hedgewars/uStats.pas
author Wuzzy <Wuzzy2@mail.ru>
Thu, 25 Apr 2019 23:01:05 +0200
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Prevent entering “/”, “\” and “:” in team and scheme names. The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uStats;
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interface
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uses uConsts, uTypes;
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var TotalRoundsPre: LongInt; // Helper variable for calculating start of Sudden Death and more. Starts at -1 and is incremented on the turn BEFORE the turn which marks the start of the next round. Always -1 while in hog placing phase
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    TotalRoundsReal: LongInt; // Total number of rounds played (-1 if not started or in hog placing phase). Exported to Lua as 'TotalRounds'
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    FinishedTurnsTotal: LongInt;
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    // Variables to disable certain portions of game stats (set by Lua)
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    SendGameResultOn : boolean = true;
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    SendRankingStatsOn : boolean = true;
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    SendAchievementsStatsOn : boolean = true;
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    SendHealthStatsOn : boolean = true;
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    // Clan death log, used for game stats
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    ClanDeathLog : PClanDeathLogEntry;
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procedure initModule;
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procedure freeModule;
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procedure AmmoUsed(am: TAmmoType);
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procedure HedgehogPoisoned(Gear: PGear; Attacker: PHedgehog);
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procedure HedgehogSacrificed(Hedgehog: PHedgehog);
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procedure HedgehogDamaged(Gear: PGear; Attacker: PHedgehog; Damage: Longword; killed: boolean);
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procedure TargetHit;
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procedure Skipped;
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procedure TurnStats;
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procedure TurnReaction;
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procedure TurnStatsReset;
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procedure SendStats;
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procedure hedgehogFlight(Gear: PGear; time: Longword);
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procedure declareAchievement(id, teamname, location: shortstring; value: LongInt);
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procedure startGhostPoints(n: LongInt);
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procedure dumpPoint(x, y: LongInt);
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implementation
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uses uSound, uLocale, uVariables, uUtils, uIO, uCaptions, uMisc, uConsole, uScript;
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var DamageClan  : Longword = 0;         // Damage of own clan in turn
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    DamageTeam  : Longword = 0;         // Damage of own team tin turn
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    DamageTotal : Longword = 0;         // Total damage dealt in game
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    DamageTurn  : Longword = 0;         // Damage in turn
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    PoisonTurn  : Longword = 0;         // Poisoned enemies in turn
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    PoisonClan  : Longword = 0;         // Poisoned own clan members in turn
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    PoisonTeam  : Longword = 0;         // Poisoned own team members in turn
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    PoisonTotal : Longword = 0;         // Poisoned hogs in whole round
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    KillsClan   : LongWord = 0;         // Own clan members killed in turn
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    KillsTeam   : LongWord = 0;         // Own team members killed in turn
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    KillsSD     : LongWord = 0;         // Killed hedgehogs in turn that died by Sudden Death water rise
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    Kills       : LongWord = 0;         // Killed hedgehogs in turn (including those that died by Sudden Death water rise)
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    KillsTotal  : LongWord = 0;         // Total killed hedgehogs in game
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    HitTargets  : LongWord = 0;         // Target (gtTarget) hits in turn
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    AmmoUsedCount : Longword = 0;       // Number of times an ammo has been used this turn
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    AmmoDamagingUsed : boolean = false; // true if damaging ammo was used in turn
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    FirstBlood  : boolean = false;      // true if the “First blood” taunt has been used in this game
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    LeaveMeAlone : boolean = false;     // true if the “Leave me alone” taunt is to be used this turn
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    SkippedTurns: LongWord = 0;         // number of skipped turns in game
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    isTurnSkipped: boolean = false;     // true if this turn was skipped
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    vpHurtSameClan: PVoicepack = nil;   // voicepack of current clan (used for taunts)
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    vpHurtEnemy: PVoicepack = nil;      // voicepack of enemy (used for taunts)
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procedure HedgehogPoisoned(Gear: PGear; Attacker: PHedgehog);
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begin
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    if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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        begin
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        vpHurtSameClan:= Gear^.Hedgehog^.Team^.voicepack;
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        inc(PoisonClan);
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        if Attacker^.Team = Gear^.Hedgehog^.Team then
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            inc(PoisonTeam);
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        end
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    else
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        begin
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        vpHurtEnemy:= Gear^.Hedgehog^.Team^.voicepack;
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        inc(PoisonTurn)
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        end;
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    Gear^.Hedgehog^.stats.StepPoisoned:= true;
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    inc(PoisonTotal)
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end;
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procedure HedgehogSacrificed(Hedgehog: PHedgehog);
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begin
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    Hedgehog^.stats.Sacrificed:= true
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end;
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procedure HedgehogDamaged(Gear: PGear; Attacker: PHedgehog; Damage: Longword; killed: boolean);
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begin
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if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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    vpHurtSameClan:= Gear^.Hedgehog^.Team^.voicepack
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else
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    begin
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    vpHurtEnemy:= Gear^.Hedgehog^.Team^.voicepack;
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    if (not killed) and (not bDuringWaterRise) then
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        begin
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        // Check if victim got attacked by RevengeHog again
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        if (Gear^.Hedgehog^.RevengeHog <> nil) and (Gear^.Hedgehog^.RevengeHog = Attacker) then
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            LeaveMeAlone:= true;
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        // Check if attacker got revenge
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        if (Attacker^.RevengeHog <> nil) and (Attacker^.RevengeHog = Gear^.Hedgehog) then
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            begin
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            Attacker^.stats.GotRevenge:= true;
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            // Also reset the "in-row" counter to restore LeaveMeAlone/CutItOut taunts
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            Attacker^.stats.StepDamageRecvInRow:= 0;
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            Attacker^.RevengeHog:= nil;
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            end
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        // If not, victim remembers their attacker to plan *their* revenge
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        else
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            Gear^.Hedgehog^.RevengeHog:= Attacker;
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        end
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    end;
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//////////////////////////
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if (not bDuringWaterRise) then
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    begin
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    inc(Attacker^.stats.StepDamageGiven, Damage);
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    inc(Gear^.Hedgehog^.stats.StepDamageRecv, Damage);
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    end;
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if CurrentHedgehog^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then inc(DamageClan, Damage);
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if CurrentHedgehog^.Team = Gear^.Hedgehog^.Team then inc(DamageTeam, Damage);
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if killed then
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    begin
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    Gear^.Hedgehog^.stats.StepDied:= true;
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    inc(Kills);
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    inc(KillsTotal);
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    if bDuringWaterRise then
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        inc(KillsSD)
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    else
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        begin
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        inc(Attacker^.stats.StepKills);
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        inc(Attacker^.Team^.stats.Kills);
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        if (Attacker^.Team^.TeamName = Gear^.Hedgehog^.Team^.TeamName) then
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            begin
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            inc(Attacker^.Team^.stats.TeamKills);
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            inc(Attacker^.Team^.stats.TeamDamage, Gear^.Damage);
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        end;
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        if Gear = Attacker^.Gear then
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            inc(Attacker^.Team^.stats.Suicides);
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        if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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            begin
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            inc(KillsClan);
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            if Attacker^.Team = Gear^.Hedgehog^.Team then
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                inc(KillsTeam);
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            end;
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        end;
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    end;
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inc(DamageTotal, Damage);
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inc(DamageTurn, Damage)
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end;
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procedure TargetHit();
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begin
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   inc(HitTargets)
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end;
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procedure Skipped;
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begin
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inc(SkippedTurns);
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isTurnSkipped:= true
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end;
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procedure TurnStats;
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var i, t: LongInt;
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    c: Longword;
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    newEntry: PClanDeathLogEntry;
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begin
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inc(FinishedTurnsTotal);
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for t:= 0 to Pred(TeamsCount) do // send even on zero turn
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    with TeamsArray[t]^ do
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        for i:= 0 to cMaxHHIndex do
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            begin
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            with Hedgehogs[i].stats do
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                begin
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                inc(DamageRecv, StepDamageRecv);
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                inc(DamageGiven, StepDamageGiven);
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                if StepDamageRecv > MaxStepDamageRecv then
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                    MaxStepDamageRecv:= StepDamageRecv;
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                if StepDamageGiven > MaxStepDamageGiven then
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                    MaxStepDamageGiven:= StepDamageGiven;
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                if StepKills > MaxStepKills then
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                    MaxStepKills:= StepKills;
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                if (Hedgehogs[i].Team <> nil) and (Hedgehogs[i].Team^.Clan^.ClanIndex <> CurrentHedgehog^.Team^.Clan^.ClanIndex) then
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                    begin
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                    if StepDamageRecv > 0 then
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                        inc(StepDamageRecvInRow)
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   209
                    else
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                        StepDamageRecvInRow:= 0;
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                    if StepDamageRecvInRow >= 3 then
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                        LeaveMeAlone:= true;
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   213
                    end;
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                end;
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            end;
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   216
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   217
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   218
// Write into the death log which clans died in this turn,
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   219
// important for final rankings.
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c:= 0;
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   221
newEntry:= nil;
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   222
for t:= 0 to Pred(ClansCount) do
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    with ClansArray[t]^ do
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   224
        begin
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   225
        if (ClanHealth = 0) and (ClansArray[t]^.DeathLogged = false) then
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   226
            begin
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            if c = 0 then
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                begin
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   229
                new(newEntry);
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   230
                newEntry^.Turn := FinishedTurnsTotal;
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   231
                newEntry^.NextEntry := nil;
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   232
                end;
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   233
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   234
            newEntry^.KilledClans[c]:= ClansArray[t];
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   235
            inc(c);
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   236
            newEntry^.KilledClansCount := c;
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   237
            ClansArray[t]^.DeathLogged:= true;
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   238
            end;
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   239
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   240
        if SendHealthStatsOn then
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   241
            SendStat(siClanHealth, IntToStr(Color) + ' ' + IntToStr(ClanHealth));
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   242
        end;
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   243
if newEntry <> nil then
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   244
    begin
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   245
    if ClanDeathLog <> nil then
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   246
        begin
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   247
        newEntry^.NextEntry:= ClanDeathLog;
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   248
        end;
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   249
    ClanDeathLog:= newEntry;
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   250
    end;
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   251
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   252
end;
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   253
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   254
procedure TurnReaction;
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   255
var killsCheck: LongInt;
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   256
    s: ansistring;
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parents:
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   257
begin
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   258
//TryDo(not bBetweenTurns, 'Engine bug: TurnReaction between turns', true);
1054
80225c6af656 - Prepare for sudden death implementation
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   259
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   260
if FinishedTurnsTotal <> 0 then
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   261
    begin
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   262
    s:= ansistring(CurrentHedgehog^.Name);
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   263
    inc(CurrentHedgehog^.stats.FinishedTurns);
14601
1c7439c50f4d Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Wuzzy <Wuzzy2@mail.ru>
parents: 14600
diff changeset
   264
1c7439c50f4d Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Wuzzy <Wuzzy2@mail.ru>
parents: 14600
diff changeset
   265
    // killsCheck is used to take deaths into account that were not a traditional "kill"
1c7439c50f4d Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Wuzzy <Wuzzy2@mail.ru>
parents: 14600
diff changeset
   266
    // Hogs that died during SD water rise do not count as "kills" for taunts
1c7439c50f4d Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Wuzzy <Wuzzy2@mail.ru>
parents: 14600
diff changeset
   267
    killsCheck:= KillsSD;
1c7439c50f4d Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Wuzzy <Wuzzy2@mail.ru>
parents: 14600
diff changeset
   268
    // If the hog sacrificed (=kamikaze/piano) itself, this needs to be taken into account for the reactions later
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   269
    if (CurrentHedgehog^.stats.Sacrificed) then
14601
1c7439c50f4d Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Wuzzy <Wuzzy2@mail.ru>
parents: 14600
diff changeset
   270
        inc(killsCheck);
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   271
12181
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
   272
    // First blood (first damage, poison or kill)
14550
adf3e7d94db0 Don't say "first blood" in games with only 1 clan
Wuzzy <Wuzzy2@mail.ru>
parents: 14470
diff changeset
   273
    if (not FirstBlood) and (ClansCount > 1) and ((DamageTotal > 0) or (KillsTotal > 0) or (PoisonTotal > 0)) and ((CurrentHedgehog^.stats.DamageGiven = DamageTotal) and (CurrentHedgehog^.stats.StepKills = KillsTotal) and (PoisonTotal = PoisonTurn + PoisonClan)) then
14409
9561bf634b21 Fix "first blood" taunt being repeated if same hog got hurt again
Wuzzy <Wuzzy2@mail.ru>
parents: 14371
diff changeset
   274
        begin
9561bf634b21 Fix "first blood" taunt being repeated if same hog got hurt again
Wuzzy <Wuzzy2@mail.ru>
parents: 14371
diff changeset
   275
        FirstBlood:= true;
9561bf634b21 Fix "first blood" taunt being repeated if same hog got hurt again
Wuzzy <Wuzzy2@mail.ru>
parents: 14371
diff changeset
   276
        AddVoice(sndFirstBlood, CurrentTeam^.voicepack);
9561bf634b21 Fix "first blood" taunt being repeated if same hog got hurt again
Wuzzy <Wuzzy2@mail.ru>
parents: 14371
diff changeset
   277
        end
815
82ff416301bd Use sounds 'stupid' and 'missed'
unc0rr
parents: 814
diff changeset
   278
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   279
    // Hog hurts, poisons or kills itself (except sacrifice)
12348
6ff01dc1ffe2 Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
Wuzzy <almikes@aol.com>
parents: 12337
diff changeset
   280
    else if (CurrentHedgehog^.stats.Sacrificed = false) and ((CurrentHedgehog^.stats.StepDamageRecv > 0) or (CurrentHedgehog^.stats.StepPoisoned) or (CurrentHedgehog^.stats.StepDied)) then
14025
bc61809bfb1e Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   281
        // Hurt itself only (without dying)
bc61809bfb1e Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   282
        if (CurrentHedgehog^.stats.StepDamageGiven = CurrentHedgehog^.stats.StepDamageRecv) and (CurrentHedgehog^.stats.StepDamageRecv >= 1) and (not CurrentHedgehog^.stats.StepDied) then
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   283
            begin
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   284
            // Announcer message + random taunt
13647
3d14950641a4 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents: 12923
diff changeset
   285
            AddCaption(FormatA(GetEventString(eidHurtSelf), s), capcolDefault, capgrpMessage);
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   286
            if (CurrentHedgehog^.stats.StepDamageGiven <= CurrentHedgehog^.stats.StepDamageRecv) and (CurrentHedgehog^.stats.StepDamageRecv >= 1) then
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   287
                case random(3) of
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   288
                0: AddVoice(sndStupid, PreviousTeam^.voicepack);
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   289
                1: AddVoice(sndBugger, CurrentTeam^.voicepack);
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   290
                2: AddVoice(sndDrat, CurrentTeam^.voicepack);
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   291
                end;
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   292
            end
14025
bc61809bfb1e Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   293
        // Hurt itself and others, or died
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   294
        else
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   295
            AddVoice(sndStupid, PreviousTeam^.voicepack)
5203
b77f28facca6 Better tracking of damage source and target when scoring a turn
unc0rr
parents: 5202
diff changeset
   296
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   297
    // Hog hurts, poisons or kills own team/clan member. Sacrifice is taken into account
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   298
    else if (DamageClan <> 0) or (KillsClan > killsCheck) or (PoisonClan <> 0) then
14601
1c7439c50f4d Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Wuzzy <Wuzzy2@mail.ru>
parents: 14600
diff changeset
   299
        if (DamageTurn > DamageClan) or ((Kills-KillsSD) > KillsClan) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   300
            if random(2) = 0 then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   301
                AddVoice(sndNutter, CurrentTeam^.voicepack)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   302
            else
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   303
                AddVoice(sndWatchIt, vpHurtSameClan)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   304
        else
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   305
            // Attacked same team
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   306
            if (random(2) = 0) and ((DamageTeam <> 0) or (KillsTeam > killsCheck) or (PoisonTeam <> 0)) then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   307
                AddVoice(sndSameTeam, vpHurtSameClan)
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   308
            // Attacked same team or a clan member
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   309
            else
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   310
                AddVoice(sndTraitor, vpHurtSameClan)
5203
b77f28facca6 Better tracking of damage source and target when scoring a turn
unc0rr
parents: 5202
diff changeset
   311
12181
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
   312
    // Hog hurts, kills or poisons enemy
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   313
    else if (CurrentHedgehog^.stats.StepDamageGiven <> 0) or (CurrentHedgehog^.stats.StepKills > killsCheck) or (PoisonTurn <> 0) then
14020
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   314
        // 3 kills or more
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   315
        if Kills > killsCheck + 2 then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   316
            AddVoice(sndAmazing, CurrentTeam^.voicepack)
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   317
        // 2 kills
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   318
        else if Kills = (killsCheck + 2) then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   319
            if random(2) = 0 then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   320
                AddVoice(sndBrilliant, CurrentTeam^.voicepack)
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   321
            else
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   322
                AddVoice(sndExcellent, CurrentTeam^.voicepack)
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   323
        // 1 kill
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   324
        else if Kills = (killsCheck + 1) then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   325
            AddVoice(sndEnemyDown, CurrentTeam^.voicepack)
14020
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   326
        // 0 kills, only damage or poison
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   327
        else
14040
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   328
            // possible reactions of victim, in the order of preference:
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   329
            // 1. claiming revenge
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   330
            // 2. complaining about getting attacked too often
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   331
            // 3. threatening enemy with retaliation
14039
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14028
diff changeset
   332
            if CurrentHedgehog^.stats.GotRevenge then
14042
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14040
diff changeset
   333
                begin
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14040
diff changeset
   334
                AddVoice(sndRevenge, CurrentHedgehog^.Team^.voicepack);
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14040
diff changeset
   335
                // If revenge taunt was added, one of the following voices is
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14040
diff changeset
   336
                // added as fallback (4th param), in case of a missing Revenge sound file.
14047
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   337
                case random(4) of
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   338
                    0: AddVoice(sndRegret, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   339
                    1: AddVoice(sndGonnaGetYou, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   340
                    2: AddVoice(sndIllGetYou, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   341
                    3: AddVoice(sndJustYouWait, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   342
                    end;
14042
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14040
diff changeset
   343
                end
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   344
            else
14040
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   345
                if LeaveMeAlone then
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   346
                    if random(2) = 0 then
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   347
                        AddVoice(sndCutItOut, vpHurtEnemy)
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   348
                    else
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   349
                        AddVoice(sndLeaveMeAlone, vpHurtEnemy)
14039
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14028
diff changeset
   350
                else
14047
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   351
                    case random(4) of
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   352
                        0: AddVoice(sndRegret, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   353
                        1: AddVoice(sndGonnaGetYou, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   354
                        2: AddVoice(sndIllGetYou, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   355
                        3: AddVoice(sndJustYouWait, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   356
                    end
1625
37aae47943ce Initial health graphic implementation
unc0rr
parents: 1070
diff changeset
   357
12162
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12100
diff changeset
   358
    // Missed shot
12573
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12364
diff changeset
   359
    // A miss is defined as a shot with a damaging weapon with 0 kills, 0 damage, 0 hogs poisoned and 0 targets hit
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12364
diff changeset
   360
    else if AmmoDamagingUsed and (Kills <= killsCheck) and (PoisonTurn = 0) and (PoisonClan = 0) and (DamageTurn = 0) and (HitTargets = 0) then
14028
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   361
        // Chance to call hedgehog stupid or nutter if sacrificed for nothing
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   362
        if CurrentHedgehog^.stats.Sacrificed then
14028
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   363
            case random(3) of
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   364
            0: AddVoice(sndMissed, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   365
            1: AddVoice(sndStupid, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   366
            2: AddVoice(sndNutter, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   367
            end
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   368
        else
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   369
            AddVoice(sndMissed, PreviousTeam^.voicepack)
12162
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12100
diff changeset
   370
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12100
diff changeset
   371
    // Timeout
6290
c6245ed6cbc0 Some improvements to the parser
unc0rr
parents: 6014
diff changeset
   372
    else if (AmmoUsedCount > 0) and (not isTurnSkipped) then
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6290
diff changeset
   373
        begin end// nothing ?
12162
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12100
diff changeset
   374
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12100
diff changeset
   375
    // Turn skipped
12100
e1bca1ebbad9 fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
sheepluva
parents: 11919
diff changeset
   376
    else if isTurnSkipped and (not PlacingHogs) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   377
        begin
11919
c9bad8a01185 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com>
parents: 11574
diff changeset
   378
        AddVoice(sndCoward, PreviousTeam^.voicepack);
13647
3d14950641a4 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents: 12923
diff changeset
   379
        AddCaption(FormatA(GetEventString(eidTurnSkipped), s), capcolDefault, capgrpMessage);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   380
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   381
    end;
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   382
end;
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   383
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   384
procedure TurnStatsReset;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   385
var t, i: LongInt;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   386
begin
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   387
for t:= 0 to Pred(TeamsCount) do // send even on zero turn
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   388
    with TeamsArray[t]^ do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   389
        for i:= 0 to cMaxHHIndex do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   390
            with Hedgehogs[i].stats do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   391
                begin
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   392
                StepKills:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   393
                StepDamageRecv:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   394
                StepDamageGiven:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   395
                StepPoisoned:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   396
                StepDied:= false;
14039
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14028
diff changeset
   397
                GotRevenge:= false;
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   398
                end;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   399
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   400
Kills:= 0;
14601
1c7439c50f4d Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Wuzzy <Wuzzy2@mail.ru>
parents: 14600
diff changeset
   401
KillsSD:= 0;
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   402
KillsClan:= 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   403
KillsTeam:= 0;
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   404
DamageClan:= 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   405
DamageTeam:= 0;
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   406
DamageTurn:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   407
HitTargets:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   408
PoisonClan:= 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   409
PoisonTeam:= 0;
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   410
PoisonTurn:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   411
AmmoUsedCount:= 0;
14040
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   412
LeaveMeAlone:= false;
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   413
AmmoDamagingUsed:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   414
isTurnSkipped:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   415
end;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   416
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   417
procedure AmmoUsed(am: TAmmoType);
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   418
begin
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   419
inc(AmmoUsedCount);
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   420
AmmoDamagingUsed:= AmmoDamagingUsed or Ammoz[am].isDamaging
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   421
end;
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   422
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   423
procedure hedgehogFlight(Gear: PGear; time: Longword);
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   424
begin
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   425
if time > 4000 then
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   426
    begin
7932
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   427
    WriteLnToConsole('FLIGHT');
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   428
    WriteLnToConsole(Gear^.Hedgehog^.Team^.TeamName);
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   429
    WriteLnToConsole(inttostr(time));
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   430
    WriteLnToConsole( '');
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   431
    end
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   432
end;
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   433
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   434
procedure SendStats;
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   435
var i, t, c: LongInt;
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   436
    msd, msk: Longword; msdhh, mskhh: PHedgehog;
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   437
    mskcnt: Longword;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   438
    maxTeamKills : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   439
    maxTeamKillsName : shortstring;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   440
    maxTurnSkips : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   441
    maxTurnSkipsName : shortstring;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   442
    maxTeamDamage : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   443
    maxTeamDamageName : shortstring;
5142
cb822f8d52ff Show winners in console in a special form so this information could be easily parsed
unc0rr
parents: 4976
diff changeset
   444
    winnersClan : PClan;
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   445
    deathEntry : PClanDeathLogEntry;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   446
    currentRank: Longword;
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   447
begin
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9174
diff changeset
   448
if SendHealthStatsOn then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   449
    msd:= 0; msdhh:= nil;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   450
    msk:= 0; mskhh:= nil;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   451
    mskcnt:= 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   452
    maxTeamKills := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   453
    maxTurnSkips := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   454
    maxTeamDamage := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   455
    winnersClan:= nil;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   456
    currentRank:= 0;
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   457
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   458
    for t:= 0 to Pred(TeamsCount) do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   459
        with TeamsArray[t]^ do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   460
        begin
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   461
            if (not ExtDriven) and SendRankingStatsOn then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   462
                SendStat(siTeamStats, GetTeamStatString(TeamsArray[t]));
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   463
            for i:= 0 to cMaxHHIndex do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   464
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   465
                if Hedgehogs[i].stats.MaxStepDamageGiven > msd then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   466
                    begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   467
                    msdhh:= @Hedgehogs[i];
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   468
                    msd:= Hedgehogs[i].stats.MaxStepDamageGiven
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   469
                    end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   470
                if Hedgehogs[i].stats.MaxStepKills >= msk then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   471
                    if Hedgehogs[i].stats.MaxStepKills = msk then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   472
                        inc(mskcnt)
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   473
                    else
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   474
                        begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   475
                        mskcnt:= 1;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   476
                        mskhh:= @Hedgehogs[i];
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   477
                        msk:= Hedgehogs[i].stats.MaxStepKills
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   478
                        end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   479
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   480
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   481
            { Send player stats for winner clans/teams.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   482
            The clan that survived is ranked 1st. }
14622
244699a97734 Make passive teams no longer mess with game stats
Wuzzy <Wuzzy2@mail.ru>
parents: 14616
diff changeset
   483
            if (Clan^.ClanHealth > 0) then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   484
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   485
                winnersClan:= Clan;
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   486
                if SendRankingStatsOn then
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   487
                    begin
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   488
                    currentRank:= 1;
13883
0ce8aad17c24 IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
nemo
parents: 13770
diff changeset
   489
                    SendStat(siTeamRank, _S'1');
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   490
                    SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' +
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   491
                        IntToStr(stats.Kills) + ' ' + TeamName);
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   492
                    end;
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   493
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   494
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   495
            { determine maximum values of TeamKills, TurnSkips, TeamDamage }
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   496
            if stats.TeamKills > maxTeamKills then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   497
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   498
                maxTeamKills := stats.TeamKills;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   499
                maxTeamKillsName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   500
            end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   501
            if stats.TurnSkips > maxTurnSkips then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   502
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   503
                maxTurnSkips := stats.TurnSkips;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   504
                maxTurnSkipsName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   505
            end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   506
            if stats.TeamDamage > maxTeamDamage then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   507
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   508
                maxTeamDamage := stats.TeamDamage;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   509
                maxTeamDamageName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   510
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   511
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   512
        end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   513
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   514
    inc(currentRank);
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   515
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   516
    { Now send player stats for loser teams/clans.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   517
    The losing clans are ranked in the reverse order they died.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   518
    The clan that died last is ranked 2nd,
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   519
    the clan that died second to last is ranked 3rd,
13763
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   520
    and so on.
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   521
    Clans that died in the same turn share their rank.
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   522
    If a clan died multiple times in the match
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   523
    (e.g. due to resurrection), only the *latest* death of
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   524
    that clan counts (handled in gtResurrector).
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   525
    }
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   526
    deathEntry := ClanDeathLog;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   527
    i:= 0;
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   528
    if SendRankingStatsOn then
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   529
        while (deathEntry <> nil) do
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   530
            begin
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   531
            for c:= 0 to Pred(deathEntry^.KilledClansCount) do
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   532
                if ((deathEntry^.KilledClans[c]^.ClanHealth) = 0) and (not deathEntry^.KilledClans[c]^.StatsHandled) then
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   533
                    begin
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   534
                    for t:= 0 to Pred(TeamsCount) do
14622
244699a97734 Make passive teams no longer mess with game stats
Wuzzy <Wuzzy2@mail.ru>
parents: 14616
diff changeset
   535
                        if (TeamsArray[t]^.Clan^.ClanIndex = deathEntry^.KilledClans[c]^.ClanIndex) then
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   536
                            begin
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   537
                            SendStat(siTeamRank, IntToStr(currentRank));
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   538
                            SendStat(siPlayerKills, IntToStr(deathEntry^.killedClans[c]^.Color) + ' ' +
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   539
                                IntToStr(TeamsArray[t]^.stats.Kills) + ' ' + TeamsArray[t]^.TeamName);
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   540
                            end;
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   541
                    deathEntry^.KilledClans[c]^.StatsHandled:= true;
13770
3d2a7c563d8e Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
Wuzzy <Wuzzy2@mail.ru>
parents: 13766
diff changeset
   542
                    inc(i);
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   543
                    end;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   544
            if i > 0 then
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   545
                inc(currentRank, i);
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   546
            i:= 0;
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   547
            deathEntry:= deathEntry^.NextEntry;
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   548
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   549
14371
2ab312c47dc3 make pas2c function without haskell aborting if locale is C
nemo
parents: 14047
diff changeset
   550
    // "Achievements" / Details part of stats screen
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   551
    if SendAchievementsStatsOn then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   552
        begin
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   553
        if msdhh <> nil then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   554
            SendStat(siMaxStepDamage, IntToStr(msd) + ' ' + msdhh^.Name + ' (' + msdhh^.Team^.TeamName + ')');
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   555
        if mskcnt = 1 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   556
            SendStat(siMaxStepKills, IntToStr(msk) + ' ' + mskhh^.Name + ' (' + mskhh^.Team^.TeamName + ')');
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   557
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   558
        if maxTeamKills > 1 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   559
            SendStat(siMaxTeamKills, IntToStr(maxTeamKills) + ' ' + maxTeamKillsName);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   560
        if maxTurnSkips > 2 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   561
            SendStat(siMaxTurnSkips, IntToStr(maxTurnSkips) + ' ' + maxTurnSkipsName);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   562
        if maxTeamDamage > 30 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   563
            SendStat(siMaxTeamDamage, IntToStr(maxTeamDamage) + ' ' + maxTeamDamageName);
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   564
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   565
        if KilledHHs > 0 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   566
            SendStat(siKilledHHs, IntToStr(KilledHHs));
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   567
        end;
5142
cb822f8d52ff Show winners in console in a special form so this information could be easily parsed
unc0rr
parents: 4976
diff changeset
   568
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   569
    // now to console
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   570
    if winnersClan <> nil then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   571
        begin
14470
ca851d0957cf Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru>
parents: 14409
diff changeset
   572
        ScriptCall('onGameResult', winnersClan^.ClanIndex);
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   573
        WriteLnToConsole('WINNERS');
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   574
        WriteLnToConsole(inttostr(winnersClan^.TeamsNumber));
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   575
        for t:= 0 to winnersClan^.TeamsNumber - 1 do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   576
            WriteLnToConsole(winnersClan^.Teams[t]^.TeamName);
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   577
        end
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   578
    else
14470
ca851d0957cf Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru>
parents: 14409
diff changeset
   579
        begin
ca851d0957cf Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru>
parents: 14409
diff changeset
   580
        ScriptCall('onGameResult', -1);
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   581
        WriteLnToConsole('DRAW');
14470
ca851d0957cf Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru>
parents: 14409
diff changeset
   582
        end;
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   583
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   584
    ScriptCall('onAchievementsDeclaration');
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   585
end;
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   586
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9405
diff changeset
   587
procedure declareAchievement(id, teamname, location: shortstring; value: LongInt);
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   588
begin
9411
d95ac9992529 Fix script flaw in detection of best team when sending achievement info
unc0rr
parents: 9409
diff changeset
   589
if (length(id) = 0) or (length(teamname) = 0) or (length(location) = 0) then exit;
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   590
    WriteLnToConsole('ACHIEVEMENT');
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   591
    WriteLnToConsole(id);
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   592
    WriteLnToConsole(teamname);
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9405
diff changeset
   593
    WriteLnToConsole(location);
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   594
    WriteLnToConsole(inttostr(value));
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   595
end;
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   596
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   597
procedure startGhostPoints(n: LongInt);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   598
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   599
    WriteLnToConsole('GHOST_POINTS');
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   600
    WriteLnToConsole(inttostr(n));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   601
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   602
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   603
procedure dumpPoint(x, y: LongInt);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   604
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   605
    WriteLnToConsole(inttostr(x));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   606
    WriteLnToConsole(inttostr(y));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   607
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   608
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   609
procedure initModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   610
begin
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   611
    DamageClan  := 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   612
    DamageTeam  := 0;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   613
    DamageTotal := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   614
    DamageTurn  := 0;
12181
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
   615
    PoisonClan  := 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   616
    PoisonTeam  := 0;
12181
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
   617
    PoisonTurn  := 0;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   618
    KillsClan   := 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   619
    KillsTeam   := 0;
14601
1c7439c50f4d Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Wuzzy <Wuzzy2@mail.ru>
parents: 14600
diff changeset
   620
    KillsSD     := 0;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   621
    Kills       := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   622
    KillsTotal  := 0;
12573
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12364
diff changeset
   623
    HitTargets  := 0;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   624
    AmmoUsedCount := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   625
    AmmoDamagingUsed := false;
14409
9561bf634b21 Fix "first blood" taunt being repeated if same hog got hurt again
Wuzzy <Wuzzy2@mail.ru>
parents: 14371
diff changeset
   626
    FirstBlood:= false;
14040
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   627
    LeaveMeAlone := false;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   628
    SkippedTurns:= 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   629
    isTurnSkipped:= false;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   630
    vpHurtSameClan:= nil;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   631
    vpHurtEnemy:= nil;
13656
56a925256039 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru>
parents: 13647
diff changeset
   632
    TotalRoundsPre:= -1;
56a925256039 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru>
parents: 13647
diff changeset
   633
    TotalRoundsReal:= -1;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   634
    FinishedTurnsTotal:= -1;
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   635
    ClanDeathLog:= nil;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   636
end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3381
diff changeset
   637
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   638
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   639
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   640
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   641
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2143
diff changeset
   642
end.