1 // |
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2 // GameConfigViewController.m |
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3 // HedgewarsMobile |
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4 // |
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5 // Created by Vittorio on 18/04/10. |
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6 // Copyright 2010 __MyCompanyName__. All rights reserved. |
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7 // |
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8 |
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9 #import "GameConfigViewController.h" |
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10 #import "SDL_uikitappdelegate.h" |
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11 #import "CommodityFunctions.h" |
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12 #import "MapConfigViewController.h" |
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13 #import "TeamConfigViewController.h" |
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14 |
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15 @implementation GameConfigViewController |
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16 |
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17 |
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18 -(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
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19 return rotationManager(interfaceOrientation); |
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20 } |
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21 |
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22 -(IBAction) buttonPressed:(id) sender { |
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23 // works even if it's not actually a button |
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24 UIButton *theButton = (UIButton *)sender; |
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25 switch (theButton.tag) { |
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26 case 0: |
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27 [[self parentViewController] dismissModalViewControllerAnimated:YES]; |
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28 break; |
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29 case 1: |
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30 [self performSelector:@selector(startGame) |
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31 withObject:nil |
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32 afterDelay:0.25]; |
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33 break; |
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34 |
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35 } |
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36 } |
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37 |
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38 -(IBAction) segmentPressed:(id) sender { |
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39 UISegmentedControl *theSegment = (UISegmentedControl *)sender; |
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40 |
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41 switch (theSegment.selectedSegmentIndex) { |
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42 case 0: |
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43 // this init here is just aestetic as this controller was already set up in viewDidLoad |
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44 if (mapConfigViewController == nil) { |
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45 mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil]; |
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46 [mapConfigViewController viewWillAppear:NO]; |
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47 } |
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48 activeController = mapConfigViewController; |
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49 break; |
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50 case 1: |
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51 if (teamConfigViewController == nil) { |
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52 teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
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53 // this message is compulsory otherwise the team table won't be loaded at all |
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54 [teamConfigViewController viewWillAppear:NO]; |
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55 } |
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56 activeController = teamConfigViewController; |
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57 break; |
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58 case 2: |
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59 |
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60 break; |
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61 } |
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62 |
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63 [self.view addSubview:activeController.view]; |
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64 } |
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65 |
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66 -(void) startGame { |
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67 // don't start playing if the preview is in progress |
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68 if ([mapConfigViewController busy]) { |
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69 UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Wait for the Preview",@"") |
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70 message:NSLocalizedString(@"Before playing the preview needs to be generated",@"") |
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71 delegate:nil |
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72 cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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73 otherButtonTitles:nil]; |
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74 [alert show]; |
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75 [alert release]; |
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76 return; |
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77 } |
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78 |
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79 // play only if there is more than one team |
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80 if ([teamConfigViewController.listOfSelectedTeams count] < 2) { |
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81 UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too few teams playing",@"") |
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82 message:NSLocalizedString(@"You need to select at least two teams to play a game",@"") |
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83 delegate:nil |
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84 cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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85 otherButtonTitles:nil]; |
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86 [alert show]; |
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87 [alert release]; |
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88 return; |
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89 } |
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90 |
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91 // play if there's room for enough hogs in the selected map |
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92 int hogs = 0; |
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93 for (NSDictionary *teamData in teamConfigViewController.listOfSelectedTeams) |
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94 hogs += [[teamData objectForKey:@"number"] intValue]; |
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95 |
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96 if (hogs > mapConfigViewController.maxHogs) { |
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97 UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too many hogs",@"") |
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98 message:NSLocalizedString(@"The map you selected is too small for that many hogs",@"") |
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99 delegate:nil |
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100 cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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101 otherButtonTitles:nil]; |
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102 [alert show]; |
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103 [alert release]; |
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104 return; |
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105 } |
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106 |
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107 // create the configuration file that is going to be sent to engine |
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108 NSDictionary *dict = [[NSDictionary alloc] initWithObjectsAndKeys:mapConfigViewController.seedCommand,@"seed_command", |
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109 mapConfigViewController.templateFilterCommand,@"templatefilter_command", |
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110 mapConfigViewController.mapGenCommand,@"mapgen_command", |
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111 mapConfigViewController.mazeSizeCommand,@"mazesize_command", |
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112 mapConfigViewController.themeCommand,@"theme_command", |
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113 teamConfigViewController.listOfSelectedTeams,@"teams_list",nil]; |
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114 [dict writeToFile:GAMECONFIG_FILE() atomically:YES]; |
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115 [dict release]; |
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116 |
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117 // finally launch game and remove this controller |
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118 [[self parentViewController] dismissModalViewControllerAnimated:YES]; |
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119 [[SDLUIKitDelegate sharedAppDelegate] startSDLgame]; |
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120 } |
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121 |
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122 -(void) viewDidLoad { |
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123 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { |
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124 mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPad" bundle:nil]; |
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125 teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStylePlain]; |
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126 teamConfigViewController.view.frame = CGRectMake(0, 224, 300, 500); |
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127 teamConfigViewController.view.backgroundColor = [UIColor clearColor]; |
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128 [mapConfigViewController.view addSubview:teamConfigViewController.view]; |
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129 } else |
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130 mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil]; |
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131 activeController = mapConfigViewController; |
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132 |
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133 [self.view addSubview:mapConfigViewController.view]; |
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134 |
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135 [super viewDidLoad]; |
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136 } |
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137 |
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138 -(void) viewWillAppear:(BOOL)animated { |
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139 [mapConfigViewController viewWillAppear:animated]; |
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140 [teamConfigViewController viewWillAppear:animated]; |
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141 // ADD other controllers here |
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142 |
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143 [super viewWillAppear:animated]; |
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144 } |
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145 |
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146 -(void) viewDidAppear:(BOOL)animated { |
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147 [mapConfigViewController viewDidAppear:animated]; |
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148 [teamConfigViewController viewDidAppear:animated]; |
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149 [super viewDidAppear:animated]; |
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150 } |
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151 |
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152 -(void) didReceiveMemoryWarning { |
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153 // Releases the view if it doesn't have a superview. |
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154 [super didReceiveMemoryWarning]; |
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155 // Release any cached data, images, etc that aren't in use. |
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156 if (mapConfigViewController.view.superview == nil) |
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157 mapConfigViewController = nil; |
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158 if (teamConfigViewController.view.superview == nil) |
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159 teamConfigViewController = nil; |
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160 activeController = nil; |
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161 MSG_MEMCLEAN(); |
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162 } |
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163 |
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164 |
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165 -(void) viewDidUnload { |
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166 activeController = nil; |
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167 mapConfigViewController = nil; |
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168 teamConfigViewController = nil; |
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169 [super viewDidUnload]; |
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170 MSG_DIDUNLOAD(); |
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171 } |
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172 |
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173 |
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174 -(void) dealloc { |
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175 [activeController release]; |
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176 [mapConfigViewController release]; |
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177 [teamConfigViewController release]; |
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178 [super dealloc]; |
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179 } |
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180 |
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181 @end |
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