equal
deleted
inserted
replaced
97 ((a = amVampiric) and ((GameFlags and gfVampiric) <> 0)) then |
97 ((a = amVampiric) and ((GameFlags and gfVampiric) <> 0)) then |
98 begin |
98 begin |
99 cnt:= 0; |
99 cnt:= 0; |
100 Ammoz[a].Probability:= 0 |
100 Ammoz[a].Probability:= 0 |
101 end; |
101 end; |
102 ammos[a]:= cnt |
102 ammos[a]:= cnt; |
|
103 if shoppa then Ammoz[a].NumberInCase:= 1; // FIXME - TEMPORARY remove when crate number in case editor is added |
103 end else |
104 end else |
104 ammos[a]:= AMMO_INFINITE |
105 ammos[a]:= AMMO_INFINITE |
105 end; |
106 end; |
106 |
107 |
107 FillAmmoStore(StoresList[Pred(StoreCnt)], ammos) |
108 FillAmmoStore(StoresList[Pred(StoreCnt)], ammos) |