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fix world test
2019-08-25, by alfadur
reduce casting
2019-08-23, by alfadur
digest with byte arrays
2019-08-23, by alfadur
install win64 builds into ProgramFiles by default
2019-08-23, by alfadur
update windows build to detect when a cross-compiler is necessary
2019-08-22, by alfadur
update .gitignore
2019-08-22, by alfadur
don't build server with vcpkg by default after all
2019-08-21, by alfadur
build everything in vcpkg build by default
2019-08-20, by alfadur
only digest masks for masked land object
2019-08-19, by alfadur
remove per line digest logging
2019-08-19, by alfadur
copy alpha extraction to the other digest computation
2019-08-19, by alfadur
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
2019-08-19, by nemo
fix alpha index
2019-08-19, by alfadur
alpha digest test
2019-08-19, by alfadur
merge
2019-08-19, by nemo
Handle a possible linker error on macOS
2019-08-16, by raptor
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
2019-08-17, by Wuzzy
update library names
2019-08-16, by alfadur
reduce memory usage of screenshot mirroring
2019-08-16, by alfadur
Merge of 0.9.25 branch with back-grafted macOS changes
2019-08-16, by raptor
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
2019-08-16, by raptor
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
0.9.25
2019-08-13, by raptor
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
0.9.25
2019-08-13, by raptor
Add build/ directory .hgignore
0.9.25
2019-08-13, by raptor
Make hardware acceleration optional on MacOS X
0.9.25
2019-08-13, by raptor
Make color of switch arrows match the team color perfectly (was a bit too bright)
2019-08-15, by Wuzzy
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
2019-08-15, by Wuzzy
just to make it build against nightly
2019-08-15, by nemo
Clean up Switch files
2019-08-15, by Wuzzy
Update icons for switch hog
2019-08-15, by Wuzzy
ensure switch sprite color is black
2019-08-15, by alfadur
update switch sprite
2019-08-15, by alfadur
Improve Switch outline, add vector files
2019-08-15, by Wuzzy
Update ChangeLog.txt and CREDITS
2019-08-15, by Wuzzy
replace jungle with ogg
2019-08-15, by alfadur
use different flag for vcpkg debug
2019-08-15, by alfadur
Remove accidental DEBUG flag in Pascal builds
2019-08-14, by Wuzzy
update sdl library name
2019-08-14, by alfadur
remove nopng from vcpkg build
2019-08-14, by alfadur
remove direct libpng dependency on windows
2019-08-14, by alfadur
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
2019-08-13, by raptor
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
2019-08-13, by raptor
Add build/ directory .hgignore
2019-08-13, by raptor
Make hardware acceleration optional on MacOS X
2019-08-13, by raptor
make sure keys.csv is installed
2019-08-12, by alfadur
add background to switch animation
2019-08-12, by alfadur
add crocodile hat
2019-08-09, by alfadur
replace jungle with opus
2019-08-09, by alfadur
start gear data group implementation
2019-08-07, by alfadur
fix check for static gears
2019-08-07, by alfadur
Restrict girder placement in other land objects, too
2019-08-06, by Wuzzy
disallow placing girders over airmines and moving hogs
2019-08-06, by alfadur
add helper to find if a spite intersects gears
2019-08-06, by alfadur
ArgParsers: Remove deprecated command-line arguments
2019-08-06, by Wuzzy
Remember maximized state of game window
2019-08-06, by Wuzzy
Remember maximized state of frontend window
2019-08-06, by Wuzzy
Saucer: Restore dX after "freeze" state
2019-08-05, by Wuzzy
Fix movement stopping when activating saucer after longjump
2019-08-05, by Wuzzy
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
2019-08-05, by sheepluva
Rewrite a few CMake flag descriptions
2019-08-04, by Wuzzy
fix shader uniform access
2019-08-04, by alfadur
fix Bug 750: workaround GL2 function params const-iness issues with pas2c
2019-08-04, by sheepluva
fix condition
2019-08-03, by alfadur
transpose atlas sprites where necessary
2019-08-03, by alfadur
add function to retrieve texture data
2019-08-03, by alfadur
fix buffer sizes
2019-08-03, by alfadur
fix gear lookup allocated on stack
2019-08-03, by alfadur
ship the atlas to the gpu
2019-08-03, by alfadur
add an empty texture constructor
2019-08-03, by alfadur
Move messages queue to hedgewars-engine-messages lib
2019-08-02, by unc0rr
merge 1.0.0 beta 1 into ui-scaling branch
ui-scaling
2019-07-31, by sheepluva
implement empty gear lookup entries
2019-07-30, by alfadur
add gear lookup to the physics processor
2019-07-30, by alfadur
No longer explode dying hogs that take damage
2019-07-29, by Wuzzy
Remove hardcoded default gamepad bindings
2019-07-28, by Wuzzy
Prevent saving of demo after /lua command was used
2019-07-27, by Wuzzy
Fix incorrect German translation of "scheme" in context of URI scheme
2019-07-26, by Wuzzy
Enable "replay" button after playing a demo or saved game
2019-07-26, by Wuzzy
replace time with milliseconds
2019-07-25, by alfadur
add gear allocator
2019-07-25, by alfadur
use better contact point for inter-gear collision
2019-07-25, by alfadur
Fix bad pixel offsets in CPU flag preview
2019-07-25, by Wuzzy
Default_es: Remove Coward.ogg
2019-07-25, by Wuzzy
add time events
2019-07-25, by alfadur
Mutant: Remove excess teams if a clan has more than one team
2019-07-25, by Wuzzy
based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
2019-07-25, by nemo
VideoRec: Stop prerecording when /lua activates
2019-07-22, by Wuzzy
clear intermediate result structures between iterations
2019-07-25, by alfadur
Implement ipc queue which takes care of message ordering and timestamps
2019-07-25, by unC0Rr
Rethink message types a bit
2019-07-25, by unC0Rr
reserve zero gear id
2019-07-25, by alfadur
check dynamic collision arrays first
2019-07-24, by alfadur
update collision grid with position changes
2019-07-24, by alfadur
save full shifts to position updates
2019-07-24, by alfadur
update to stable nom5
2019-07-23, by alfadur
Fix word "Feedback" not being translated in error message
2019-07-22, by Wuzzy
Pagetraining: Move style sheet to CSS files
2019-07-21, by Wuzzy
Frontend: Tweak deco border around teams list
2019-07-18, by Wuzzy
Bans list: Remove vertical header, make horizontal header non-clickable
2019-07-18, by Wuzzy
Move chat box stylesheets to CSS files
2019-07-18, by Wuzzy
Fix multiple timeboxes spawning when hog moves before timebox arrived
2019-07-18, by Wuzzy
CTF: Fix clan not winning if enemy hog was time-travelling
2019-07-18, by Wuzzy
Use minimum size for keybinder category list
2019-07-18, by Wuzzy
Pagevideos: Create header object explicitly
2019-07-18, by Wuzzy
Fix broken stylesheet in keybinder widget
2019-07-18, by Wuzzy
Pagetraining: Fix broken style sheet
2019-07-18, by Wuzzy
Fix broken styling of window size widgets
2019-07-17, by Wuzzy
Fix cursor not being disabled when teleporting hog into water
2019-07-17, by Wuzzy
Racer: Count turn as skipped when computer skipped
2019-07-15, by Wuzzy
Drowning gears: Delete big gears when they're *completely* out of visible area
2019-07-15, by Wuzzy
Add small plane sound fade-in in weWrap
2019-07-15, by Wuzzy
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
2019-07-15, by Wuzzy
Make planewater.ogg loop seamless (fix awful clicking)
2019-07-15, by Wuzzy
Drawn maps: Update uLandPainted scaling to match the new map bounds
2019-07-15, by Wuzzy
Fix vgtChunk being never deleted if rqPlainSplash is set
2019-07-12, by Wuzzy
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
2019-07-11, by Wuzzy
Give snorkel to air plane pilot in weSea
2019-07-11, by Wuzzy
Update Ukrainian translation
2019-07-11, by Ihor Paliichuk
Air attack: Fix infintie sound when target is at extreme X pos
2019-07-11, by Wuzzy
Remove gtAirAttack when completely out of visible bounds
2019-07-11, by Wuzzy
Cleanup gtAirAttack behaviour in weWrap
2019-07-11, by Wuzzy
Air attack: Add simple appear/disappear effect in weWrap
2019-07-11, by Wuzzy
Make lowest line of Splash image frames transparent to work around scaling issues
2019-07-11, by Wuzzy
Add air plane underwater sound and add water splashes
2019-07-11, by Wuzzy
Air attack: Fix some issues with sound channel
2019-07-11, by Wuzzy
Air attack: Replace smoke with bubbles when underwater
2019-07-11, by Wuzzy
Tweak position of big splashes right or left
2019-07-11, by Wuzzy
Spawn bubbles instead of sparkles when air mine is stunned underwater
2019-07-11, by Wuzzy
Make flames collide with bounce world edge again, properly this time
2019-07-11, by Wuzzy
Remove all placement restrictions of air attack and friends
2019-07-11, by Wuzzy
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
2019-07-11, by Wuzzy
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
2019-07-09, by Wuzzy
Remove excessive console output of gtAirAttack
2019-07-08, by Wuzzy
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
2019-07-08, by Wuzzy
fix fpnum to f64 conversion
2019-07-08, by alfadur
optimize 64-bit sqrt some more
2019-07-06, by alfadur
Marry C enums, Qt's metaobject system and QML
2019-07-06, by unc0rr
replace overflowing_sub with wrapping_sub
2019-07-05, by alfadur
fix empty polygon iteration
2019-07-05, by alfadur
optimize sqrts
2019-07-05, by alfadur
reduce convertions in signum
2019-07-04, by alfadur
fix u32 conversion sign
2019-07-04, by alfadur
optimize fpnum operations
2019-07-04, by alfadur
King Mode: Fix whole clan being killed when king died
2019-07-02, by Wuzzy
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
2019-07-01, by Wuzzy
Mark Polish translation as complete for next release
2019-06-30, by Wuzzy
Update Polish frontend translation and finish pl.txt
2019-06-30, by KoBeWi
Fix sidFPS not being properly right-aligned (again!)
2019-06-30, by Wuzzy
Display special icon when moving bee cursor over gray wrap area
2019-06-29, by Wuzzy
Bee: Call HomingWrap in pre-homing phase, too
2019-06-29, by Wuzzy
Air mine contour: Lower opacity when not seeking
2019-06-29, by Wuzzy
More logical lamp rules for air mine
2019-06-29, by Wuzzy
Make air mine contour red when chasing
2019-06-29, by Wuzzy
Render contour of air mines when in highly opaque water
2019-06-29, by Wuzzy
WxW: Hide “Please wait ...” panel by default
2019-06-29, by Wuzzy
Update changelog WRT Polish translation
2019-06-29, by Wuzzy
Update Polish translation: Lua 100%, update pl.txt
2019-06-29, by KoBeWi
Fix buggy kamikaze when hog took damage during short waiting phase at start
2019-06-24, by Wuzzy
Explode hog instantly when taking damage while dying
2019-06-23, by Wuzzy
Update changelog
2019-06-23, by Wuzzy
Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
2019-06-23, by Wuzzy
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
2019-06-22, by nemo
48 used to be the limit
2019-06-21, by nemo
fill the atlas with sprites
2019-06-22, by alfadur
Update locale files
2019-06-21, by Wuzzy
Add Scottish Gaelic translation in metadata files
2019-06-21, by GunChleoc
Update Scottish Gaelic translation (frontend)
2019-06-21, by GunChleoc
add a way to reference atlas contents
2019-06-21, by alfadur
fix hammer and rcplane sprite offsets
2019-06-20, by alfadur
add missing GL2 support call
2019-06-20, by alfadur
consistent indentation with rest of unit. was just to help me read this block
2019-06-19, by nemo
Rework EquidistantPoints
2019-06-19, by unc0rr
make airmines less of CPU hogs
2019-06-19, by nemo
Make flames ignore bouncy world edge
2019-06-19, by Wuzzy
uLand.pas: Remove unused variable
2019-06-19, by Wuzzy
weBounce: Fix some weird bouncing behaviour
2019-06-19, by Wuzzy
Lua: Fix incorrect values for capcolDefault, capcolSetting
2019-06-17, by Wuzzy
enable local admins for non-official servers
2019-06-19, by alfadur
break error loop in client removal
2019-06-19, by alfadur
pin removed clients until the output buffer is flushed
2019-06-19, by alfadur
remove a 2015ism
2019-06-19, by alfadur
ACF5: Fix incorrect ammo display on turn start at wave 3
2019-06-17, by Wuzzy
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
2019-06-17, by Wuzzy
Fix air mine spawning inside land if land is almost completely full
2019-06-17, by Wuzzy
Fix mapgen flowers being slightly offset on X axis
2019-06-17, by Wuzzy
ACF10: Show proper messages when everyone dies
2019-06-17, by Wuzzy
ACF: Show "Mission succeeded/failed" in stats screen
2019-06-17, by Wuzzy
ACF5: Tweak hog coordinates to avoid floating
2019-06-17, by Wuzzy
ACF5: Disable inappropriate "boring" taunt at the end
2019-06-16, by Wuzzy
ACF5: In final animation, move camera to empty cage
2019-06-16, by Wuzzy
avoid allocation in hash comparison
2019-06-16, by alfadur
ACF5: Also clear crates around cyborg
2019-06-16, by Wuzzy
Fix mouse wheel scrolling team list when used on team color widget
2019-06-16, by Wuzzy
Set smaller pageStep for all QSliders
2019-06-16, by Wuzzy
Fix mapgen flowers being placed into indestructible map border
2019-06-15, by Wuzzy
Refactor uLand.pas a bit and add constant for border width
2019-06-15, by Wuzzy
Drawn maps: Fix off-by-one errors in land erasing code
2019-06-15, by Wuzzy
Fix sprays being biased to the left on huge maps
2019-06-15, by Wuzzy
Perlin maps: Initialize playWidth and playHeight
2019-06-15, by Wuzzy
Continental supplies: Fix Lua error when first hog of team dies
2019-06-15, by Wuzzy
Continental supplies: Show continent in team bars
2019-06-15, by Wuzzy
Continental supplies: Show selected continent if randomly chosen
2019-06-15, by Wuzzy
Basic Movement Training: Set HealthCaseAmount to 5
2019-06-15, by Wuzzy
Move piano splash a few pixels lower
2019-06-15, by Wuzzy
Remove dead code in uWorld.pas
2019-06-15, by Wuzzy
Fix hog facing direction when landing with parachute
2019-06-15, by Wuzzy
weBounce: Force hedgehogs to stay in playable area
2019-06-15, by Wuzzy
Keep hog facing direction while on parachute
2019-06-15, by Wuzzy
Properly set dx/dy of hedgehog on parachute
2019-06-15, by Wuzzy
Change max hedgehog estimate for drawn map sizes 1-3
2019-06-15, by Wuzzy
Fix world edge positions for drawn maps
2019-06-15, by Wuzzy
Restrict object placement between leftX and rightX
2019-06-15, by Wuzzy
Drawn maps: Erase land outside of land bounds
2019-06-15, by Wuzzy
Fix freezer drawing land outside of indestructible land border in some map types
2019-06-15, by Wuzzy
Fix coloring of map border at top left/right corner being wrong sometimes
2019-06-14, by Wuzzy
ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
2019-06-14, by Wuzzy
WxW, Racer: Make bots skip/auto-confirm setup phase
2019-06-14, by Wuzzy
Continental supplies: Bots select random continent
2019-06-14, by Wuzzy
Clear jump and walk msgs after placement
2019-06-13, by Wuzzy
Fix floating hog when switching to moving hog
2019-06-11, by Wuzzy
Frenzy: Change ammo slots to be closer to original slots
2019-06-08, by Wuzzy
Frenzy: Fix incorrect ammo slot numbers in ammo menu
2019-06-08, by Wuzzy
Lua API: Add SetAmmoSlot
2019-06-08, by Wuzzy
CTF/Control: Fix incomplete hedgehog loop bounds
2019-06-07, by Wuzzy
Remove kamikaze and piano strike from CTF and Control
2019-06-07, by Wuzzy
Battalion (King): At end of turn, re-kill all minions without king
2019-06-07, by Wuzzy
End turn immediately when hedgehog health reaches 0
2019-06-07, by Wuzzy
Battalion (King): Kill minions with default boom
2019-06-07, by Wuzzy
Battalion: Handle gfKing properly
2019-06-07, by Wuzzy
use tuple parsers
2019-06-05, by alfadur
fix parser getting stuck
2019-06-04, by alfadur
simplify root parser
2019-06-04, by alfadur
Fix build errors in certain configurations
2019-06-04, by unc0rr
Apply dos2unix to rust sources
2019-06-04, by unc0rr
make custom combinators high order
2019-06-04, by alfadur
parser cleanup
2019-06-04, by alfadur
merge
2019-06-04, by alfadur
fix lists parsing
2019-06-04, by alfadur
Add 'discard' method for lfprng
2019-06-04, by unc0rr
upgrade to nom5 beta2
2019-06-04, by alfadur
consume pongs
2019-06-04, by alfadur
fix callvote parsing
2019-06-04, by alfadur
make greeting argument optional
2019-06-03, by alfadur
fix hash comparison fix
2019-06-03, by alfadur
fix hash comparison
2019-06-03, by alfadur
Fix parachute being drawn behind tags and objects
2019-06-03, by Wuzzy
Ensure the flowers get placed within map bounds
2019-06-03, by Wuzzy
ASA fruit02: Add workaround for incorrect weapon display on turn start
2019-06-03, by Wuzzy
Add some comments in en.txt
2019-06-03, by Wuzzy
Remove some accidental advertisements in de.txt and en.txt
2019-06-03, by Wuzzy
check for account existence before asking passwords
2019-06-03, by alfadur
handle response from IO result handler
2019-06-02, by alfadur
Update German translation
2019-06-02, by Wuzzy
Update Lua locale files
2019-06-02, by Wuzzy
fix land object placement
2019-06-02, by alfadur
use blocking recv in IO thread
2019-06-02, by alfadur
Allow vgtBigExplosion in low quality mode
2019-06-02, by Wuzzy
Move resurrector and seduction distance to uConsts
2019-06-02, by Wuzzy
Don't draw girder/resurrect/seduce circle while hog moves
2019-06-02, by Wuzzy
Homing bee can now be used as secondary ammo
2019-06-02, by Wuzzy
Properly prevent using airstrike or girder in mid-air
2019-06-02, by Wuzzy
Speech bubbles: Fix word-wrapping being used between interpunction
2019-06-01, by Wuzzy
Scenarios: Show "Mission succeeded/failed!" in stats screen
2019-05-31, by Wuzzy
PageEditTeam: Disable sound test button when frontend sounds are disabled
2019-05-31, by Wuzzy
rename length to something different
2019-05-31, by alfadur
Make the HedgeEditor mission output strings collectable by translation scripts
2019-05-31, by Wuzzy
ASA: Use higher quality mission images
2019-05-31, by Wuzzy
ASA fruit02: Use pre-selected barrel positions and fewer barrels
2019-05-31, by Wuzzy
ASA fruit01: Save campaign variable about whether hero joined battle
2019-05-31, by Wuzzy
ASA fruit02: Delete sticky flames
2019-05-31, by Wuzzy
Move Dangerous Ducklings scenario down
2019-05-31, by Wuzzy
ASA cosmos: Don't send team rankings
2019-05-31, by Wuzzy
ASA: Check if hero is still alive before claiming victory
2019-05-31, by Wuzzy
ACF2: Replace isHogAlive with IsHogAlive
2019-05-29, by Wuzzy
Lua: Add IsHogAlive
2019-05-31, by Wuzzy
Copy authentication from the old frontend
2019-05-30, by unC0Rr
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
2019-05-29, by Wuzzy
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
2019-05-28, by Wuzzy
normalize type names
2019-05-28, by alfadur
shuffle server files
2019-05-28, by alfadur
Animate library: Document way to speed up animations for testing purposes
2019-05-28, by Wuzzy
ACF9: Correct the contents of the code comments
2019-05-28, by Wuzzy
Fix stats screen group boxes sometimes having no spacing
2019-05-28, by Wuzzy
Use crown icon in mission panel for King Mode
2019-05-28, by Wuzzy
Change mission panel icons for a couple of game styles
2019-05-28, by Wuzzy
Semi-standardize usage of icons in many mission panels
2019-05-28, by Wuzzy
Add 2 mission panel icons: hedgehog and flags
2019-05-27, by Wuzzy
Background theme detection: Also check if Border.png is present
2019-05-27, by Wuzzy
Backed out changeset 96244def1cc0—It was broken
2019-05-27, by Wuzzy
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
2019-05-26, by Wuzzy
ACF6: More turn time tweaks
2019-05-26, by Wuzzy
ACF6: (Re-)initialize turn properly after cut scenes
2019-05-26, by Wuzzy
Rename sprFirepunch to sprFirePunch
2019-05-26, by Wuzzy
add idle shouryuuken animation
2019-05-26, by alfadur
ACF6: Dismiss enemy teams on victory, just in case
2019-05-26, by Wuzzy
ACF6: Protect goal crate from damage
2019-05-26, by Wuzzy
ACF5: Fix some turn bugs relating to 3rd wave
2019-05-26, by Wuzzy
ACF5: Add appear animation for 3rd wave
2019-05-26, by Wuzzy
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
2019-05-26, by Wuzzy
ACF5: Fix number of turns before 3rd wave appears not always being 7
2019-05-26, by Wuzzy
IsHogLocal: If there's a mission team, only count members in the clan of that team
2019-05-26, by Wuzzy
Refactor definition of "local" clans
2019-05-26, by Wuzzy
scatter bottle pieces
2019-05-25, by alfadur
ACF3: Fix princess-in-cage scene: Princess did not die
2019-05-25, by Wuzzy
ACF3: Simplify infinite shoryuken crate
2019-05-25, by Wuzzy
ACF3: Clean up start up sequences a bit
2019-05-25, by Wuzzy
Add handling of some messages, reuse models from the old frontend
2019-05-24, by unc0rr
Backed out changeset 76003912e31d (whoops)
2019-05-24, by Wuzzy
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
2019-05-24, by Wuzzy
Backed out changeset f764394839b2
2019-05-24, by Wuzzy
Prevent crates from being collected twice
2019-05-24, by Wuzzy
Use "looky" hog sprite for missing hat texture as well
2019-05-24, by Wuzzy
Initialize cursor position properly when opening ammo menu, prevent "jumping"
2019-05-24, by Wuzzy
Add new Hedgehog.png frame for ammo with SelAmmoIcon
2019-05-24, by Wuzzy
Add slots for all protocol messages
2019-05-24, by unC0Rr
Add drill rocket animation
2019-05-24, by Wuzzy
Stop fade-out sound instantly when audio muted
2019-05-24, by Wuzzy
don't draw double 🦔 when equipping rc plane
2019-05-23, by alfadur
improve rope rendering
2019-05-23, by alfadur
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
2019-05-23, by Wuzzy
ACF2: Add more isHogAlive checks
2019-05-23, by Wuzzy
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
2019-05-23, by Wuzzy
Merge alfadur's commits
2019-05-22, by Wuzzy
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
2019-05-22, by Wuzzy
ACF: Add some checks before calling StoppedGear
2019-05-22, by Wuzzy
Fix health case/barrel health texture being sometimes not created
2019-05-22, by Wuzzy
disallow zero rope step
2019-05-22, by alfadur
use contains where possible
2019-05-22, by alfadur
remove RangeContains in favor of standard contains
2019-05-22, by alfadur
add rope layers
2019-05-21, by alfadur
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
2019-05-21, by Wuzzy
Fix un-selecting weapon while in multishoot allowing another attack
2019-05-21, by Wuzzy
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
2019-05-21, by Wuzzy
ACF2: Fix Lua error when hog dies during cyborg choice phase
2019-05-21, by Wuzzy
Disable Sudden Death for all A Classic Fairytale missions
2019-05-21, by Wuzzy
ACF1: Fix pastMoleHeadAnim being played twice
2019-05-21, by Wuzzy
Add error messages when calling AddHog or AddMissionHog wrongly
2019-05-20, by Wuzzy
Update German Lua translations
2019-05-20, by Wuzzy
Scenarios: Drawn games count as mission failure
2019-05-20, by Wuzzy
Speed Shoppa: Set hog dy=0 on victory
2019-05-20, by Wuzzy
Remove Wacky templates #37, #38, #43 from Large land template
2019-05-20, by Wuzzy
Update MaxHedgehogs for template #43
2019-05-20, by Wuzzy
Calculate max. recommended hog count for perlin maps
2019-05-19, by Wuzzy
Give a more accurate hedgehog limit estimate for small drawn maps
2019-05-19, by Wuzzy
Update German translation
2019-05-19, by Wuzzy
Update locale files
2019-05-19, by Wuzzy
Don't abort ready phase for moving camera with keys
2019-05-18, by Wuzzy
Refactor uInputHandler a bit
2019-05-18, by Wuzzy
Control (style): Fix scoring breakage after extra time for real
2019-05-18, by Wuzzy
Update changelog
2019-05-18, by Wuzzy
Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
2019-05-18, by Wuzzy
Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
2019-05-18, by Wuzzy
Frontend: Tweak some colors in HWBDAY style
2019-05-18, by Wuzzy
Frontend: Highlight button when pressed
2019-05-18, by Wuzzy
Display laser sight icon above wind bar when laser sight utility is active
2019-05-18, by Wuzzy
Add separate hand image for landspray
2019-05-18, by Wuzzy
Add piano icon on mouse cursor when selecting piano strike
2019-05-18, by Wuzzy
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
2019-05-18, by Wuzzy
Show icon above hedgehog for most ammos without hand image
2019-05-17, by Wuzzy
Add utility function to get hog left/right looking dir
2019-05-17, by Wuzzy
Document the flame code a bit
2019-05-17, by Wuzzy
Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
2019-05-17, by Wuzzy
Add tiny delay in stInit to fix some turn react problems
2019-05-17, by Wuzzy
Control (style): Adjust score limit according to clans count instead of teams count
2019-05-17, by Wuzzy
Rank tied teams properly in Control, CTF and Mutant
2019-05-17, by Wuzzy
Control (style): Fix scoring breaking after using extra time
2019-05-17, by Wuzzy
Control (style): Remove unused functions
2019-05-17, by Wuzzy
Control (style): Use onSkipTurn
2019-05-17, by Wuzzy
Control (style): Implement proper ranking screen and score graph
2019-05-17, by Wuzzy
Control (style): Mention revival
2019-05-17, by Wuzzy
Control (style): Clean up whitespace and indentations
2019-05-17, by Wuzzy
Control (style): Dump dead code and ancient changelog
2019-05-17, by Wuzzy
fix anchors
2019-05-17, by alfadur
ASA desert02: Fix mines not working in 1st turn when watching full cut scene
2019-05-16, by Wuzzy
Merge antoc27's commits
2019-05-16, by Wuzzy
CTF_Blizzard: Display scores in stats screen
2019-05-16, by Wuzzy
CTF_Blizzard: Fix the mission text, remove string concatenation stuff
2019-05-16, by Wuzzy
Add Lua callback onHogSwitch
2019-05-16, by Wuzzy
CTF_Blizzard: Warp sound when using teleporter
2019-05-16, by Wuzzy
CTF_Blizzard: Disable sparkles for inactive teleporters
2019-05-16, by Wuzzy
CTF_Blizzard: Tweak messages
2019-05-16, by Wuzzy
CTF_Blizzard: Use onCaseDrop function
2019-05-16, by Wuzzy
Merge pull request #63 from hedgewars/ci-patch-osx-server
2019-05-16, by Anton Malmygin
Update hedgewars-server.cabal
2019-05-16, by Anton Malmygin
Fix Birdy stopping turn after dropping 1st egg
2019-05-16, by Wuzzy
Show icon for resurrectable hog
2019-05-16, by Wuzzy
Show more health-related icons in top right corner
2019-05-16, by Wuzzy
Show vampirism icon when vampirism is active
2019-05-16, by Wuzzy
Make health HUD icon green if hog poisoned
2019-05-16, by Wuzzy
Display current health in top right corner
2019-05-16, by Wuzzy
Fix sndBoring being placed if ending turn during multi-shoot via skip command
2019-05-15, by Wuzzy
Quick games: Add rare "floating flowers" map type
2019-05-15, by Wuzzy
Quick games: Cap max. difficulty for the first 15 games
2019-05-15, by Wuzzy
Merge pull request #62 from hedgewars/ci-patch-osx-atomic
2019-05-15, by Anton Malmygin
Update CMakeLists.txt
2019-05-15, by Anton Malmygin
Merge changes
2019-05-15, by hwmirror
Move build status higher
2019-05-15, by Anton Malmygin
free gear textures to avoid log warnings
2019-05-15, by alfadur
if at all possible, don't regenerate arbitrary number of health textures each tick
2019-05-15, by alfadur
Quick games are more random
2019-05-15, by Wuzzy
Mask sndFlyAway in Space Invasion and Tumbler
2019-05-15, by Wuzzy
Use HaltFatalError for all VideoRec failures
2019-05-15, by Wuzzy
Hide player ranks in training missions
2019-05-15, by Wuzzy
Stats screen: Automatically hide empty sections
2019-05-15, by Wuzzy
fix rope pattern
2019-05-15, by alfadur
Don't use Str2PChar twice in a row
2019-05-14, by Wuzzy
blend land into land objects
2019-05-14, by alfadur
Implement AddFileLogRaw
2019-05-14, by Wuzzy
AVWrapper: Error message when g_pAFrame is broken
2019-05-14, by Wuzzy
make rope styleable
2019-05-14, by alfadur
Fix team select buttons sometimes not having the full width (bug 737)
2019-05-14, by Wuzzy
Don't make table header sections clickable in pagenet, pagevideos
2019-05-14, by Wuzzy
Rope Training, ACF1: Improve visual effects when removing girders
2019-05-14, by Wuzzy
Add taunt sndFlyAway when hog flies off the map
2019-05-14, by Wuzzy
Flying Saucer training: Make Grenade Drop Target a bit easier
2019-05-14, by Wuzzy
Add Flyaway voices for most voicepacks
2019-05-14, by Wuzzy
Don't render health crate and barrel health when drowning
2019-05-14, by Wuzzy
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
2019-05-14, by Wuzzy
Add withDLC for getLocalizedDefaultVoice
2019-05-14, by Wuzzy
Frontend: Select appropriate localized Default voicepack for new teams
2019-05-14, by Wuzzy
Change voicepack fallback to Default_qau
2019-05-13, by Wuzzy
Enable automatic voicepack language selection for all missions
2019-05-13, by Wuzzy
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
2019-05-13, by Wuzzy
Rope Training: Re-display nade help text when trying to throw nade by hand
2019-05-13, by Wuzzy
Space Invasion: Remove incorrect gstWinner
2019-05-13, by Wuzzy
Add winner animation for missions that didn't have it
2019-05-13, by Wuzzy
Set GameOver to true in EndGame (Lua)
2019-05-13, by Wuzzy
Don't remove gstWinner after GameOver
2019-05-13, by Wuzzy
just to get it to build
2019-05-13, by nemo
Fix most CI builds
2019-05-13, by Anton Malmygin
Fix macdeployqt finding with Qt5 on macos
2019-05-13, by Anton Malmygin
Fix clang C compilation
2019-05-12, by Anton Malmygin
remove enum scoping
2019-05-12, by alfadur
Fix Birdy being drawn behind hogs and other gears (bug 453)
2019-05-12, by Wuzzy
Fix laser sight not working when it starts out of map bounds (bug 432)
2019-05-12, by Wuzzy
Credits: Split off wolfmarc and Dragonfly
2019-05-11, by Wuzzy
Fix misspelled name in credits
2019-05-11, by Wuzzy
avoid crashing server in the event loop
2019-05-12, by alfadur
Proof of concept for new net game client
2019-05-11, by unc0rr
Fix Pas2C unable to compile with VIDEOREC
2019-05-11, by Wuzzy
Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
2019-05-11, by Wuzzy
Set default SD fallback music for themes: sdmusic.ogg
2019-05-11, by Wuzzy
Change default demo speedup key from S to F
2019-05-11, by Wuzzy
ASA: Display how to skip cut scene in 1st mission
2019-05-10, by Wuzzy
Frontend binds list: Add backjump, change weird screenshot key description
2019-05-10, by Wuzzy
ACF1: Improve backjump explanation
2019-05-10, by Wuzzy
add REPLAY_START support
2019-05-11, by alfadur
Remove unused REPLAY_START cruft from frontend
2019-05-10, by Wuzzy
Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
2019-05-10, by Wuzzy
Remove REPLAY_END server message
2019-05-10, by Wuzzy
Teach frontend how to deal with official server replays (/watch)
2019-05-10, by Wuzzy
Add new server messages REPLAY_START and REPLAY_END for /WATCH command
2019-05-07, by Wuzzy
Frontend: Optimize control conflict handling a bit
2019-05-07, by Wuzzy
Frontend: Highlight key conflicts
2019-05-07, by Wuzzy
Display a warning when the same key is used multiple times
2019-05-07, by Wuzzy
Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
2019-05-07, by Wuzzy
Add Lua callback: onPreciseLocal
2019-05-07, by Wuzzy
Precise + camera movement keys = move camera at slower
2019-05-07, by Wuzzy
Fix incorrect handling of slow/precise volume change when it's not your turn
2019-05-07, by Wuzzy
hwengine: Add missing default binds for camera movement and team chat
2019-05-07, by Wuzzy
Pas2C: Fix path concatenation in uVideoRec
2019-05-06, by Wuzzy
Switch to SDL's mutex for critical section handling
2019-05-06, by Wuzzy
fix broken messages on lobby join
2019-05-06, by alfadur
Pas2C: Add a couple of missing symbols
2019-05-06, by Wuzzy
Port code to pas2c dialect
2019-05-06, by unc0rr
pagevideos: Prevent renaming video if file name prefix is already used
2019-05-06, by Wuzzy
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
2019-05-06, by Wuzzy
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
2019-05-05, by Wuzzy
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
2019-05-05, by Wuzzy
Re-style QHeaderView colors
2019-05-05, by Wuzzy
Frontend: Normalize appearance/style of all tables
2019-05-05, by Wuzzy
Frontend style: Improve scroll bar coloring
2019-05-05, by Wuzzy
Frontend: Rounded scroll bar corners
2019-05-05, by Wuzzy
Frontend: Add explicit style for QProgressBar
2019-05-05, by Wuzzy
VideoRec: Replace "File of" syntax to make Pas2C happy
2019-05-05, by Wuzzy
Some fixes to make Pas2C happy again
2019-05-04, by Wuzzy
ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
2019-05-04, by Wuzzy
ACF5, ACF9: Clear mines around cyborg when it appears
2019-05-04, by Wuzzy
Frontend controls: Add menu key
2019-05-04, by Wuzzy
Frontend controls: Remove hash key
2019-05-04, by Wuzzy
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