hedgewars/uStore.pas
2015-11-17 antonc27 - Removed SDLTry from call to SDL_GL_SetSwapInterval ios-revival
2015-11-17 antonc27 - Workaround for problems with SDL_GL_SetSwapInterval on iOS ios-revival
2015-11-13 sheepluva set engine window icon in sdl2 sdl2transition
2015-11-11 sheepluva add pchar casts to make pas2c happy sdl2transition
2015-11-10 sheepluva merge default sdl2transition
2015-11-10 sheepluva drop support for SDL 1.2 sdl2transition
2015-11-07 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
2015-09-10 sheepluva merge branch ios-revival into default
2015-08-10 antonc27 - Actually fix for rendering on iOS ]:-> ios-revival
2015-08-09 antonc27 - Resolves problem with wrong path to chef hat on iOS ios-revival
2015-08-08 antonc27 - Another fix for uRender.pas ios-revival
2015-08-10 sheepluva more copyright fixes
2015-03-24 sheepluva rendering tweaks cont.
2015-03-24 sheepluva rendering tweaks/cleanup cont.
2015-01-02 unc0rr Fix crash in case of critical image missing 0.9.21
2014-12-08 sheepluva make sure view limits are updated at start of game
2014-12-08 sheepluva clean up fonts
2014-12-08 nemo Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
2014-12-05 sheepluva adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
2014-11-22 nemo Avoid promoting violence to hedgehogs. At least once a year.
2014-11-17 sheepluva some whitespace fixes
2014-10-25 nemo Remove switching of hog's hat to chef. do it in draw instead.
2014-06-15 sheepluva fix videorec build
2014-06-14 sheepluva fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
2014-06-14 sheepluva huh? me? nono, don't mind me. I'm just here to clean up.
2014-06-11 sheepluva fix hint and gl2 build. NOTE: this does not change that GL2 segfaults right away. that is an issue that dates back at least 50 commits, but most likely even back to the webgl merge. I guess nobody actually tried to run hedgewars in GL2 since back then :P
2014-06-10 sheepluva RAR: cleaning up a bit of the IFDEF-clusterf*ck
2014-06-10 sheepluva some minor tweaks and stuff
2014-06-09 sheepluva small hat loading tweak
2014-06-09 sheepluva clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
2014-04-25 unc0rr Fix typo leading to crashes
2014-02-14 unc0rr In stats-only mode:
2014-02-12 unc0rr - Remove few PAS2C ifdef's
2014-02-11 unc0rr - pas2c recognizes typecasts in initialization expressions
2014-02-11 unc0rr Small fix which makes pas2c engine successfully replay demos
2014-02-10 unc0rr - Pas2C: make use of 'external' function decorator
2014-02-10 unc0rr Implement needed rtl functions
2014-02-09 unc0rr It compiles \o/
2014-02-08 unc0rr Implicit type casts to help pas2c
2014-02-07 unc0rr Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
2014-02-07 unc0rr Pas2C recognizes ansistrings
2014-02-06 sheepluva rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-02-04 sheepluva yo dawg, I herd you like PChar...
2014-02-04 sheepluva remove obsolete type conversions that messed with pas2c
2014-02-04 sheepluva fix some string related pas2c issues
2014-01-21 koda partial merge of the webgl branch
2014-01-17 unc0rr Convert some ansistrings to pchars
2014-01-17 sheepluva update copyright to 2014
2014-01-16 sheepluva * allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
2014-01-16 sheepluva allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
2014-01-05 unc0rr - Fix build via pas2c webgl
2014-01-04 unc0rr merge default webgl
2014-01-04 nemo I'd meant for this to match the frontend 0.9.20
2013-12-18 nemo christmas eve too (matches frontend)
2013-12-16 unc0rr merge default here sdl2transition
2013-12-13 unc0rr Display team owner in teams widget (addresses issue 174)
2013-12-10 nemo clear hat if load fails
2013-12-10 cairo set holiday hats for nohat hogs
2013-12-08 nemo Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
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