project_files/HedgewarsMobile/Resources/Settings/Schemes/Shoppa.plist
author koda
Sun, 07 Nov 2010 23:47:29 +0100
changeset 4208 dd54999c2822
parent 4149 51200479f9d8
child 4210 caa9b08990eb
permissions -rw-r--r--
revamp gamemodes section in the ifrontend and update ios game modes move minestime and turntime *1000 away from frontend and move it in engine (preserving lua compatibility)
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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	<key>basic</key>
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	<array>
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		<integer>100</integer>
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		<integer>100</integer>
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		<integer>300</integer>
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		<integer>50</integer>
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		<integer>47</integer>
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		<integer>5</integer>
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		<integer>1</integer>
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51200479f9d8 update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
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		<integer>0</integer>
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		<integer>35</integer>
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		<integer>3</integer>
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edb30dabf71a it locale for opendesktop
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		<integer>0</integer>
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		<integer>0</integer>
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		<integer>0</integer>
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	</array>
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	<key>gamemod</key>
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	<array>
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		<false/>
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		<true/>
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		<true/>
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		<false/>
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		<false/>
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		<false/>
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		<false/>
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		<false/>
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		<false/>
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		<false/>
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		<false/>
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		<true/>
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		<false/>
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		<false/>
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		<true/>
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		<true/>
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		<false/>
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		<false/>
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		<false/>
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		<false/>
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		<false/>
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	</array>
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</dict>
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</plist>