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1 /* |
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2 * PascalImports.h |
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3 // fpciphonedel |
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4 // |
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5 // Created by Vittorio on 07/01/10. |
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6 // Copyright __MyCompanyName__ 2010. All rights reserved. |
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7 * |
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8 */ |
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9 |
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10 #ifndef PASCALIMPORTS |
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11 #define PASCALIMPORTS |
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12 |
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13 #ifdef __cplusplus |
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14 extern "C" { |
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15 #endif |
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16 |
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17 /* add C declarations below for all exported Pascal functions/procedure |
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18 * that you want to use |
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19 */ |
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20 |
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21 void Game(const char *args[]); |
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22 void GenLandPreview(); |
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23 |
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24 |
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25 void HW_versionInfo(short int*, char**); |
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26 |
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27 void HW_click(void); |
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28 void HW_zoomIn(void); |
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29 void HW_zoomOut(void); |
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30 void HW_zoomReset(void); |
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31 void HW_ammoMenu(void); |
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32 |
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33 void HW_allKeysUp(void); |
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34 |
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35 void HW_walkLeft(void); |
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36 void HW_walkRight(void); |
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37 void HW_aimUp(void); |
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38 void HW_aimDown(void); |
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39 void HW_shoot(void); |
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40 void HW_jump(void); |
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41 void HW_backjump(void); |
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42 |
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43 void HW_chat(void); |
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44 void HW_tab(void); |
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45 void HW_pause(void); |
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46 |
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47 void HW_cursorUp(int); |
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48 void HW_cursorDown(int); |
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49 void HW_cursorLeft(int); |
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50 void HW_cursorRight(int); |
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51 |
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52 void HW_terminate(BOOL); |
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53 |
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54 void HW_setLandscape(BOOL); |
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55 #ifdef __cplusplus |
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56 } |
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57 #endif |
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58 |
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59 #endif |
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