155 [NSNumber numberWithBool:NO], //solidland |
155 [NSNumber numberWithBool:NO], //solidland |
156 [NSNumber numberWithBool:NO], //addborder |
156 [NSNumber numberWithBool:NO], //addborder |
157 [NSNumber numberWithBool:NO], //lowgravity |
157 [NSNumber numberWithBool:NO], //lowgravity |
158 [NSNumber numberWithBool:NO], //lasersight |
158 [NSNumber numberWithBool:NO], //lasersight |
159 [NSNumber numberWithBool:NO], //invulnerable |
159 [NSNumber numberWithBool:NO], //invulnerable |
160 [NSNumber numberWithBool:YES], //addmines |
160 [NSNumber numberWithBool:NO], //resethealth |
161 [NSNumber numberWithBool:NO], //vampirism |
161 [NSNumber numberWithBool:NO], //vampirism |
162 [NSNumber numberWithBool:NO], //karma |
162 [NSNumber numberWithBool:NO], //karma |
163 [NSNumber numberWithBool:NO], //artillery |
163 [NSNumber numberWithBool:NO], //artillery |
164 [NSNumber numberWithBool:YES], //randomorder |
164 [NSNumber numberWithBool:YES], //randomorder |
165 [NSNumber numberWithBool:NO], //king |
165 [NSNumber numberWithBool:NO], //king |
166 [NSNumber numberWithBool:NO], //placehedgehogs |
166 [NSNumber numberWithBool:NO], //placehedgehogs |
167 [NSNumber numberWithBool:NO], //clansharesammo |
167 [NSNumber numberWithBool:NO], //clansharesammo |
168 [NSNumber numberWithBool:NO], //disablegirders |
168 [NSNumber numberWithBool:NO], //disablegirders |
169 [NSNumber numberWithBool:NO], //disablelandobjects |
169 [NSNumber numberWithBool:NO], //disablelandobjects |
170 [NSNumber numberWithBool:NO], //aisurvival |
170 [NSNumber numberWithBool:NO], //aisurvival |
|
171 [NSNumber numberWithBool:NO], //infattack |
|
172 [NSNumber numberWithBool:NO], //resetweaps |
|
173 [NSNumber numberWithBool:NO], //perhogammo |
171 nil]; |
174 nil]; |
172 |
175 |
173 NSMutableDictionary *theScheme = [[NSMutableDictionary alloc] initWithObjectsAndKeys: |
176 NSMutableDictionary *theScheme = [[NSMutableDictionary alloc] initWithObjectsAndKeys: |
174 basicArray,@"basic", |
177 basicArray,@"basic", |
175 gamemodArray,@"gamemod", |
178 gamemodArray,@"gamemod", |