--- a/hedgewars/uStats.pas Tue Jan 13 22:38:08 2009 +0000
+++ b/hedgewars/uStats.pas Wed Jan 14 16:36:16 2009 +0000
@@ -94,37 +94,37 @@
inc(CurrentHedgehog^.stats.FinishedTurns);
if (DamageGiven = DamageTotal) and (DamageTotal > 0) then
- PlaySound(sndFirstBlood, false)
+ PlaySound(sndFirstBlood, false, CurrentTeam^.voicepack)
else if CurrentHedgehog^.stats.StepDamageRecv > 0 then
- PlaySound(sndStupid, false)
+ PlaySound(sndStupid, false, CurrentTeam^.voicepack)
else if DamageClan <> 0 then
if DamageTotal > DamageClan then
if random(2) = 0 then
- PlaySound(sndNutter, false)
+ PlaySound(sndNutter, false, CurrentTeam^.voicepack)
else
- PlaySound(sndWatchIt, false)
+ PlaySound(sndWatchIt, false, CurrentTeam^.voicepack)
else
if random(2) = 0 then
- PlaySound(sndSameTeam, false)
+ PlaySound(sndSameTeam, false, CurrentTeam^.voicepack)
else
- PlaySound(sndTraitor, false)
+ PlaySound(sndTraitor, false, CurrentTeam^.voicepack)
else if DamageGiven <> 0 then
if Kills > 0 then
- PlaySound(sndEnemyDown, false)
+ PlaySound(sndEnemyDown, false, CurrentTeam^.voicepack)
else
- PlaySound(sndRegret, false)
+ PlaySound(sndRegret, false, CurrentTeam^.voicepack)
else if AmmoDamagingUsed then
- PlaySound(sndMissed, false)
+ PlaySound(sndMissed, false, CurrentTeam^.voicepack)
else if (AmmoUsedCount > 0) and not isTurnSkipped then
// nothing ?
else if isTurnSkipped then
- PlaySound(sndBoring, false)
+ PlaySound(sndBoring, false, CurrentTeam^.voicepack)
else
- PlaySound(sndCoward, false);
+ PlaySound(sndCoward, false, CurrentTeam^.voicepack);
end;