshair
unc0rr [Thu, 19 Oct 2006 18:57:58 +0000] rev 202
Support font styles
unc0rr [Mon, 16 Oct 2006 21:06:32 +0000] rev 201
Make use of "unused" struct member (based on sdl_ttf example)
unc0rr [Mon, 16 Oct 2006 19:20:13 +0000] rev 200
Small fixes
unc0rr [Mon, 16 Oct 2006 17:26:50 +0000] rev 199
Better error message
unc0rr [Mon, 16 Oct 2006 17:10:30 +0000] rev 198
- New crosshair
- Text rendering checks
displacer [Sat, 14 Oct 2006 13:13:51 +0000] rev 197
multiple classes accept signal receive bugfix
unc0rr [Thu, 12 Oct 2006 18:52:00 +0000] rev 196
- Many small fixes
- Let CMake use FreePascal 1.9.4
unc0rr [Wed, 11 Oct 2006 19:37:48 +0000] rev 195
Fixed compilation with freepascal version prior to 1.9.6
unc0rr [Wed, 11 Oct 2006 19:07:38 +0000] rev 194
Fixed weird bots behavior
unc0rr [Tue, 10 Oct 2006 18:03:48 +0000] rev 193
Fix bots regressions
unc0rr [Mon, 09 Oct 2006 18:26:44 +0000] rev 192
Add video driver name to debug
unc0rr [Sun, 08 Oct 2006 18:17:52 +0000] rev 191
Bots are in the same thread as game. Fixes FreePascal issues.
unc0rr [Thu, 05 Oct 2006 20:13:51 +0000] rev 190
Alpha channel value fix
unc0rr [Thu, 05 Oct 2006 20:07:04 +0000] rev 189
Color fixes
unc0rr [Thu, 05 Oct 2006 19:40:11 +0000] rev 188
Cardinal -> Longword
unc0rr [Thu, 05 Oct 2006 18:44:14 +0000] rev 187
"About" page, not yet filled with content
displacer [Thu, 05 Oct 2006 18:36:04 +0000] rev 186
unneded variable removed
displacer [Thu, 05 Oct 2006 18:33:10 +0000] rev 185
static TCP Server
unc0rr [Thu, 05 Oct 2006 17:02:09 +0000] rev 184
- Update more headers
- set svn:eol-style to native
unc0rr [Thu, 05 Oct 2006 16:33:18 +0000] rev 183
Relicense to GPL
unc0rr [Thu, 05 Oct 2006 14:19:46 +0000] rev 182
Preview with gradient, get rid of workaround with memory buffer
unc0rr [Tue, 03 Oct 2006 19:02:08 +0000] rev 181
- Fixed crash with sound turned off
- Decreased frequency of generating bad lands
displacer [Mon, 02 Oct 2006 18:09:39 +0000] rev 180
tcp sockets are incapsulated in TCPBase class now
displacer [Sun, 01 Oct 2006 20:31:48 +0000] rev 179
base class for TCP connections :)
displacer [Sun, 01 Oct 2006 20:25:03 +0000] rev 178
united TCP transfers for start game and receive preview
displacer [Sun, 01 Oct 2006 20:14:30 +0000] rev 177
prepare uniting tcp classes
unc0rr [Thu, 28 Sep 2006 16:34:42 +0000] rev 176
'h' marks out current hedgehog
unc0rr [Wed, 27 Sep 2006 20:52:22 +0000] rev 175
- Some improvements to volume control
- Simplified captions
unc0rr [Wed, 27 Sep 2006 20:13:29 +0000] rev 174
Changeable volume
unc0rr [Tue, 26 Sep 2006 20:25:42 +0000] rev 173
- Better landgen
- Small fixes
displacer [Tue, 26 Sep 2006 20:24:32 +0000] rev 172
working map preview
displacer [Tue, 26 Sep 2006 20:02:32 +0000] rev 171
seems to be a near final version
displacer [Tue, 26 Sep 2006 19:59:10 +0000] rev 170
busy variable removed
displacer [Tue, 26 Sep 2006 19:45:47 +0000] rev 169
new more working, but still not completely working version :)
displacer [Tue, 26 Sep 2006 17:50:14 +0000] rev 168
multiple server starting improved
unc0rr [Tue, 26 Sep 2006 11:53:12 +0000] rev 167
"Trusted" binds
unc0rr [Mon, 25 Sep 2006 19:48:51 +0000] rev 166
Switching between fullscreen and windowed modes on 'F' key
unc0rr [Sun, 24 Sep 2006 21:32:18 +0000] rev 165
Many small fixes
displacer [Sun, 24 Sep 2006 19:51:16 +0000] rev 164
first map preview added (still experimental)
displacer [Sun, 24 Sep 2006 18:55:06 +0000] rev 163
hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
unc0rr [Sun, 24 Sep 2006 18:29:14 +0000] rev 162
Ammo menu now works!
unc0rr [Sat, 23 Sep 2006 19:26:07 +0000] rev 161
- AmmoMenu
- Many small fixes
unc0rr [Fri, 22 Sep 2006 18:09:26 +0000] rev 160
Soma small fixes + new land template
unc0rr [Thu, 21 Sep 2006 21:29:02 +0000] rev 159
Preview stream doesn't need parsing now
unc0rr [Thu, 21 Sep 2006 18:10:45 +0000] rev 158
Don't synchronize after sending preview
unc0rr [Thu, 21 Sep 2006 17:57:35 +0000] rev 157
Fix demos usability
unc0rr [Thu, 21 Sep 2006 11:35:20 +0000] rev 156
New clouds
unc0rr [Wed, 20 Sep 2006 18:24:13 +0000] rev 155
Engine can generate land preview and send it via IPC
unc0rr [Wed, 20 Sep 2006 15:33:47 +0000] rev 154
Network protocol uses integers in network byte order
displacer [Mon, 18 Sep 2006 18:07:41 +0000] rev 153
license and copyright info added
displacer [Mon, 18 Sep 2006 17:56:27 +0000] rev 152
teams moving order fixed
displacer [Mon, 18 Sep 2006 17:37:22 +0000] rev 151
reset playing teams
displacer [Sat, 16 Sep 2006 17:24:41 +0000] rev 150
team hedgehogs number improved
unc0rr [Sat, 16 Sep 2006 15:15:30 +0000] rev 149
Fix hedgehog physics %)
unc0rr [Fri, 15 Sep 2006 20:38:25 +0000] rev 148
Don't save demos in 'bin' dir
displacer [Fri, 15 Sep 2006 15:45:30 +0000] rev 147
maximum number of teams and hedgehogs
unc0rr [Fri, 15 Sep 2006 13:47:01 +0000] rev 146
- Fix AI not to damage self hedgehogs
- Fix checking for winner
- main.cpp shouldn't be changed without changing main.cpp.in
unc0rr [Thu, 14 Sep 2006 17:20:50 +0000] rev 145
- Fix crash in AI
- Dont allow to add more than 5 teams
unc0rr [Wed, 13 Sep 2006 19:26:16 +0000] rev 144
- Fix 'new team' regression
- Some improvements to AI
unc0rr [Mon, 11 Sep 2006 21:44:38 +0000] rev 143
- Many fixes to AI
- No more than one teamhealthsorter at a time
unc0rr [Mon, 11 Sep 2006 18:27:49 +0000] rev 142
fix 'Simple game' and playing demos
unc0rr [Sat, 09 Sep 2006 17:59:25 +0000] rev 141
- Small fix for AI
- Full-functional Multiplayer
displacer [Sat, 09 Sep 2006 16:59:10 +0000] rev 140
teams and hedgedogs num selection added to HWgame
unc0rr [Sun, 03 Sep 2006 18:01:34 +0000] rev 139
Fixed AI bug, introduced by previous changes
unc0rr [Sun, 03 Sep 2006 15:39:53 +0000] rev 138
Actualize translation
unc0rr [Sun, 03 Sep 2006 15:34:19 +0000] rev 137
Get game modes from right GameCFGWidget
unc0rr [Sun, 03 Sep 2006 15:26:52 +0000] rev 136
Implement bot levels
displacer [Sun, 03 Sep 2006 14:34:08 +0000] rev 135
margin reduced (space between commands in teamselect widget)
displacer [Sun, 03 Sep 2006 14:15:41 +0000] rev 134
spacing reduced, 4 hedgehog per team by default
unc0rr [Sun, 03 Sep 2006 13:54:45 +0000] rev 133
- Multiplayer game start button
- Alpha-transparent hedgehog for TeamSelWidget
displacer [Sun, 03 Sep 2006 12:56:13 +0000] rev 132
first hedgehogs number selection added
displacer [Mon, 28 Aug 2006 19:02:57 +0000] rev 131
resize bugfix
unc0rr [Sun, 27 Aug 2006 13:47:30 +0000] rev 130
Fix engine PRNG (accidentally deleted a line)
unc0rr [Sun, 27 Aug 2006 13:38:05 +0000] rev 129
All pages are "layouted" now
unc0rr [Sun, 27 Aug 2006 13:21:11 +0000] rev 128
Update file headers & delete unneeded files
unc0rr [Sun, 27 Aug 2006 13:16:40 +0000] rev 127
Use QUuid to generate seed, rand() to choose theme
unc0rr [Sun, 27 Aug 2006 12:41:27 +0000] rev 126
- Now really fix unicode issues
- Some other small fixes
unc0rr [Sat, 26 Aug 2006 10:54:13 +0000] rev 125
Fix unicode names in net game
unc0rr [Sat, 26 Aug 2006 09:41:33 +0000] rev 124
Fixed PRNG to properly use seed string
unc0rr [Sun, 20 Aug 2006 19:22:12 +0000] rev 123
Various small fixes
displacer [Sun, 20 Aug 2006 17:34:22 +0000] rev 122
resize bugfix
displacer [Sun, 20 Aug 2006 17:18:53 +0000] rev 121
resize fix
displacer [Sun, 20 Aug 2006 15:22:26 +0000] rev 120
flat buttons
unc0rr [Fri, 18 Aug 2006 21:02:11 +0000] rev 119
Fix prefix issues
displacer [Fri, 18 Aug 2006 20:46:43 +0000] rev 118
pixmap for command as its fort
displacer [Fri, 18 Aug 2006 20:37:50 +0000] rev 117
HWTeam integration in team select widget
displacer [Fri, 18 Aug 2006 19:59:16 +0000] rev 116
GameUIConfig* member removed
unc0rr [Fri, 18 Aug 2006 14:17:25 +0000] rev 115
Fix compilation on *nix
displacer [Thu, 17 Aug 2006 18:16:51 +0000] rev 114
add remove command slot fixed
unc0rr [Thu, 17 Aug 2006 13:54:18 +0000] rev 113
- Many small fixes in engine
- Better widget placement and translation update in frontend
unc0rr [Wed, 16 Aug 2006 21:35:27 +0000] rev 112
Fix use of slot 8 and avoid such bug in future
unc0rr [Wed, 16 Aug 2006 11:41:00 +0000] rev 111
- 'net nickname' and 'server address' options are on PageNet
- Don't set bots process thread pointer to nil
unc0rr [Mon, 14 Aug 2006 14:49:40 +0000] rev 110
- Use right packet length
- Show messagebox when failed to run engine
unc0rr [Sat, 12 Aug 2006 17:41:02 +0000] rev 109
- Initialize translations earlier
- Fix some small issues and small cleanup
unc0rr [Fri, 11 Aug 2006 20:00:29 +0000] rev 108
Small fixes for better FPC compatibility
unc0rr [Fri, 11 Aug 2006 16:17:50 +0000] rev 107
- Many type fixes
- Get rid of all pointer<->integer typecasts
unc0rr [Thu, 10 Aug 2006 22:19:35 +0000] rev 106
Small fix for 64bit compatibility
unc0rr [Thu, 10 Aug 2006 21:52:14 +0000] rev 105
- Fixed integer->longint
- Many small changes
unc0rr [Thu, 10 Aug 2006 21:22:55 +0000] rev 104
Add simple SDL test app
unc0rr [Mon, 07 Aug 2006 22:49:50 +0000] rev 103
Tool for debugging
unc0rr [Mon, 07 Aug 2006 12:08:43 +0000] rev 102
New faster random generator
unc0rr [Sun, 06 Aug 2006 20:58:05 +0000] rev 101
Get rid of pointer <> integer typecasts
unc0rr [Sun, 06 Aug 2006 20:08:15 +0000] rev 100
Get rid of x86 assembler when using fpc
unc0rr [Sun, 06 Aug 2006 17:11:33 +0000] rev 99
- On windows make packages with all needed dlls
- Fix for long path failure
unc0rr [Sun, 06 Aug 2006 16:00:23 +0000] rev 98
Repair build system
unc0rr [Sun, 06 Aug 2006 15:48:48 +0000] rev 97
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
- fix build
unc0rr [Sun, 06 Aug 2006 15:47:20 +0000] rev 96
prepare for the next commit
unc0rr [Sat, 05 Aug 2006 20:57:36 +0000] rev 95
- Fixed compilation
- Rewritten attack code
- Many small changes
unc0rr [Mon, 31 Jul 2006 11:31:31 +0000] rev 94
+1 layouted page
unc0rr [Sun, 30 Jul 2006 22:18:37 +0000] rev 93
- small fix to translation
- Forts preview renders square pixmap
unc0rr [Sun, 30 Jul 2006 18:59:35 +0000] rev 92
- Fix win message to appear only after all hedgehogs death
- 2 more land templates
unc0rr [Sun, 30 Jul 2006 18:57:44 +0000] rev 91
oops, forgot to commit a file
unc0rr [Thu, 27 Jul 2006 21:13:04 +0000] rev 90
One more page become layouted
unc0rr [Thu, 27 Jul 2006 15:24:14 +0000] rev 89
- Fix various bugs
- CPack support
unc0rr [Wed, 26 Jul 2006 13:44:11 +0000] rev 88
- Fix internationalization issues
- Full Russian translation
unc0rr [Wed, 26 Jul 2006 12:25:48 +0000] rev 87
Convert all pages to classes
unc0rr [Tue, 25 Jul 2006 20:19:46 +0000] rev 86
Predefined teams, 'simple game' doesn't need to create team
unc0rr [Tue, 25 Jul 2006 13:32:11 +0000] rev 85
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr [Mon, 24 Jul 2006 22:37:34 +0000] rev 84
Start rewrite ui
unc0rr [Mon, 24 Jul 2006 14:03:51 +0000] rev 83
- First hedgehog in team has first turn in team
- AI fix: let bots go to the right
and... Show whether round finished with draw or team won... get rid of error message
unc0rr [Sun, 23 Jul 2006 21:22:44 +0000] rev 82
- New fort
- New weapon Fire Punch
- Many small fixes
unc0rr [Fri, 21 Jul 2006 20:37:44 +0000] rev 81
More translations
unc0rr [Thu, 20 Jul 2006 20:11:32 +0000] rev 80
- Fixed bug with hedgehog under water using rope
- Add locale support in engine
- Bots use ljump and hjump
- Fix shotgun rating
- Support for theme-dependent sprites
- Horizon and sky can have any image size
- Many small fixes
unc0rr [Sun, 16 Jul 2006 08:13:51 +0000] rev 79
- New test map
- Baseball bat
- Flames
- Bots can use baseball bat
- Many small changes
unc0rr [Wed, 12 Jul 2006 15:39:58 +0000] rev 78
Cluster bomb
unc0rr [Tue, 11 Jul 2006 21:23:00 +0000] rev 77
Delete two more deprecated files
unc0rr [Tue, 11 Jul 2006 21:09:06 +0000] rev 76
Delete deprecated folder .)
unc0rr [Tue, 11 Jul 2006 21:04:05 +0000] rev 75
- New First Aid powerup
- New power progressbar
- Less powerful Desert Eagle
- Bots can use Desert Eagle
- Set TurnTimeLeft to 0 when hh damaged
- Bots can handle situation when ammo is over
- Bots can go in different directions to reach good position, not just only go left or right
- Small fixes for FillLand (use all the array)
- Fixes for world geometry, get rid of one variable
- Added missed in previous commit files
- New test map
unc0rr [Sat, 08 Jul 2006 21:40:03 +0000] rev 74
- Unicode support for team and hedgehogs names
- Clouds move in vertical direction also
- Many fixes to hedgehog physics
- Support for different images in 16 and 32 bit screen resolution
- Fixed bots behavior after attack
- Fixed camera behavior right after the game start
unc0rr [Mon, 03 Jul 2006 17:46:58 +0000] rev 73
- More smooth hedgehogs physics
- Use CMake build system
unc0rr [Thu, 29 Jun 2006 18:27:53 +0000] rev 72
Basic save support in engine
unc0rr [Wed, 28 Jun 2006 18:27:42 +0000] rev 71
- Changed falling damage scoring
- Update version to 0.2
- Bots avoid explosions caused by their weapon
- Fix camera movement
unc0rr [Fri, 23 Jun 2006 20:02:41 +0000] rev 70
- Many AI improvements
- New 'spray objects' on generated land
- Many small fixes
unc0rr [Tue, 20 Jun 2006 21:22:15 +0000] rev 69
Show the bot thinking, when he does it after attack
unc0rr [Tue, 20 Jun 2006 21:21:31 +0000] rev 68
Collision-related stuff
unc0rr [Tue, 20 Jun 2006 21:20:06 +0000] rev 67
- 2 more Land templates
- prevent generated land to be outbound
unc0rr [Tue, 20 Jun 2006 21:18:49 +0000] rev 66
Many AI improvements, bots do think in separate thread
unc0rr [Tue, 20 Jun 2006 20:08:17 +0000] rev 65
- Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)")
- Update Makefile
unc0rr [Wed, 14 Jun 2006 15:50:22 +0000] rev 64
- Start AI rewrite
- Many small changes
displacer [Fri, 24 Feb 2006 16:06:12 +0000] rev 63
Scroll added to team control widget
unc0rr [Sun, 05 Feb 2006 18:51:54 +0000] rev 62
No more hedgehogs hung in air
displacer [Sun, 05 Feb 2006 12:48:35 +0000] rev 61
colors added to teamselwidget
displacer [Sun, 05 Feb 2006 12:48:02 +0000] rev 60
vector removed & teamselwidget moved to constructor
unc0rr [Sat, 04 Feb 2006 22:37:12 +0000] rev 59
Fixed compile (second try)
unc0rr [Sat, 04 Feb 2006 22:35:09 +0000] rev 58
Fixed compile
unc0rr [Wed, 01 Feb 2006 20:42:53 +0000] rev 57
- Fixed compiling .)
- Fixed camera following gears
unc0rr [Wed, 25 Jan 2006 19:45:39 +0000] rev 56
- Replaced water sprite
- Many small ammo fixes
- Increased speed of placing land objects
- New land template
unc0rr [Sat, 21 Jan 2006 16:18:19 +0000] rev 55
Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr [Fri, 20 Jan 2006 19:02:50 +0000] rev 54
- Fixed game loading
- New unit for graphic functions
unc0rr [Thu, 19 Jan 2006 21:12:20 +0000] rev 53
- Fixed bubble theme object
- Hedgehogs are round now when checking collisions and hedgehog isn't going, increased perfomance
- Gears are square when checking collisions
- Ability to load map from png file
- Show more clear information when fail to load file
unc0rr [Sun, 15 Jan 2006 23:56:47 +0000] rev 52
- Rename frontend to hedgewars and compile it to engine directory
- Added icon for windows
- Added incomplete russian translation
unc0rr [Sun, 15 Jan 2006 23:32:58 +0000] rev 51
- Get rid of hwserv and runhelper
- Rename hw -> hwengine
- Updated copyright info
- Fixed graves not reacting on explosion
- Fixed fpc warning
- Fill Land by another ( hope better) way
- One more land template
displacer [Sun, 15 Jan 2006 23:31:34 +0000] rev 50
TeamSelect widget alpha added
unc0rr [Sun, 15 Jan 2006 14:14:12 +0000] rev 49
- Teams health bars sorting
- Fixed slow walking on hedgehog
- Fixed accidently disabled bots' ammo
- Fixed exception when runnig engine without command line parameters
- One more template
unc0rr [Thu, 12 Jan 2006 22:07:36 +0000] rev 48
- New /skip command
- Fixed "AI: incorrect try to switch weapon" bug
unc0rr [Thu, 12 Jan 2006 16:33:26 +0000] rev 47
Show team health bars, without sorting yet
unc0rr [Wed, 11 Jan 2006 20:01:36 +0000] rev 46
- Fixed dynamit sprite
- Console with autocompletion
displacer [Tue, 10 Jan 2006 22:29:51 +0000] rev 45
DefaultTeam is now default to play with single and network game
displacer [Tue, 10 Jan 2006 21:57:41 +0000] rev 44
added default team on loading
unc0rr [Tue, 10 Jan 2006 19:53:18 +0000] rev 43
- Removed dark pixels on the corners of health case
- Cleaned up dynamite code
- Dynamite sprite
- Frontend shows error messages from engine (except IPC-related :) )
- changed IPC-related stuff in frontend
unc0rr [Mon, 09 Jan 2006 20:33:12 +0000] rev 42
- Fixed console behavior
- Fixed pickhammer
- Fixed bots using of shotgun and desert eagle
- Fixed shotgun and desert eagle
- Added health cases
unc0rr [Mon, 09 Jan 2006 20:29:14 +0000] rev 41
- Fixed crash in IPC code
- Fix exec engine by frontend
unc0rr [Sat, 07 Jan 2006 15:23:45 +0000] rev 40
- More binds
- Caching buffer fixes
unc0rr [Sat, 07 Jan 2006 15:21:44 +0000] rev 39
- Increased FPS
- Dynamite, not full implemetation
- Bots can use Desert Eagle
- Various fixes for collisions with hhs and ammo
- Simplified mine code
unc0rr [Thu, 05 Jan 2006 22:55:45 +0000] rev 38
Better Desert Eagle and Shotgun
unc0rr [Thu, 05 Jan 2006 15:54:22 +0000] rev 37
- Properly get seed in net game
- Changed graphics to not get different collisions array in different bit depth
- Make log files of different clients look more similar in net game
- Start to implement new ammo
- Properly handle intersections with current hedgehog
unc0rr [Sat, 31 Dec 2005 13:46:49 +0000] rev 36
- Anti-flood and anti-lag changes
- Fixed crash on connect to net server
unc0rr [Sat, 31 Dec 2005 13:45:09 +0000] rev 35
- New rope
- Increased speed in windowed mode
- Surfaces with alpha channel blit poperly in windowed mode
- +1 land template
unc0rr [Wed, 28 Dec 2005 23:34:22 +0000] rev 34
fixed "hang" on first run
unc0rr [Wed, 28 Dec 2005 23:30:33 +0000] rev 33
fix to compile on Linux
unc0rr [Wed, 28 Dec 2005 22:18:11 +0000] rev 32
With this patch the game doesn't crash when gaming by net
unc0rr [Tue, 27 Dec 2005 10:20:55 +0000] rev 31
Now net game is near available, but exception occurs...
unc0rr [Tue, 27 Dec 2005 10:19:21 +0000] rev 30
- Fixed slow sprite blt
- More and better land templates
unc0rr [Fri, 23 Dec 2005 23:14:31 +0000] rev 29
More work on net game, still far from complete
unc0rr [Fri, 16 Dec 2005 20:59:49 +0000] rev 28
- clear demos list before adding items
- start to implement net game
unc0rr [Fri, 16 Dec 2005 20:57:14 +0000] rev 27
- improve land generation
- don't use themes with no objects
unc0rr [Wed, 07 Dec 2005 20:36:55 +0000] rev 26
Frontend lets define more binds
unc0rr [Tue, 06 Dec 2005 19:46:40 +0000] rev 25
- Get rid of old frontend
- additions to avematan theme
- many work on frontend
unc0rr [Mon, 05 Dec 2005 21:46:15 +0000] rev 24
Add theme objects to land
unc0rr [Sun, 04 Dec 2005 19:06:56 +0000] rev 23
- Land generator uses templates to generate
- Small fixes
unc0rr [Sun, 04 Dec 2005 15:28:31 +0000] rev 22
- Fixed spawning boxes under water
- Don't spawn mines in forts mode
- Changed ping?pong! messages
- Small optimization of random
- New cool land generator
unc0rr [Sun, 13 Nov 2005 22:13:58 +0000] rev 21
- Many improvements to frontend
- Small optimization of generating random data in uRandom.pas
unc0rr [Wed, 09 Nov 2005 18:31:11 +0000] rev 20
frontend rewrite for QT4
unc0rr [Wed, 26 Oct 2005 21:15:35 +0000] rev 19
Binds and various fixes
unc0rr [Wed, 26 Oct 2005 17:26:39 +0000] rev 18
Start to write QT frontend
unc0rr [Mon, 12 Sep 2005 21:16:57 +0000] rev 17
minor code review
unc0rr [Sun, 11 Sep 2005 21:02:11 +0000] rev 16
- Various fixes for ammo cases
- Spawning case on turn end (max 5 cases)
unc0rr [Sun, 11 Sep 2005 11:45:01 +0000] rev 15
- Minor code simplifying
- Stub for spawning cases with ammo on turn end
unc0rr [Fri, 09 Sep 2005 21:45:31 +0000] rev 14
- Mine checks whether a hedgehog is near less frequently
- Case with ammo (not fully implemented)
unc0rr [Wed, 07 Sep 2005 18:51:53 +0000] rev 13
- Show no crosshair when using mine
- Fix for ability to play one kind of sound in many channels simultaneously
- Sound for activated mine
unc0rr [Tue, 06 Sep 2005 19:09:39 +0000] rev 12
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
unc0rr [Sun, 04 Sep 2005 21:19:19 +0000] rev 11
Fix some issues with sound
unc0rr [Sat, 03 Sep 2005 16:01:28 +0000] rev 10
- Mine weapon
- Random mines on map
- Refactored code that places weapons to slots
- Generating more spawn points
- cMaxSlot -> cMaxSlotIndex, cMaxSlotAmmo -> cMaxSlotAmmoIndex
- Changed weapons to slots mapping
unc0rr [Thu, 01 Sep 2005 18:41:23 +0000] rev 9
- Show explosion
- Use Gear.State instead of Gear.Tag in gtSmokeTrace
unc0rr [Sun, 28 Aug 2005 19:00:20 +0000] rev 8
- Hedgehogs spawn points can be generated under the girder
- rename CountZeroz -> CountNonZeroz
unc0rr [Thu, 25 Aug 2005 17:57:37 +0000] rev 7
Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
unc0rr [Thu, 25 Aug 2005 17:15:36 +0000] rev 6
Smooth change wind bar
unc0rr [Thu, 25 Aug 2005 16:45:58 +0000] rev 5
Show wind speed on bar
unc0rr [Tue, 23 Aug 2005 16:17:53 +0000] rev 4
- set svn:eol-style to native
- Fixes for compilation and run on *nix
- Read hedgehogs spawn points from fort's config
unc0rr [Mon, 22 Aug 2005 21:38:06 +0000] rev 3
- On every frame there was made one superfluous game tick resulting in variable game speed
- Removed comment written in russian
unc0rr [Mon, 22 Aug 2005 15:06:42 +0000] rev 2
- Support for forts game mode option. Works for demos, frontend doesn't support it.
- Updated copyright info for forts
unc0rr [Mon, 22 Aug 2005 13:35:41 +0000] rev 1
Add current sources.
hw, hwserv and runhelper are compilable under Windows and *nix with FreePascal (and use -Od option) and run well on these OSes
Hedge.dpr can be run only in Windows... to be ported
root [Sun, 21 Aug 2005 20:58:04 +0000] rev 0
"default layout"