Sun, 05 Aug 2012 15:00:59 -0400 | nemo | Add bot level to CPU flag | file | diff | annotate |
Fri, 10 Jan 2014 00:57:15 +0400 | unc0rr | Filter sprSDFlake too, so engine could pass initialization | file | diff | annotate |
Thu, 09 Jan 2014 22:38:40 +0400 | Wolfgang Steffens | Import temp.diff which is a try to fix glitches with textures edges | file | diff | annotate |
Sun, 08 Jul 2012 13:29:06 +0400 | Stepan777 | First try to use framebuffer, instead of auxilary buffer. | file | diff | annotate |
Fri, 06 Jul 2012 13:22:33 +0400 | Stepan777 | When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda). | file | diff | annotate |
Tue, 10 Jul 2012 11:08:35 +0200 | Wolfgang Steffens | Added auto cropping to atlasing | file | diff | annotate |
Mon, 25 Jun 2012 15:46:08 +0200 | Wolfgang Steffens | using atlas for rendering now | file | diff | annotate |