Sat, 27 Oct 2018 00:01:53 +0200 |
Wuzzy |
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 23:09:50 +0200 |
Wuzzy |
Fix resurrector handling turn time manually, use correct ammoprop instead
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 22:46:37 +0200 |
Wuzzy |
Fix seduction not stopping if hog took damage before attack was complete
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 15:55:48 +0200 |
Wuzzy |
Add sound for landspray
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 15:52:07 +0200 |
Wuzzy |
Add ice beam idle sound
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 15:48:52 +0200 |
Wuzzy |
Add flamethrower sound
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 04:54:29 +0200 |
Wuzzy |
If u play Piano, you can now hear the notes if sound effects OR music is enabled
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 03:59:20 +0200 |
Wuzzy |
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
|
file |
diff |
annotate
|
Thu, 25 Oct 2018 23:46:31 +0200 |
Wuzzy |
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
|
file |
diff |
annotate
|
Wed, 24 Oct 2018 21:07:26 +0200 |
Wuzzy |
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
|
file |
diff |
annotate
|
Tue, 09 Oct 2018 09:58:33 -0400 |
nemo |
bunch more of those shortstring/ansistrings
|
file |
diff |
annotate
|
Fri, 05 Oct 2018 17:27:12 +0200 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
|
file |
diff |
annotate
|
Fri, 05 Oct 2018 16:49:17 +0200 |
Wuzzy |
Remove unused doStepDuck gear handler
|
file |
diff |
annotate
|
Wed, 19 Sep 2018 09:31:06 +0200 |
Wuzzy |
Clear gmSwitch before activating switcher
|
file |
diff |
annotate
|
Tue, 11 Sep 2018 22:44:32 +0200 |
alfadur |
Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
|
file |
diff |
annotate
|
Tue, 04 Sep 2018 16:12:53 +0200 |
Wuzzy |
Fix player rankings getting confused if a clan was revived
|
file |
diff |
annotate
|
Sun, 02 Sep 2018 01:25:37 +0200 |
Wuzzy |
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
|
file |
diff |
annotate
|
Sat, 11 Aug 2018 21:43:55 +0200 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
|
file |
diff |
annotate
|
Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
|
file |
diff |
annotate
|
Wed, 08 Aug 2018 13:34:39 +0200 |
Wuzzy |
Use full string for sidFuel and avoid string concatenation
|
file |
diff |
annotate
|
Tue, 07 Aug 2018 02:18:19 +0200 |
Wuzzy |
Fix drill rocket exploding when digging at bounce/wrap world edge
|
file |
diff |
annotate
|
Mon, 06 Aug 2018 21:35:08 +0200 |
Wuzzy |
Fix cake walking through land when reaching wrap world edge
|
file |
diff |
annotate
|
Mon, 06 Aug 2018 19:33:46 +0200 |
Wuzzy |
Remove unused variables of creeper handler
|
file |
diff |
annotate
|
Mon, 06 Aug 2018 18:55:22 +0200 |
Wuzzy |
Fix projectiles reacing incorrectly with land just behind the wrap world edge
|
file |
diff |
annotate
|
Mon, 06 Aug 2018 15:56:03 +0200 |
Wuzzy |
Add bounce effect to cake when it touches bounce edge
|
file |
diff |
annotate
|
Mon, 06 Aug 2018 15:20:25 +0200 |
Wuzzy |
Fix cake rotation angle after bounce from bounce edge
|
file |
diff |
annotate
|
Fri, 03 Aug 2018 00:39:50 +0200 |
Wuzzy |
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
|
file |
diff |
annotate
|
Thu, 02 Aug 2018 20:27:20 -0400 |
nemo |
hijack the duck for an attempted resurrection of the creeper. initial pass.
|
file |
diff |
annotate
|
Thu, 02 Aug 2018 23:43:31 +0200 |
Wuzzy |
Fix hammer/pickhammer not digging land with gfSolidLand on
|
file |
diff |
annotate
|
Thu, 02 Aug 2018 23:24:27 +0200 |
Wuzzy |
Backed out changeset 0d920e370a78
|
file |
diff |
annotate
|
Thu, 02 Aug 2018 12:54:30 +0200 |
Wuzzy |
Fix hammer shoving gears into indestructible land
|
file |
diff |
annotate
|
Thu, 02 Aug 2018 01:24:40 +0200 |
Wuzzy |
Add support for infinite fly time of jetpack and Birdy
|
file |
diff |
annotate
|
Mon, 30 Jul 2018 13:20:01 +0200 |
Wuzzy |
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
|
file |
diff |
annotate
|
Fri, 27 Jul 2018 19:58:02 +0200 |
Wuzzy |
Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
|
file |
diff |
annotate
|
Tue, 10 Jul 2018 18:35:31 +0200 |
Wuzzy |
Refactor collision mask checks, remove hardcoded numbers
|
file |
diff |
annotate
|
Tue, 10 Jul 2018 18:00:04 +0200 |
Wuzzy |
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
|
file |
diff |
annotate
|
Tue, 29 May 2018 19:12:53 -0400 |
alfadur |
bullet bubbles
|
file |
diff |
annotate
|
Mon, 28 May 2018 19:50:15 -0400 |
alfadur |
ensure shotgun works with portals and make it hit airmines
|
file |
diff |
annotate
|
Sun, 27 May 2018 20:32:06 -0400 |
nemo |
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
|
file |
diff |
annotate
|
Sun, 27 May 2018 13:10:32 -0400 |
nemo |
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
|
file |
diff |
annotate
|
Sat, 26 May 2018 10:54:17 -0400 |
nemo |
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
|
file |
diff |
annotate
|
Thu, 24 May 2018 13:04:56 -0400 |
nemo |
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
|
file |
diff |
annotate
|
Thu, 24 May 2018 09:51:11 -0400 |
nemo |
zero damage on air mine too
|
file |
diff |
annotate
|
Wed, 23 May 2018 20:45:42 -0400 |
nemo |
Allow freezing airmines because whyyy not
|
file |
diff |
annotate
|
Thu, 03 May 2018 14:44:17 -0400 |
alfadur |
fix trace when bullets skip on water
|
file |
diff |
annotate
|
Wed, 02 May 2018 15:29:21 -0400 |
nemo |
real droplet fix - default density is fine - also add back in the underwater bullet trails
|
file |
diff |
annotate
|
Tue, 24 Apr 2018 19:10:19 +0200 |
Wuzzy |
Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
|
file |
diff |
annotate
|
Fri, 13 Apr 2018 20:35:35 +0200 |
alfadur |
Stop minigun sound when gtMinigun is destroyed
|
file |
diff |
annotate
|
Fri, 13 Apr 2018 00:17:30 +0200 |
alfadur |
Fix bullet trails overlapping when the pass through wrap or bounce world edge
|
file |
diff |
annotate
|
Thu, 12 Apr 2018 01:51:38 +0200 |
alfadur |
Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
|
file |
diff |
annotate
|
Tue, 27 Mar 2018 13:45:58 -0400 |
nemo |
might as well put this after the last mining
|
file |
diff |
annotate
|
Sat, 24 Mar 2018 19:05:46 -0400 |
nemo |
oops
|
file |
diff |
annotate
|
Sat, 24 Mar 2018 11:07:44 -0400 |
nemo |
bug #598 - this was kinda entertaining but is, yeah, a bit too weird
|
file |
diff |
annotate
|
Thu, 15 Mar 2018 02:59:37 +0100 |
Wuzzy |
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
|
file |
diff |
annotate
|
Sun, 11 Mar 2018 10:50:02 +0100 |
alfadur |
Add new minigun sound
|
file |
diff |
annotate
|
Sat, 10 Mar 2018 01:46:51 +0100 |
Wuzzy |
Minigun: Move attack timer to Karma to make gear type more Lua-friendly
|
file |
diff |
annotate
|
Sat, 10 Mar 2018 01:28:15 +0100 |
Wuzzy |
Reduce number of minigun bullets from 71 to 70
|
file |
diff |
annotate
|
Sat, 10 Mar 2018 00:54:00 +0100 |
alfadur |
Fix minigun not pausing the turn timer properly
|
file |
diff |
annotate
|
Fri, 09 Mar 2018 23:34:46 +0100 |
alfadur |
Improve appearance of bullet trails, slight fade out at beginning
|
file |
diff |
annotate
|
Fri, 09 Mar 2018 19:45:21 +0100 |
alfadur |
Fix direction of dispensed bullet shells from shotgun/sniper/minigun
|
file |
diff |
annotate
|
Fri, 09 Mar 2018 12:43:36 +0100 |
Wuzzy |
Hide team bar if all hedgehogs in it are hidden or dead
|
file |
diff |
annotate
|
Wed, 07 Mar 2018 22:47:55 +0100 |
Wuzzy |
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
|
file |
diff |
annotate
|
Thu, 22 Feb 2018 20:10:22 -0500 |
nemo |
Enemy hogs should at least try to get to you in low gravity
|
file |
diff |
annotate
|
Mon, 12 Feb 2018 23:23:07 +0100 |
Wuzzy |
Show remaining ammo when using Birdy egg or RC Plane bomb
|
file |
diff |
annotate
|
Wed, 07 Feb 2018 05:36:32 +0100 |
Wuzzy |
Remove unused variable in uGearsHandlersMess
|
file |
diff |
annotate
|
Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
|
file |
diff |
annotate
|
Wed, 15 Nov 2017 17:07:46 -0500 |
nemo |
remove the annoying ????
|
file |
diff |
annotate
|
Thu, 09 Nov 2017 09:56:35 -0500 |
alfadur |
animation tweak
|
file |
diff |
annotate
|
Fri, 03 Nov 2017 13:40:30 +0100 |
Wuzzy |
Remove unused uCommands from uGearsHandlersMess
|
file |
diff |
annotate
|
Fri, 03 Nov 2017 04:14:33 +0100 |
Wuzzy |
Fix desync when dropping weapon from parachute or jetpack
|
file |
diff |
annotate
|
Wed, 01 Nov 2017 20:52:06 +0100 |
unc0rr |
Don't send taunt message for automatically happening taunt animation
|
file |
diff |
annotate
|
Mon, 30 Oct 2017 22:16:37 +0100 |
Wuzzy |
Backed out changeset c162995831d8
|
file |
diff |
annotate
|
Mon, 30 Oct 2017 22:06:43 +0100 |
Wuzzy |
Backed out changeset 058a5d373e4a
|
file |
diff |
annotate
|
Mon, 30 Oct 2017 21:59:25 +0100 |
Wuzzy |
Backed out changeset d08afea02908
|
file |
diff |
annotate
|
Sat, 28 Oct 2017 04:53:21 +0200 |
Wuzzy |
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
|
file |
diff |
annotate
|
Wed, 25 Oct 2017 23:47:07 +0200 |
Wuzzy |
Make gtDuck use DirAngle instead of Angle for rotation
|
file |
diff |
annotate
|
Mon, 23 Oct 2017 23:43:36 +0200 |
Wuzzy |
Use Gear^.Boom to calculate cake party faces
|
file |
diff |
annotate
|
Mon, 23 Oct 2017 23:26:34 +0200 |
Wuzzy |
Fix cake party face not working across wrap world border
|
file |
diff |
annotate
|
Mon, 23 Oct 2017 22:45:35 +0200 |
Wuzzy |
Make air mines follow hedgehogs across wrap world edge
|
file |
diff |
annotate
|
Mon, 23 Oct 2017 17:29:56 +0200 |
Wuzzy |
Make GearsNear and CheckGearNear check gears across wrap world edge
|
file |
diff |
annotate
|
Sun, 22 Oct 2017 02:25:27 +0200 |
Wuzzy |
Fix bee homing incorrectly when target is across wrap world edge
|
file |
diff |
annotate
|
Fri, 20 Oct 2017 14:17:56 +0200 |
Wuzzy |
Fix bubbles drawn on the wrong side when hog drowns and faces right
|
file |
diff |
annotate
|
Fri, 20 Oct 2017 13:27:48 +0200 |
Wuzzy |
AI player checks if it can use tardis before selecting it
|
file |
diff |
annotate
|
Fri, 13 Oct 2017 17:09:45 +0200 |
Wuzzy |
Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
|
file |
diff |
annotate
|
Wed, 11 Oct 2017 17:05:35 -0400 |
nemo |
wind blowing around mines off-turn was too annoying.
|
file |
diff |
annotate
|
Wed, 11 Oct 2017 23:01:07 +0200 |
Wuzzy |
Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
|
file |
diff |
annotate
|
Mon, 09 Oct 2017 14:31:46 +0200 |
Wuzzy |
Fix player being able to switch to dying hog
|
file |
diff |
annotate
|
Sun, 08 Oct 2017 20:24:58 +0200 |
Wuzzy |
No longer jiggle sticky mines if using portable portal device
|
file |
diff |
annotate
|
Sun, 08 Oct 2017 16:30:42 +0200 |
Wuzzy |
Fix short sound breakdown shortly after using time box
|
file |
diff |
annotate
|
Fri, 06 Oct 2017 14:03:13 +0200 |
Wuzzy |
Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
|
file |
diff |
annotate
|
Wed, 04 Oct 2017 18:34:02 +0200 |
Wuzzy |
Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
|
file |
diff |
annotate
|
Wed, 04 Oct 2017 15:37:42 +0200 |
Wuzzy |
Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
|
file |
diff |
annotate
|
Sat, 30 Sep 2017 21:54:47 +0200 |
sheepluva |
fix some fpc hints
|
file |
diff |
annotate
|
Thu, 28 Sep 2017 01:15:25 +0200 |
Wuzzy |
Don't play “missed” taunt if a target has been hit
|
file |
diff |
annotate
|
Fri, 28 Apr 2017 17:56:36 +0200 |
alfadur |
Fix bullets being reflected too early on bouncy world edge border while digging land
|
file |
diff |
annotate
|
Sat, 22 Apr 2017 23:06:47 +0200 |
Wuzzy |
Fix sniper rifle disabling laser sight utility after shooting
|
file |
diff |
annotate
|
Sat, 22 Apr 2017 18:12:58 +0200 |
Wuzzy |
Make sticky mines fall off the map when frozen
|
file |
diff |
annotate
|
Sat, 22 Apr 2017 18:00:57 +0200 |
Wuzzy |
Freezer allows to freeze sticky mines (currently only disables them)
|
file |
diff |
annotate
|
Thu, 20 Apr 2017 00:04:35 +0200 |
Wuzzy |
Take sacrifices into account for the “Stupid” taunt
|
file |
diff |
annotate
|
Mon, 17 Apr 2017 23:17:47 +0200 |
sheepluva |
engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
|
file |
diff |
annotate
|
Fri, 13 May 2016 01:19:28 +0200 |
Wuzzy |
Fix duck issues with Sea edge swimming
|
file |
diff |
annotate
|
Fri, 13 May 2016 00:08:09 +0200 |
Wuzzy |
Make duck rise to surface when spawning underwater
|
file |
diff |
annotate
|
Thu, 12 May 2016 19:45:26 +0200 |
Wuzzy |
Add a few comments for rubber duck
|
file |
diff |
annotate
|
Thu, 12 May 2016 19:33:30 +0200 |
Wuzzy |
Put duck speed factor into gear variable
|
file |
diff |
annotate
|
Thu, 12 May 2016 19:22:53 +0200 |
Wuzzy |
Fix rubber duck speed when hitting sea edge initially
|
file |
diff |
annotate
|
Thu, 12 May 2016 18:16:09 +0200 |
Wuzzy |
Fix rubber duck not bouncing off diagonal rubber
|
file |
diff |
annotate
|
Thu, 12 May 2016 17:23:06 +0200 |
Wuzzy |
Render rubber duck timer when <6s
|
file |
diff |
annotate
|
Thu, 12 May 2016 16:20:17 +0200 |
Wuzzy |
Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
|
file |
diff |
annotate
|
Sat, 08 Apr 2017 21:48:25 +0200 |
Wuzzy |
Add sounds for rubberduck drop, destruction and water collision
|
file |
diff |
annotate
|
Sat, 08 Apr 2017 18:36:12 +0200 |
Wuzzy |
Add gear gtDuck: rubber duck
|
file |
diff |
annotate
|
Thu, 06 Apr 2017 22:02:29 +0200 |
Wuzzy |
Show random event message on round start, instead of the static one
|
file |
diff |
annotate
|
Thu, 06 Apr 2017 20:14:05 +0200 |
Wuzzy |
Add back accidental removal of random mines
|
file |
diff |
annotate
|
Thu, 06 Apr 2017 07:34:00 +0200 |
Wuzzy |
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
|
file |
diff |
annotate
|
Sun, 15 Jan 2017 15:11:07 -0500 |
alfadur+copherneue |
fix of offsets and size to prior commits
|
file |
diff |
annotate
|
Sun, 15 Jan 2017 12:50:27 -0500 |
alfadur |
code changes to make the new bat animation work
|
file |
diff |
annotate
|
Sun, 27 Nov 2016 12:58:41 +0100 |
sheepluva |
make random timers less easy to predict
|
file |
diff |
annotate
|
Sun, 01 May 2016 01:04:45 +0200 |
Wuzzy |
Fix sniper rifle making timer gray all the time
|
file |
diff |
annotate
|
Sat, 30 Apr 2016 23:30:34 +0200 |
Wuzzy |
Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
|
file |
diff |
annotate
|
Sat, 19 Nov 2016 06:43:44 +0100 |
Wuzzy |
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
|
file |
diff |
annotate
|
Sun, 02 Oct 2016 01:26:59 +0200 |
sheepluva |
increase heart count in seduction effect. FPS are overrated anyway
|
file |
diff |
annotate
|