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SimpleMission: Check regular victory before anything else
2018-02-21, by Wuzzy
New SD flakes for Bath: skull and bones in bubble
2018-02-21, by Wuzzy
Rewrite most mission texts to actually *explain* the goal
2018-02-21, by Wuzzy
2 new scenarios: Bazooka Battlefield, Tentacle Terror
2018-02-21, by Wuzzy
Add SimpleMission lua library for easier mission creation
2018-02-21, by Wuzzy
Fix SD flakes attributes not set properly when SD flake count = normal flake count
2018-02-21, by Wuzzy
Improve/fix messaging when multiple teams win
2018-02-21, by Wuzzy
Remove "Click to resume" from quit menu as visual clutter
2018-02-21, by Wuzzy
InputHandler: Shorten "Escape" to "Esc"
2018-02-21, by Wuzzy
Fix quit menu showing incorrect key when using non-default bindings
2018-02-21, by Wuzzy
Engine: Allow to use up to 9 placeholders in Format and FormatA
2018-02-21, by Wuzzy
uInputManager: Add functions to get SDL key name
2018-02-20, by Wuzzy
Fix a few German typos of main menu
2018-02-20, by Wuzzy
VideoRec: Fix many effects not being recorded
2018-02-20, by Wuzzy
Fix volume caption not being shown when hitting mute key
2018-02-20, by Wuzzy
Lua API: Remove empty functions CampaignLock and CampaignUnlock
2018-02-20, by Wuzzy
Expose 5 land flags to Lua for use with SetGearCollisionMask
2018-02-20, by Wuzzy
Fix inconsistent name of SetGearAIHints
2018-02-20, by Wuzzy
Portal mission: Fix health crate spawning inside land
2018-02-19, by Wuzzy
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
2018-02-19, by Wuzzy
Display cursor coordinates in HedgeEditor
2018-02-19, by Wuzzy
Lua library Animate: StoppedGear now returns true if gear does not exist
2018-02-19, by Wuzzy
Fix onEndTurn being called in multishoot
2018-02-17, by Wuzzy
Battalion, Points Mode: Show points next to team bars
2018-02-17, by Wuzzy
Battalion: Use AmmoTypeMax for ammo type iterations
2018-02-17, by Wuzzy
Play a few more taunts in Space Invasion
2018-02-17, by Wuzzy
Racer/TechRacer: Show best times next to team bars
2018-02-17, by Wuzzy
Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
2018-02-17, by Wuzzy
Add Space Invasion game scheme with sane default configuration
2018-02-17, by Wuzzy
Racer and TechRacer: Move cameera to first waypoint in Ready phase
2018-02-16, by Wuzzy
ClimbHome: Show best team heights next to team name
2018-02-16, by Wuzzy
Construction Mode: Show clan power next to all teams
2018-02-16, by Wuzzy
Restore 5 hats to their previous full animated form
2018-02-16, by Wuzzy
Lua API: Add functons: GetTeamIndex and GetTeamClan
2018-02-16, by Wuzzy
Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
2018-02-16, by Wuzzy
Add SetTeamLabel to Lua API, can set arbitrary string as team label
2018-02-16, by Wuzzy
Manually fix some clipping / simplify issues with a few hats
2018-02-16, by Wuzzy
Resize hats with size 32×1024 to 64×512 for consistency
2018-02-16, by Wuzzy
Crop non-team hats without “real” animation to static format (32×32)
2018-02-16, by Wuzzy
Simplify 5 team hats to static format
2018-02-16, by Wuzzy
Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
2018-02-15, by Wuzzy
Implement very basic stats screen for TropyRace
2018-02-15, by Wuzzy
TrophyRace: Hide mission panel when player shoots rope
2018-02-15, by Wuzzy
Simplify the status update panel in Trophy Race a lot
2018-02-15, by Wuzzy
TrophyRace: Show fastest team times (instead of clan times)
2018-02-15, by Wuzzy
TrophyRace: Show current racing time at top
2018-02-15, by Wuzzy
The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
2018-02-15, by Wuzzy
Scheme editor: Slightly fade disabled game modifiers into gray
2018-02-15, by Wuzzy
Fix some hats “dancing on the head” by making them static
2018-02-15, by Wuzzy
Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
2018-02-15, by Wuzzy
Change icon for King Mode
2018-02-15, by Wuzzy
Fix a few typos in German translation
2018-02-14, by Wuzzy
Fix some consistency issues with change hog tags control
2018-02-14, by Wuzzy
Flip Switch/Precise key combintions with change hog tags
2018-02-14, by Wuzzy
Switch + Change hog tags now turns on and off all tags
2018-02-14, by Wuzzy
Toggle hog tag translucency with Precise + Change hog tags key
2018-02-14, by Wuzzy
Add separate control for changing hedgehog tags
2018-02-14, by Wuzzy
Rename AFK Mode to “Auto Skip” (bug 78)
2018-02-14, by Wuzzy
Rewrite introduction in README
2018-02-14, by Wuzzy
Update README about the team chat key
2018-02-14, by Wuzzy
Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
2018-02-14, by Wuzzy
Fix preview image for Sticks map
2018-02-14, by Wuzzy
Redo SD water and SD clouds of most themes and apply sd-tint
2018-02-14, by Wuzzy
Make team chat its own control and use [U] key by default
2018-02-12, by Wuzzy
Show remaining ammo when using Birdy egg or RC Plane bomb
2018-02-12, by Wuzzy
Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
2018-02-12, by Wuzzy
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
2018-02-12, by Wuzzy
Battalion (mode=king): Kill the team when the king died instea of dismissing
2018-02-12, by Wuzzy
Battalion: Reduce amount of SD messages
2018-02-12, by Wuzzy
Tweak some misleading Battalion texts
2018-02-12, by Wuzzy
Battalion: Move crate pickup animation to crate
2018-02-12, by Wuzzy
Battalion: Use official onEndTurn callback
2018-02-12, by Wuzzy
Battalion: Add more health change effects
2018-02-12, by Wuzzy
Battalion: Clean up and remove dead code
2018-02-12, by Wuzzy
Battalion: Standardize the crate pickup message
2018-02-12, by Wuzzy
Clean up Battalion error stuff
2018-02-12, by Wuzzy
Add custom weapon icons for Continental supplies
2018-02-12, by Wuzzy
HedgeEditor: Tweak caption colors
2018-02-11, by Wuzzy
Construction Mode: Fix cursor icon being displayed on teleport
2018-02-11, by Wuzzy
Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
2018-02-11, by Wuzzy
Construction Mode: Show selected object at cursor and crate preview
2018-02-11, by Wuzzy
Construction Mode: Fix annoying extra messages when using object placer
2018-02-11, by Wuzzy
Fix incorrect round counting in fruit03, too
2018-02-11, by Wuzzy
Fix Killing the Specialists recording the turn count way too low
2018-02-11, by Wuzzy
Construction Mode: Spawn particles over generators, tweak other particles
2018-02-11, by Wuzzy
Construction Mode: Show message when respawning hog
2018-02-10, by Wuzzy
Racer: Make waypoints dark in bright themes like Bath
2018-02-10, by Wuzzy
Make first waypoint flash TechRacer, before hog starts racing
2018-02-10, by Wuzzy
Racer: Make first waypoint flash and highlight last waypoint while placing
2018-02-10, by Wuzzy
Racer, TechRacer: Fade out waypoints at the end
2018-02-10, by Wuzzy
Racer, TechRacer: Change waypoint opacity on victory or failure
2018-02-10, by Wuzzy
Increase opacity of Racer/TechRacer waypoints
2018-02-10, by Wuzzy
Disable crate drops in HedgeEditor scheme
2018-02-10, by Wuzzy
Remove some "invalid" crate drops from Construction Mode weapon scheme
2018-02-10, by Wuzzy
Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
2018-02-10, by Wuzzy
Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
2018-02-10, by Wuzzy
Construction Mode: Hide power tag when it's nobody's turn
2018-02-10, by Wuzzy
Add minigun to scripts. Also add a few missing ammos to BRW and RW
2018-02-10, by Wuzzy
Construction Mode: Now amSwitch amount can be changed in weapon scheme
2018-02-10, by Wuzzy
Always remove mine strike in Construction Mode
2018-02-10, by Wuzzy
Construction Mode: Change message color
2018-02-10, by Wuzzy
Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
2018-02-10, by Wuzzy
Refactor Construction Mode to NOT use localized strings as identifiers
2018-02-10, by Wuzzy
Improve internal Construction Mode code documentation
2018-02-10, by Wuzzy
Localize various Construction Mode vars
2018-02-10, by Wuzzy
Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
2018-02-10, by Wuzzy
Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
2018-02-09, by Wuzzy
Construction Mode: Each team remembers its selections now
2018-02-09, by Wuzzy
More Construction Mode refactoring
2018-02-09, by Wuzzy
Construction Mode: Remember previous selection of pIndex
2018-02-09, by Wuzzy
Construction Mode: Sort structure types roughly by importance and convenience
2018-02-09, by Wuzzy
Add a few key shortcuts in Costruction Mode
2018-02-09, by Wuzzy
HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
2018-02-09, by Wuzzy
Add healing visual effect + heal msg in scripts
2018-02-09, by Wuzzy
Lua API: Add HealHog to heal hog with visual effects + message
2018-02-09, by Wuzzy
Show subtle heal effect for healing hogs in health reset mode
2018-02-09, by Wuzzy
Refactor health gain effects and message into util fuction HHHeal
2018-02-09, by Wuzzy
Killing The Specialists: Fix health boost division
2018-02-09, by Wuzzy
Killing The Specialists mission: Fix misleading hints, add messages and visual effects
2018-02-09, by Wuzzy
2 minor spelling/grammar fixes
2018-02-09, by Wuzzy
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
2018-02-09, by Wuzzy
Lua API: Add SpawnSupplyCrate
2018-02-09, by Wuzzy
Lua API: Add GetTeamName
2018-02-09, by Wuzzy
Lua API: Add GetWind function to get current wind
2018-02-08, by Wuzzy
Lua API: Add SetVampiric and SetLaserSight
2018-02-08, by Wuzzy
Add callback: onEndTurn
2018-02-08, by Wuzzy
Change hats exclusion rule in hats_js_anim.xhtml
2018-02-08, by Wuzzy
Fix broken preview of team hats in frontend
2018-02-08, by Wuzzy
Add missing beginWriteArray in scheme model code
2018-02-08, by Wuzzy
Fix failure to read game scheme (.hwg) files
2018-02-08, by Wuzzy
Fix how scheme files behave
2018-02-08, by KoBeWi
Keep game/weapon schemes in separate files
2018-02-08, by KoBeWi
Add Polish voicepack (Default_pl) by mtg90pl
2018-02-08, by mtg90pl
Fix timebox being usable in SD w/ damage=0
2018-02-08, by Wuzzy
Fix TotalRounds counting rounds a couple of turns too late
2018-02-07, by Wuzzy
Refactor Sudden Death starting into own function
2018-02-07, by Wuzzy
Add the flag of Scotland (uk_scotland)
2018-02-07, by Wuzzy
Fix green color channel on themes with sd-tint (#566)
2018-02-07, by Wuzzy
Add theme fallback music settings
2018-02-07, by Wuzzy
Remove unused variable in uGearsHandlersMess
2018-02-07, by Wuzzy
ClimbHome, Sniper Rifle training: Unselect weapon after victory
2018-02-07, by Wuzzy
Calling SetWeapon with amNothing now unselects weapon
2018-02-07, by Wuzzy
Change weapon icons of mudball and air mine
2018-02-07, by Wuzzy
Lua API: Add WriteLnToChat
2018-02-07, by Wuzzy
ASA, Hard Flying: Show personal best at mission start
2018-02-07, by Wuzzy
Precise Shooting mission: Fix Lua errors when enemy dies after hero
2018-02-07, by Wuzzy
Start changelog for 0.9.24
2018-02-06, by Wuzzy
ASA: Fruit03: Show collected ammo
2018-02-06, by Wuzzy
ACF3: Explode princess when skipping 12turn course failanim
2018-02-06, by Wuzzy
Show # of turns left in the 12-turn parcour segment of ACF3
2018-02-06, by Wuzzy
String cleanup: Double/triple exclamation marks
2018-02-06, by Wuzzy
Fix various story flaws in mission descriptions of ACF campaign
2018-02-06, by Wuzzy
Fix some minor formatting and grammar flaws in script strings
2018-02-06, by Wuzzy
Fix various typos in translatable strings
2018-02-06, by Wuzzy
Fix error 52: Move amMinigun.png to Graphics/Hedgewars
2018-02-06, by Wuzzy
Machinegun. also tweaked ignore
2018-01-31, by alfadur
Finish porting. Seems to work, but no thorough testing has been performed
qt5transition
2018-01-24, by unc0rr
Configure for Qt5
qt5transition
2018-01-24, by unc0rr
Add assert on LoadingText texture value
0.9.23
2018-01-17, by unc0rr
Proper rejoin desyncs fix now
0.9.23
2018-01-17, by unc0rr
The ultimate fix for rejoin desyncs
0.9.23
2018-01-16, by unc0rr
Fix for freebsd
qmlfrontend
2018-01-14, by unc0rr
add a mask to the sand hog
2018-01-15, by nemo
Pass mouse movements to engine, warp cursor in frontend
qmlfrontend
2018-01-10, by unc0rr
merge
2018-01-10, by koda
Apply horrible workaround to build relocatable executables
0.9.23
2018-01-10, by koda
Set cmake RPATH policy to OLD
0.9.23
2018-01-10, by koda
fix crosshair rendering in GL2 mode
2018-01-07, by sheepluva
also put GL2 fixes into default
2018-01-07, by sheepluva
Fix referencing missing item
qmlfrontend
2018-01-07, by unc0rr
- ResizeWindow function to pass engine new window size
qmlfrontend
2018-01-07, by unc0rr
whoops, I ruined the path of the unC0Rr
qmlfrontend
2018-01-06, by sheepluva
fix issues and my past sins with GL2
qmlfrontend
2018-01-06, by sheepluva
Fix missing default values
qmlfrontend
2018-01-05, by unc0rr
apparently this is GLES2 only
2018-01-05, by nemo
Fix missing includes for GL2 build
qmlfrontend
2018-01-05, by unc0rr
Comment out functions that don't need to be called for engine in frontend window
qmlfrontend
2018-01-05, by unc0rr
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
qmlfrontend
2018-01-02, by unc0rr
pick up unc0rr's preview fix
2018-01-02, by nemo
Fix obviously broken logic. Fixes broken preview fetching on Windows.
0.9.23
2018-01-02, by unC0Rr
- Present stats page always on main thread
ios-develop
2017-12-30, by antonc27
- BIG CHANGE: Convert iOS project to use ARC
ios-develop
2017-12-30, by antonc27
- Fix ammos menu crash
ios-develop
2017-12-29, by antonc27
- Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway
ios-develop
2017-12-29, by antonc27
- Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too...
ios-develop
2017-12-29, by antonc27
- Disable bitcode for embedded projects (must be done manually for SDLs too)
ios-develop
2017-12-29, by antonc27
- Fix deprecated `system` in Lua for iOS 11 (not tested)
ios-develop
2017-12-29, by antonc27
- Fix ifdef (why this even worked before ??)
ios-develop
2017-12-29, by antonc27
merge into default too
2017-12-28, by nemo
dependency fixes
0.9.23
2017-12-28, by astro
Make playing a game possible
qmlfrontend
2017-12-27, by unc0rr
these images should have been RGBA to stay consistent with all the others
2017-12-26, by nemo
Recreate uFLRunQueue in Qt, render previews
qmlfrontend
2017-12-26, by unc0rr
Preview rendering seems to work now
qmlfrontend
2017-12-25, by unc0rr
And more refactoring...
qmlfrontend
2017-12-24, by unc0rr
More refactoring in attempt to move away from frontlib
qmlfrontend
2017-12-24, by unc0rr
Start hacking new frontend
qmlfrontend
2017-12-22, by unc0rr
Start removing flib functionality
qmlfrontend
2017-12-17, by unc0rr
Merge default. This branch is up-to-date and code is working.
qmlfrontend
2017-12-17, by unc0rr
Add new qmlfrontend project template
2017-12-16, by unc0rr
Improve this code a bit more
2017-12-16, by unc0rr
Quick dirty fix for building
2017-12-06, by unc0rr
bump proto
2017-12-05, by nemo
0.9.23 branch
0.9.23
2017-12-05, by nemo
rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
2017-12-04, by nemo
er. should be true I think? also... maybe this should be somewhere else
2017-11-29, by nemo
This is a desyncing change. But... We might need a new release anyway. ☹
2017-11-29, by nemo
Fix chat input key being sometimes registered twice
2017-11-29, by alfadur
At the very least we should match the gameserver length which seems to be 40, not 60
2017-11-25, by nemo
Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
2017-11-25, by nemo
init priority and scale
2017-11-25, by nemo
hate SDL blit...
2017-11-23, by nemo
infinite attack resets flags so probably should skip this
2017-11-22, by nemo
Update checker a bit
2017-11-19, by unc0rr
Added tag 0.9.23-release for changeset 8610462e3d33
2017-11-17, by Wuzzy
alt damage should default to false
2017-11-17, by nemo
remove the annoying ????
2017-11-15, by nemo
Remove 2 unused number tags in Construction Mode GUI
0.9.23-release
2017-11-13, by Wuzzy
- More files to ignore
2017-11-13, by unc0rr
Bump protocol version and add new version info to game server
2017-11-13, by unc0rr
Update translations mentioned in changelog
2017-11-12, by Wuzzy
Finalize translation of pl.lua
2017-11-12, by KoBeWi
Backed out changeset 575c0de98505
2017-11-12, by Wuzzy
Fix grammar fail in cosmos.lua (string freeze compliant)
2017-11-12, by Wuzzy
Update pl.lua (>99% complete)
2017-11-12, by KoBeWi
animation tweak
2017-11-09, by alfadur
Fix incorrect check for cake gear type in ClimbHome
2017-11-08, by Wuzzy
remove some more test redundancy and restore a missing and important nil check
2017-11-08, by nemo
just merging if statements
2017-11-08, by nemo
- Update .pro file
2017-11-06, by unc0rr
Remove unused uCommands from uGearsHandlersMess
2017-11-03, by Wuzzy
Fix lastGameType not being updated if game type was demo or save (fixes a crash)
2017-11-03, by Wuzzy
Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
2017-11-03, by Wuzzy
Fix desync when dropping weapon from parachute or jetpack
2017-11-03, by Wuzzy
Backed out changeset 28210d2a9a36 (fixes bug 553)
2017-11-03, by Wuzzy
initialise previousGameState to something valid and not gsSuspend
2017-11-01, by nemo
Add Lua problems to the troubleshooting section of INSTALL.md
2017-11-01, by Wuzzy
travis: Install qt4 with a brew tap
2017-11-01, by koda
Don't send taunt message for automatically happening taunt animation
2017-11-01, by unc0rr
Remove newlines at end of Gravity mission panel
2017-11-01, by Wuzzy
Fix frontend not sending script param if empty
2017-11-01, by Wuzzy
Fix Battialion script showing “Round 0” at start
2017-10-31, by Wuzzy
Fix host not re-sending ammo scheme after editing an existing ammo scheme
2017-10-31, by Wuzzy
Update Polish tips and mission map descriptions
2017-10-31, by KoBeWi
Update changelog regarding wrap world edge bugs
2017-10-31, by Wuzzy
Add Polish translation for campaigns and new missions
2017-10-31, by KoBeWi
Update pl.txt translation file
2017-10-30, by KoBeWi
Backed out changeset c162995831d8
2017-10-30, by Wuzzy
Backed out changeset 058a5d373e4a
2017-10-30, by Wuzzy
Backed out changeset d08afea02908
2017-10-30, by Wuzzy
Minor pl.txt update
2017-10-30, by KoBeWi
Update and complete Polish frontend translation
2017-10-30, by KoBeWi
Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
2017-10-30, by Wuzzy
Update Polish translation (frontend, 3 strings missing)
2017-10-30, by KoBeWi
Fix broken cancel button on the login window (bug 373)
2017-10-29, by Wuzzy
ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
2017-10-29, by Wuzzy
ACF3: Mention mines time in a sequence where it has been forgotten
2017-10-29, by Wuzzy
ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
2017-10-29, by Wuzzy
Fix some German translations in ClimbHome and ACF
2017-10-29, by Wuzzy
Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
2017-10-29, by Wuzzy
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
2017-10-28, by Wuzzy
HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
2017-10-28, by Wuzzy
HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
2017-10-28, by Wuzzy
Fix ammo menu, placement and camera movement keys not working in ammo menu
2017-10-28, by Wuzzy
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
2017-10-28, by Wuzzy
Update cabal file
2017-10-27, by unc0rr
Fix bad LuaGoals comparison for pas2c builds
2017-10-27, by Wuzzy
Update small preview image of Basketball and BasketballField maps
2017-10-27, by Wuzzy
ACF7: Fix two weird thinking bubbles which should be speech bubbles
2017-10-27, by Wuzzy
ACF7: Fix no animation starting for some possible scenes
2017-10-27, by Wuzzy
Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
2017-10-27, by Wuzzy
ACF7: Fix possible Lua error spam in intro sequence
2017-10-27, by Wuzzy
Fix some German typos and change a translation word (Ziele → Zielscheiben)
2017-10-27, by Wuzzy
Disable hog control after winning target practice challenge
2017-10-27, by Wuzzy
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
2017-10-26, by Wuzzy
Animate library: Add new parameter maxMoveTime to AnimMove
2017-10-26, by Wuzzy
Slightly update russian localization
2017-10-26, by unc0rr
ACF7: Set correct hog position after skipping start anim
2017-10-26, by Wuzzy
ACF2: Mention that both hogs must survive
2017-10-26, by Wuzzy
ACF, mission 2: Fix various mission breakages when heroes died together with enemies
2017-10-26, by Wuzzy
Change SD music for Halloween and Hoggywood themes (old tracks)
2017-10-26, by Wuzzy
Fix German typo in de.lua
2017-10-26, by Wuzzy
Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
2017-10-26, by Wuzzy
Add sparkle's name to Rope Knock Challenge
2017-10-26, by Wuzzy
Update credits for Fruit.ogg
2017-10-26, by Wuzzy
Complete music credits for Jungle.ogg by alfadur
2017-10-26, by Wuzzy
oops
2017-10-25, by nemo
jungle music
2017-10-25, by alfadur
checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
2017-10-25, by nemo
Make gtDuck use DirAngle instead of Angle for rotation
2017-10-25, by Wuzzy
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
2017-10-25, by Wuzzy
one more pattern
2017-10-25, by nemo
Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
2017-10-25, by unc0rr
you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
2017-10-24, by nemo
w is in pixels, so presumably this needs to be *4
2017-10-24, by nemo
use pitch for surfaces, land_width x2 since 16 bit
2017-10-24, by nemo
Modernize Cargo.toml a bit
2017-10-24, by unc0rr
Remove silly toUtf8 which caused bug with default team name
2017-10-24, by unc0rr
Add a few random team names and fix typos
2017-10-24, by Wuzzy
2nd try... just shortcircuit most of onGameTick20 when we are between turns.
2017-10-24, by nemo
this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
2017-10-24, by nemo
Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
2017-10-24, by Wuzzy
Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
2017-10-24, by Wuzzy
ACF mission 5: Take away switch and always play with deployed hog in final mission stage
2017-10-24, by Wuzzy
Lua API: Fix Goals text being cut off at ca. 255 characters
2017-10-24, by Wuzzy
More changelog updates
2017-10-24, by Wuzzy
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
2017-10-24, by Wuzzy
Use Gear^.Boom to calculate cake party faces
2017-10-23, by Wuzzy
Fix cake party face not working across wrap world border
2017-10-23, by Wuzzy
Make air mines follow hedgehogs across wrap world edge
2017-10-23, by Wuzzy
Make GearsNear and CheckGearNear check gears across wrap world edge
2017-10-23, by Wuzzy
Add KoBeWi to credits
2017-10-23, by Wuzzy
Update changelog
2017-10-23, by Wuzzy
HedgeEditor: Fix broken napalm/mine strike/drill strike
2017-10-23, by Wuzzy
Rope Knock Challenge: Don't count hog kills after hero hurt itself
2017-10-23, by Wuzzy
Rope knock challenge: Add names of developers and Shoppa tournament players who ranked 1st/2nd/3rd
2017-10-23, by Wuzzy
Fix bee homing incorrectly when target is across wrap world edge
2017-10-22, by Wuzzy
Wrap around target coordinates when clicking on other side of wrap-around world edge
2017-10-22, by Wuzzy
Move CalcWorldWrap to uUtils.pas
2017-10-21, by Wuzzy
Add Wuzzy to credits
2017-10-21, by Wuzzy
Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
2017-10-21, by Wuzzy
add copherneue
2017-10-21, by nemo
Fix division by 0 in sniper rifle training
2017-10-21, by Wuzzy
Sniper rifle training: Fix missing victory sound, also disable controls at the end
2017-10-21, by Wuzzy
Sniper rifle mission: Faster dynamite blow-up, also skip with precise
2017-10-21, by Wuzzy
Sniper rifle training: Fix general camera weirdness
2017-10-21, by Wuzzy
Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
2017-10-21, by Wuzzy
Fix small German typo
2017-10-21, by Wuzzy
Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
2017-10-21, by Wuzzy
Fix PhysFS 3.0.0 deprecation warnings for error reporting
2017-10-21, by Wuzzy
Fix compiler getting nervous about C++11 dependency
2017-10-20, by Wuzzy
Update hedgewars_de.ts translation
2017-10-20, by Wuzzy
Run lupdate
2017-10-20, by Wuzzy
Update Big Armory mission image (duck position)
2017-10-20, by Wuzzy
Fix first ammo row being invisible when there's only one weapon in the first row
2017-10-20, by Wuzzy
Fix a few German typos and weird grammar
2017-10-20, by Wuzzy
Update German Lua and campaign translations
2017-10-20, by Wuzzy
Run update_lua_locale_files.sh
2017-10-20, by Wuzzy
Turn loc_gen.txt into an executable Shell script
2017-10-20, by Wuzzy
Fix bubbles drawn on the wrong side when hog drowns and faces right
2017-10-20, by Wuzzy
Increase chance for AI to use tardis over skip
2017-10-20, by Wuzzy
AI player checks if it can use tardis before selecting it
2017-10-20, by Wuzzy
extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
2017-10-18, by nemo
AI hogs use timebox instead of skip if clueless what to do
2017-10-18, by Wuzzy
AI doesn't use extra damage/vampirism/invulnerable again if already active
2017-10-18, by Wuzzy
Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
2017-10-18, by Wuzzy
Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
2017-10-18, by Wuzzy
Fix rubber duck not being used in Highlander
2017-10-18, by Wuzzy
Also drop air mine and rubber duck from Construction Mode crates
2017-10-16, by Wuzzy
Highlander: Mention the "max. 1 ammo per type" rule in mission panel
2017-10-15, by Wuzzy
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
2017-10-15, by Wuzzy
Fix failure to update all cloud layers properly when entering Sudden Death
2017-10-13, by Wuzzy
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
2017-10-13, by nemo
Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
2017-10-13, by Wuzzy
Explain TropyRace's knockout rule in the mission panel
2017-10-12, by Wuzzy
QTfrontend: Fix flickering and bad offset of control config popup
2017-10-12, by Wuzzy
Add missing variable in uWorld.pas in videorec builds
2017-10-12, by Wuzzy
Fix incorrect hints about molotov cocktail insta-booming barrels
2017-10-12, by Wuzzy
Rope: Keep rope selected if sliding on ground and secondary weapon selected
2017-10-11, by Wuzzy
Remove unused variable in uWorld.pas
2017-10-11, by Wuzzy
wind blowing around mines off-turn was too annoying.
2017-10-11, by nemo
Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
2017-10-11, by Wuzzy
Fix rope angle possible to go below 0° if having secondary weapon selected
2017-10-11, by Wuzzy
Fix faulty stats screen translation in English locale
2017-10-11, by Wuzzy
Don't let player save ammo scheme with pre-installed name, even case-insensitively
2017-10-11, by Wuzzy
Fix "at least 2 teams" warning not updated when net team is added/removed
2017-10-11, by Wuzzy
Fix cursor still being visible after using piano strike
2017-10-11, by Wuzzy
Change DLC icon (thanks, nemo!)
2017-10-10, by Wuzzy
Mark custom maps/forts/scripts with circle icon instead of icon
2017-10-10, by Wuzzy
Mark custom forts with asterisk in team editor
2017-10-10, by Wuzzy
Lua API: Remove BorderColor variable from onGameInit
2017-10-10, by Wuzzy
Construction Mode: Fix Lua error spam when using time box with filters on map
2017-10-10, by Wuzzy
Fix hog holding nothing in hand when choosing napalm or piano strike
2017-10-10, by Wuzzy
Eliminate some possible spoilers in stats screen of ASA: fruit02
2017-10-10, by Wuzzy
Fix player being able to switch to dying hog
2017-10-09, by Wuzzy
Remove spaces from grave names
2017-10-08, by Wuzzy
Add 7 graves
2017-10-08, by Wuzzy
No longer jiggle sticky mines if using portable portal device
2017-10-08, by Wuzzy
Update German and English locale files
2017-10-08, by Wuzzy
Improve error messages when feedback or DLC fail to reach Internet
2017-10-08, by alfadur
Update Italian translation (it.lua)
2017-10-08, by Enrico
Fix short sound breakdown shortly after using time box
2017-10-08, by Wuzzy
Fix team getting inf. ammo when stockpiling >= 100 ammo
2017-10-08, by Wuzzy
Fix possibility to accidentally destroy team by entering an already existing team name
2017-10-08, by Wuzzy
Fix old team name not being removed after renaming team in frontend
2017-10-07, by Wuzzy
extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
2017-10-07, by nemo
Make sure new teams start with an unique name
2017-10-07, by Wuzzy
Names of new or copied game schemes are now unique
2017-10-07, by Wuzzy
Rework weapon scheme handling in frontend and fix a couple of bugs
2017-10-07, by Wuzzy
Fix molotov cocktails bouncing off vertically off rubber
2017-10-07, by Wuzzy
Fix argument bug in default name of copy of copy of ammo scheme
2017-10-06, by Wuzzy
Strip invalid PNG profiles from PNGs
2017-10-06, by Wuzzy
Fix splash screen on Windows
2017-10-06, by alfadur
Less stupid resetPosition comment in uCursor.pas
2017-10-06, by Wuzzy
Fix camera going crazy when starting game with mouse centered
2017-10-06, by Wuzzy
Use https links in README files
2017-10-06, by Wuzzy
(Hopefully) fix game camera being shifted on Windows 10
2017-10-06, by alfadur
Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
2017-10-06, by Wuzzy
ClimbHome: Fix final team scoring 0 if hog took damage
2017-10-05, by Wuzzy
ClimbHome: Make sure hog faces left on turn start
2017-10-05, by Wuzzy
Climb Home: Fix game getting stuck when player reaches home
2017-10-05, by Wuzzy
Add test case for testing that mines don't move for a very long time
2017-10-05, by Wuzzy
Destroy rope when attempting to shoot it through wrap / bouncy world edge
2017-10-05, by Wuzzy
Fix cursor often jumping to center when putting target while moving cursor
2017-10-05, by Wuzzy
Show selected weapon again when using it in inf attack mode
2017-10-05, by Wuzzy
Remove ScriptParam from HedgeEditor
2017-10-04, by Wuzzy
HedgeEditor: Also save hog effects (e.g. poison) and looking direction
2017-10-04, by Wuzzy
Clean up internal HedgeEditor TODO list
2017-10-04, by Wuzzy
Add translator comment for "toggle team bars"
2017-10-04, by Wuzzy
Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
2017-10-04, by Wuzzy
Add README files to explain the tests directory
2017-10-04, by Wuzzy
Put Testing dir into .hgignore and .gitignore
2017-10-04, by Wuzzy
Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
2017-10-04, by Wuzzy
Add test case to test if cake explodes in time when stuck in tight space
2017-10-04, by Wuzzy
Remove broken “Play again” button in stats page after an online game
2017-10-03, by Wuzzy
Relicense my contributions from WTFPL to CC-0
2017-10-03, by Wuzzy
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
2017-10-03, by Wuzzy
Update German translation (especially de.txt)
2017-10-02, by Wuzzy
fine. I will
2017-10-02, by nemo
Reduce number of initial teams: 4 human, 2 AI teams
2017-10-02, by Wuzzy
Create 5 human teams + 5 AI teams on first start
2017-10-02, by Wuzzy
Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
2017-10-02, by Wuzzy
Add a bunch of announcer messages in English
2017-10-02, by Wuzzy
Use generic team names for non-themed random teams; add a bunch of more random team names
2017-10-02, by Wuzzy
Nobody Laugh mission: Set bot level to maximum
2017-10-01, by Wuzzy
Battalion: Only show collected ammo to local player
2017-10-01, by Wuzzy
Change some HedgeEditor menu icons
2017-10-01, by Wuzzy
Change Highlander.cfg to select Default by default
2017-10-01, by Wuzzy
ACF6: Set correct position of native after skipping
2017-10-01, by Wuzzy
ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
2017-10-01, by Wuzzy
Merge sheepluva's changes
2017-09-30, by Wuzzy
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
2017-09-30, by Wuzzy
fix some fpc hints
2017-09-30, by sheepluva
Fix broken format string in de.lua, breaking Tumbler script
2017-09-30, by Wuzzy
ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
2017-09-30, by Wuzzy
fix copypasta fail that caused segfaults (esp. in pas2c)
2017-09-30, by sheepluva
ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
2017-09-30, by Wuzzy
ASA, moon01: Fix various turn-based and gameplaying bugs
2017-09-30, by Wuzzy
ASA, moon01: Move escape dialog into a proper animation dialogue
2017-09-30, by Wuzzy
Merge sheepluva's changes
2017-09-30, by Wuzzy
ACF7: Don't make princess disappear instantly after victory
2017-09-30, by Wuzzy
workaround to fix pas2c mistyping a constant as bool
2017-09-30, by sheepluva
ACF5: Fix position of Fiery Water when skipping start anim.
2017-09-30, by Wuzzy
ACF5: Spare traitor's life with skip instead of precise
2017-09-30, by Wuzzy
ASA, fruit01: Change choice keys
2017-09-30, by Wuzzy
ASA, fruit01: Show mission text when reaching launch pad with enemies
2017-09-30, by Wuzzy
ASA, fruit01: Improve mission texts and choice dialog handling
2017-09-30, by Wuzzy
ACF1: Change rope challenge confirm key to [Attack]
2017-09-30, by Wuzzy
ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
2017-09-30, by Wuzzy
ACF1: Force player to press jump to confirm difficulty dialog
2017-09-30, by Wuzzy
ASA, ice01: Fix turn ready caption
2017-09-30, by Wuzzy
make hellfire test a bit less seed-sensitive
2017-09-30, by sheepluva
ASA, moon01: Fix minions sometimes taking double turns
2017-09-30, by Wuzzy
pas2c happiness initiative 2017, continued
2017-09-30, by sheepluva
change return codes to avoid overlap with fpc ones
2017-09-29, by sheepluva
ASA, Spacetrip: Fix guards taking 2 turns in succession
2017-09-29, by Wuzzy
make PHYSFS_setBuffer() known to pas2c
2017-09-29, by sheepluva
fix some things that annoy pas2c and whitespaces
2017-09-29, by sheepluva
Merge sheepluva's changes
2017-09-29, by Wuzzy
A Space Adventure: Add outro sequence / epilogue in the final mission
2017-09-29, by Wuzzy
don't use colorkey for land spray
2017-09-29, by sheepluva
rename ifTransparent to ifColorKey
2017-09-29, by sheepluva
currently irrelevant sdl call adjustment
2017-09-29, by sheepluva
ASA, ice01: Fix losing turn early in game
2017-09-29, by Wuzzy
ASA, desert01: Fix smugglers sometimes getting multiple turns
2017-09-29, by Wuzzy
Fix rope detection in ASA desert01
2017-09-29, by Wuzzy
Use Default voice in A Space Adventure campaign
2017-09-29, by Wuzzy
Change graves of teams in missions for greater variety
2017-09-29, by Wuzzy
ACF1: Fix graphical deagle shot glitch after shooting final target
2017-09-29, by Wuzzy
ASA, fruit02: Minor refactor
2017-09-29, by Wuzzy
ASA, fruit02: Fail mission if player let wrong hog collect device part
2017-09-29, by Wuzzy
ASA, fruit02: End turn when reaching surface
2017-09-28, by Wuzzy
Separate crates in ASA final mission
2017-09-28, by Wuzzy
ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
2017-09-28, by Wuzzy
Fix stats screen caption showing only one winner if multiple teams have won
2017-09-28, by Wuzzy
ASA fruit03: Fix skipping not adding to turn time in next turn
2017-09-28, by Wuzzy
A Space Adventure: Remove or shorten intro sequences of side missions
2017-09-28, by Wuzzy
Lua API: Add ReadyTimeLeft variable
2017-09-28, by Wuzzy
ASA: Improve displaying of mission panels all over the place
2017-09-28, by Wuzzy
Fix typo in Polish translation
2017-09-28, by Wuzzy
ASA: Explain team abbreviations + update changelog
2017-09-28, by Wuzzy
ASA fruit02: Refactor captain lime hog, use 1 gear only instead of 2
2017-09-28, by Wuzzy
Fix team colors of most teams in A Space Adventure to denote correct ally status
2017-09-28, by Wuzzy
ACF8: Fix mission panel being shown after victory (if the leader fled)
2017-09-28, by Wuzzy
ACF7: Mention mines time
2017-09-28, by Wuzzy
Don't play “missed” taunt if a target has been hit
2017-09-28, by Wuzzy
ASA: Fix 2 important fruit planet mission unlocking bugs
2017-09-28, by Wuzzy
ASA, Spacetrip: Fix stats screen messages when running out of fuel
2017-09-28, by Wuzzy
ASA, death02: Use GetAmmoName for the enemy hog names
2017-09-27, by Wuzzy
ASA,desert03: Fix no victory after destroying all targets
2017-09-27, by Wuzzy
ASA, desert03: Change box appearance, don't lose as long there are still flames in game
2017-09-27, by Wuzzy
ASA, Spacetrip: Reset turn time on successful Moon landing
2017-09-27, by Wuzzy
ASA, Spacetrip: Drop weapons on player when landing on moon by rope
2017-09-27, by Wuzzy
Update ChangeLog for ASA, increase spacetrip turn time to 20s
2017-09-27, by Wuzzy
ASA, Spacetrip: Better behaviour when entering mission while stuck on woon w/o fuel
2017-09-27, by Wuzzy
ASA, Spacetrip: Fix not properly recognizing crate collection
2017-09-27, by Wuzzy
ASA: Update mission texts properly after watching dialog
2017-09-27, by Wuzzy
ASA: Spacetrip: Fix guards ignoring stealing completely, fix various other game logic fails
2017-09-27, by Wuzzy
ACF: Replace TurnTimeLeft=0 with EndTurn(true)
2017-09-27, by Wuzzy
ACF: Use skull grave for cannibal teams (for real)
2017-09-27, by Wuzzy
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
2017-09-27, by Wuzzy
Infinite skips in ACF5
2017-09-27, by Wuzzy
ACF2: Convert to EndTurn
2017-09-27, by Wuzzy
ACF2: Remove restart option when cooperating with cyborg
2017-09-27, by Wuzzy
Disable SD in ACF6 and ASA: The first stop
2017-09-27, by Wuzzy
ACF6: Fix error message spam when falling into water when took last rope crate w/o touching ground
2017-09-27, by Wuzzy
ACF2: Fix weird skip ammos
2017-09-27, by Wuzzy
Shorten a mission text in ACF, mission 2
2017-09-27, by Wuzzy
ACF1: Fix various problems with the parachute section
2017-09-27, by Wuzzy
Improve the mission texts in ACF, mission 1
2017-09-27, by Wuzzy
ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
2017-09-26, by Wuzzy
ACF, mission 3: Put in 3 girders per girder crate
2017-09-26, by Wuzzy
ACF, epilogue: Play default epilogue if campaign var is not found in team
2017-09-26, by Wuzzy
Add ca. 10 announcer messages
2017-09-26, by Wuzzy
Use correct kill counts for the remaining ASA missions as well
2017-09-26, by Wuzzy
Show correct kill counts in all ASA missions (fixes #147)
2017-09-26, by Wuzzy
ASA, The first stop: Fix team ranking and kills in stats screen (bug 147)
2017-09-26, by Wuzzy
New Lua API function: GetTeamStats, to get team stats
2017-09-26, by Wuzzy
ASA, the final battle: Fix mission panel not appearing if you watched the dialog
2017-09-26, by Wuzzy
ASA, death01: Slightly change professor's response if he got killed on the moon
2017-09-26, by Wuzzy
ASA, The first stop: Take possibility into account that whole team can be wiped out
2017-09-26, by Wuzzy
ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
2017-09-26, by Wuzzy
ASA: Reset checkpoint after completing checkpointed mission
2017-09-26, by Wuzzy
ASA, a frozen adventure: Retain bazooka on checkpoint 2
2017-09-26, by Wuzzy
Improve and fix poor messaging in ASA: A frozen adventure
2017-09-26, by Wuzzy
ASA, Getting to the device: Add fake crate for the device part with proper collect message
2017-09-26, by Wuzzy
Remove infinite teleport from ASA: Searching in the dust
2017-09-25, by Wuzzy
ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
2017-09-25, by Wuzzy
ASA, Searching in the dust: Fix Hog Solo being able to rope past all smugglers
2017-09-25, by Wuzzy
ASA: Inform the player about a checkpoint reset
2017-09-25, by Wuzzy
ASA: Reset mission checkpoints when going to Spacetrip
2017-09-25, by Wuzzy
Fix ASA: A frozen adventure not working when starting from checkpoint
2017-09-25, by Wuzzy
Remove checkpoints in ASA: Searching in the dust
2017-09-25, by Wuzzy
Remove checkpoints in ASA: Getting to the device
2017-09-25, by Wuzzy
ASA, Spacetrip: Improve messages when running out of fuel
2017-09-25, by Wuzzy
ASA, Spacetrip: Fix mission fail if touching ground in flying saucer but still got fuel
2017-09-25, by Wuzzy
ASA, Spacetrip mission: Fix poor detection of crate collection
2017-09-25, by Wuzzy
Fix first ASA mission rapidly skipping turns on failure
2017-09-25, by Wuzzy
Fix hard-to-read blue team color in ASA campaign
2017-09-25, by Wuzzy
Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
2017-09-25, by Wuzzy
Fix crate types in A Space Adventure and some user missions
2017-09-25, by Wuzzy
Fix crate types (weapon/utility) in A Classic Fairytale missions
2017-09-25, by Wuzzy
ACF mission 6: Fix incorrect crate types (weapon vs utility)
2017-09-25, by Wuzzy
Fix mines not working in first turn in ACF, mission 6 (bug 180)
2017-09-25, by Wuzzy
Remove explicit (and redundant) SD message in ACF mission 6
2017-09-25, by Wuzzy
ACF, mission 6: Fix messages, now they imply that destroying crates is also OK
2017-09-25, by Wuzzy
Remove white stripes in flags of armenia, ireland, turkey
2017-09-24, by Wuzzy
Write documentation to explain those files in Data/Names
2017-09-23, by Wuzzy
Randomized teams now can have any random hats (not just from types.ini)
2017-09-23, by Wuzzy
Clean up name .cfg files, remove implicit defaults
2017-09-23, by Wuzzy
More random names: angel, morbid, pokemon-like, viking, darth vader, stormtrooper, war-themed
2017-09-23, by Wuzzy
Chance that clicking the random hats button produces a set of equal hats
2017-09-23, by Wuzzy
Use completely random hats when clicking on "Random hats" button in team editor
2017-09-23, by Wuzzy
Fix random teams rarely being empty
2017-09-23, by Wuzzy
Stop PhysFS from complaining when a random name .cfg file is missing
2017-09-23, by Wuzzy
Add random female hedgehog names
2017-09-23, by Wuzzy
Add more random team names and hats
2017-09-23, by Wuzzy
Add a bunch of random team names
2017-09-23, by Wuzzy
Add many random hedgehog names for more variety
2017-09-23, by Wuzzy
mix it up some more. also had screwed up -- inside quotes
2017-09-22, by nemo
should be harder to dodge than a xor
2017-09-22, by nemo
Fix charging sound continuing to play on hog damage (#236)
2017-09-22, by Wuzzy
Fix the key for toggling team bars being incorrectly described in the settings page
2017-09-22, by Wuzzy
Backed out changeset c19e5ece5b3f
2017-09-22, by Wuzzy
Upddate changelog for previous commit
2017-09-22, by Wuzzy
Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
2017-09-22, by Wuzzy
Fix more typos in de.txt
2017-09-22, by Wuzzy
Add some German announcer messages (mostly by Topf)
2017-09-22, by Wuzzy
Unstretch and recolor 5 poorly made flags
2017-09-22, by Wuzzy
Fix a couple of German typos
2017-09-22, by Wuzzy
Use misc icon for description group box in videos page
2017-09-22, by Wuzzy
Add folder icon for main menu
2017-09-22, by Wuzzy
Change game scheme icon in options menu
2017-09-22, by Wuzzy
Make string “Check now” in Apple build translatable
2017-09-21, by Wuzzy
Tweak the network and lag icons to be closer to Hedgewars style
2017-09-21, by Wuzzy
Change icon for frontend group box in options menu
2017-09-21, by Wuzzy
Fix typo in German translation of hedgewars.desktop
2017-09-21, by Wuzzy
Remove Description keys in hedgewars.desktop, they violate the spec and are redundant
2017-09-21, by Wuzzy
Rewrite missing IP/nick warning of the ban dialog
2017-09-21, by Wuzzy
Provide translator context for a few less obvious engine strings
2017-09-21, by Wuzzy
Simplify error messages in record play page and fix poor grammar.
2017-09-21, by Wuzzy
Fix typo: “Youtube” instead of “YouTube”
2017-09-21, by Wuzzy
Add translator comments for demo replay page error message
2017-09-21, by Wuzzy
Clarify the default license of media files in CREDITS file
2017-09-21, by Wuzzy
Allow skipping in two ASA missions
2017-09-21, by Wuzzy
Disable Sudden Death for a couple of ASA missions
2017-09-21, by Wuzzy
Use new turn ending method in moon02.lua
2017-09-21, by Wuzzy
Fix incorrect crate messages when collecting crates in ACF mission 1
2017-09-21, by Wuzzy
Fix vgtAmmo showing air attack icon if frame is amNothing
2017-09-21, by Wuzzy
Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
2017-09-21, by Wuzzy
Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
2017-09-21, by Wuzzy
Fix ammo tooltip icon being white
2017-09-21, by Wuzzy
Increase maximum event string message count to 255
2017-09-20, by Wuzzy
Update Italian translation
2017-09-20, by Enrico
ranges for alnum were silly. also lets not fail to same value
2017-09-20, by nemo
Data is not part of the path
2017-09-20, by nemo
Try to prevent the script safety checking from totally screwing up localisation. Also untested.
2017-09-12, by nemo
this probably isn't helpful
2017-09-12, by nemo
This should be ok right?
2017-09-12, by nemo
Totally untested. Trying to ensure scripts loaded more or less match.
2017-09-11, by nemo
fix buffered read going into inf recursion loop
2017-09-05, by sheepluva
fix physfs using inflateCopy() (not part of miniz)
2017-09-05, by sheepluva
PHYSFS: fix off-by-one error
2017-09-03, by sheepluva
remove the collision addition for hogs again.
2017-09-01, by nemo
block spawning on ice slopes
2017-08-10, by alfadur
So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
2017-08-09, by nemo
Add checkins so that spawning on top of things is possible too
2017-08-09, by nemo
trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
2017-08-09, by nemo
don't spawn things on ice. it's too unpredictable what'll happen to them
2017-08-09, by nemo
while we're tweaking this phrase, "with" feels awkward
2017-07-30, by nemo
cleanup/fix .hgignore
2017-07-29, by sheepluva
bug #238 install the .desktop file too
2017-07-28, by Worldblender
use gender neutral language
2017-07-28, by Worldblender
Add .git, remove glob from things that aren't globs.
2017-07-18, by nemo
- Add .gitignore (duplicated from .hgignore)
2017-07-17, by antonc27
- Fix fpc download link for travis iOS build
2017-07-14, by antonc27
Merge pull request #48 from LocutusOfBorg/trusty
2017-07-14, by Anton Malmygin
travis: move to trusty environment
2017-07-10, by Gianfranco Costamagna
french language updates
2017-03-17, by tariqbenezza
- Bump iOS version
2017-07-13, by antonc27
fix issue 199: video recording crashed when trying to freeEverything twice
2017-07-09, by sheepluva
update finnish
2017-07-02, by Janne Uusitupa
bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
2017-06-15, by nemo
Mutant: Fix turn skip of next hog after mutating when TurnTimeLeft = 0
2017-06-15, by Wuzzy
HedgeEditor: Add 2 names to Mushroom Kingdom team identidy to get a full set of 8 hogs
2017-05-18, by Wuzzy
Complete and update German Lua translation (de.lua)
2017-05-18, by Wuzzy
Sort strings in de.lua alphabetically
2017-05-18, by Wuzzy
Fix even more bad/broken loc()'s in scripts (hopefully the last one)
2017-05-17, by Wuzzy
Fix 3 more incorrect uses of loc() in scripts
2017-05-16, by Wuzzy
Fix various loc() syntax errors in scripts
2017-05-16, by Wuzzy
Add Anachron into credits for the Battalion style
2017-05-14, by Wuzzy
Battalion: RC Plane gets 2 bombs, set air bomb dmg to 20
2017-05-14, by Wuzzy
Battalion: Extend weapon tooltips for modified weapons
2017-05-14, by Wuzzy
Battalion: Make mutated hog names translatable
2017-05-14, by Wuzzy
Update readme link in Battalion script
2017-05-14, by Wuzzy
Show Battalion mission panel for the default time
2017-05-14, by Wuzzy
Battalion: Rename “Air-General” to “Air General”
2017-05-14, by Wuzzy
Battalion: Don't show SD count at start (it's shown in each round anyway)
2017-05-14, by Wuzzy
Rewrite all Battalion strings to be more translator-friendly
2017-05-14, by Wuzzy
Remove IceGun from default Highlander weaponset
2017-05-14, by sheepluva
Added tag 0.9.23-alpha for changeset 8cc070640fd1
2017-05-14, by sheepluva
New Game-Style: Battalion (version 0.33)
2017-05-14, by sheepluva
Lua refactor: Replace ParseCommand('setweap… with SetWeapon
2017-05-12, by Wuzzy
Remove the buggy /finish chat command
2017-05-12, by Wuzzy
Add many, many English announcer messages for crate drops
2017-05-08, by Wuzzy
Add a few (adapted) announcer messages suggested by Star and Moon
2017-05-07, by Wuzzy
Fix skipping in Racer causing the next team to be skipped, too
0.9.23-alpha
2017-05-04, by Wuzzy
Stop telling the player to build a track in Racer when it is already built
2017-05-04, by Wuzzy
Fix in-game mission name display of Newton and the Hammock
2017-05-04, by Wuzzy
No more chat slang in Dangerous Ducklings
2017-05-04, by Wuzzy
Fix incomplete German mission translation of The Great Escape
2017-05-04, by Wuzzy
Fix fail to detect base package when built with ghc 8
2017-05-04, by unc0rr
Update racer scripts
0.9.22
2017-05-01, by unc0rr
Racer maps #18 and #19
0.9.22
2016-02-05, by unC0Rr
Racer challenge map #17
0.9.22
2015-04-14, by unC0Rr
Fix overlapping crates in ACF mission 8
2017-05-04, by Wuzzy
Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
2017-05-04, by Wuzzy
Update Molotov Cocktail help: Mention insta-explosion on barrels
2017-05-04, by Wuzzy
Add 15 main menu tips
2017-05-04, by Wuzzy
Update de.txt and hedgewars_de.ts
2017-05-03, by Wuzzy
Complete the strings in hedgewars_en.ts (mostly to fix plural forms)
2017-05-03, by Wuzzy
Make the Mr Mine message in ClimbHome translatable
2017-05-03, by Wuzzy
Lock ammo scheme for ClimbHome mission map (script forces all ammos anyway)
2017-05-02, by Wuzzy
Add note in Diver scenario that jetpack only has 50% fuel
2017-05-02, by Wuzzy
Mention overwritten fuel in ammo description of UFO in TechRacer
2017-05-02, by Wuzzy
Add big fat developer warning to all racing scripts about compability
2017-05-01, by Wuzzy
very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
2017-04-30, by sheepluva
fix build. sorry 'bout that.
2017-04-30, by sheepluva
whoops, temp file was committed...
2017-04-30, by sheepluva
merge
2017-04-29, by sheepluva
cmake: Fix SDL2 header version detection
2017-04-29, by sheepluva
Update ChangeLog.txt, mostly for campaign bugfixes
2017-04-28, by Wuzzy
ACF, mission 3: Add mission strings to remind the player of the main goal
2017-04-28, by Wuzzy
ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
2017-04-28, by Wuzzy
ACF, mission 3: Fix player not losing properly after killing princess
2017-04-28, by Wuzzy
Delete unused code in ACF mission 3
2017-04-28, by Wuzzy
Fix bullets being reflected too early on bouncy world edge border while digging land
2017-04-28, by alfadur
Make hogs keep their hat when holding the baseball bat
2017-04-28, by alfadur
ACF, mission 3: Fix victory causing a lot of loser message being displayed. Also add EndTurn()
2017-04-28, by Wuzzy
ACF, mission 3: Fail faster after Leaks or Dense Cloud died
2017-04-28, by Wuzzy
ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
2017-04-28, by Wuzzy
ACF, mission 3: Fix Lua error spam when Dense Cloud dies in the pit sequence
2017-04-28, by Wuzzy
Lua: Fix SwitchHog breaking the ammo menu of the new hog
2017-04-28, by Wuzzy
Time achievement for ClimbHome
0.9.22
2016-04-01, by unC0Rr
Declare achievements alongwith EndGame call, since it would skip SendStats
0.9.22
2016-03-28, by unc0rr
Achievement for ClimbHome
0.9.22
2016-03-24, by unC0Rr
Don't dump ghost points if map isn't detected
0.9.22
2016-03-01, by unc0rr
Dump best time ghost on console
0.9.22
2016-02-23, by unc0rr
Fix ACF Eplilogue becoming unplayble when all hogs except the traitor have died
2017-04-28, by Wuzzy
Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
2017-04-27, by Wuzzy
Set infinite skip in ACF: United We Stand
2017-04-27, by Wuzzy
Fix Lua fail in Long Live the Queen mission on victory
2017-04-27, by Wuzzy
Fix engine crash in ACF mission 5 when skipping animation after killing wave 2 while the cyborg is talking
2017-04-27, by Wuzzy
Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
2017-04-27, by Wuzzy
Remove outdated/unused debug output
2017-04-27, by Wuzzy
Refactor hardcoded ammo IDs in The Great Escape
2017-04-27, by Wuzzy
HedgeEditor: Fix blow torch / pick hammer in wrong crate type
2017-04-27, by Wuzzy
Fix broken HedgeEditor export of utility and ammo crates
2017-04-27, by Wuzzy
Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
2017-04-27, by Wuzzy
Mention inf attack rule in Diver, also fix the in-game mission name
2017-04-27, by Wuzzy
Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
2017-04-27, by Wuzzy
Fix false victory in Teamwork/Teamwork 2 when one of your hogs die in same turn as enemy
2017-04-27, by Wuzzy
Mention important game modifiers in Spooky Tree and Nobody Laugh
2017-04-27, by Wuzzy
fly saint flyy
2017-04-26, by nemo
Decode chat slang in en.txt (“GL HF”)
2017-04-27, by Wuzzy
Use Robot voice for enemy in Bamboo Thicked and Newton and the Hammock
2017-04-27, by Wuzzy
Fix Ammo/Utility crate confusion in portal mission
2017-04-27, by Wuzzy
Fix incorrect PointsType in sniper rifle training and That Sinking Feeling
2017-04-26, by Wuzzy
Set fixed wind in bazooka training. Fixed impossible first target when bad wind
2017-04-26, by Wuzzy
Standardize the secret achievements strings in Lua scripts
2017-04-26, by Wuzzy
Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
2017-04-26, by Wuzzy
Disable resurrection message for respawning with heResurrectalbe
2017-04-26, by Wuzzy
Mutant: Fix “Boring” taunt being played when becoming the mutant
2017-04-26, by Wuzzy
Highlander: Fix crate collect sound playing when hog didn't get anything
2017-04-26, by Wuzzy
HedgeEditor: Disable waypoint export because output scripts break when waypoints have been added
2017-04-26, by Wuzzy
HedgeEditor: Make sprTargetBee the first selected sprite
2017-04-26, by Wuzzy
Refactor Frenzy script
2017-04-26, by Wuzzy
Construction Mode: Mention teleportation restriction in tooltip
2017-04-26, by Wuzzy
Show traditional winning animation in Mutant again
2017-04-26, by Wuzzy
Use the traditional winning sequence in Space Invasion again (killing off the losers)
2017-04-26, by Wuzzy
Add back the missing winning animation for Racer and TechRecer
2017-04-26, by Wuzzy
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
2017-04-26, by Wuzzy
Fix caption of stats screen not being reset on clear()
2017-04-26, by Wuzzy
Update more HWPs: Knockball, Racer, Construction Mode
2017-04-26, by Wuzzy
HedgeEditor: Fix incorrect preview of air attack icon in sprAMAmmos/sprAMAmmosBW
2017-04-26, by Wuzzy
Add dud mine to missions.png and use it in HedgeEditor
2017-04-25, by Wuzzy
Clean up HedgeEditor HWP mess, fix broken/outdated graphics
2017-04-25, by Wuzzy
Update and simplify Construction Mode sidecar HWP
2017-04-25, by Wuzzy
Fix install failure of Ammos_base.png for QTfrontend
2017-04-25, by Wuzzy
turn hwp Ammos overrides into overlays. untested.
2017-04-25, by nemo
Add Octopus fort
2017-04-25, by Wuzzy
Fix sndBoring being played when force-ending turn due to victory
2017-04-25, by Wuzzy
Clarify how the weapons restocking works in Highlander
2017-04-25, by Wuzzy
Backed out changeset 82951b9b3c2f
2017-04-25, by Wuzzy
Fix rubber duck description (it no longer drops *straight down*)
2017-04-24, by Wuzzy
Drop rubber duck like dynamite
2017-04-24, by Wuzzy
Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
2017-04-24, by Wuzzy
Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
2017-04-24, by nemo
Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
2017-04-24, by Wuzzy
Jungle Theme: allow flower object to go across gaps
2017-04-23, by sheepluva
Art theme: fix alpha in landtex
2017-04-23, by sheepluva
clean up flake falling/rising code. this should fix issue #157
2017-04-23, by sheepluva
fix fort mode's edge adjustments getting lost with weWrap. issue #181
2017-04-23, by sheepluva
HedgeEditor: Fix maximum ammos sprite ID being 1 too low
2017-04-23, by Wuzzy
Fix broken ammo preview caused by previous commit
2017-04-23, by Wuzzy
Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
2017-04-22, by Wuzzy
Lock ammo scheme of TechRacer (is ignored anyway)
2017-04-22, by Wuzzy
Fix sniper rifle disabling laser sight utility after shooting
2017-04-22, by Wuzzy
fix campaign missions not showing up for me
2017-04-22, by sheepluva
Backed out changeset 071a05275798
2017-04-22, by Wuzzy
Fix warning caused in uGearsHedgehog.pas
2017-04-22, by Wuzzy
Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
2017-04-22, by Wuzzy
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
2017-04-22, by Wuzzy
Make sticky mines fall off the map when frozen
2017-04-22, by Wuzzy
Freezer allows to freeze sticky mines (currently only disables them)
2017-04-22, by Wuzzy
Stretch teamselwidget across whole page in local multiplayer page
2017-04-22, by Wuzzy
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
2017-04-22, by Wuzzy
Only select from default graves and forts for new themes
2017-04-21, by Wuzzy
Add DLC filtering in DataManager.cpp and namegen.cpp
2017-04-21, by Wuzzy
For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
2017-04-20, by nemo
Make health gain message translatable
2017-04-20, by Wuzzy
Take sacrifices into account for the “Stupid” taunt
2017-04-20, by Wuzzy
Call hog stupid for selfkilling
2017-04-19, by Wuzzy
Call hedgehogs stupid for poisoning themselves
2017-04-19, by Wuzzy
Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
2017-04-19, by Wuzzy
Fix incorrect Mutant score message color
2017-04-19, by Wuzzy
Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
2017-04-19, by Wuzzy
New Lua call: EndTurn to end turn
2017-04-19, by Wuzzy
travis: Exclude gcc for the macOS target
2017-04-19, by koda
Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
2017-04-19, by Wuzzy
Add a few announcer messages suggested by Star and Moon
2017-04-18, by Wuzzy
Change water speed range for better precision
2017-04-18, by KoBeWi
Fix broken sprites on animated water edges
2017-04-18, by KoBeWi
Update some music credits, fix Beach theme credits
2017-04-18, by Wuzzy
Credit most theme and map authors in credits.txt
2017-04-18, by Wuzzy
Add 3 forts: Lonely_Island, Olympic, Snail
2017-04-18, by Wuzzy
engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
2017-04-17, by sheepluva
Backed out changeset 8e9603088f99
2017-04-17, by Wuzzy
Remove redundant main menu tips
2017-04-17, by Wuzzy
Mention missing controls for rope and landspray, explain cleaver damage
2017-04-17, by Wuzzy
Block left entrance in ACF, mission 6
2017-04-16, by Wuzzy
Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
2017-04-16, by Wuzzy
Restore old barrels and mines in ACF: Dragon's Lair
2017-04-16, by Wuzzy
Update sniper rifle challenge preview image because the theme changed
2017-04-16, by Wuzzy
Show mines timer in ACF, Dragon's Lair
2017-04-16, by Wuzzy
Replace some HTTP links with HTTPS links
2017-04-16, by Wuzzy
Fix broken URL in pagenetserver
2017-04-16, by Wuzzy
Update changelog regarding translations and rubber duck
2017-04-16, by Wuzzy
Swap the preview of missions 2 and 3 in A Classic Fairytale
2017-04-16, by Wuzzy
Allow the diaogues in ACF missions 8 and 10 to be translated
2017-04-16, by Wuzzy
Use format strings everywhere in A Classic Fairytale (for translators)
2017-04-16, by Wuzzy
Remove incorrect help about restarting mission in ACF mission 6
2017-04-16, by Wuzzy
Refactor ACF mission 6
2017-04-15, by Wuzzy
Add two main menu tips regarding mission panel
2017-04-15, by Wuzzy
Fix broken "whats this" help in misc options tab
2017-04-15, by Wuzzy
Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
2017-04-15, by Wuzzy
Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
2017-04-15, by Wuzzy
Delete the now unused fort mode icons
2017-04-15, by Wuzzy
Redraw game flag icons: AISurvival, Border BottomBorder, LowGrav, MoreWind, NoWind, PlaceHog
2017-04-15, by Wuzzy
Replace initial health icon in game scheme editor
2017-04-15, by Wuzzy
Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
2017-04-15, by Wuzzy
Use videos icon in videos page
2017-04-14, by Wuzzy
Use palette icon for user color settings group box
2017-04-14, by Wuzzy
Team editor: Disable flag widget when selecting CPU team
2017-04-13, by Wuzzy
Move random team button of of team members box
2017-04-13, by Wuzzy
Add buttons to randomize hats and hog names only
2017-04-13, by Wuzzy
Fix non-matching team name when generating random teams
2017-04-13, by Wuzzy
Use smaller play sound icon in team editor
2017-04-13, by Wuzzy
Allow to randomize team name, flag, grave, voice and fort seperately
2017-04-13, by Wuzzy
Refactor team name generator
2017-04-13, by Wuzzy
Update changelog regarding team updates
2017-04-13, by Wuzzy
Randomize forts and graves in new teams
2017-04-13, by Wuzzy
Add 4 teams on first start of Hedgewars
2017-04-13, by Wuzzy
Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
2017-04-12, by Wuzzy
Use standard units and abbreviations in frontend
2017-04-12, by Wuzzy
Clariy home button in DLC
2017-04-12, by Wuzzy
Make framerate drop-down list translatable
2017-04-12, by Wuzzy
Apply minimal padding to all text buttons in frontend
2017-04-12, by Wuzzy
Redraw audio icon in settings menu be more HW style-like
2017-04-12, by Wuzzy
Add home button to DLC page
2017-04-12, by Wuzzy
Don't place air mines in Shoppa
2017-04-12, by Wuzzy
Add a few more maps to the WxW Shoppa map list
2017-04-11, by Wuzzy
Change voices in Big Armory, remove duplicate countdown sounds
2017-04-11, by Wuzzy
Add scenario: Big Armory
2017-04-11, by Wuzzy
Clean up mission strings of Teamwork scenario
2017-04-11, by Wuzzy
Add scenario: Teamwork 2
2017-04-11, by Wuzzy
Fix bad mission texts in A Space Adventure
2017-04-11, by Wuzzy
Display mines timer in all missions with non-default timer
2017-04-11, by Wuzzy
Set infinite turn time in RC Plane Challenge
2017-04-11, by Wuzzy
Disable Sudden Death consistently in all missions which don't require it
2017-04-11, by Wuzzy
Give infinite flying saucers in Space Adventure main menu
2017-04-11, by Wuzzy
Add infinite skipping in fruit03 mission
2017-04-11, by Wuzzy
New icon for video button to follow the Hedgewars style guide
2017-04-11, by Wuzzy
Use the same link color consistently in frontend
2017-04-10, by Wuzzy
Make entire top part of about screen translatable
2017-04-10, by Wuzzy
Make library list in about screen translatable
2017-04-10, by Wuzzy
Prevent frontend from starting game w/ >48 hogs
2017-04-10, by Wuzzy
Fix crash when trying to open ammo menu with current team hog gear = nil
2017-04-10, by Wuzzy
Fix caption not updating if adding caption with same text but different color
2017-04-10, by Wuzzy
Increase duck cost in Construction Mode to 40
2017-04-10, by Wuzzy
bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
2017-04-10, by nemo
merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
2017-04-10, by nemo
Fix dynamite sparks appearing underwater
2017-04-10, by Wuzzy
Render gear timers in front of water
2017-04-10, by Wuzzy
Fix syntax error in uGearsUtils
2017-04-10, by Wuzzy
Play different bounce sound for rubber duck
2017-04-10, by Wuzzy
Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
2017-04-09, by Wuzzy
Fix free rubber ducks in Highlander
2017-04-09, by Wuzzy
Fix duck issues with Sea edge swimming
2016-05-13, by Wuzzy
Don't play duck drop sound when duck spawns in water
2016-05-13, by Wuzzy
Make duck rise to surface when spawning underwater
2016-05-13, by Wuzzy
Add a few comments for rubber duck
2016-05-12, by Wuzzy
Put duck speed factor into gear variable
2016-05-12, by Wuzzy
Fix rubber duck speed when hitting sea edge initially
2016-05-12, by Wuzzy
Fix rubber duck not bouncing off diagonal rubber
2016-05-12, by Wuzzy
Render rubber duck timer when <6s
2016-05-12, by Wuzzy
Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
2016-05-12, by Wuzzy
Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
2016-05-12, by Wuzzy
Add rubber duck images for real
2017-04-08, by Wuzzy
Add sounds for rubberduck drop, destruction and water collision
2017-04-08, by Wuzzy
Add ammotype amDuck for rubber duck
2017-04-08, by Wuzzy
Add gear gtDuck: rubber duck
2017-04-08, by Wuzzy
Update changelog: Water anim., translations
2017-04-08, by Wuzzy
Fix bad water flow animation
2017-04-08, by KoBeWi
Water can now be animated
2017-04-08, by KoBeWi
Fix CPU level sprites falling down in ClimbHome (instead of stars)
2017-04-08, by Wuzzy
Locale: Replace outdated round start message with loading template
2017-04-08, by Wuzzy
Load screen: Move “LOADING” from image into text box
2017-04-08, by Wuzzy
Add a few home run messages (en, de)
2017-04-07, by Wuzzy
Add support for hog name in home run message
2017-04-07, by Wuzzy
Remove English-only text from campaign mission images
2017-04-07, by Wuzzy
Replace portal mission image with screenshot
2017-04-07, by Wuzzy
Harden the countdown sound check
2017-04-07, by Wuzzy
Fix name Scottish Gaelic being incorrectly displayed in language dropdown
2017-04-07, by Wuzzy
Add basic win/draw messages in Scottish Gaelic
2017-04-07, by Wuzzy
Scottish Gaelic translation update: tips, missions, frontend, engine
2017-04-07, by fios@foramnagaidhlig.net
Set turn time to 0 when current hog drowns
2017-04-07, by Wuzzy
Fix enemy saying “Missed” when poisoned w/o damage
2017-04-06, by Wuzzy
Fix time box tooltip saying it is not *yet* available in SD
2017-04-06, by Wuzzy
Show random event message on round start, instead of the static one
2017-04-06, by Wuzzy
Add new random victory/round draw messages in English
2017-04-06, by Wuzzy
Implement random round draw / team win messages
2017-04-06, by Wuzzy
Add back accidental removal of random mines
2017-04-06, by Wuzzy
Add many ticker messages for the new ticker events
2017-04-06, by Wuzzy
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
2017-04-06, by Wuzzy
Allow to place theme objects on water
2017-04-06, by Wuzzy
Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
2017-04-05, by Wuzzy
Smoother water gradient for Beach theme
2017-04-05, by Wuzzy
Update changelog
2017-04-05, by Wuzzy
Remove redundant water color definitions in themes with default water
2017-04-05, by Wuzzy
Set default theme water color to blue
2017-04-05, by Wuzzy
Remove Lua function SetAmmoStore
2017-04-05, by Wuzzy
Fix ugly dragonball grave 1 pixel bouncing
2017-04-05, by Wuzzy
Display native language names in language combo box instead of always English
2017-04-05, by Wuzzy
whitespace fixes (SEE, I AM USEFUL!)
2017-04-04, by sheepluva
added CloudsL and FlakeL
2016-10-09, by KoBeWi
Fix hedgehogs/ticker ignoring kills without damage (#149)
2017-04-04, by Wuzzy
Lua callback: onUsedAmmo, after using up an ammo
2017-04-04, by Wuzzy
Disable incorrect “%1” messages in German home run messages
2017-04-04, by Wuzzy
Add a bunch of funny ticker messages for English
2017-04-04, by Wuzzy
Fix incorrect size of Beach theme icons
2017-04-04, by Wuzzy
Mention addition of Beach theme in changelog
2017-04-04, by Wuzzy
Update German frontend translation
2017-04-04, by Wuzzy
sanity cutoff for splash sound
2017-03-20, by nemo
Fix handlers module
2017-02-06, by unc0rr
Store room protocol number
2017-02-06, by unc0rr
Room creation halfplemented
2017-02-04, by unc0rr
SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
2017-01-27, by unc0rr
Lobby joining action
2017-01-26, by unc0rr
More refactoring
2017-01-25, by unc0rr
Toss code around
2017-01-24, by unc0rr
Start refactoring path from getting message from client to reacting to it
2017-01-23, by unc0rr
Basic support for NICK message
2017-01-18, by unc0rr
Fix malformed messages parsing
2017-01-18, by unc0rr
- Handle errors
2017-01-18, by unc0rr
Introduce actions, just like in the old server
2017-01-15, by unc0rr
- Use logging facilities instead of plain println!
2017-01-14, by unc0rr
- Render messages to string
2017-01-14, by unc0rr
Add more messages to the parser
2017-01-11, by unc0rr
Optional parameters parsing function
2017-01-11, by unc0rr
Some parsing using nom
2017-01-08, by unc0rr
Give up on lalrpop, let's try nom
2017-01-07, by unc0rr
Still trying to make parser work
2017-01-06, by unc0rr
Start on messages parser
2017-01-05, by unc0rr
- Start protocol parser implementation
2017-01-03, by unc0rr
Refactor modules layout
2017-01-02, by unc0rr
- Use netbuf buffers for client connection stream
2017-01-02, by unc0rr
Refactor code to add more structure to it
2017-01-01, by unc0rr
Start server implementation in rust
2016-12-31, by unc0rr
Adopt some patches from OpenBSD port
2017-02-03, by unc0rr
updates to polish translation by alzen, also add two unlocalised string he found in the gui
2017-01-30, by nemo
Add a buffer for files opened with physfs for reading, fixes slow engine start
2017-01-25, by unc0rr
svg source for the bat animation update
2017-01-15, by CopherNeue
fix of offsets and size to prior commits
2017-01-15, by alfadur+copherneue
code changes to make the new bat animation work
2017-01-15, by alfadur
nicer hog bat animation art
2017-01-15, by CopherNeue
aaand italian
2017-01-12, by LocutusOfBorg
aaand put in an exclamation mark
2017-01-12, by nemo
lowercase hedgehog, duplicate comment to description
2017-01-12, by nemo
Only registered players regain their teams on rejoin
2016-12-23, by unc0rr
Fix official server build
2016-12-23, by unc0rr
surfboard object for beach theme
2016-12-19, by alfadur
Source svg for the sandcastle
2016-12-13, by alfadur
requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
2016-12-11, by nemo
Enable beach theme install
2016-12-11, by nemo
Beach theme, completely redone
2016-12-11, by CopherNeue
Fix ScriptExists() destroying lua stack (fixes Bug #146)
2016-12-10, by sheepluva
Bug #108 - Phyfs/Pathz: Fix binds not being loaded
2016-12-10, by sheepluva
Add Beach theme, update Fruit theme
2016-12-07, by alfadur
tweak landtex filling some more. cuz it's fun
2016-12-06, by sheepluva
fix pas2c definition of SizeInt
2016-12-06, by sheepluva
fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
2016-12-04, by sheepluva
copyToXYFromRect: simplify my math (so that it actually, you know, works...)
2016-12-04, by sheepluva
GOTTA GO FAST! - speed up landtex filling
2016-12-03, by sheepluva
copyToXYFromRect: some tweaks
2016-12-03, by sheepluva
copyToXYFromRect: fix pixels overflowing pixel lines in dest
2016-12-03, by sheepluva
add alpha for sd-tint, since CopherNeue thinks the textures might need fading
2016-11-28, by nemo
fix German translation error
2016-11-27, by sheepluva
fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
2016-11-27, by sheepluva
make random timers less easy to predict
2016-11-27, by sheepluva
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