--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/frontlib/model/roomlist.c Thu Jun 21 21:32:12 2012 +0200
@@ -0,0 +1,146 @@
+#include "roomlist.h"
+
+#include "../util/util.h"
+#include "../util/list.h"
+#include "../util/logging.h"
+
+#include <stdlib.h>
+#include <string.h>
+
+flib_roomlist *flib_roomlist_create() {
+ return flib_calloc(1, sizeof(flib_roomlist));
+}
+
+static void flib_roomlist_room_destroy(flib_roomlist_room *room) {
+ if(room) {
+ free(room->map);
+ free(room->name);
+ free(room->owner);
+ free(room->scheme);
+ free(room->weapons);
+ free(room);
+ }
+}
+
+void flib_roomlist_destroy(flib_roomlist *list) {
+ if(list) {
+ for(int i=0; i<list->roomCount; i++) {
+ flib_roomlist_room_destroy(list->rooms[i]);
+ }
+ free(list);
+ }
+}
+
+static flib_roomlist_room *fillRoomFromParams(char **params) {
+ flib_roomlist_room *result = NULL;
+ flib_roomlist_room *tmpRoom = flib_calloc(1, sizeof(flib_roomlist_room));
+ if(tmpRoom) {
+ tmpRoom->inProgress = !strcmp(params[0], "True");
+ tmpRoom->name = flib_strdupnull(params[1]);
+ tmpRoom->playerCount = atoi(params[2]);
+ tmpRoom->teamCount = atoi(params[3]);
+ tmpRoom->owner = flib_strdupnull(params[4]);
+ tmpRoom->map = flib_strdupnull(params[5]);
+ tmpRoom->scheme = flib_strdupnull(params[6]);
+ tmpRoom->weapons = flib_strdupnull(params[7]);
+ if(tmpRoom->name && tmpRoom->owner && tmpRoom->map && tmpRoom->scheme && tmpRoom->weapons) {
+ result = tmpRoom;
+ tmpRoom = NULL;
+ }
+ }
+ flib_roomlist_room_destroy(tmpRoom);
+ return result;
+}
+
+int flib_roomlist_add(flib_roomlist *list, char **params) {
+ int result = -1;
+ if(!list || !params) {
+ flib_log_e("null parameter in flib_roomlist_add");
+ } else {
+ flib_roomlist_room *tmpRoom = fillRoomFromParams(params);
+ if(tmpRoom) {
+ flib_roomlist_room **rooms = flib_list_insert(list->rooms, &list->roomCount, sizeof(*list->rooms), &tmpRoom, 0);
+ if(rooms) {
+ list->rooms = rooms;
+ tmpRoom = NULL;
+ result = 0;
+ }
+ }
+ flib_roomlist_room_destroy(tmpRoom);
+ }
+ return result;
+}
+
+static int findRoom(flib_roomlist *list, const char *name) {
+ for(int i=0; i<list->roomCount; i++) {
+ if(!strcmp(name, list->rooms[i]->name)) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+int flib_roomlist_update(flib_roomlist *list, const char *name, char **params) {
+ int result = -1;
+ if(!list || !name || !params) {
+ flib_log_e("null parameter in flib_roomlist_update");
+ } else {
+ flib_roomlist_room *tmpRoom = fillRoomFromParams(params);
+ int roomid = findRoom(list, name);
+ if(tmpRoom && roomid>=0) {
+ flib_roomlist_room_destroy(list->rooms[roomid]);
+ list->rooms[roomid] = tmpRoom;
+ tmpRoom = NULL;
+ result = 0;
+ }
+ flib_roomlist_room_destroy(tmpRoom);
+ }
+ return result;
+}
+
+flib_roomlist_room *flib_roomlist_find(flib_roomlist *list, const char *name) {
+ flib_roomlist_room *result = NULL;
+ if(!list || !name) {
+ flib_log_e("null parameter in flib_roomlist_find");
+ } else {
+ int roomid = findRoom(list, name);
+ if(roomid>=0) {
+ result = list->rooms[roomid];
+ }
+ }
+ return result;
+}
+
+void flib_roomlist_clear(flib_roomlist *list) {
+ if(!list) {
+ flib_log_e("null parameter in flib_roomlist_clear");
+ } else {
+ for(int i=0; i<list->roomCount; i++) {
+ flib_roomlist_room_destroy(list->rooms[i]);
+ }
+ free(list->rooms);
+ list->rooms = NULL;
+ list->roomCount = 0;
+ }
+}
+
+int flib_roomlist_delete(flib_roomlist *list, const char *name) {
+ int result = -1;
+ if(!list || !name) {
+ flib_log_e("null parameter in flib_roomlist_delete");
+ } else {
+ int roomid = findRoom(list, name);
+ if(roomid<0) {
+ flib_log_w("Attempt to delete unknown room %s", name);
+ } else {
+ flib_roomlist_room *room = list->rooms[roomid];
+ flib_roomlist_room **rooms = flib_list_delete(list->rooms, &list->roomCount, sizeof(*list->rooms), roomid);
+ if(rooms || list->roomCount==0) {
+ list->rooms = rooms;
+ flib_roomlist_room_destroy(room);
+ result = 0;
+ }
+ }
+ }
+ return result;
+}