hedgewars/uScript.pas
2019-06-08 Wuzzy Lua API: Add SetAmmoSlot
2019-05-31 Wuzzy Lua: Add IsHogAlive
2019-05-23 Wuzzy Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
2019-05-20 Wuzzy Add error messages when calling AddHog or AddMissionHog wrongly
2019-05-13 Wuzzy Set GameOver to true in EndGame (Lua)
2019-04-07 Wuzzy Renew crate health display when health changed
2019-04-07 Wuzzy Render mine timer if gear info is active
2019-01-21 Wuzzy Simplify code for SetClanColor
2019-01-21 Wuzzy SetClanColor: Accept negative color argument to select user color
2019-01-21 Wuzzy Fix SetClanColor causing crashes and rendering bugs
2019-01-21 Wuzzy SetAmmoDelay: Unselect weapon if neccessary
2019-01-16 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
2019-01-16 Wuzzy Fix DismissTeam not clearing the team properly
2019-01-16 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
2019-01-15 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
2019-01-10 Wuzzy Use player team's control scheme for all teams if there's a mission team
2019-01-10 Wuzzy Fix player team ignoring custom team control scheme in campaign/missions
2019-01-05 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
2018-12-20 Wuzzy Change AddTeam/AddMissionTeam to return real team name and index (in that order)
2018-12-19 Wuzzy Lua: AddTeam / AddMissionTeam now return team index
2018-12-19 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
2018-12-18 Wuzzy Add Lua functions to save/get mission variables
2018-12-09 Wuzzy Lua API: SetTurnTimePaused/GetTurnTimePaused
2018-12-09 Wuzzy Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
2018-12-05 nemo make pas2c function without haskell aborting if locale is C 0.9.25
2018-11-26 Wuzzy Lua API: Change PLATFORM to INTERFACE
2018-11-24 unc0rr Fix build
2018-11-23 nemo more uninitialised values
2018-11-23 nemo uninitialised values
2018-11-17 unc0rr Fix desync bomb
2018-11-16 nemo oops
2018-11-16 nemo lua comment handling is seriously WTF, but let's at least allow some partial single line
2018-11-07 nemo oups getter should have it too
2018-10-30 Wuzzy Play another voice as fallback if sndRevenge could not be found
2018-10-26 Wuzzy Add PlayMusicSound/StopMusicSound to Lua API
2018-10-24 nemo disable basic comment support 'cause lua is nuts
2018-10-17 Wuzzy Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
2018-10-09 nemo make explicit for pas2c some string casts that fpc was probably doing automatically
2018-10-05 Wuzzy Make sure AddChatString is only fed with shortstrings
2018-10-05 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
2018-10-04 Wuzzy Backed out changeset 5f6208031658 (fixes 652)
2018-10-04 Wuzzy Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
2018-09-29 Wuzzy Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
2018-09-18 nemo use locale rules for the challenge hashes
2018-09-15 Wuzzy Fix some syntax errors in internal Lua syntax documentation
2018-09-04 Wuzzy Don't write TurnTimeLeft deprecation warning if setter function was used
2018-09-03 Wuzzy Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
2018-09-03 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
2018-09-02 Wuzzy Call GetGlobals after entering Lua command with /lua
2018-09-02 Wuzzy Fix buggy behaviour when setting TurnTimeLeft through Retreat
2018-09-02 Wuzzy Change chat text color for Lua warnings to yellow
2018-09-02 Wuzzy Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
2018-09-02 Wuzzy Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
2018-08-31 Wuzzy Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
2018-08-31 Wuzzy Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
2018-08-31 Wuzzy Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
2018-08-31 Wuzzy Critical error if loading a script has failed
2018-08-22 Wuzzy Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ... 0.9.24
2018-08-21 Wuzzy Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain 0.9.24
2018-08-21 nemo use 0s instead of nils to try to protect script assumptions 0.9.24
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