--- a/hedgewars/uGearsList.pas Mon Feb 16 13:58:32 2015 -0500
+++ b/hedgewars/uGearsList.pas Tue Feb 17 09:50:22 2015 -0500
@@ -371,7 +371,7 @@
gear^.Density:= _1;
gear^.Angle:= 175; // Radius at which air bombs will start "seeking". $FFFFFFFF = unlimited. check is skipped.
gear^.Power:= cMaxWindSpeed.QWordValue div 2; // hwFloat converted. 1/2 g default. defines the "seek" speed when a gear is in range.
- gear^.Pos:= cMaxWindSpeed.QWordValue; // air friction. slows it down when not hitting stuff
+ gear^.Pos:= cMaxWindSpeed.QWordValue * 3 div 2; // air friction. slows it down when not hitting stuff
gear^.Karma:= 30; // damage
if gear^.Timer = 0 then
begin