Mon, 25 Jun 2012 11:47:40 +0200 | Wolfgang Steffens | retaining SDL surfaces in order to allow recreating atlases from scratch without | file | diff | annotate |
Mon, 11 Jun 2012 18:15:30 +0400 | Stepan777 | 1. Implement new page in frontend with options for video recording. | file | diff | annotate |
Fri, 08 Jun 2012 02:52:35 +0400 | Stepan777 | 1. Add IFDEFs for video recording | file | diff | annotate |
Tue, 05 Jun 2012 22:37:36 +0200 | Wolfgang Steffens | Removed leftover FFP code: We should now be GL2 GLSL1.30+ forward compatible. | file | diff | annotate |
Tue, 05 Jun 2012 22:17:06 +0200 | Wolfgang Steffens | Merge | file | diff | annotate |
Mon, 04 Jun 2012 21:32:30 +0400 | Stepan777 | here it is | file | diff | annotate |
Sun, 03 Jun 2012 18:52:22 -0400 | nemo | Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws | file | diff | annotate |