equal
deleted
inserted
replaced
100 void turnTimeChanged(quint32 time); |
100 void turnTimeChanged(quint32 time); |
101 void fortsModeChanged(bool value); |
101 void fortsModeChanged(bool value); |
102 void hhnumChanged(const HWTeam&); |
102 void hhnumChanged(const HWTeam&); |
103 void teamColorChanged(const HWTeam&); |
103 void teamColorChanged(const HWTeam&); |
104 void chatStringFromNet(const QStringList&); |
104 void chatStringFromNet(const QStringList&); |
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105 void ammoChanged(const QString&); |
105 |
106 |
106 public slots: |
107 public slots: |
107 void chatLineToNet(const QString& str); |
108 void chatLineToNet(const QString& str); |
108 void SendNet(const QByteArray & buf); |
109 void SendNet(const QByteArray & buf); |
109 void AddTeam(const HWTeam & team); |
110 void AddTeam(const HWTeam & team); |
114 void onInitHealthChanged(quint32 health); |
115 void onInitHealthChanged(quint32 health); |
115 void onTurnTimeChanged(quint32 time); |
116 void onTurnTimeChanged(quint32 time); |
116 void onFortsModeChanged(bool value); |
117 void onFortsModeChanged(bool value); |
117 void onHedgehogsNumChanged(const HWTeam& team); |
118 void onHedgehogsNumChanged(const HWTeam& team); |
118 void onTeamColorChanged(const HWTeam& team); |
119 void onTeamColorChanged(const HWTeam& team); |
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120 void onWeaponsNameChanged(const QString& ammo); |
119 |
121 |
120 private slots: |
122 private slots: |
121 void ClientRead(); |
123 void ClientRead(); |
122 void OnConnect(); |
124 void OnConnect(); |
123 void OnDisconnect(); |
125 void OnDisconnect(); |