Sun, 25 Aug 2019 23:42:07 +0300 fix world test
alfadur [Sun, 25 Aug 2019 23:42:07 +0300] rev 15358
fix world test
Fri, 23 Aug 2019 21:12:56 +0300 reduce casting
alfadur [Fri, 23 Aug 2019 21:12:56 +0300] rev 15357
reduce casting
Fri, 23 Aug 2019 21:04:40 +0300 digest with byte arrays
alfadur [Fri, 23 Aug 2019 21:04:40 +0300] rev 15356
digest with byte arrays
Fri, 23 Aug 2019 19:26:52 +0300 install win64 builds into ProgramFiles by default
alfadur [Fri, 23 Aug 2019 19:26:52 +0300] rev 15355
install win64 builds into ProgramFiles by default
Thu, 22 Aug 2019 22:46:19 +0300 update windows build to detect when a cross-compiler is necessary
alfadur [Thu, 22 Aug 2019 22:46:19 +0300] rev 15354
update windows build to detect when a cross-compiler is necessary
Thu, 22 Aug 2019 19:07:25 +0300 update .gitignore
alfadur [Thu, 22 Aug 2019 19:07:25 +0300] rev 15353
update .gitignore
Wed, 21 Aug 2019 00:11:52 +0300 don't build server with vcpkg by default after all
alfadur [Wed, 21 Aug 2019 00:11:52 +0300] rev 15352
don't build server with vcpkg by default after all
Tue, 20 Aug 2019 19:43:03 +0300 build everything in vcpkg build by default
alfadur [Tue, 20 Aug 2019 19:43:03 +0300] rev 15351
build everything in vcpkg build by default
Mon, 19 Aug 2019 21:17:18 +0300 only digest masks for masked land object
alfadur [Mon, 19 Aug 2019 21:17:18 +0300] rev 15350
only digest masks for masked land object
Mon, 19 Aug 2019 18:59:24 +0300 remove per line digest logging
alfadur [Mon, 19 Aug 2019 18:59:24 +0300] rev 15349
remove per line digest logging
Mon, 19 Aug 2019 18:48:11 +0300 copy alpha extraction to the other digest computation
alfadur [Mon, 19 Aug 2019 18:48:11 +0300] rev 15348
copy alpha extraction to the other digest computation
Mon, 19 Aug 2019 11:41:59 -0400 make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
nemo [Mon, 19 Aug 2019 11:41:59 -0400] rev 15347
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
Mon, 19 Aug 2019 18:24:08 +0300 fix alpha index
alfadur [Mon, 19 Aug 2019 18:24:08 +0300] rev 15346
fix alpha index
Mon, 19 Aug 2019 18:06:46 +0300 alpha digest test
alfadur [Mon, 19 Aug 2019 18:06:46 +0300] rev 15345
alpha digest test
Mon, 19 Aug 2019 09:11:49 -0400 merge
nemo [Mon, 19 Aug 2019 09:11:49 -0400] rev 15344
merge
Fri, 16 Aug 2019 15:03:14 -0600 Handle a possible linker error on macOS
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 15:03:14 -0600] rev 15343
Handle a possible linker error on macOS
Sat, 17 Aug 2019 01:06:13 +0200 gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Aug 2019 01:06:13 +0200] rev 15342
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
Fri, 16 Aug 2019 20:46:10 +0300 update library names
alfadur [Fri, 16 Aug 2019 20:46:10 +0300] rev 15341
update library names
Fri, 16 Aug 2019 20:45:25 +0300 reduce memory usage of screenshot mirroring
alfadur [Fri, 16 Aug 2019 20:45:25 +0300] rev 15340
reduce memory usage of screenshot mirroring
Fri, 16 Aug 2019 11:02:01 -0600 Merge of 0.9.25 branch with back-grafted macOS changes
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 11:02:01 -0600] rev 15339
Merge of 0.9.25 branch with back-grafted macOS changes
Fri, 16 Aug 2019 10:59:50 -0600 Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 10:59:50 -0600] rev 15338
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
Tue, 13 Aug 2019 13:20:28 -0600 Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies 0.9.25
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15337
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
Tue, 13 Aug 2019 13:10:12 -0600 Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+ 0.9.25
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15336
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
Tue, 13 Aug 2019 12:29:26 -0600 Add build/ directory .hgignore 0.9.25
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15335
Add build/ directory .hgignore
Tue, 13 Aug 2019 09:50:24 -0600 Make hardware acceleration optional on MacOS X 0.9.25
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15334
Make hardware acceleration optional on MacOS X
Thu, 15 Aug 2019 22:15:59 +0200 Make color of switch arrows match the team color perfectly (was a bit too bright)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:15:59 +0200] rev 15333
Make color of switch arrows match the team color perfectly (was a bit too bright)
Thu, 15 Aug 2019 22:03:43 +0200 Fix switching arrows overlapping with hog tags of own hog (while finger is active)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:03:43 +0200] rev 15332
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
Thu, 15 Aug 2019 16:07:57 -0400 just to make it build against nightly
nemo [Thu, 15 Aug 2019 16:07:57 -0400] rev 15331
just to make it build against nightly
Thu, 15 Aug 2019 21:15:32 +0200 Clean up Switch files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:15:32 +0200] rev 15330
Clean up Switch files
Thu, 15 Aug 2019 21:06:04 +0200 Update icons for switch hog
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:06:04 +0200] rev 15329
Update icons for switch hog
Thu, 15 Aug 2019 21:25:20 +0300 ensure switch sprite color is black
alfadur [Thu, 15 Aug 2019 21:25:20 +0300] rev 15328
ensure switch sprite color is black
Thu, 15 Aug 2019 21:01:23 +0300 update switch sprite
alfadur [Thu, 15 Aug 2019 21:01:23 +0300] rev 15327
update switch sprite
Thu, 15 Aug 2019 18:49:45 +0200 Improve Switch outline, add vector files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 18:49:45 +0200] rev 15326
Improve Switch outline, add vector files
Thu, 15 Aug 2019 16:26:36 +0200 Update ChangeLog.txt and CREDITS
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 16:26:36 +0200] rev 15325
Update ChangeLog.txt and CREDITS
Thu, 15 Aug 2019 01:10:57 +0300 replace jungle with ogg
alfadur [Thu, 15 Aug 2019 01:10:57 +0300] rev 15324
replace jungle with ogg
Thu, 15 Aug 2019 00:55:57 +0300 use different flag for vcpkg debug
alfadur [Thu, 15 Aug 2019 00:55:57 +0300] rev 15323
use different flag for vcpkg debug
Wed, 14 Aug 2019 23:38:35 +0200 Remove accidental DEBUG flag in Pascal builds
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Aug 2019 23:38:35 +0200] rev 15322
Remove accidental DEBUG flag in Pascal builds
Wed, 14 Aug 2019 23:15:15 +0300 update sdl library name
alfadur [Wed, 14 Aug 2019 23:15:15 +0300] rev 15321
update sdl library name
Wed, 14 Aug 2019 23:06:11 +0300 remove nopng from vcpkg build
alfadur [Wed, 14 Aug 2019 23:06:11 +0300] rev 15320
remove nopng from vcpkg build
Wed, 14 Aug 2019 22:27:01 +0300 remove direct libpng dependency on windows
alfadur [Wed, 14 Aug 2019 22:27:01 +0300] rev 15319
remove direct libpng dependency on windows
Tue, 13 Aug 2019 13:20:28 -0600 Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15318
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
Tue, 13 Aug 2019 13:10:12 -0600 Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15317
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
Tue, 13 Aug 2019 12:29:26 -0600 Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15316
Add build/ directory .hgignore
Tue, 13 Aug 2019 09:50:24 -0600 Make hardware acceleration optional on MacOS X
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15315
Make hardware acceleration optional on MacOS X
Mon, 12 Aug 2019 21:20:00 +0300 make sure keys.csv is installed
alfadur [Mon, 12 Aug 2019 21:20:00 +0300] rev 15314
make sure keys.csv is installed
Mon, 12 Aug 2019 14:56:27 +0300 add background to switch animation
alfadur [Mon, 12 Aug 2019 14:56:27 +0300] rev 15313
add background to switch animation
Fri, 09 Aug 2019 23:41:46 +0300 add crocodile hat
alfadur [Fri, 09 Aug 2019 23:41:46 +0300] rev 15312
add crocodile hat
Fri, 09 Aug 2019 20:31:04 +0300 replace jungle with opus
alfadur [Fri, 09 Aug 2019 20:31:04 +0300] rev 15311
replace jungle with opus
Wed, 07 Aug 2019 17:28:54 +0300 start gear data group implementation
alfadur [Wed, 07 Aug 2019 17:28:54 +0300] rev 15310
start gear data group implementation
Wed, 07 Aug 2019 00:54:42 +0300 fix check for static gears
alfadur [Wed, 07 Aug 2019 00:54:42 +0300] rev 15309
fix check for static gears
Tue, 06 Aug 2019 23:33:08 +0200 Restrict girder placement in other land objects, too
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 23:33:08 +0200] rev 15308
Restrict girder placement in other land objects, too
Tue, 06 Aug 2019 23:47:02 +0300 disallow placing girders over airmines and moving hogs
alfadur [Tue, 06 Aug 2019 23:47:02 +0300] rev 15307
disallow placing girders over airmines and moving hogs
Tue, 06 Aug 2019 23:28:14 +0300 add helper to find if a spite intersects gears
alfadur [Tue, 06 Aug 2019 23:28:14 +0300] rev 15306
add helper to find if a spite intersects gears
Tue, 06 Aug 2019 19:13:12 +0200 ArgParsers: Remove deprecated command-line arguments
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:13:12 +0200] rev 15305
ArgParsers: Remove deprecated command-line arguments
Tue, 06 Aug 2019 19:00:51 +0200 Remember maximized state of game window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:00:51 +0200] rev 15304
Remember maximized state of game window
Tue, 06 Aug 2019 11:41:38 +0200 Remember maximized state of frontend window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 11:41:38 +0200] rev 15303
Remember maximized state of frontend window
Mon, 05 Aug 2019 22:57:12 +0200 Saucer: Restore dX after "freeze" state
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:57:12 +0200] rev 15302
Saucer: Restore dX after "freeze" state
Mon, 05 Aug 2019 22:28:59 +0200 Fix movement stopping when activating saucer after longjump
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:28:59 +0200] rev 15301
Fix movement stopping when activating saucer after longjump
Mon, 05 Aug 2019 00:20:45 +0200 In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
sheepluva [Mon, 05 Aug 2019 00:20:45 +0200] rev 15300
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense. As fpcrtl_glShaderSource() would not be defined and lead to compiling issues. So either it's 3 ifdefs (in pas2cRedo, pas2cSystem and misc.c), in order to toggle between fpcrtl_ and the native function, or alternatively have no ifdef for it at all. I'm going with none at all, which means emscripten will compile with the original (const) function prototype, being wrapped by the fpcrtl_ function, same as non-emscripten builds.
Sun, 04 Aug 2019 01:52:12 +0200 Rewrite a few CMake flag descriptions
Wuzzy <Wuzzy2@mail.ru> [Sun, 04 Aug 2019 01:52:12 +0200] rev 15299
Rewrite a few CMake flag descriptions
Sun, 04 Aug 2019 02:38:11 +0300 fix shader uniform access
alfadur [Sun, 04 Aug 2019 02:38:11 +0300] rev 15298
fix shader uniform access
Sun, 04 Aug 2019 00:30:56 +0200 fix Bug 750: workaround GL2 function params const-iness issues with pas2c
sheepluva [Sun, 04 Aug 2019 00:30:56 +0200] rev 15297
fix bug #750: workaround GL2 function params const-iness issues with pas2c
Sat, 03 Aug 2019 17:10:19 +0300 fix condition
alfadur [Sat, 03 Aug 2019 17:10:19 +0300] rev 15296
fix condition
Sat, 03 Aug 2019 17:06:38 +0300 transpose atlas sprites where necessary
alfadur [Sat, 03 Aug 2019 17:06:38 +0300] rev 15295
transpose atlas sprites where necessary
Sat, 03 Aug 2019 04:16:36 +0300 add function to retrieve texture data
alfadur [Sat, 03 Aug 2019 04:16:36 +0300] rev 15294
add function to retrieve texture data
Sat, 03 Aug 2019 02:51:19 +0300 fix buffer sizes
alfadur [Sat, 03 Aug 2019 02:51:19 +0300] rev 15293
fix buffer sizes
Sat, 03 Aug 2019 02:14:07 +0300 fix gear lookup allocated on stack
alfadur [Sat, 03 Aug 2019 02:14:07 +0300] rev 15292
fix gear lookup allocated on stack
Sat, 03 Aug 2019 01:13:45 +0300 ship the atlas to the gpu
alfadur [Sat, 03 Aug 2019 01:13:45 +0300] rev 15291
ship the atlas to the gpu
Sat, 03 Aug 2019 00:54:29 +0300 add an empty texture constructor
alfadur [Sat, 03 Aug 2019 00:54:29 +0300] rev 15290
add an empty texture constructor
Fri, 02 Aug 2019 13:35:23 +0200 Move messages queue to hedgewars-engine-messages lib
unc0rr [Fri, 02 Aug 2019 13:35:23 +0200] rev 15289
Move messages queue to hedgewars-engine-messages lib
Wed, 31 Jul 2019 23:14:27 +0200 merge 1.0.0 beta 1 into ui-scaling branch ui-scaling
sheepluva [Wed, 31 Jul 2019 23:14:27 +0200] rev 15288
merge 1.0.0 beta 1 into ui-scaling branch
Tue, 30 Jul 2019 22:59:06 +0300 implement empty gear lookup entries
alfadur [Tue, 30 Jul 2019 22:59:06 +0300] rev 15287
implement empty gear lookup entries
Tue, 30 Jul 2019 19:53:23 +0300 add gear lookup to the physics processor
alfadur [Tue, 30 Jul 2019 19:53:23 +0300] rev 15286
add gear lookup to the physics processor
Mon, 29 Jul 2019 21:58:39 +0200 No longer explode dying hogs that take damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jul 2019 21:58:39 +0200] rev 15285
No longer explode dying hogs that take damage
Sun, 28 Jul 2019 00:36:09 +0200 Remove hardcoded default gamepad bindings
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Jul 2019 00:36:09 +0200] rev 15284
Remove hardcoded default gamepad bindings They just cause too much confusion and there is no way the player can disable them. Done because a player complained about exactly this
Sat, 27 Jul 2019 03:42:17 +0200 Prevent saving of demo after /lua command was used
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Jul 2019 03:42:17 +0200] rev 15283
Prevent saving of demo after /lua command was used Done because demos are unable to record any manual Lua command atm.
Fri, 26 Jul 2019 01:13:48 +0200 Fix incorrect German translation of "scheme" in context of URI scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:13:48 +0200] rev 15282
Fix incorrect German translation of "scheme" in context of URI scheme
Fri, 26 Jul 2019 01:09:30 +0200 Enable "replay" button after playing a demo or saved game
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:09:30 +0200] rev 15281
Enable "replay" button after playing a demo or saved game
Thu, 25 Jul 2019 23:02:02 +0300 replace time with milliseconds
alfadur [Thu, 25 Jul 2019 23:02:02 +0300] rev 15280
replace time with milliseconds
Thu, 25 Jul 2019 22:31:24 +0300 add gear allocator
alfadur [Thu, 25 Jul 2019 22:31:24 +0300] rev 15279
add gear allocator
Thu, 25 Jul 2019 21:59:20 +0300 use better contact point for inter-gear collision
alfadur [Thu, 25 Jul 2019 21:59:20 +0300] rev 15278
use better contact point for inter-gear collision
Thu, 25 Jul 2019 19:40:40 +0200 Fix bad pixel offsets in CPU flag preview
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:40:40 +0200] rev 15277
Fix bad pixel offsets in CPU flag preview
Thu, 25 Jul 2019 19:18:48 +0200 Default_es: Remove Coward.ogg
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:18:48 +0200] rev 15276
Default_es: Remove Coward.ogg This file was in English, but the voicepack must be in Spanish.
Thu, 25 Jul 2019 19:58:19 +0300 add time events
alfadur [Thu, 25 Jul 2019 19:58:19 +0300] rev 15275
add time events
Thu, 25 Jul 2019 18:40:06 +0200 Mutant: Remove excess teams if a clan has more than one team
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 18:40:06 +0200] rev 15274
Mutant: Remove excess teams if a clan has more than one team
Thu, 25 Jul 2019 11:58:40 -0400 based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
nemo [Thu, 25 Jul 2019 11:58:40 -0400] rev 15273
based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
Mon, 22 Jul 2019 19:26:58 +0200 VideoRec: Stop prerecording when /lua activates
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 19:26:58 +0200] rev 15272
VideoRec: Stop prerecording when /lua activates
Thu, 25 Jul 2019 16:29:14 +0300 clear intermediate result structures between iterations
alfadur [Thu, 25 Jul 2019 16:29:14 +0300] rev 15271
clear intermediate result structures between iterations
Thu, 25 Jul 2019 15:18:00 +0200 Implement ipc queue which takes care of message ordering and timestamps
unC0Rr [Thu, 25 Jul 2019 15:18:00 +0200] rev 15270
Implement ipc queue which takes care of message ordering and timestamps
Thu, 25 Jul 2019 14:23:25 +0200 Rethink message types a bit
unC0Rr [Thu, 25 Jul 2019 14:23:25 +0200] rev 15269
Rethink message types a bit
Thu, 25 Jul 2019 00:05:30 +0300 reserve zero gear id
alfadur [Thu, 25 Jul 2019 00:05:30 +0300] rev 15268
reserve zero gear id
Wed, 24 Jul 2019 23:37:58 +0300 check dynamic collision arrays first
alfadur [Wed, 24 Jul 2019 23:37:58 +0300] rev 15267
check dynamic collision arrays first
Wed, 24 Jul 2019 23:33:06 +0300 update collision grid with position changes
alfadur [Wed, 24 Jul 2019 23:33:06 +0300] rev 15266
update collision grid with position changes
Wed, 24 Jul 2019 22:49:59 +0300 save full shifts to position updates
alfadur [Wed, 24 Jul 2019 22:49:59 +0300] rev 15265
save full shifts to position updates
Tue, 23 Jul 2019 20:22:27 +0300 update to stable nom5
alfadur [Tue, 23 Jul 2019 20:22:27 +0300] rev 15264
update to stable nom5
Mon, 22 Jul 2019 10:04:19 +0200 Fix word "Feedback" not being translated in error message
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 10:04:19 +0200] rev 15263
Fix word "Feedback" not being translated in error message This does not violate the string freeze, the string is already present in PageMain.
Sun, 21 Jul 2019 11:22:06 +0200 Pagetraining: Move style sheet to CSS files
Wuzzy <Wuzzy2@mail.ru> [Sun, 21 Jul 2019 11:22:06 +0200] rev 15262
Pagetraining: Move style sheet to CSS files
Thu, 18 Jul 2019 21:00:28 +0200 Frontend: Tweak deco border around teams list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 21:00:28 +0200] rev 15261
Frontend: Tweak deco border around teams list
Thu, 18 Jul 2019 19:33:40 +0200 Bans list: Remove vertical header, make horizontal header non-clickable
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:33:40 +0200] rev 15260
Bans list: Remove vertical header, make horizontal header non-clickable
Thu, 18 Jul 2019 19:26:13 +0200 Move chat box stylesheets to CSS files
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:26:13 +0200] rev 15259
Move chat box stylesheets to CSS files
Thu, 18 Jul 2019 18:45:30 +0200 Fix multiple timeboxes spawning when hog moves before timebox arrived
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 18:45:30 +0200] rev 15258
Fix multiple timeboxes spawning when hog moves before timebox arrived
Thu, 18 Jul 2019 03:39:58 +0200 CTF: Fix clan not winning if enemy hog was time-travelling
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:39:58 +0200] rev 15257
CTF: Fix clan not winning if enemy hog was time-travelling
Thu, 18 Jul 2019 03:25:15 +0200 Use minimum size for keybinder category list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:25:15 +0200] rev 15256
Use minimum size for keybinder category list
Thu, 18 Jul 2019 01:46:40 +0200 Pagevideos: Create header object explicitly
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 01:46:40 +0200] rev 15255
Pagevideos: Create header object explicitly
Thu, 18 Jul 2019 00:45:39 +0200 Fix broken stylesheet in keybinder widget
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:45:39 +0200] rev 15254
Fix broken stylesheet in keybinder widget
Thu, 18 Jul 2019 00:20:50 +0200 Pagetraining: Fix broken style sheet
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:20:50 +0200] rev 15253
Pagetraining: Fix broken style sheet
Wed, 17 Jul 2019 23:52:01 +0200 Fix broken styling of window size widgets
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 23:52:01 +0200] rev 15252
Fix broken styling of window size widgets
Wed, 17 Jul 2019 00:33:55 +0200 Fix cursor not being disabled when teleporting hog into water
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 00:33:55 +0200] rev 15251
Fix cursor not being disabled when teleporting hog into water
Mon, 15 Jul 2019 23:26:00 +0200 Racer: Count turn as skipped when computer skipped
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 23:26:00 +0200] rev 15250
Racer: Count turn as skipped when computer skipped
Mon, 15 Jul 2019 21:13:01 +0200 Drowning gears: Delete big gears when they're *completely* out of visible area
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 21:13:01 +0200] rev 15249
Drowning gears: Delete big gears when they're *completely* out of visible area
Mon, 15 Jul 2019 20:46:50 +0200 Add small plane sound fade-in in weWrap
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 20:46:50 +0200] rev 15248
Add small plane sound fade-in in weWrap
Mon, 15 Jul 2019 13:13:14 +0200 HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 13:13:14 +0200] rev 15247
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
Mon, 15 Jul 2019 12:27:02 +0200 Make planewater.ogg loop seamless (fix awful clicking)
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 12:27:02 +0200] rev 15246
Make planewater.ogg loop seamless (fix awful clicking)
Mon, 15 Jul 2019 10:36:00 +0200 Drawn maps: Update uLandPainted scaling to match the new map bounds
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 10:36:00 +0200] rev 15245
Drawn maps: Update uLandPainted scaling to match the new map bounds
Fri, 12 Jul 2019 00:07:09 +0200 Fix vgtChunk being never deleted if rqPlainSplash is set
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jul 2019 00:07:09 +0200] rev 15244
Fix vgtChunk being never deleted if rqPlainSplash is set
Thu, 11 Jul 2019 23:53:30 +0200 Delete vgtDroplet and vgtChunk when hitting the ocean world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 23:53:30 +0200] rev 15243
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
Thu, 11 Jul 2019 22:31:29 +0200 Give snorkel to air plane pilot in weSea
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 22:31:29 +0200] rev 15242
Give snorkel to air plane pilot in weSea
Thu, 11 Jul 2019 21:23:57 +0200 Update Ukrainian translation
Ihor Paliichuk [Thu, 11 Jul 2019 21:23:57 +0200] rev 15241
Update Ukrainian translation
Thu, 11 Jul 2019 20:23:42 +0200 Air attack: Fix infintie sound when target is at extreme X pos
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 20:23:42 +0200] rev 15240
Air attack: Fix infintie sound when target is at extreme X pos
Thu, 11 Jul 2019 19:58:35 +0200 Remove gtAirAttack when completely out of visible bounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:58:35 +0200] rev 15239
Remove gtAirAttack when completely out of visible bounds
Thu, 11 Jul 2019 19:14:54 +0200 Cleanup gtAirAttack behaviour in weWrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:14:54 +0200] rev 15238
Cleanup gtAirAttack behaviour in weWrap Fixed bugs: - Gear position was not wrapped properly, messing up repeat rendering - Gear spawned outside of map bounds
Thu, 11 Jul 2019 17:15:30 +0200 Air attack: Add simple appear/disappear effect in weWrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 17:15:30 +0200] rev 15237
Air attack: Add simple appear/disappear effect in weWrap
Thu, 11 Jul 2019 16:24:09 +0200 Make lowest line of Splash image frames transparent to work around scaling issues
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 16:24:09 +0200] rev 15236
Make lowest line of Splash image frames transparent to work around scaling issues The Splash image is scaled. Sometimes, the lowest line is repeated on the top, which caused some weird lines to appear above big splashes (e.g. piano). This has been done fully automated with a script. Only the alpha channel was changed. The color information is preserved.
Thu, 11 Jul 2019 06:24:03 +0200 Add air plane underwater sound and add water splashes
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 06:24:03 +0200] rev 15235
Add air plane underwater sound and add water splashes
Thu, 11 Jul 2019 05:44:43 +0200 Air attack: Fix some issues with sound channel
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:44:43 +0200] rev 15234
Air attack: Fix some issues with sound channel
Thu, 11 Jul 2019 05:07:55 +0200 Air attack: Replace smoke with bubbles when underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:07:55 +0200] rev 15233
Air attack: Replace smoke with bubbles when underwater
Thu, 11 Jul 2019 04:42:50 +0200 Tweak position of big splashes right or left
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 04:42:50 +0200] rev 15232
Tweak position of big splashes right or left
Thu, 11 Jul 2019 03:22:35 +0200 Spawn bubbles instead of sparkles when air mine is stunned underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 03:22:35 +0200] rev 15231
Spawn bubbles instead of sparkles when air mine is stunned underwater
Thu, 11 Jul 2019 02:25:07 +0200 Make flames collide with bounce world edge again, properly this time
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 02:25:07 +0200] rev 15230
Make flames collide with bounce world edge again, properly this time
Thu, 11 Jul 2019 00:53:29 +0200 Remove all placement restrictions of air attack and friends
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:53:29 +0200] rev 15229
Remove all placement restrictions of air attack and friends
Thu, 11 Jul 2019 00:45:49 +0200 Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:45:49 +0200] rev 15228
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Tue, 09 Jul 2019 12:55:58 +0200 TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jul 2019 12:55:58 +0200] rev 15227
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Mon, 08 Jul 2019 22:29:20 +0200 Remove excessive console output of gtAirAttack
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 22:29:20 +0200] rev 15226
Remove excessive console output of gtAirAttack
Mon, 08 Jul 2019 21:44:26 +0200 King Mode: Fix king placement phase not working correctly with multiple teams in a clan
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 21:44:26 +0200] rev 15225
King Mode: Fix king placement phase not working correctly with multiple teams in a clan New king placement phase rules: * Before the game begins, each team can walk with their king and teleport for free, everything else is disabled * This special round does not count towards the round counter, like in gfPlaceHog * TotalRounds is set to -1 during this round, like in gfPlaceHog Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1 The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
Mon, 08 Jul 2019 15:16:05 +0300 fix fpnum to f64 conversion
alfadur [Mon, 08 Jul 2019 15:16:05 +0300] rev 15224
fix fpnum to f64 conversion
Sat, 06 Jul 2019 22:04:59 +0300 optimize 64-bit sqrt some more
alfadur [Sat, 06 Jul 2019 22:04:59 +0300] rev 15223
optimize 64-bit sqrt some more
Sat, 06 Jul 2019 00:31:54 +0200 Marry C enums, Qt's metaobject system and QML
unc0rr [Sat, 06 Jul 2019 00:31:54 +0200] rev 15222
Marry C enums, Qt's metaobject system and QML
Fri, 05 Jul 2019 23:40:03 +0300 replace overflowing_sub with wrapping_sub
alfadur [Fri, 05 Jul 2019 23:40:03 +0300] rev 15221
replace overflowing_sub with wrapping_sub
Fri, 05 Jul 2019 21:48:01 +0300 fix empty polygon iteration
alfadur [Fri, 05 Jul 2019 21:48:01 +0300] rev 15220
fix empty polygon iteration
Fri, 05 Jul 2019 21:16:33 +0300 optimize sqrts
alfadur [Fri, 05 Jul 2019 21:16:33 +0300] rev 15219
optimize sqrts
Thu, 04 Jul 2019 21:40:50 +0300 reduce convertions in signum
alfadur [Thu, 04 Jul 2019 21:40:50 +0300] rev 15218
reduce convertions in signum
Thu, 04 Jul 2019 19:21:56 +0300 fix u32 conversion sign
alfadur [Thu, 04 Jul 2019 19:21:56 +0300] rev 15217
fix u32 conversion sign
Thu, 04 Jul 2019 17:59:37 +0300 optimize fpnum operations
alfadur [Thu, 04 Jul 2019 17:59:37 +0300] rev 15216
optimize fpnum operations
Tue, 02 Jul 2019 15:23:16 +0200 King Mode: Fix whole clan being killed when king died
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Jul 2019 15:23:16 +0200] rev 15215
King Mode: Fix whole clan being killed when king died
Mon, 01 Jul 2019 22:35:19 +0200 Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Jul 2019 22:35:19 +0200] rev 15214
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Sun, 30 Jun 2019 11:43:39 +0200 Mark Polish translation as complete for next release
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:43:39 +0200] rev 15213
Mark Polish translation as complete for next release
Sun, 30 Jun 2019 11:42:47 +0200 Update Polish frontend translation and finish pl.txt
KoBeWi [Sun, 30 Jun 2019 11:42:47 +0200] rev 15212
Update Polish frontend translation and finish pl.txt
Sun, 30 Jun 2019 11:20:22 +0200 Fix sidFPS not being properly right-aligned (again!)
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:20:22 +0200] rev 15211
Fix sidFPS not being properly right-aligned (again!) FPS display worked before, but it was accidentally un-done in bcecb3349948e2e00d3f2ee0c6497a24676a4efb.
Sat, 29 Jun 2019 23:12:21 +0200 Display special icon when moving bee cursor over gray wrap area
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 23:12:21 +0200] rev 15210
Display special icon when moving bee cursor over gray wrap area This is done as a reminder to remind the player the bee will attempt to fly through the edge first when placing the target in one of the two gray areas.
Sat, 29 Jun 2019 22:52:14 +0200 Bee: Call HomingWrap in pre-homing phase, too
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:52:14 +0200] rev 15209
Bee: Call HomingWrap in pre-homing phase, too
Sat, 29 Jun 2019 22:03:44 +0200 Air mine contour: Lower opacity when not seeking
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:03:44 +0200] rev 15208
Air mine contour: Lower opacity when not seeking
Sat, 29 Jun 2019 21:19:02 +0200 More logical lamp rules for air mine
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:19:02 +0200] rev 15207
More logical lamp rules for air mine * lamp off = not seeking for hogs * lamp on = seeking for hogs * lamp flashes = chasing a hedgehog
Sat, 29 Jun 2019 21:00:27 +0200 Make air mine contour red when chasing
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:00:27 +0200] rev 15206
Make air mine contour red when chasing
Sat, 29 Jun 2019 20:41:14 +0200 Render contour of air mines when in highly opaque water
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 20:41:14 +0200] rev 15205
Render contour of air mines when in highly opaque water
Sat, 29 Jun 2019 19:35:59 +0200 WxW: Hide “Please wait ...” panel by default
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:35:59 +0200] rev 15204
WxW: Hide “Please wait ...” panel by default
Sat, 29 Jun 2019 19:06:41 +0200 Update changelog WRT Polish translation
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:06:41 +0200] rev 15203
Update changelog WRT Polish translation
Sat, 29 Jun 2019 19:05:50 +0200 Update Polish translation: Lua 100%, update pl.txt
KoBeWi [Sat, 29 Jun 2019 19:05:50 +0200] rev 15202
Update Polish translation: Lua 100%, update pl.txt
Mon, 24 Jun 2019 11:25:15 +0200 Fix buggy kamikaze when hog took damage during short waiting phase at start
Wuzzy <Wuzzy2@mail.ru> [Mon, 24 Jun 2019 11:25:15 +0200] rev 15201
Fix buggy kamikaze when hog took damage during short waiting phase at start
Sun, 23 Jun 2019 16:14:27 +0200 Explode hog instantly when taking damage while dying
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 16:14:27 +0200] rev 15200
Explode hog instantly when taking damage while dying
Sun, 23 Jun 2019 11:28:00 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 11:28:00 +0200] rev 15199
Update changelog
Sun, 23 Jun 2019 10:49:15 +0200 Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 10:49:15 +0200] rev 15198
Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
Sat, 22 Jun 2019 10:32:15 -0400 Someone didn't understand why they couldn't rejoin a game. Maybe this will help
nemo [Sat, 22 Jun 2019 10:32:15 -0400] rev 15197
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
Fri, 21 Jun 2019 22:36:50 -0400 48 used to be the limit
nemo [Fri, 21 Jun 2019 22:36:50 -0400] rev 15196
48 used to be the limit
Sat, 22 Jun 2019 00:18:24 +0300 fill the atlas with sprites
alfadur [Sat, 22 Jun 2019 00:18:24 +0300] rev 15195
fill the atlas with sprites
Fri, 21 Jun 2019 20:27:37 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Jun 2019 20:27:37 +0200] rev 15194
Update locale files
Fri, 21 Jun 2019 20:13:12 +0200 Add Scottish Gaelic translation in metadata files
GunChleoc [Fri, 21 Jun 2019 20:13:12 +0200] rev 15193
Add Scottish Gaelic translation in metadata files
Fri, 21 Jun 2019 20:08:05 +0200 Update Scottish Gaelic translation (frontend)
GunChleoc [Fri, 21 Jun 2019 20:08:05 +0200] rev 15192
Update Scottish Gaelic translation (frontend)
Fri, 21 Jun 2019 00:33:56 +0300 add a way to reference atlas contents
alfadur [Fri, 21 Jun 2019 00:33:56 +0300] rev 15191
add a way to reference atlas contents
Thu, 20 Jun 2019 16:05:03 +0300 fix hammer and rcplane sprite offsets
alfadur [Thu, 20 Jun 2019 16:05:03 +0300] rev 15190
fix hammer and rcplane sprite offsets
Thu, 20 Jun 2019 15:56:59 +0300 add missing GL2 support call
alfadur [Thu, 20 Jun 2019 15:56:59 +0300] rev 15189
add missing GL2 support call
Wed, 19 Jun 2019 22:36:11 -0400 consistent indentation with rest of unit. was just to help me read this block
nemo [Wed, 19 Jun 2019 22:36:11 -0400] rev 15188
consistent indentation with rest of unit. was just to help me read this block
Wed, 19 Jun 2019 23:52:54 +0200 Rework EquidistantPoints
unc0rr [Wed, 19 Jun 2019 23:52:54 +0200] rev 15187
Rework EquidistantPoints
Wed, 19 Jun 2019 17:19:52 -0400 make airmines less of CPU hogs
nemo [Wed, 19 Jun 2019 17:19:52 -0400] rev 15186
make airmines less of CPU hogs
Wed, 19 Jun 2019 20:37:02 +0200 Make flames ignore bouncy world edge
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 20:37:02 +0200] rev 15185
Make flames ignore bouncy world edge Rationale: Flame speed heavily relies on wind and cannot be reasonably reversed. The rationale is similar as for gtPoisonCloud.
Wed, 19 Jun 2019 19:02:49 +0200 uLand.pas: Remove unused variable
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 19:02:49 +0200] rev 15184
uLand.pas: Remove unused variable
Wed, 19 Jun 2019 18:51:02 +0200 weBounce: Fix some weird bouncing behaviour
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 18:51:02 +0200] rev 15183
weBounce: Fix some weird bouncing behaviour
Mon, 17 Jun 2019 21:43:05 +0200 Lua: Fix incorrect values for capcolDefault, capcolSetting
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 21:43:05 +0200] rev 15182
Lua: Fix incorrect values for capcolDefault, capcolSetting
Wed, 19 Jun 2019 02:40:00 +0300 enable local admins for non-official servers
alfadur [Wed, 19 Jun 2019 02:40:00 +0300] rev 15181
enable local admins for non-official servers
Wed, 19 Jun 2019 01:47:56 +0300 break error loop in client removal
alfadur [Wed, 19 Jun 2019 01:47:56 +0300] rev 15180
break error loop in client removal
Wed, 19 Jun 2019 01:19:10 +0300 pin removed clients until the output buffer is flushed
alfadur [Wed, 19 Jun 2019 01:19:10 +0300] rev 15179
pin removed clients until the output buffer is flushed
Wed, 19 Jun 2019 00:49:45 +0300 remove a 2015ism
alfadur [Wed, 19 Jun 2019 00:49:45 +0300] rev 15178
remove a 2015ism
Mon, 17 Jun 2019 20:55:11 +0200 ACF5: Fix incorrect ammo display on turn start at wave 3
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:55:11 +0200] rev 15177
ACF5: Fix incorrect ammo display on turn start at wave 3
Mon, 17 Jun 2019 20:27:34 +0200 New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:27:34 +0200] rev 15176
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size It works by using 4 hardcoded map sizes and the rest is simply interpolated. Size 1: 1024×512 Size 6: 2048×1024 Size 12: 4096×2048 (default, compatible with pre-1.0.0) Size 25: 8192×4096
Mon, 17 Jun 2019 20:20:01 +0200 Fix air mine spawning inside land if land is almost completely full
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:20:01 +0200] rev 15175
Fix air mine spawning inside land if land is almost completely full Bug conditions: * cAirMines >= 1 * Play with a drawn map filled with land
Mon, 17 Jun 2019 19:51:05 +0200 Fix mapgen flowers being slightly offset on X axis
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:51:05 +0200] rev 15174
Fix mapgen flowers being slightly offset on X axis
Mon, 17 Jun 2019 19:33:43 +0200 ACF10: Show proper messages when everyone dies
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:33:43 +0200] rev 15173
ACF10: Show proper messages when everyone dies If everyone died, the game cannot continue, but you still win (since it's a sandbox mission).
Mon, 17 Jun 2019 19:20:02 +0200 ACF: Show "Mission succeeded/failed" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:20:02 +0200] rev 15172
ACF: Show "Mission succeeded/failed" in stats screen
Mon, 17 Jun 2019 00:10:18 +0200 ACF5: Tweak hog coordinates to avoid floating
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 00:10:18 +0200] rev 15171
ACF5: Tweak hog coordinates to avoid floating
Sun, 16 Jun 2019 13:55:32 +0200 ACF5: Disable inappropriate "boring" taunt at the end
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:55:32 +0200] rev 15170
ACF5: Disable inappropriate "boring" taunt at the end
Sun, 16 Jun 2019 13:48:22 +0200 ACF5: In final animation, move camera to empty cage
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:48:22 +0200] rev 15169
ACF5: In final animation, move camera to empty cage
Sun, 16 Jun 2019 19:16:26 +0300 avoid allocation in hash comparison
alfadur [Sun, 16 Jun 2019 19:16:26 +0300] rev 15168
avoid allocation in hash comparison
Sun, 16 Jun 2019 13:27:14 +0200 ACF5: Also clear crates around cyborg
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:27:14 +0200] rev 15167
ACF5: Also clear crates around cyborg
Sun, 16 Jun 2019 12:19:43 +0200 Fix mouse wheel scrolling team list when used on team color widget
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 12:19:43 +0200] rev 15166
Fix mouse wheel scrolling team list when used on team color widget
Sun, 16 Jun 2019 00:49:58 +0200 Set smaller pageStep for all QSliders
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 00:49:58 +0200] rev 15165
Set smaller pageStep for all QSliders
Sat, 15 Jun 2019 19:49:02 +0200 Fix mapgen flowers being placed into indestructible map border
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:49:02 +0200] rev 15164
Fix mapgen flowers being placed into indestructible map border
Sat, 15 Jun 2019 19:44:52 +0200 Refactor uLand.pas a bit and add constant for border width
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:44:52 +0200] rev 15163
Refactor uLand.pas a bit and add constant for border width
Sat, 15 Jun 2019 18:51:04 +0200 Drawn maps: Fix off-by-one errors in land erasing code
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:51:04 +0200] rev 15162
Drawn maps: Fix off-by-one errors in land erasing code
Sat, 15 Jun 2019 18:15:32 +0200 Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:15:32 +0200] rev 15161
Fix sprays being biased to the left on huge maps
Sat, 15 Jun 2019 17:00:43 +0200 Perlin maps: Initialize playWidth and playHeight
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 17:00:43 +0200] rev 15160
Perlin maps: Initialize playWidth and playHeight
Sat, 15 Jun 2019 16:37:36 +0200 Continental supplies: Fix Lua error when first hog of team dies
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:37:36 +0200] rev 15159
Continental supplies: Fix Lua error when first hog of team dies
Sat, 15 Jun 2019 16:05:13 +0200 Continental supplies: Show continent in team bars
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:05:13 +0200] rev 15158
Continental supplies: Show continent in team bars
Sat, 15 Jun 2019 14:49:18 +0200 Continental supplies: Show selected continent if randomly chosen
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:49:18 +0200] rev 15157
Continental supplies: Show selected continent if randomly chosen
Sat, 15 Jun 2019 14:21:06 +0200 Basic Movement Training: Set HealthCaseAmount to 5
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:21:06 +0200] rev 15156
Basic Movement Training: Set HealthCaseAmount to 5
Sat, 15 Jun 2019 14:04:01 +0200 Move piano splash a few pixels lower
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:04:01 +0200] rev 15155
Move piano splash a few pixels lower
Sat, 15 Jun 2019 13:30:36 +0200 Remove dead code in uWorld.pas
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:30:36 +0200] rev 15154
Remove dead code in uWorld.pas
Sat, 15 Jun 2019 13:20:29 +0200 Fix hog facing direction when landing with parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:20:29 +0200] rev 15153
Fix hog facing direction when landing with parachute
Sat, 15 Jun 2019 13:06:15 +0200 weBounce: Force hedgehogs to stay in playable area
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:06:15 +0200] rev 15152
weBounce: Force hedgehogs to stay in playable area
Sat, 15 Jun 2019 12:58:01 +0200 Keep hog facing direction while on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:58:01 +0200] rev 15151
Keep hog facing direction while on parachute
Sat, 15 Jun 2019 12:10:42 +0200 Properly set dx/dy of hedgehog on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:10:42 +0200] rev 15150
Properly set dx/dy of hedgehog on parachute
Sat, 15 Jun 2019 12:09:12 +0200 Change max hedgehog estimate for drawn map sizes 1-3
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:09:12 +0200] rev 15149
Change max hedgehog estimate for drawn map sizes 1-3
Sat, 15 Jun 2019 12:02:22 +0200 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:02:22 +0200] rev 15148
Fix world edge positions for drawn maps
Sat, 15 Jun 2019 03:27:06 +0200 Restrict object placement between leftX and rightX
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 03:27:06 +0200] rev 15147
Restrict object placement between leftX and rightX
Sat, 15 Jun 2019 02:50:51 +0200 Drawn maps: Erase land outside of land bounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 02:50:51 +0200] rev 15146
Drawn maps: Erase land outside of land bounds
Sat, 15 Jun 2019 01:18:40 +0200 Fix freezer drawing land outside of indestructible land border in some map types
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 01:18:40 +0200] rev 15145
Fix freezer drawing land outside of indestructible land border in some map types
Fri, 14 Jun 2019 22:24:59 +0200 Fix coloring of map border at top left/right corner being wrong sometimes
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 22:24:59 +0200] rev 15144
Fix coloring of map border at top left/right corner being wrong sometimes
Fri, 14 Jun 2019 21:09:08 +0200 ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 21:09:08 +0200] rev 15143
ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
Fri, 14 Jun 2019 17:21:05 +0200 WxW, Racer: Make bots skip/auto-confirm setup phase
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:21:05 +0200] rev 15142
WxW, Racer: Make bots skip/auto-confirm setup phase
Fri, 14 Jun 2019 17:05:00 +0200 Continental supplies: Bots select random continent
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:05:00 +0200] rev 15141
Continental supplies: Bots select random continent
Thu, 13 Jun 2019 15:07:03 +0200 Clear jump and walk msgs after placement
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Jun 2019 15:07:03 +0200] rev 15140
Clear jump and walk msgs after placement
Tue, 11 Jun 2019 16:02:29 +0200 Fix floating hog when switching to moving hog
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Jun 2019 16:02:29 +0200] rev 15139
Fix floating hog when switching to moving hog
Sat, 08 Jun 2019 11:29:49 +0200 Frenzy: Change ammo slots to be closer to original slots
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:29:49 +0200] rev 15138
Frenzy: Change ammo slots to be closer to original slots
Sat, 08 Jun 2019 11:27:26 +0200 Frenzy: Fix incorrect ammo slot numbers in ammo menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:27:26 +0200] rev 15137
Frenzy: Fix incorrect ammo slot numbers in ammo menu
Sat, 08 Jun 2019 11:25:39 +0200 Lua API: Add SetAmmoSlot
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:25:39 +0200] rev 15136
Lua API: Add SetAmmoSlot
Fri, 07 Jun 2019 15:09:42 +0200 CTF/Control: Fix incomplete hedgehog loop bounds
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:09:42 +0200] rev 15135
CTF/Control: Fix incomplete hedgehog loop bounds
Fri, 07 Jun 2019 15:08:06 +0200 Remove kamikaze and piano strike from CTF and Control
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:08:06 +0200] rev 15134
Remove kamikaze and piano strike from CTF and Control
Fri, 07 Jun 2019 11:55:49 +0200 Battalion (King): At end of turn, re-kill all minions without king
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:55:49 +0200] rev 15133
Battalion (King): At end of turn, re-kill all minions without king
Fri, 07 Jun 2019 11:35:13 +0200 End turn immediately when hedgehog health reaches 0
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:35:13 +0200] rev 15132
End turn immediately when hedgehog health reaches 0
Fri, 07 Jun 2019 10:50:05 +0200 Battalion (King): Kill minions with default boom
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:50:05 +0200] rev 15131
Battalion (King): Kill minions with default boom
Fri, 07 Jun 2019 10:36:18 +0200 Battalion: Handle gfKing properly
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:36:18 +0200] rev 15130
Battalion: Handle gfKing properly
Wed, 05 Jun 2019 00:23:56 +0300 use tuple parsers
alfadur [Wed, 05 Jun 2019 00:23:56 +0300] rev 15129
use tuple parsers
Tue, 04 Jun 2019 23:59:16 +0300 fix parser getting stuck
alfadur [Tue, 04 Jun 2019 23:59:16 +0300] rev 15128
fix parser getting stuck
Tue, 04 Jun 2019 23:44:01 +0300 simplify root parser
alfadur [Tue, 04 Jun 2019 23:44:01 +0300] rev 15127
simplify root parser
Tue, 04 Jun 2019 22:37:42 +0200 Fix build errors in certain configurations
unc0rr [Tue, 04 Jun 2019 22:37:42 +0200] rev 15126
Fix build errors in certain configurations
Tue, 04 Jun 2019 22:34:42 +0200 Apply dos2unix to rust sources
unc0rr [Tue, 04 Jun 2019 22:34:42 +0200] rev 15125
Apply dos2unix to rust sources
Tue, 04 Jun 2019 23:19:18 +0300 make custom combinators high order
alfadur [Tue, 04 Jun 2019 23:19:18 +0300] rev 15124
make custom combinators high order
Tue, 04 Jun 2019 23:05:12 +0300 parser cleanup
alfadur [Tue, 04 Jun 2019 23:05:12 +0300] rev 15123
parser cleanup
Tue, 04 Jun 2019 22:28:28 +0300 merge
alfadur [Tue, 04 Jun 2019 22:28:28 +0300] rev 15122
merge
Tue, 04 Jun 2019 22:25:28 +0300 fix lists parsing
alfadur [Tue, 04 Jun 2019 22:25:28 +0300] rev 15121
fix lists parsing
Tue, 04 Jun 2019 21:24:07 +0200 Add 'discard' method for lfprng
unc0rr [Tue, 04 Jun 2019 21:24:07 +0200] rev 15120
Add 'discard' method for lfprng
Tue, 04 Jun 2019 20:01:37 +0300 upgrade to nom5 beta2
alfadur [Tue, 04 Jun 2019 20:01:37 +0300] rev 15119
upgrade to nom5 beta2
Tue, 04 Jun 2019 01:39:22 +0300 consume pongs
alfadur [Tue, 04 Jun 2019 01:39:22 +0300] rev 15118
consume pongs
Tue, 04 Jun 2019 01:32:08 +0300 fix callvote parsing
alfadur [Tue, 04 Jun 2019 01:32:08 +0300] rev 15117
fix callvote parsing
Mon, 03 Jun 2019 23:50:26 +0300 make greeting argument optional
alfadur [Mon, 03 Jun 2019 23:50:26 +0300] rev 15116
make greeting argument optional
Mon, 03 Jun 2019 23:15:05 +0300 fix hash comparison fix
alfadur [Mon, 03 Jun 2019 23:15:05 +0300] rev 15115
fix hash comparison fix
Mon, 03 Jun 2019 22:41:43 +0300 fix hash comparison
alfadur [Mon, 03 Jun 2019 22:41:43 +0300] rev 15114
fix hash comparison
Mon, 03 Jun 2019 18:56:08 +0200 Fix parachute being drawn behind tags and objects
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 18:56:08 +0200] rev 15113
Fix parachute being drawn behind tags and objects
Mon, 03 Jun 2019 16:49:42 +0200 Ensure the flowers get placed within map bounds
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 16:49:42 +0200] rev 15112
Ensure the flowers get placed within map bounds
Mon, 03 Jun 2019 15:37:32 +0200 ASA fruit02: Add workaround for incorrect weapon display on turn start
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 15:37:32 +0200] rev 15111
ASA fruit02: Add workaround for incorrect weapon display on turn start
Mon, 03 Jun 2019 13:13:49 +0200 Add some comments in en.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 13:13:49 +0200] rev 15110
Add some comments in en.txt
Mon, 03 Jun 2019 12:50:22 +0200 Remove some accidental advertisements in de.txt and en.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 12:50:22 +0200] rev 15109
Remove some accidental advertisements in de.txt and en.txt
Mon, 03 Jun 2019 01:15:57 +0300 check for account existence before asking passwords
alfadur [Mon, 03 Jun 2019 01:15:57 +0300] rev 15108
check for account existence before asking passwords
Sun, 02 Jun 2019 23:58:12 +0300 handle response from IO result handler
alfadur [Sun, 02 Jun 2019 23:58:12 +0300] rev 15107
handle response from IO result handler
Sun, 02 Jun 2019 22:16:38 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:16:38 +0200] rev 15106
Update German translation
Sun, 02 Jun 2019 22:13:37 +0200 Update Lua locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:13:37 +0200] rev 15105
Update Lua locale files
Sun, 02 Jun 2019 22:40:39 +0300 fix land object placement
alfadur [Sun, 02 Jun 2019 22:40:39 +0300] rev 15104
fix land object placement
Sun, 02 Jun 2019 22:25:41 +0300 use blocking recv in IO thread
alfadur [Sun, 02 Jun 2019 22:25:41 +0300] rev 15103
use blocking recv in IO thread
Sun, 02 Jun 2019 18:22:06 +0200 Allow vgtBigExplosion in low quality mode
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 18:22:06 +0200] rev 15102
Allow vgtBigExplosion in low quality mode Rationale: We already allow vgtExplosion, which is a smaller version. Without vgtBigExplosion, there is not *any* explosion effect.
Sun, 02 Jun 2019 17:34:47 +0200 Move resurrector and seduction distance to uConsts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:34:47 +0200] rev 15101
Move resurrector and seduction distance to uConsts
Sun, 02 Jun 2019 17:19:07 +0200 Don't draw girder/resurrect/seduce circle while hog moves
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:19:07 +0200] rev 15100
Don't draw girder/resurrect/seduce circle while hog moves
Sun, 02 Jun 2019 17:15:10 +0200 Homing bee can now be used as secondary ammo
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:15:10 +0200] rev 15099
Homing bee can now be used as secondary ammo
Sun, 02 Jun 2019 17:02:24 +0200 Properly prevent using airstrike or girder in mid-air
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:02:24 +0200] rev 15098
Properly prevent using airstrike or girder in mid-air
Sat, 01 Jun 2019 00:27:23 +0200 Speech bubbles: Fix word-wrapping being used between interpunction
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Jun 2019 00:27:23 +0200] rev 15097
Speech bubbles: Fix word-wrapping being used between interpunction
Fri, 31 May 2019 21:39:47 +0200 Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:39:47 +0200] rev 15096
Scenarios: Show "Mission succeeded/failed!" in stats screen
Fri, 31 May 2019 21:10:17 +0200 PageEditTeam: Disable sound test button when frontend sounds are disabled
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:10:17 +0200] rev 15095
PageEditTeam: Disable sound test button when frontend sounds are disabled
Fri, 31 May 2019 21:34:32 +0300 rename length to something different
alfadur [Fri, 31 May 2019 21:34:32 +0300] rev 15094
rename length to something different
Fri, 31 May 2019 19:02:42 +0200 Make the HedgeEditor mission output strings collectable by translation scripts
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 19:02:42 +0200] rev 15093
Make the HedgeEditor mission output strings collectable by translation scripts
Fri, 31 May 2019 18:35:26 +0200 ASA: Use higher quality mission images
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 18:35:26 +0200] rev 15092
ASA: Use higher quality mission images
Fri, 31 May 2019 17:40:26 +0200 ASA fruit02: Use pre-selected barrel positions and fewer barrels
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 17:40:26 +0200] rev 15091
ASA fruit02: Use pre-selected barrel positions and fewer barrels This should fix some extreme lag issues in this mission due to excessive flame spawns
Fri, 31 May 2019 15:20:03 +0200 ASA fruit01: Save campaign variable about whether hero joined battle
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:20:03 +0200] rev 15090
ASA fruit01: Save campaign variable about whether hero joined battle
Fri, 31 May 2019 15:04:43 +0200 ASA fruit02: Delete sticky flames
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:04:43 +0200] rev 15089
ASA fruit02: Delete sticky flames
Fri, 31 May 2019 13:21:43 +0200 Move Dangerous Ducklings scenario down
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 13:21:43 +0200] rev 15088
Move Dangerous Ducklings scenario down Because it requires rope skills
Fri, 31 May 2019 11:23:13 +0200 ASA cosmos: Don't send team rankings
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:23:13 +0200] rev 15087
ASA cosmos: Don't send team rankings
Fri, 31 May 2019 11:10:01 +0200 ASA: Check if hero is still alive before claiming victory
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:10:01 +0200] rev 15086
ASA: Check if hero is still alive before claiming victory
Wed, 29 May 2019 13:21:23 +0200 ACF2: Replace isHogAlive with IsHogAlive
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 13:21:23 +0200] rev 15085
ACF2: Replace isHogAlive with IsHogAlive
Fri, 31 May 2019 11:08:54 +0200 Lua: Add IsHogAlive
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:08:54 +0200] rev 15084
Lua: Add IsHogAlive
Thu, 30 May 2019 18:31:02 +0200 Copy authentication from the old frontend
unC0Rr [Thu, 30 May 2019 18:31:02 +0200] rev 15083
Copy authentication from the old frontend
Wed, 29 May 2019 01:05:20 +0200 ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 01:05:20 +0200] rev 15082
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Tue, 28 May 2019 22:07:56 +0200 ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 22:07:56 +0200] rev 15081
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
Tue, 28 May 2019 21:28:32 +0300 normalize type names
alfadur [Tue, 28 May 2019 21:28:32 +0300] rev 15080
normalize type names
Tue, 28 May 2019 19:04:18 +0300 shuffle server files
alfadur [Tue, 28 May 2019 19:04:18 +0300] rev 15079
shuffle server files
Tue, 28 May 2019 17:49:04 +0200 Animate library: Document way to speed up animations for testing purposes
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:49:04 +0200] rev 15078
Animate library: Document way to speed up animations for testing purposes
Tue, 28 May 2019 17:04:48 +0200 ACF9: Correct the contents of the code comments
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:04:48 +0200] rev 15077
ACF9: Correct the contents of the code comments
Tue, 28 May 2019 13:07:56 +0200 Fix stats screen group boxes sometimes having no spacing
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 13:07:56 +0200] rev 15076
Fix stats screen group boxes sometimes having no spacing
Tue, 28 May 2019 01:58:42 +0200 Use crown icon in mission panel for King Mode
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:58:42 +0200] rev 15075
Use crown icon in mission panel for King Mode
Tue, 28 May 2019 01:28:59 +0200 Change mission panel icons for a couple of game styles
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:28:59 +0200] rev 15074
Change mission panel icons for a couple of game styles
Tue, 28 May 2019 00:48:17 +0200 Semi-standardize usage of icons in many mission panels
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 00:48:17 +0200] rev 15073
Semi-standardize usage of icons in many mission panels * Question mark: Decision / user input * Exclamation mark: Tutorial message / information * Hedgehog: Mission introduction * -amSkip: Mission failure * Star: Mission success / end of game
Mon, 27 May 2019 21:56:12 +0200 Add 2 mission panel icons: hedgehog and flags
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 21:56:12 +0200] rev 15072
Add 2 mission panel icons: hedgehog and flags
Mon, 27 May 2019 16:43:42 +0200 Background theme detection: Also check if Border.png is present
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 16:43:42 +0200] rev 15071
Background theme detection: Also check if Border.png is present
Mon, 27 May 2019 00:04:40 +0200 Backed out changeset 96244def1cc0—It was broken
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 00:04:40 +0200] rev 15070
Backed out changeset 96244def1cc0—It was broken
Sun, 26 May 2019 23:52:04 +0200 Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 23:52:04 +0200] rev 15069
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Sun, 26 May 2019 20:51:42 +0200 ACF6: More turn time tweaks
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:51:42 +0200] rev 15068
ACF6: More turn time tweaks
Sun, 26 May 2019 20:45:08 +0200 ACF6: (Re-)initialize turn properly after cut scenes
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:45:08 +0200] rev 15067
ACF6: (Re-)initialize turn properly after cut scenes
Sun, 26 May 2019 19:59:54 +0200 Rename sprFirepunch to sprFirePunch
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 19:59:54 +0200] rev 15066
Rename sprFirepunch to sprFirePunch
Sun, 26 May 2019 19:12:16 +0300 add idle shouryuuken animation
alfadur [Sun, 26 May 2019 19:12:16 +0300] rev 15065
add idle shouryuuken animation
Sun, 26 May 2019 17:53:14 +0200 ACF6: Dismiss enemy teams on victory, just in case
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:53:14 +0200] rev 15064
ACF6: Dismiss enemy teams on victory, just in case
Sun, 26 May 2019 17:40:38 +0200 ACF6: Protect goal crate from damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:40:38 +0200] rev 15063
ACF6: Protect goal crate from damage
Sun, 26 May 2019 16:16:47 +0200 ACF5: Fix some turn bugs relating to 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:16:47 +0200] rev 15062
ACF5: Fix some turn bugs relating to 3rd wave
Sun, 26 May 2019 16:01:33 +0200 ACF5: Add appear animation for 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:01:33 +0200] rev 15061
ACF5: Add appear animation for 3rd wave
Sun, 26 May 2019 15:49:39 +0200 ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:49:39 +0200] rev 15060
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Sun, 26 May 2019 15:37:49 +0200 ACF5: Fix number of turns before 3rd wave appears not always being 7
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:37:49 +0200] rev 15059
ACF5: Fix number of turns before 3rd wave appears not always being 7
Sun, 26 May 2019 14:27:55 +0200 IsHogLocal: If there's a mission team, only count members in the clan of that team
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:27:55 +0200] rev 15058
IsHogLocal: If there's a mission team, only count members in the clan of that team This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
Sun, 26 May 2019 14:16:35 +0200 Refactor definition of "local" clans
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:16:35 +0200] rev 15057
Refactor definition of "local" clans
Sat, 25 May 2019 18:18:42 +0300 scatter bottle pieces
alfadur [Sat, 25 May 2019 18:18:42 +0300] rev 15056
scatter bottle pieces
Sat, 25 May 2019 02:14:25 +0200 ACF3: Fix princess-in-cage scene: Princess did not die
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 02:14:25 +0200] rev 15055
ACF3: Fix princess-in-cage scene: Princess did not die
Sat, 25 May 2019 01:45:46 +0200 ACF3: Simplify infinite shoryuken crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 01:45:46 +0200] rev 15054
ACF3: Simplify infinite shoryuken crate
Sat, 25 May 2019 00:23:14 +0200 ACF3: Clean up start up sequences a bit
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 00:23:14 +0200] rev 15053
ACF3: Clean up start up sequences a bit
Fri, 24 May 2019 23:39:51 +0200 Add handling of some messages, reuse models from the old frontend
unc0rr [Fri, 24 May 2019 23:39:51 +0200] rev 15052
Add handling of some messages, reuse models from the old frontend
Fri, 24 May 2019 22:27:19 +0200 Backed out changeset 76003912e31d (whoops)
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:27:19 +0200] rev 15051
Backed out changeset 76003912e31d (whoops)
Fri, 24 May 2019 22:26:47 +0200 Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:26:47 +0200] rev 15050
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Fri, 24 May 2019 22:17:36 +0200 Backed out changeset f764394839b2
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:17:36 +0200] rev 15049
Backed out changeset f764394839b2
Fri, 24 May 2019 22:07:44 +0200 Prevent crates from being collected twice
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:07:44 +0200] rev 15048
Prevent crates from being collected twice
Fri, 24 May 2019 21:47:20 +0200 Use "looky" hog sprite for missing hat texture as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 21:47:20 +0200] rev 15047
Use "looky" hog sprite for missing hat texture as well
Fri, 24 May 2019 21:23:36 +0200 Initialize cursor position properly when opening ammo menu, prevent "jumping"
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 21:23:36 +0200] rev 15046
Initialize cursor position properly when opening ammo menu, prevent "jumping"
Fri, 24 May 2019 19:44:49 +0200 Add new Hedgehog.png frame for ammo with SelAmmoIcon
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 19:44:49 +0200] rev 15045
Add new Hedgehog.png frame for ammo with SelAmmoIcon
Fri, 24 May 2019 16:01:30 +0200 Add slots for all protocol messages
unC0Rr [Fri, 24 May 2019 16:01:30 +0200] rev 15044
Add slots for all protocol messages
Fri, 24 May 2019 14:55:48 +0200 Add drill rocket animation
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 14:55:48 +0200] rev 15043
Add drill rocket animation
Fri, 24 May 2019 12:31:30 +0200 Stop fade-out sound instantly when audio muted
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 12:31:30 +0200] rev 15042
Stop fade-out sound instantly when audio muted Fixes flamethrower sound not stopping at all when un-muting audio after flamethrower finished
Thu, 23 May 2019 23:24:48 +0300 don't draw double 🦔 when equipping rc plane
alfadur [Thu, 23 May 2019 23:24:48 +0300] rev 15041
don't draw double 🦔 when equipping rc plane
Thu, 23 May 2019 20:37:41 +0300 improve rope rendering
alfadur [Thu, 23 May 2019 20:37:41 +0300] rev 15040
improve rope rendering
Thu, 23 May 2019 13:41:14 +0200 ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 13:41:14 +0200] rev 15039
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Thu, 23 May 2019 08:50:18 +0200 ACF2: Add more isHogAlive checks
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 08:50:18 +0200] rev 15038
ACF2: Add more isHogAlive checks
Thu, 23 May 2019 08:34:30 +0200 Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 08:34:30 +0200] rev 15037
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Wed, 22 May 2019 23:32:22 +0200 Merge alfadur's commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:32:22 +0200] rev 15036
Merge alfadur's commits
Wed, 22 May 2019 23:30:10 +0200 ACF2: Prevent cut scene from playing when own hogs are dead or about to die
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:30:10 +0200] rev 15035
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
Wed, 22 May 2019 11:31:55 +0200 ACF: Add some checks before calling StoppedGear
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 11:31:55 +0200] rev 15034
ACF: Add some checks before calling StoppedGear
Wed, 22 May 2019 10:45:35 +0200 Fix health case/barrel health texture being sometimes not created
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 10:45:35 +0200] rev 15033
Fix health case/barrel health texture being sometimes not created
Wed, 22 May 2019 23:53:00 +0300 disallow zero rope step
alfadur [Wed, 22 May 2019 23:53:00 +0300] rev 15032
disallow zero rope step
Wed, 22 May 2019 23:05:55 +0300 use contains where possible
alfadur [Wed, 22 May 2019 23:05:55 +0300] rev 15031
use contains where possible
Wed, 22 May 2019 22:42:20 +0300 remove RangeContains in favor of standard contains
alfadur [Wed, 22 May 2019 22:42:20 +0300] rev 15030
remove RangeContains in favor of standard contains
Tue, 21 May 2019 23:04:50 +0300 add rope layers
alfadur [Tue, 21 May 2019 23:04:50 +0300] rev 15029
add rope layers
Tue, 21 May 2019 16:45:16 +0200 ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:45:16 +0200] rev 15028
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
Tue, 21 May 2019 16:32:34 +0200 Fix un-selecting weapon while in multishoot allowing another attack
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:32:34 +0200] rev 15027
Fix un-selecting weapon while in multishoot allowing another attack
Tue, 21 May 2019 15:15:17 +0200 ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 15:15:17 +0200] rev 15026
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
Tue, 21 May 2019 14:38:10 +0200 ACF2: Fix Lua error when hog dies during cyborg choice phase
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 14:38:10 +0200] rev 15025
ACF2: Fix Lua error when hog dies during cyborg choice phase
Tue, 21 May 2019 12:58:28 +0200 Disable Sudden Death for all A Classic Fairytale missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:58:28 +0200] rev 15024
Disable Sudden Death for all A Classic Fairytale missions
Tue, 21 May 2019 12:37:35 +0200 ACF1: Fix pastMoleHeadAnim being played twice
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:37:35 +0200] rev 15023
ACF1: Fix pastMoleHeadAnim being played twice
Mon, 20 May 2019 21:14:39 +0200 Add error messages when calling AddHog or AddMissionHog wrongly
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 21:14:39 +0200] rev 15022
Add error messages when calling AddHog or AddMissionHog wrongly
Mon, 20 May 2019 16:53:52 +0200 Update German Lua translations
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 16:53:52 +0200] rev 15021
Update German Lua translations
Mon, 20 May 2019 16:18:35 +0200 Scenarios: Drawn games count as mission failure
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 16:18:35 +0200] rev 15020
Scenarios: Drawn games count as mission failure
Mon, 20 May 2019 14:59:26 +0200 Speed Shoppa: Set hog dy=0 on victory
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 14:59:26 +0200] rev 15019
Speed Shoppa: Set hog dy=0 on victory
Mon, 20 May 2019 01:24:25 +0200 Remove Wacky templates #37, #38, #43 from Large land template
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 01:24:25 +0200] rev 15018
Remove Wacky templates #37, #38, #43 from Large land template
Mon, 20 May 2019 00:15:02 +0200 Update MaxHedgehogs for template #43
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 00:15:02 +0200] rev 15017
Update MaxHedgehogs for template #43
Sun, 19 May 2019 23:52:13 +0200 Calculate max. recommended hog count for perlin maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 23:52:13 +0200] rev 15016
Calculate max. recommended hog count for perlin maps
Sun, 19 May 2019 21:14:53 +0200 Give a more accurate hedgehog limit estimate for small drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 21:14:53 +0200] rev 15015
Give a more accurate hedgehog limit estimate for small drawn maps
Sun, 19 May 2019 11:26:36 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 11:26:36 +0200] rev 15014
Update German translation
Sun, 19 May 2019 11:05:57 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 11:05:57 +0200] rev 15013
Update locale files
Sat, 18 May 2019 19:33:49 +0200 Don't abort ready phase for moving camera with keys
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 19:33:49 +0200] rev 15012
Don't abort ready phase for moving camera with keys Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
Sat, 18 May 2019 19:20:54 +0200 Refactor uInputHandler a bit
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 19:20:54 +0200] rev 15011
Refactor uInputHandler a bit
Sat, 18 May 2019 18:31:17 +0200 Control (style): Fix scoring breakage after extra time for real
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 18:31:17 +0200] rev 15010
Control (style): Fix scoring breakage after extra time for real
Sat, 18 May 2019 18:22:14 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 18:22:14 +0200] rev 15009
Update changelog
Sat, 18 May 2019 16:55:27 +0200 Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:55:27 +0200] rev 15008
Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
Sat, 18 May 2019 16:54:51 +0200 Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:54:51 +0200] rev 15007
Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
Sat, 18 May 2019 16:38:03 +0200 Frontend: Tweak some colors in HWBDAY style
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:38:03 +0200] rev 15006
Frontend: Tweak some colors in HWBDAY style
Sat, 18 May 2019 16:05:06 +0200 Frontend: Highlight button when pressed
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:05:06 +0200] rev 15005
Frontend: Highlight button when pressed
Sat, 18 May 2019 03:07:21 +0200 Display laser sight icon above wind bar when laser sight utility is active
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 03:07:21 +0200] rev 15004
Display laser sight icon above wind bar when laser sight utility is active
Sat, 18 May 2019 00:55:59 +0200 Add separate hand image for landspray
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:55:59 +0200] rev 15003
Add separate hand image for landspray
Sat, 18 May 2019 00:21:58 +0200 Add piano icon on mouse cursor when selecting piano strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:21:58 +0200] rev 15002
Add piano icon on mouse cursor when selecting piano strike
Sat, 18 May 2019 00:18:52 +0200 Refactor PosCount: Use 0 instead of 1 for unused PosSprite
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:18:52 +0200] rev 15001
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
Fri, 17 May 2019 22:57:22 +0200 Show icon above hedgehog for most ammos without hand image
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 22:57:22 +0200] rev 15000
Show icon above hedgehog for most ammos without hand image
Fri, 17 May 2019 22:23:40 +0200 Add utility function to get hog left/right looking dir
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 22:23:40 +0200] rev 14999
Add utility function to get hog left/right looking dir
Fri, 17 May 2019 19:15:03 +0200 Document the flame code a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 19:15:03 +0200] rev 14998
Document the flame code a bit
Fri, 17 May 2019 16:54:30 +0200 Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 16:54:30 +0200] rev 14997
Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
Fri, 17 May 2019 16:49:28 +0200 Add tiny delay in stInit to fix some turn react problems
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 16:49:28 +0200] rev 14996
Add tiny delay in stInit to fix some turn react problems
Fri, 17 May 2019 14:38:12 +0200 Control (style): Adjust score limit according to clans count instead of teams count
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 14:38:12 +0200] rev 14995
Control (style): Adjust score limit according to clans count instead of teams count
Fri, 17 May 2019 14:15:40 +0200 Rank tied teams properly in Control, CTF and Mutant
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 14:15:40 +0200] rev 14994
Rank tied teams properly in Control, CTF and Mutant
Fri, 17 May 2019 02:08:44 +0200 Control (style): Fix scoring breaking after using extra time
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 02:08:44 +0200] rev 14993
Control (style): Fix scoring breaking after using extra time
Fri, 17 May 2019 02:00:29 +0200 Control (style): Remove unused functions
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 02:00:29 +0200] rev 14992
Control (style): Remove unused functions
Fri, 17 May 2019 01:58:54 +0200 Control (style): Use onSkipTurn
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:58:54 +0200] rev 14991
Control (style): Use onSkipTurn
Fri, 17 May 2019 01:55:37 +0200 Control (style): Implement proper ranking screen and score graph
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:55:37 +0200] rev 14990
Control (style): Implement proper ranking screen and score graph
Fri, 17 May 2019 01:16:14 +0200 Control (style): Mention revival
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:16:14 +0200] rev 14989
Control (style): Mention revival
Fri, 17 May 2019 01:10:17 +0200 Control (style): Clean up whitespace and indentations
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:10:17 +0200] rev 14988
Control (style): Clean up whitespace and indentations
Fri, 17 May 2019 01:06:36 +0200 Control (style): Dump dead code and ancient changelog
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:06:36 +0200] rev 14987
Control (style): Dump dead code and ancient changelog
Fri, 17 May 2019 01:32:51 +0300 fix anchors
alfadur [Fri, 17 May 2019 01:32:51 +0300] rev 14986
fix anchors
Thu, 16 May 2019 23:04:19 +0200 ASA desert02: Fix mines not working in 1st turn when watching full cut scene
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 23:04:19 +0200] rev 14985
ASA desert02: Fix mines not working in 1st turn when watching full cut scene
Thu, 16 May 2019 22:07:06 +0200 Merge antoc27's commits
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 22:07:06 +0200] rev 14984
Merge antoc27's commits
Thu, 16 May 2019 21:49:33 +0200 CTF_Blizzard: Display scores in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 21:49:33 +0200] rev 14983
CTF_Blizzard: Display scores in stats screen
Thu, 16 May 2019 21:15:07 +0200 CTF_Blizzard: Fix the mission text, remove string concatenation stuff
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 21:15:07 +0200] rev 14982
CTF_Blizzard: Fix the mission text, remove string concatenation stuff
Thu, 16 May 2019 20:31:41 +0200 Add Lua callback onHogSwitch
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 20:31:41 +0200] rev 14981
Add Lua callback onHogSwitch
Thu, 16 May 2019 19:44:27 +0200 CTF_Blizzard: Warp sound when using teleporter
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:44:27 +0200] rev 14980
CTF_Blizzard: Warp sound when using teleporter
Thu, 16 May 2019 19:29:51 +0200 CTF_Blizzard: Disable sparkles for inactive teleporters
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:29:51 +0200] rev 14979
CTF_Blizzard: Disable sparkles for inactive teleporters
Thu, 16 May 2019 19:21:47 +0200 CTF_Blizzard: Tweak messages
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:21:47 +0200] rev 14978
CTF_Blizzard: Tweak messages
Thu, 16 May 2019 17:51:48 +0200 CTF_Blizzard: Use onCaseDrop function
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 17:51:48 +0200] rev 14977
CTF_Blizzard: Use onCaseDrop function
Thu, 16 May 2019 21:26:27 +0200 Merge pull request #63 from hedgewars/ci-patch-osx-server
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 21:26:27 +0200] rev 14976
Merge pull request #63 from hedgewars/ci-patch-osx-server Update hedgewars-server.cabal
Thu, 16 May 2019 00:17:49 +0200 Update hedgewars-server.cabal
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 00:17:49 +0200] rev 14975
Update hedgewars-server.cabal
Thu, 16 May 2019 08:05:10 +0200 Fix Birdy stopping turn after dropping 1st egg
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 08:05:10 +0200] rev 14974
Fix Birdy stopping turn after dropping 1st egg
Thu, 16 May 2019 06:50:34 +0200 Show icon for resurrectable hog
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:50:34 +0200] rev 14973
Show icon for resurrectable hog
Thu, 16 May 2019 06:41:56 +0200 Show more health-related icons in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:41:56 +0200] rev 14972
Show more health-related icons in top right corner
Thu, 16 May 2019 04:02:09 +0200 Show vampirism icon when vampirism is active
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 04:02:09 +0200] rev 14971
Show vampirism icon when vampirism is active
Thu, 16 May 2019 03:41:24 +0200 Make health HUD icon green if hog poisoned
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 03:41:24 +0200] rev 14970
Make health HUD icon green if hog poisoned
Thu, 16 May 2019 02:07:29 +0200 Display current health in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 02:07:29 +0200] rev 14969
Display current health in top right corner
Wed, 15 May 2019 20:40:37 +0200 Fix sndBoring being placed if ending turn during multi-shoot via skip command
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 20:40:37 +0200] rev 14968
Fix sndBoring being placed if ending turn during multi-shoot via skip command For example: - AI hog shoots once with shotgun - AI hog ends turn via ParseCommand("skip")
Wed, 15 May 2019 19:43:53 +0200 Quick games: Add rare "floating flowers" map type
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 19:43:53 +0200] rev 14967
Quick games: Add rare "floating flowers" map type
Wed, 15 May 2019 17:47:56 +0200 Quick games: Cap max. difficulty for the first 15 games
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 17:47:56 +0200] rev 14966
Quick games: Cap max. difficulty for the first 15 games
Wed, 15 May 2019 18:30:59 +0200 Merge pull request #62 from hedgewars/ci-patch-osx-atomic
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 18:30:59 +0200] rev 14965
Merge pull request #62 from hedgewars/ci-patch-osx-atomic Fix pas2c compilation on macOS
Wed, 15 May 2019 00:24:53 +0200 Update CMakeLists.txt
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 00:24:53 +0200] rev 14964
Update CMakeLists.txt
Wed, 15 May 2019 16:25:29 +0000 Merge changes
hwmirror [Wed, 15 May 2019 16:25:29 +0000] rev 14963
Merge changes
Wed, 15 May 2019 17:30:10 +0200 Move build status higher
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 17:30:10 +0200] rev 14962
Move build status higher
Wed, 15 May 2019 18:43:42 +0300 free gear textures to avoid log warnings
alfadur [Wed, 15 May 2019 18:43:42 +0300] rev 14961
free gear textures to avoid log warnings
Wed, 15 May 2019 14:12:15 +0300 if at all possible, don't regenerate arbitrary number of health textures each tick
alfadur [Wed, 15 May 2019 14:12:15 +0300] rev 14960
if at all possible, don't regenerate arbitrary number of health textures each tick
Wed, 15 May 2019 09:08:39 +0200 Quick games are more random
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 09:08:39 +0200] rev 14959
Quick games are more random
Wed, 15 May 2019 04:06:47 +0200 Mask sndFlyAway in Space Invasion and Tumbler
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 04:06:47 +0200] rev 14958
Mask sndFlyAway in Space Invasion and Tumbler
Wed, 15 May 2019 03:56:00 +0200 Use HaltFatalError for all VideoRec failures
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:56:00 +0200] rev 14957
Use HaltFatalError for all VideoRec failures
Wed, 15 May 2019 03:25:20 +0200 Hide player ranks in training missions
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:25:20 +0200] rev 14956
Hide player ranks in training missions
Wed, 15 May 2019 03:00:14 +0200 Stats screen: Automatically hide empty sections
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:00:14 +0200] rev 14955
Stats screen: Automatically hide empty sections
Wed, 15 May 2019 00:09:54 +0300 fix rope pattern
alfadur [Wed, 15 May 2019 00:09:54 +0300] rev 14954
fix rope pattern
Tue, 14 May 2019 22:42:19 +0200 Don't use Str2PChar twice in a row
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 22:42:19 +0200] rev 14953
Don't use Str2PChar twice in a row
Tue, 14 May 2019 23:25:49 +0300 blend land into land objects
alfadur [Tue, 14 May 2019 23:25:49 +0300] rev 14952
blend land into land objects
Tue, 14 May 2019 21:49:01 +0200 Implement AddFileLogRaw
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 21:49:01 +0200] rev 14951
Implement AddFileLogRaw
Tue, 14 May 2019 20:58:39 +0200 AVWrapper: Error message when g_pAFrame is broken
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 20:58:39 +0200] rev 14950
AVWrapper: Error message when g_pAFrame is broken
Tue, 14 May 2019 21:36:50 +0300 make rope styleable
alfadur [Tue, 14 May 2019 21:36:50 +0300] rev 14949
make rope styleable
Tue, 14 May 2019 19:46:43 +0200 Fix team select buttons sometimes not having the full width (bug 737)
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 19:46:43 +0200] rev 14948
Fix team select buttons sometimes not having the full width (bug #737)
Tue, 14 May 2019 18:04:15 +0200 Don't make table header sections clickable in pagenet, pagevideos
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 18:04:15 +0200] rev 14947
Don't make table header sections clickable in pagenet, pagevideos
Tue, 14 May 2019 17:35:27 +0200 Rope Training, ACF1: Improve visual effects when removing girders
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 17:35:27 +0200] rev 14946
Rope Training, ACF1: Improve visual effects when removing girders
Tue, 14 May 2019 16:01:55 +0200 Add taunt sndFlyAway when hog flies off the map
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 16:01:55 +0200] rev 14945
Add taunt sndFlyAway when hog flies off the map
Tue, 14 May 2019 15:52:53 +0200 Flying Saucer training: Make Grenade Drop Target a bit easier
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 15:52:53 +0200] rev 14944
Flying Saucer training: Make Grenade Drop Target a bit easier
Tue, 14 May 2019 13:46:30 +0200 Add Flyaway voices for most voicepacks
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 13:46:30 +0200] rev 14943
Add Flyaway voices for most voicepacks
Tue, 14 May 2019 03:23:34 +0200 Don't render health crate and barrel health when drowning
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 03:23:34 +0200] rev 14942
Don't render health crate and barrel health when drowning
Tue, 14 May 2019 02:29:29 +0200 Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 02:29:29 +0200] rev 14941
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug #742)
Tue, 14 May 2019 01:10:02 +0200 Add withDLC for getLocalizedDefaultVoice
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 01:10:02 +0200] rev 14940
Add withDLC for getLocalizedDefaultVoice
Tue, 14 May 2019 01:03:23 +0200 Frontend: Select appropriate localized Default voicepack for new teams
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 01:03:23 +0200] rev 14939
Frontend: Select appropriate localized Default voicepack for new teams
Mon, 13 May 2019 23:44:00 +0200 Change voicepack fallback to Default_qau
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 23:44:00 +0200] rev 14938
Change voicepack fallback to Default_qau
Mon, 13 May 2019 23:13:53 +0200 Enable automatic voicepack language selection for all missions
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 23:13:53 +0200] rev 14937
Enable automatic voicepack language selection for all missions
Mon, 13 May 2019 22:51:31 +0200 Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 22:51:31 +0200] rev 14936
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix See code comments for more infos
Mon, 13 May 2019 21:31:50 +0200 Rope Training: Re-display nade help text when trying to throw nade by hand
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:31:50 +0200] rev 14935
Rope Training: Re-display nade help text when trying to throw nade by hand
Mon, 13 May 2019 21:26:13 +0200 Space Invasion: Remove incorrect gstWinner
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:26:13 +0200] rev 14934
Space Invasion: Remove incorrect gstWinner
Mon, 13 May 2019 21:23:25 +0200 Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:23:25 +0200] rev 14933
Add winner animation for missions that didn't have it
Mon, 13 May 2019 20:26:07 +0200 Set GameOver to true in EndGame (Lua)
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 20:26:07 +0200] rev 14932
Set GameOver to true in EndGame (Lua)
Mon, 13 May 2019 20:25:32 +0200 Don't remove gstWinner after GameOver
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 20:25:32 +0200] rev 14931
Don't remove gstWinner after GameOver
Mon, 13 May 2019 14:19:45 -0400 just to get it to build
nemo [Mon, 13 May 2019 14:19:45 -0400] rev 14930
just to get it to build
Mon, 13 May 2019 14:30:12 +0200 Fix most CI builds
Anton Malmygin <antonc27@mail.ru> [Mon, 13 May 2019 14:30:12 +0200] rev 14929
Fix most CI builds
Mon, 13 May 2019 14:23:25 +0200 Fix macdeployqt finding with Qt5 on macos
Anton Malmygin <antonc27@mail.ru> [Mon, 13 May 2019 14:23:25 +0200] rev 14928
Fix macdeployqt finding with Qt5 on macos
Sun, 12 May 2019 17:00:01 +0200 Fix clang C compilation
Anton Malmygin <antonc27@mail.ru> [Sun, 12 May 2019 17:00:01 +0200] rev 14927
Fix clang C compilation
Sun, 12 May 2019 16:56:28 +0300 remove enum scoping
alfadur [Sun, 12 May 2019 16:56:28 +0300] rev 14926
remove enum scoping
Sun, 12 May 2019 04:16:40 +0200 Fix Birdy being drawn behind hogs and other gears (bug 453)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 04:16:40 +0200] rev 14925
Fix Birdy being drawn behind hogs and other gears (bug #453)
Sun, 12 May 2019 03:27:43 +0200 Fix laser sight not working when it starts out of map bounds (bug 432)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 03:27:43 +0200] rev 14924
Fix laser sight not working when it starts out of map bounds (bug #432)
Sat, 11 May 2019 23:40:24 +0200 Credits: Split off wolfmarc and Dragonfly
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:40:24 +0200] rev 14923
Credits: Split off wolfmarc and Dragonfly
Sat, 11 May 2019 23:32:19 +0200 Fix misspelled name in credits
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:32:19 +0200] rev 14922
Fix misspelled name in credits
Sun, 12 May 2019 00:29:47 +0300 avoid crashing server in the event loop
alfadur [Sun, 12 May 2019 00:29:47 +0300] rev 14921
avoid crashing server in the event loop
Sat, 11 May 2019 22:39:55 +0200 Proof of concept for new net game client
unc0rr [Sat, 11 May 2019 22:39:55 +0200] rev 14920
Proof of concept for new net game client
Sat, 11 May 2019 20:43:12 +0200 Fix Pas2C unable to compile with VIDEOREC
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:43:12 +0200] rev 14919
Fix Pas2C unable to compile with VIDEOREC
Sat, 11 May 2019 20:31:51 +0200 Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:31:51 +0200] rev 14918
Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
Sat, 11 May 2019 04:58:11 +0200 Set default SD fallback music for themes: sdmusic.ogg
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 04:58:11 +0200] rev 14917
Set default SD fallback music for themes: sdmusic.ogg
Sat, 11 May 2019 00:08:50 +0200 Change default demo speedup key from S to F
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 00:08:50 +0200] rev 14916
Change default demo speedup key from S to F Rationale: S collides with WASD. F is short for “fast-forward”.
Fri, 10 May 2019 23:51:24 +0200 ASA: Display how to skip cut scene in 1st mission
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:24 +0200] rev 14915
ASA: Display how to skip cut scene in 1st mission
Fri, 10 May 2019 23:51:05 +0200 Frontend binds list: Add backjump, change weird screenshot key description
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:05 +0200] rev 14914
Frontend binds list: Add backjump, change weird screenshot key description
Fri, 10 May 2019 23:50:26 +0200 ACF1: Improve backjump explanation
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:50:26 +0200] rev 14913
ACF1: Improve backjump explanation
Sat, 11 May 2019 00:41:28 +0300 add REPLAY_START support
alfadur [Sat, 11 May 2019 00:41:28 +0300] rev 14912
add REPLAY_START support
Fri, 10 May 2019 23:30:42 +0200 Remove unused REPLAY_START cruft from frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:30:42 +0200] rev 14911
Remove unused REPLAY_START cruft from frontend
Fri, 10 May 2019 23:24:56 +0200 Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:24:56 +0200] rev 14910
Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
Fri, 10 May 2019 22:54:23 +0200 Remove REPLAY_END server message
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:54:23 +0200] rev 14909
Remove REPLAY_END server message
Fri, 10 May 2019 22:51:43 +0200 Teach frontend how to deal with official server replays (/watch)
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:51:43 +0200] rev 14908
Teach frontend how to deal with official server replays (/watch)
Tue, 07 May 2019 22:36:15 +0200 Add new server messages REPLAY_START and REPLAY_END for /WATCH command
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 22:36:15 +0200] rev 14907
Add new server messages REPLAY_START and REPLAY_END for /WATCH command
Tue, 07 May 2019 20:23:51 +0200 Frontend: Optimize control conflict handling a bit
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 20:23:51 +0200] rev 14906
Frontend: Optimize control conflict handling a bit
Tue, 07 May 2019 19:39:08 +0200 Frontend: Highlight key conflicts
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 19:39:08 +0200] rev 14905
Frontend: Highlight key conflicts
Tue, 07 May 2019 18:45:14 +0200 Display a warning when the same key is used multiple times
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 18:45:14 +0200] rev 14904
Display a warning when the same key is used multiple times
Tue, 07 May 2019 16:08:27 +0200 Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 16:08:27 +0200] rev 14903
Fix cut scenes not being skipped when pressing precise in enemy turn (bug #280)
Tue, 07 May 2019 15:50:15 +0200 Add Lua callback: onPreciseLocal
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 15:50:15 +0200] rev 14902
Add Lua callback: onPreciseLocal
Tue, 07 May 2019 14:17:09 +0200 Precise + camera movement keys = move camera at slower
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 14:17:09 +0200] rev 14901
Precise + camera movement keys = move camera at slower
Tue, 07 May 2019 13:56:11 +0200 Fix incorrect handling of slow/precise volume change when it's not your turn
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:56:11 +0200] rev 14900
Fix incorrect handling of slow/precise volume change when it's not your turn
Tue, 07 May 2019 13:15:00 +0200 hwengine: Add missing default binds for camera movement and team chat
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:15:00 +0200] rev 14899
hwengine: Add missing default binds for camera movement and team chat
Mon, 06 May 2019 23:03:16 +0200 Pas2C: Fix path concatenation in uVideoRec
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 23:03:16 +0200] rev 14898
Pas2C: Fix path concatenation in uVideoRec
Mon, 06 May 2019 22:43:35 +0200 Switch to SDL's mutex for critical section handling
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 22:43:35 +0200] rev 14897
Switch to SDL's mutex for critical section handling
Mon, 06 May 2019 22:57:49 +0300 fix broken messages on lobby join
alfadur [Mon, 06 May 2019 22:57:49 +0300] rev 14896
fix broken messages on lobby join
Mon, 06 May 2019 21:33:48 +0200 Pas2C: Add a couple of missing symbols
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 21:33:48 +0200] rev 14895
Pas2C: Add a couple of missing symbols
Mon, 06 May 2019 21:20:56 +0200 Port code to pas2c dialect
unc0rr [Mon, 06 May 2019 21:20:56 +0200] rev 14894
Port code to pas2c dialect
Mon, 06 May 2019 01:25:50 +0200 pagevideos: Prevent renaming video if file name prefix is already used
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 01:25:50 +0200] rev 14893
pagevideos: Prevent renaming video if file name prefix is already used This prevents some issues and weirdnesses with losing the video thumbnail, etc.
Mon, 06 May 2019 00:43:27 +0200 Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 00:43:27 +0200] rev 14892
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Sun, 05 May 2019 17:23:59 +0200 Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 17:23:59 +0200] rev 14891
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage) This avoids sndFirstBlood being played for self-harm, for which this taunt is a bit odd.
Sun, 05 May 2019 16:57:37 +0200 Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 16:57:37 +0200] rev 14890
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn Because weapons like cluster bomb could trigger it in a single turn otherwise. The idea is the same hog must be hit across multiple turns.
Sun, 05 May 2019 15:24:19 +0200 Re-style QHeaderView colors
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:24:19 +0200] rev 14889
Re-style QHeaderView colors
Sun, 05 May 2019 15:05:48 +0200 Frontend: Normalize appearance/style of all tables
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:05:48 +0200] rev 14888
Frontend: Normalize appearance/style of all tables
Sun, 05 May 2019 14:27:19 +0200 Frontend style: Improve scroll bar coloring
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 14:27:19 +0200] rev 14887
Frontend style: Improve scroll bar coloring
Sun, 05 May 2019 13:58:30 +0200 Frontend: Rounded scroll bar corners
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:58:30 +0200] rev 14886
Frontend: Rounded scroll bar corners
Sun, 05 May 2019 13:51:09 +0200 Frontend: Add explicit style for QProgressBar
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:51:09 +0200] rev 14885
Frontend: Add explicit style for QProgressBar
Sun, 05 May 2019 02:04:12 +0200 VideoRec: Replace "File of" syntax to make Pas2C happy
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 02:04:12 +0200] rev 14884
VideoRec: Replace "File of" syntax to make Pas2C happy
Sat, 04 May 2019 21:37:22 +0200 Some fixes to make Pas2C happy again
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:37:22 +0200] rev 14883
Some fixes to make Pas2C happy again
Sat, 04 May 2019 21:03:26 +0200 ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:03:26 +0200] rev 14882
ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
Sat, 04 May 2019 19:07:58 +0200 ACF5, ACF9: Clear mines around cyborg when it appears
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 19:07:58 +0200] rev 14881
ACF5, ACF9: Clear mines around cyborg when it appears This prevents script problems in case the cyborg dies in a cut scene because of the mines
Sat, 04 May 2019 00:56:27 +0200 Frontend controls: Add menu key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:27 +0200] rev 14880
Frontend controls: Add menu key
Sat, 04 May 2019 00:56:01 +0200 Frontend controls: Remove hash key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:01 +0200] rev 14879
Frontend controls: Remove hash key
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