--- a/hedgewars/uGearsList.pas Sun Jan 18 15:12:54 2015 -0500
+++ b/hedgewars/uGearsList.pas Sun Jan 18 16:01:09 2015 -0500
@@ -370,8 +370,8 @@
gear^.Friction:= _0_995;
gear^.Density:= _1;
gear^.Angle:= 175; // Radius at which air bombs will start "seeking". $FFFFFFFF = unlimited. check is skipped.
- gear^.Power:= cGravity.QWordValue div 2; // hwFloat converted. 1/2 g default. defines the "seek" speed when a gear is in range.
- gear^.Pos:= 134217; // air friction. slows it down when not hitting stuff
+ gear^.Power:= cMaxWindSpeed.QWordValue div 2; // hwFloat converted. 1/2 g default. defines the "seek" speed when a gear is in range.
+ gear^.Pos:= cMaxWindSpeed.QWordValue; // air friction. slows it down when not hitting stuff
gear^.Karma:= 30; // damage
gear^.Timer:= 500;
gear^.WDTimer:= 500;