equal
deleted
inserted
replaced
368 gear^.Radius:= 7; |
368 gear^.Radius:= 7; |
369 gear^.Elasticity:= _0_55; |
369 gear^.Elasticity:= _0_55; |
370 gear^.Friction:= _0_995; |
370 gear^.Friction:= _0_995; |
371 gear^.Density:= _1; |
371 gear^.Density:= _1; |
372 gear^.Angle:= 175; // Radius at which air bombs will start "seeking". $FFFFFFFF = unlimited. check is skipped. |
372 gear^.Angle:= 175; // Radius at which air bombs will start "seeking". $FFFFFFFF = unlimited. check is skipped. |
373 gear^.Power:= cGravity.QWordValue div 2; // hwFloat converted. 1/2 g default. defines the "seek" speed when a gear is in range. |
373 gear^.Power:= cMaxWindSpeed.QWordValue div 2; // hwFloat converted. 1/2 g default. defines the "seek" speed when a gear is in range. |
374 gear^.Pos:= 134217; // air friction. slows it down when not hitting stuff |
374 gear^.Pos:= cMaxWindSpeed.QWordValue; // air friction. slows it down when not hitting stuff |
375 gear^.Karma:= 30; // damage |
375 gear^.Karma:= 30; // damage |
376 gear^.Timer:= 500; |
376 gear^.Timer:= 500; |
377 gear^.WDTimer:= 500; |
377 gear^.WDTimer:= 500; |
378 end; |
378 end; |
379 gtSMine: begin |
379 gtSMine: begin |