hedgewars/GSHandlers.inc
author unc0rr
Thu, 22 Sep 2011 17:19:39 +0400
changeset 5991 c3b7064d9226
parent 5977 0b1bfdd95310
child 5995 647d52370ce9
child 6002 7f790689205c
permissions -rw-r--r--
Fix sheepluva's merge
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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(*
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 * This file contains the step handlers for gears.
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 *
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 * Important: Since gears change the course of the game, calculations that
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 *            lead to different results for different clients/players/machines
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 *            should NOT occur!
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 *            Use safe functions and data types! (e.g. GetRandom() and hwFloat)
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 *)
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procedure doStepPerPixel(Gear: PGear; step: TGearStepProcedure; onlyCheckIfChanged: boolean);
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var
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    dX, dY, sX, sY: hwFloat;
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    i, steps: LongWord;
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    caller: TGearStepProcedure;
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begin
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    dX:= Gear^.dX;
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    dY:= Gear^.dY;
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    steps:= max(abs(hwRound(Gear^.X+dX)-hwRound(Gear^.X)), abs(hwRound(Gear^.Y+dY)-hwRound(Gear^.Y)));
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    // Gear is still on the same Pixel it was before
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    if steps < 1 then
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        begin
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        if onlyCheckIfChanged then
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            begin
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            Gear^.X := Gear^.X + dX;
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            Gear^.Y := Gear^.Y + dY;
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            EXIT;
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            end
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        else
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            steps := 1;
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        end;
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    if steps > 1 then
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        begin
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        sX:= dX / steps;
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        sY:= dY / steps;
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        end
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    else
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        begin
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        sX:= dX;
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        sY:= dY;
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        end;
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    caller:= Gear^.doStep;
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    for i:= 1 to steps do
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        begin
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        Gear^.X := Gear^.X + sX;
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        Gear^.Y := Gear^.Y + sY;
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        step(Gear);
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        if (Gear^.doStep <> caller)
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        or ((Gear^.State and gstCollision) <> 0)
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        or ((Gear^.State and gstMoving) = 0) then
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            break;
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        end;
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end;
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procedure makeHogsWorry(x, y: hwFloat; r: LongInt);
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var 
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    gi: PGear;
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    d: LongInt;
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begin
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    gi := GearsList;
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    while gi <> nil do
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        begin
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        if (gi^.Kind = gtHedgehog) then
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            begin
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            d := r - hwRound(Distance(gi^.X - x, gi^.Y - y));
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            if (d > 1) and not gi^.Invulnerable and (GetRandom(2) = 0) then
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                begin
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                if (CurrentHedgehog^.Gear = gi) then
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                    PlaySound(sndOops, gi^.Hedgehog^.Team^.voicepack)
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                else
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                    begin
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                    if (gi^.State and gstMoving) = 0 then
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                        gi^.State := gi^.State or gstLoser;
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                    if d > r div 2 then
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                        PlaySound(sndNooo, gi^.Hedgehog^.Team^.voicepack)
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                    else
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                        PlaySound(sndUhOh, gi^.Hedgehog^.Team^.voicepack);
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                    end;
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                end;
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            end;
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        gi := gi^.NextGear
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        end;
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end;
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procedure HideHog(HH: PHedgehog);
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begin
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ScriptCall('onHogHide', HH^.Gear^.Uid);
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DeleteCI(HH^.Gear);
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if FollowGear = HH^.Gear then FollowGear:= nil;
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if lastGearByUID = HH^.Gear then lastGearByUID := nil;
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RemoveGearFromList(HH^.Gear);
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with HH^.Gear^ do
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    begin
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    Z := cHHZ;
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    Active := false;
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    State:= State and not (gstHHDriven or gstAttacking or gstAttacked);
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    Message := Message and not gmAttack;
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    end;
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HH^.GearHidden:= HH^.Gear;
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HH^.Gear:= nil
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end;
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procedure RestoreHog(HH: PHedgehog);
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begin
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HH^.Gear:=HH^.GearHidden;
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HH^.GearHidden:= nil;
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InsertGearToList(HH^.Gear);
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HH^.Gear^.State:= (HH^.Gear^.State and not (gstHHDriven or gstInvisible or gstAttacking)) or gstAttacked;
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AddGearCI(HH^.Gear);
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HH^.Gear^.Active:= true;
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ScriptCall('onHogRestore', HH^.Gear^.Uid)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepDrowningGear(Gear: PGear);
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forward;
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function CheckGearDrowning(Gear: PGear): boolean;
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var 
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    skipSpeed, skipAngle, skipDecay: hwFloat;
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    i, maxDrops, X, Y: LongInt;
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    vdX, vdY: real;
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    particle: PVisualGear;
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    isSubmersible: boolean;
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begin
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    isSubmersible:= (Gear = CurrentHedgehog^.Gear) and (CurAmmoGear <> nil) and (CurAmmoGear^.AmmoType = amJetpack);
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    // probably needs tweaking. might need to be in a case statement based upon gear type
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    Y:= hwRound(Gear^.Y);
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    if cWaterLine < Y + Gear^.Radius then
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        begin
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        skipSpeed := _0_25;
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        skipAngle := _1_9;
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        skipDecay := _0_87;
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        X:= hwRound(Gear^.X);
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        vdX:= hwFloat2Float(Gear^.dX);
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        vdY:= hwFloat2Float(Gear^.dY);
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        // this could perhaps be a tiny bit higher.
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        if  (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > skipSpeed) and
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           (hwAbs(Gear^.dX) > skipAngle * hwAbs(Gear^.dY)) then
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            begin
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            Gear^.dY.isNegative := true;
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            Gear^.dY := Gear^.dY * skipDecay;
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            Gear^.dX := Gear^.dX * skipDecay;
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            CheckGearDrowning := false;
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            PlaySound(sndSkip)
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            end
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        else
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            begin
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            if not isSubmersible then
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                begin
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                CheckGearDrowning := true;
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                Gear^.State := gstDrowning;
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                Gear^.RenderTimer := false;
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                if (Gear^.Kind <> gtSniperRifleShot) and (Gear^.Kind <> gtShotgunShot) and 
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                   (Gear^.Kind <> gtDEagleShot) and (Gear^.Kind <> gtSineGunShot) then
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                    if Gear^.Kind = gtHedgehog then 
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                        begin
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                        if Gear^.Hedgehog^.Effects[heResurrectable] then
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                            ResurrectHedgehog(Gear)
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                        else
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                            begin
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                            Gear^.doStep := @doStepDrowningGear;
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                            Gear^.State := Gear^.State and (not gstHHDriven);
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                            AddCaption(Format(GetEventString(eidDrowned), Gear^.Hedgehog^.Name), cWhiteColor, capgrpMessage);
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                            end
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                        end
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   188
                    else Gear^.doStep := @doStepDrowningGear;
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                    if Gear^.Kind = gtFlake then exit // skip splashes 
5336
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   190
                end;
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            if ((not isSubmersible) and (Y < cWaterLine + 64 + Gear^.Radius)) or
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               (isSubmersible and (Y < cWaterLine + 2 + Gear^.Radius) and ((CurAmmoGear^.Pos = 0) and (CurAmmoGear^.dY < _0_01))) then
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                // don't play splash if they are already way past the surface
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                PlaySound(sndSplash)
5336
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            end;
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        if ((cReducedQuality and rqPlainSplash) = 0) and 
5336
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           (((not isSubmersible) and (Y < cWaterLine + 64 + Gear^.Radius)) or
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             (isSubmersible and (Y < cWaterLine + 2 + Gear^.Radius) and ((CurAmmoGear^.Pos = 0) and (CurAmmoGear^.dY < _0_01)))) then
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            begin
5336
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            AddVisualGear(X, cWaterLine, vgtSplash);
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            maxDrops := (Gear^.Radius div 2) + round(vdX * Gear^.Radius * 2) + round(vdY * Gear^.Radius * 2);
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            for i:= max(maxDrops div 3, min(32, Random(maxDrops))) downto 0 do
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                begin
5336
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                particle := AddVisualGear(X - 3 + Random(6), cWaterLine, vgtDroplet);
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                if particle <> nil then
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                    begin
5336
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                    particle^.dX := particle^.dX - vdX / 10;
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                    particle^.dY := particle^.dY - vdY / 5;
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   211
                    end
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   212
                end
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   213
            end;
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        if isSubmersible and (CurAmmoGear^.Pos = 0) then CurAmmoGear^.Pos := 1000
5336
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   215
        end
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   216
    else
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   217
        CheckGearDrowning := false;
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   218
end;
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   219
4397
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   220
procedure CheckCollision(Gear: PGear); inline;
4
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   221
begin
4802
4c1041eef577 fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
sheepluva
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   222
    if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) or TestCollisionYwithGear(Gear, hwSign(Gear^.dY)
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   223
       )
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   224
        then Gear^.State := Gear^.State or      gstCollision
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   225
    else Gear^.State := Gear^.State and not gstCollision
4
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   226
end;
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   227
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   228
procedure CheckCollisionWithLand(Gear: PGear); inline;
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   229
begin
4802
4c1041eef577 fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
sheepluva
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   230
    if TestCollisionX(Gear, hwSign(Gear^.dX)) or TestCollisionY(Gear, hwSign(Gear^.dY)
4798
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   231
       )
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   232
        then Gear^.State := Gear^.State or      gstCollision
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   233
    else Gear^.State := Gear^.State and not gstCollision
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   234
end;
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   235
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   236
procedure CheckHHDamage(Gear: PGear);
2848
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   237
var 
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   238
    dmg: Longword;
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   239
    i: LongInt;
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    particle: PVisualGear;
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   241
begin
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   242
    if _0_4 < Gear^.dY then
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   243
        begin
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   244
        dmg := ModifyDamage(1 + hwRound((hwAbs(Gear^.dY) - _0_4) * 70), Gear);
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fbe2e9722fc9 Sounds:
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   245
        PlaySound(sndBump);
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   246
        if dmg < 1 then exit;
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   247
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   248
        for i:= min(12, (3 + dmg div 10)) downto 0 do
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   249
            begin
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   250
            particle := AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust);
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
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   251
            if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480);
4578
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   252
            end;
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eec42a0b7014 rearrange fall damage a bit so invulnerability still causes dust
nemo
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   253
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   254
        if (Gear^.Invulnerable) then exit;
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   255
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   256
        //if _0_6 < Gear^.dY then
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   257
        //    PlaySound(sndOw4, Gear^.Hedgehog^.Team^.voicepack)
3682
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   258
        //else
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   259
        //    PlaySound(sndOw1, Gear^.Hedgehog^.Team^.voicepack);
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   260
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d0722d0b024d - Use LastDamage in CheckHHDamage
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   261
        if Gear^.LastDamage <> nil then
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   262
            ApplyDamage(Gear, Gear^.LastDamage, dmg, dsFall)
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diff changeset
   263
            else
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   264
            ApplyDamage(Gear, CurrentHedgehog, dmg, dsFall);
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   265
    end
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   266
end;
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   267
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   268
////////////////////////////////////////////////////////////////////////////////
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   269
procedure CalcRotationDirAngle(Gear: PGear);
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   270
var 
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   271
    dAngle: real;
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   272
begin
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   273
    dAngle := (Gear^.dX.QWordValue + Gear^.dY.QWordValue) / $80000000;
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   274
    if not Gear^.dX.isNegative then
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   275
        Gear^.DirAngle := Gear^.DirAngle + dAngle
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   276
    else
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   277
        Gear^.DirAngle := Gear^.DirAngle - dAngle;
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   278
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   279
    if Gear^.DirAngle < 0 then Gear^.DirAngle := Gear^.DirAngle + 360
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   280
    else if 360 < Gear^.DirAngle then Gear^.DirAngle := Gear^.DirAngle - 360
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   281
end;
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   282
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   283
////////////////////////////////////////////////////////////////////////////////
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   284
procedure doStepDrowningGear(Gear: PGear);
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   285
begin
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   286
    AllInactive := false;
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   287
    Gear^.Y := Gear^.Y + cDrownSpeed;
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   288
    Gear^.X := Gear^.X + Gear^.dX * cDrownSpeed;
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   289
    // Create some bubbles (0.5% might be better but causes too few bubbles sometimes)
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68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4791
diff changeset
   290
    if ((not SuddenDeathDmg and (cWaterOpacity < $FF)) or (SuddenDeathDmg and (cSDWaterOpacity < $FF))) and ((GameTicks and $1F) = 0) then
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   291
        if (Gear^.Kind = gtHedgehog) and (Random(4) = 0) then
5494
5f55e9202122 Fix crasher. thanks to dagni for the demo file that tracked it down.
nemo
parents: 5480
diff changeset
   292
            AddVisualGear(hwRound(Gear^.X) - Gear^.Radius, hwRound(Gear^.Y) - Gear^.Radius, vgtBubble)
2225
162d8f6bca25 Fewer bubbles for non-breathing gears
nemo
parents: 2221
diff changeset
   293
    else if Random(12) = 0 then
5494
5f55e9202122 Fix crasher. thanks to dagni for the demo file that tracked it down.
nemo
parents: 5480
diff changeset
   294
             AddVisualGear(hwRound(Gear^.X) - Gear^.Radius, hwRound(Gear^.Y) - Gear^.Radius, vgtBubble);
5f55e9202122 Fix crasher. thanks to dagni for the demo file that tracked it down.
nemo
parents: 5480
diff changeset
   295
    if (not SuddenDeathDmg and (cWaterOpacity > $FE)) or (SuddenDeathDmg and (cSDWaterOpacity > $FE)) or (hwRound(Gear^.Y) > Gear^.Radius + cWaterLine + cVisibleWater) then
5f55e9202122 Fix crasher. thanks to dagni for the demo file that tracked it down.
nemo
parents: 5480
diff changeset
   296
        DeleteGear(Gear);
4
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diff changeset
   297
end;
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   298
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   299
////////////////////////////////////////////////////////////////////////////////
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   300
procedure doStepFallingGear(Gear: PGear);
3454
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   301
var 
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   302
    isFalling: boolean;
3020
9b443edb8dd1 use cWaterLine for steam, splashes and droplets
nemo
parents: 3019
diff changeset
   303
    //tmp: QWord;
2998
5b74906c14bb Slightly better behaved bounce, assuming we can make this 45 deg thing work, calcs could stand some optimisation.
nemo
parents: 2995
diff changeset
   304
    tdX, tdY: hwFloat;
3001
a1d1e0d0067a Still fiddling with bouncing, hoping to make it work
nemo
parents: 2998
diff changeset
   305
    collV, collH: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   306
begin
3915
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
   307
    // clip velocity at 1.9 - over 1 per pixel, but really shouldn't cause many actual problems.
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
   308
    if Gear^.dX.QWordValue > 8160437862 then Gear^.dX.QWordValue:= 8160437862;
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
   309
    if Gear^.dY.QWordValue > 8160437862 then Gear^.dY.QWordValue:= 8160437862;
3454
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parents: 3440
diff changeset
   310
    Gear^.State := Gear^.State and not gstCollision;
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diff changeset
   311
    collV := 0;
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diff changeset
   312
    collH := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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   313
    tdX := Gear^.dX;
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diff changeset
   314
    tdY := Gear^.dY;
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parents: 3440
diff changeset
   315
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   316
3359
d17b9f6adae5 Engine:
smxx
parents: 3358
diff changeset
   317
// might need some testing/adjustments - just to avoid projectiles to fly forever (accelerated by wind/skips)
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
   318
    if (hwRound(Gear^.X) < LAND_WIDTH div -2) or (hwRound(Gear^.X) > LAND_WIDTH * 3 div 2) then Gear^.State := Gear^.State or gstCollision;
3359
d17b9f6adae5 Engine:
smxx
parents: 3358
diff changeset
   319
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   320
    if Gear^.dY.isNegative then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   321
        begin
3454
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   322
        isFalling := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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diff changeset
   323
        if TestCollisionYwithGear(Gear, -1) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   324
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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   325
            collV := -1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   326
            Gear^.dX :=   Gear^.dX * Gear^.Friction;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   327
            Gear^.dY := - Gear^.dY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   328
            Gear^.State := Gear^.State or gstCollision
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   329
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   330
        else if (Gear^.AdvBounce=1) and TestCollisionYwithGear(Gear, 1) then collV := 1;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   331
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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diff changeset
   332
    else if TestCollisionYwithGear(Gear, 1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   333
        begin
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   334
        collV := 1;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   335
        isFalling := false;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   336
        Gear^.dX :=   Gear^.dX * Gear^.Friction;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   337
        Gear^.dY := - Gear^.dY * Gear^.Elasticity;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   338
        Gear^.State := Gear^.State or gstCollision
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   339
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   340
    else
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   341
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   342
        isFalling := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   343
        if (Gear^.AdvBounce=1) and not Gear^.dY.isNegative and TestCollisionYwithGear(Gear, -1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   344
            collV := -1;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   345
        end;
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   346
2989
b49d87499398 Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
nemo
parents: 2983
diff changeset
   347
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   348
    if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   349
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   350
        collH := hwSign(Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   351
        Gear^.dX := - Gear^.dX * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   352
        Gear^.dY :=   Gear^.dY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   353
        Gear^.State := Gear^.State or gstCollision
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   354
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   355
    else if (Gear^.AdvBounce=1) and TestCollisionXwithGear(Gear, -hwSign(Gear^.dX)) then 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   356
        collH := -hwSign(Gear^.dX); 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   357
    //if Gear^.AdvBounce and (collV <>0) and (collH <> 0) and (hwSqr(tdX) + hwSqr(tdY) > _0_08) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   358
    if (Gear^.AdvBounce=1) and (collV <>0) and (collH <> 0) and ((collV=-1) or ((tdX.QWordValue +
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   359
       tdY.QWordValue) > _0_2.QWordValue)) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   360
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   361
        Gear^.dX := tdY*Gear^.Elasticity*Gear^.Friction;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   362
        Gear^.dY := tdX*Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
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parents: 3440
diff changeset
   363
        //*Gear^.Friction;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   364
        Gear^.dY.isNegative := not tdY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   365
        isFalling := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   366
        Gear^.AdvBounce := 10;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   367
        end;
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   368
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   369
    if Gear^.AdvBounce > 1 then dec(Gear^.AdvBounce);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   370
4299
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   371
    if isFalling then 
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   372
        begin
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   373
        Gear^.dY := Gear^.dY + cGravity;
4602
ec84fb564bab added density for gears used in gfMoreWind, needs alot of tweaking
Henek
parents: 4582
diff changeset
   374
        if (GameFlags and gfMoreWind) <> 0 then Gear^.dX := Gear^.dX + cWindSpeed / Gear^.Density
4299
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   375
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   376
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   377
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   378
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   379
    CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   380
    //if (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) < _0_0002) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   381
    if ((Gear^.dX.QWordValue + Gear^.dY.QWordValue) < _0_02.QWordValue) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   382
       (not isFalling) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   383
        Gear^.State := Gear^.State and not gstMoving
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   384
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   385
        Gear^.State := Gear^.State or      gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   386
5470
b07eb408c5e4 unnecessary test removed, also merge
nemo
parents: 5461
diff changeset
   387
    if (Gear^.nImpactSounds > 0) and 
5688
fba59d6b5b6c Correctly check for failure to look up ammo, check for damaged mines
nemo
parents: 5684
diff changeset
   388
       (((Gear^.Kind <> gtMine) and (Gear^.Damage <> 0)) or 
5461
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5417
diff changeset
   389
          ((Gear^.State and (gstCollision or gstMoving)) = (gstCollision or gstMoving))) and
5606
75916086afa3 Special case small radius gears to try and prevent repeated collisions.
nemo
parents: 5594
diff changeset
   390
       (((Gear^.Radius < 3) and (Gear^.dY < -_0_1)) or
75916086afa3 Special case small radius gears to try and prevent repeated collisions.
nemo
parents: 5594
diff changeset
   391
        ((Gear^.Radius >= 3) and ((Gear^.dX.QWordValue > _0_1.QWordValue) or 
75916086afa3 Special case small radius gears to try and prevent repeated collisions.
nemo
parents: 5594
diff changeset
   392
          (Gear^.dY.QWordValue > _0_1.QWordValue)))) then
5461
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5417
diff changeset
   393
        PlaySound(TSound(ord(Gear^.ImpactSound) + LongInt(GetRandom(Gear^.nImpactSounds))), true);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   394
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   395
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   396
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   397
procedure doStepBomb(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   398
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   399
    i, x, y: LongInt;
919
fadfefc2ae40 It looks like fix for cluster bomb issue...
unc0rr
parents: 915
diff changeset
   400
    dX, dY: hwFloat;
2538
661079b00177 Just checking this in so prg can try it. May back it out
nemo
parents: 2524
diff changeset
   401
    Fire: PGear;
3475
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   402
    vg: PVisualGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   403
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   404
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   405
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   406
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   407
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   408
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   409
    if Gear^.Timer = 1000 then // might need adjustments
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   410
        case Gear^.Kind of 
5139
090a8b8d1083 grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
sheepluva
parents: 5137
diff changeset
   411
            gtGrenade: makeHogsWorry(Gear^.X, Gear^.Y, 50);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   412
            gtClusterBomb: makeHogsWorry(Gear^.X, Gear^.Y, 20);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   413
            gtWatermelon: makeHogsWorry(Gear^.X, Gear^.Y, 75);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   414
            gtHellishBomb: makeHogsWorry(Gear^.X, Gear^.Y, 90);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   415
            gtGasBomb: makeHogsWorry(Gear^.X, Gear^.Y, 50);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   416
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   417
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   418
    if (Gear^.Kind = gtBall) and ((Gear^.State and gstTmpFlag) <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   419
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   420
        CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   421
        if (Gear^.State and gstCollision) <> 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   422
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLDontDraw or EXPLNoGfx);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   423
    end;
3004
e9b3613cc3fb Engine:
smxx
parents: 3002
diff changeset
   424
3475
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   425
    if (Gear^.Kind = gtGasBomb) and ((GameTicks mod 200) = 0) then
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   426
    begin
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   427
        vg:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeWhite);
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   428
        if vg <> nil then
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   429
            vg^.Tint:= $FFC0C000;
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   430
    end;
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   431
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   432
    if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   433
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   434
        case Gear^.Kind of 
5139
090a8b8d1083 grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
sheepluva
parents: 5137
diff changeset
   435
            gtGrenade: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   436
            gtBall: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 40, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   437
            gtClusterBomb: 
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   438
                begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   439
                    x := hwRound(Gear^.X);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   440
                    y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   441
                    doMakeExplosion(x, y, 20, Gear^.Hedgehog, EXPLAutoSound);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   442
                    for i:= 0 to 4 do
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   443
                        begin
3505
ada9f697eb11 Engine:
mario.liebisch
parents: 3497
diff changeset
   444
                        dX := rndSign(GetRandom * _0_1) + Gear^.dX / 5;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   445
                        dY := (GetRandom - _3) * _0_08;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   446
                        AddGear(x, y, gtCluster, 0, dX, dY, 25);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   447
                        end
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   448
                end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   449
            gtWatermelon: 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   450
                begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   451
                x := hwRound(Gear^.X);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   452
                y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   453
                doMakeExplosion(x, y, 75, Gear^.Hedgehog, EXPLAutoSound);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   454
                for i:= 0 to 5 do
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   455
                    begin
3505
ada9f697eb11 Engine:
mario.liebisch
parents: 3497
diff changeset
   456
                    dX := rndSign(GetRandom * _0_1) + Gear^.dX / 5;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   457
                    dY := (GetRandom - _1_5) * _0_3;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   458
                    AddGear(x, y, gtMelonPiece, 0, dX, dY, 75)^.DirAngle := i * 60;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   459
                    end
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   460
                end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   461
            gtHellishBomb: 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   462
                begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   463
                x := hwRound(Gear^.X);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   464
                y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   465
                doMakeExplosion(x, y, 90, Gear^.Hedgehog, EXPLAutoSound);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   466
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   467
                for i:= 0 to 127 do
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   468
                    begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   469
                    dX := AngleCos(i * 16) * _0_5 * (GetRandom + _1);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   470
                    dY := AngleSin(i * 16) * _0_5 * (GetRandom + _1);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   471
                    Fire := AddGear(x, y, gtFlame, 0, dX, dY, 0);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   472
                    if i mod 2 = 0 then Fire^.State := Fire^.State or gsttmpFlag;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   473
                    Fire := AddGear(x, y, gtFlame, 0, dX, -dY, 0);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   474
                    if i mod 2 <> 0 then Fire^.State := Fire^.State or gsttmpFlag;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   475
                    end
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   476
                end;
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   477
            gtGasBomb:
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   478
                begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   479
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLAutoSound);
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   480
                for i:= 0 to 2 do
4160
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   481
                    begin
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   482
                    x:= GetRandom(60);
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   483
                    y:= GetRandom(40);
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   484
                    AddGear(hwRound(Gear^.X) - 30 + x, hwRound(Gear^.Y) - 20 + y, gtPoisonCloud, 0, _0, _0, 0);
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   485
                    end
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   486
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   487
        end;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   488
    DeleteGear(Gear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   489
    exit
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   490
end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   491
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   492
CalcRotationDirAngle(Gear);
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   493
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   494
if Gear^.Kind = gtHellishBomb then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   495
begin
3118
1320933fd651 New impact sounds for HHG
nemo
parents: 3115
diff changeset
   496
1320933fd651 New impact sounds for HHG
nemo
parents: 3115
diff changeset
   497
    if Gear^.Timer = 3000 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   498
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   499
        Gear^.nImpactSounds := 0;
3118
1320933fd651 New impact sounds for HHG
nemo
parents: 3115
diff changeset
   500
        PlaySound(sndHellish);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   501
    end;
1279
33cae6d1635c Use new sounds
unc0rr
parents: 1273
diff changeset
   502
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   503
    if (GameTicks and $3F) = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   504
        if (Gear^.State and gstCollision) = 0 then
3440
dee31c5149e0 * gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
sheepluva
parents: 3431
diff changeset
   505
            AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEvilTrace);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   506
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   507
end;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
   508
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   509
////////////////////////////////////////////////////////////////////////////////
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   510
procedure doStepMolotov(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   511
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   512
    i, gX, gY: LongInt;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   513
    dX, dY: hwFloat;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   514
    Fire: PGear;
5874
5cd329cf2460 nemo's molotov burst effect; with a slight color modification added
sheepluva
parents: 5873
diff changeset
   515
    smoke, glass: PVisualGear;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   516
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   517
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   518
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   519
    doStepFallingGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   520
    CalcRotationDirAngle(Gear);
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   521
5870
b9b9fb00c9dd smoke for molotov
sheepluva
parents: 5869
diff changeset
   522
    // let's add some smoke depending on speed
5871
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5870
diff changeset
   523
    i:= max(32,152 - hwRound(Distance(Gear^.dX,Gear^.dY)*120))+random(10);
5870
b9b9fb00c9dd smoke for molotov
sheepluva
parents: 5869
diff changeset
   524
    if (GameTicks mod i) = 0 then
5871
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5870
diff changeset
   525
        begin
5873
4f2d8ce3732b fix side-effects of nemo's bottle-turnin'
sheepluva
parents: 5871
diff changeset
   526
        // adjust angle to match the texture
4f2d8ce3732b fix side-effects of nemo's bottle-turnin'
sheepluva
parents: 5871
diff changeset
   527
        if Gear^.dX.isNegative then i:= 130 else i:= 50;
4f2d8ce3732b fix side-effects of nemo's bottle-turnin'
sheepluva
parents: 5871
diff changeset
   528
        smoke:= AddVisualGear(hwRound(Gear^.X)-round(cos((Gear^.DirAngle+i) * pi / 180)*20), hwRound(Gear^.Y)-round(sin((Gear^.DirAngle+i) * pi / 180)*20), vgtSmoke);
5871
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5870
diff changeset
   529
        if smoke <> nil then smoke^.Scale:= 0.75;
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5870
diff changeset
   530
        end;
5870
b9b9fb00c9dd smoke for molotov
sheepluva
parents: 5869
diff changeset
   531
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   532
    if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   533
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   534
        PlaySound(sndMolotov);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   535
        gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   536
        gY := hwRound(Gear^.Y);
5924
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   537
        for i:= 0 to 4 do
5874
5cd329cf2460 nemo's molotov burst effect; with a slight color modification added
sheepluva
parents: 5873
diff changeset
   538
            begin
5924
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   539
            (*glass:= AddVisualGear(gx+random(7)-3, gy+random(5)-2, vgtEgg);
5874
5cd329cf2460 nemo's molotov burst effect; with a slight color modification added
sheepluva
parents: 5873
diff changeset
   540
            if glass <> nil then
5cd329cf2460 nemo's molotov burst effect; with a slight color modification added
sheepluva
parents: 5873
diff changeset
   541
                begin
5cd329cf2460 nemo's molotov burst effect; with a slight color modification added
sheepluva
parents: 5873
diff changeset
   542
                glass^.Frame:= 2;
5cd329cf2460 nemo's molotov burst effect; with a slight color modification added
sheepluva
parents: 5873
diff changeset
   543
                glass^.Tint:= $41B83ED0 - i * $10081000;
5cd329cf2460 nemo's molotov burst effect; with a slight color modification added
sheepluva
parents: 5873
diff changeset
   544
                glass^.dX:= 1/(10*(random(11)-5));
5cd329cf2460 nemo's molotov burst effect; with a slight color modification added
sheepluva
parents: 5873
diff changeset
   545
                glass^.dY:= -1/(random(4)+5);
5924
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   546
                end;*)
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   547
            glass:= AddVisualGear(gx+random(7)-3, gy+random(7)-3, vgtStraightShot);
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   548
            if glass <> nil then 
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   549
                with glass^ do
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   550
                    begin
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   551
                    Frame:= 2;
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   552
                    Tint:= $41B83ED0 - i * $10081000;
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   553
                    Angle:= random * 360;
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   554
                    dx:= 0.0000001;
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   555
                    dy:= 0;
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   556
                    if random(2) = 0 then dx := -dx;
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   557
                    FrameTicks:= 750;
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   558
                    State:= ord(sprEgg)
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
   559
                    end;
5874
5cd329cf2460 nemo's molotov burst effect; with a slight color modification added
sheepluva
parents: 5873
diff changeset
   560
            end;
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
   561
        for i:= 0 to 24 do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   562
        begin
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
   563
            dX := AngleCos(i * 2) * ((_0_15*(i div 5))) * (GetRandom + _1);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   564
            dY := AngleSin(i * 8) * _0_5 * (GetRandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   565
            Fire := AddGear(gX, gY, gtFlame, 0, dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   566
            Fire^.State := Fire^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   567
            Fire := AddGear(gX, gY, gtFlame, 0, dX, -dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   568
            Fire^.State := Fire^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   569
            Fire := AddGear(gX, gY, gtFlame, 0, -dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   570
            Fire^.State := Fire^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   571
            Fire := AddGear(gX, gY, gtFlame, 0, -dX, -dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   572
            Fire^.State := Fire^.State or gsttmpFlag;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   573
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   574
        DeleteGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   575
        exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   576
    end;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   577
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   578
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
   579
////////////////////////////////////////////////////////////////////////////////
1279
33cae6d1635c Use new sounds
unc0rr
parents: 1273
diff changeset
   580
78
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   581
procedure doStepCluster(Gear: PGear);
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   582
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   583
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   584
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   585
    if (Gear^.State and gstCollision) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   586
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   587
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Timer, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   588
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   589
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   590
    end;
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
   591
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   592
    if (Gear^.Kind = gtMelonPiece) or (Gear^.Kind = gtBall) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   593
        CalcRotationDirAngle(Gear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   594
    else if (GameTicks and $1F) = 0 then
3440
dee31c5149e0 * gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
sheepluva
parents: 3431
diff changeset
   595
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace)
78
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   596
end;
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   597
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   598
////////////////////////////////////////////////////////////////////////////////
4168
49ad7bea4a33 renaming gtAmmo_Bomb and gtAmmo_Grenade
Henek
parents: 4160
diff changeset
   599
procedure doStepShell(Gear: PGear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   600
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   601
    AllInactive := false;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
   602
    if (GameFlags and gfMoreWind) = 0 then Gear^.dX := Gear^.dX + cWindSpeed;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   603
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   604
    if (Gear^.State and gstCollision) <> 0 then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   605
        begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   606
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   607
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   608
        exit
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   609
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   610
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   611
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 89
diff changeset
   612
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 89
diff changeset
   613
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   614
////////////////////////////////////////////////////////////////////////////////
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   615
procedure doStepSnowball(Gear: PGear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   616
var kick, i: LongInt;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   617
    particle: PVisualGear;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   618
begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   619
    AllInactive := false;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   620
    if (GameFlags and gfMoreWind) = 0 then Gear^.dX := Gear^.dX + cWindSpeed;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   621
    doStepFallingGear(Gear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   622
    CalcRotationDirAngle(Gear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   623
    if (Gear^.State and gstCollision) <> 0 then
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   624
        begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   625
        kick:= hwRound((hwAbs(Gear^.dX)+hwAbs(Gear^.dY)) * _20);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   626
        Gear^.dY.isNegative:= not Gear^.dY.isNegative;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   627
        Gear^.dX.isNegative:= not Gear^.dX.isNegative;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   628
        AmmoShove(Gear, 1, kick);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   629
        for i:= 15 + kick div 10 downto 0 do
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   630
            begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   631
            particle := AddVisualGear(hwRound(Gear^.X) + Random(25), hwRound(Gear^.Y) + Random(25), vgtDust);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   632
            if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480)
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   633
            end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   634
        DeleteGear(Gear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   635
        exit
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   636
        end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   637
    if ((GameTicks and $1F) = 0) and (Random(3) = 0) then
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   638
        begin
4582
85e92b6e5ad4 FAIL - actually assign
nemo
parents: 4578
diff changeset
   639
        particle:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtDust);
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   640
        if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480)
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   641
        end
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   642
end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   643
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
   644
////////////////////////////////////////////////////////////////////////////////
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   645
procedure doStepSnowflake(Gear: PGear);
5052
74a81c276d67 fix a couple of loose ends
koda
parents: 5044
diff changeset
   646
var xx, yy, px, py: LongInt;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   647
    move, draw, allpx, gun: Boolean;
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   648
    s: PSDL_Surface;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   649
    p: PLongwordArray;
5693
24a93bbdb81a Avoid unsightly gaps in landbacktex
nemo
parents: 5692
diff changeset
   650
    lf: LongWord;
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   651
begin
5695
f1015857deb8 Prevent flakes from drawing if they spawn in land
nemo
parents: 5693
diff changeset
   652
inc(Gear^.Pos);
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   653
gun:= (Gear^.State and gstTmpFlag) <> 0;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   654
move:= false;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   655
draw:= false;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   656
if gun then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   657
    begin
5461
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5417
diff changeset
   658
    Gear^.State:= Gear^.State and not gstInvisible;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   659
    doStepFallingGear(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   660
    CheckCollision(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   661
    if ((Gear^.State and gstCollision) <> 0) or ((Gear^.State and gstMoving) = 0) then draw:= true;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   662
    xx:= hwRound(Gear^.X);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   663
    yy:= hwRound(Gear^.Y);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   664
    end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   665
else if GameTicks and $7 = 0 then
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   666
    begin
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   667
    with Gear^ do
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   668
        begin
5348
0bc81de36e08 Don't draw snow flakes spawned in land, introduce gstInvisible flag
unc0rr
parents: 5342
diff changeset
   669
        State:= State and not gstInvisible;
5355
9e0c51a882aa match snow to visual gear
nemo
parents: 5340
diff changeset
   670
        X:= X + cWindSpeed * 3200 + dX;
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   671
        Y:= Y + dY + cGravity * vobFallSpeed * 8;  // using same value as flakes to try and get similar results
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   672
        xx:= hwRound(X);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   673
        yy:= hwRound(Y);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   674
        if vobVelocity <> 0 then
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   675
            begin
4621
1d45bf63f25c more snow
nemo
parents: 4617
diff changeset
   676
            DirAngle := DirAngle + (Angle / 1250000000);
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   677
            if DirAngle < 0 then DirAngle := DirAngle + 360
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   678
            else if 360 < DirAngle then DirAngle := DirAngle - 360;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   679
            end;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   680
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   681
        inc(Health, 8);
5186
a05c14510c8a fix some more warnings
koda
parents: 5173
diff changeset
   682
        if longword(Health) > vobFrameTicks then
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   683
            begin
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   684
            dec(Health, vobFrameTicks);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   685
            inc(Timer);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   686
            if Timer = vobFramesCount then Timer:= 0
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   687
            end;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   688
    // move back to cloud layer
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   689
        if yy > cWaterLine then move:= true
5340
6963e37f2dd2 - Allow snow to drop a bit outside the map, where it already is allowed to spawn
unc0rr
parents: 5336
diff changeset
   690
        else if ((yy and LAND_HEIGHT_MASK) <> 0) or (xx > LAND_WIDTH + 512) or (xx < -512) then move:=true
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   691
        // Solid pixel encountered
5342
1868c2dc0284 Check xx for LAND_WIDTH_MASK
unc0rr
parents: 5340
diff changeset
   692
        else if ((xx and LAND_WIDTH_MASK) = 0) and (Land[yy, xx] <> 0) then
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   693
            begin
5693
24a93bbdb81a Avoid unsightly gaps in landbacktex
nemo
parents: 5692
diff changeset
   694
            lf:= Land[yy, xx] and (lfObject or lfBasic);
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   695
            // If there's room below keep falling
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   696
            if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (Land[yy-1, xx] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   697
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   698
                X:= X - cWindSpeed * 1600 - dX;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   699
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   700
            // If there's room below, on the sides, fill the gaps
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   701
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx-(1*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx-(1*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   702
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   703
                X:= X - _0_8 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   704
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   705
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   706
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx-(2*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx-(2*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   707
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   708
                X:= X - _0_8 * 2 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   709
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   710
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   711
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx+(1*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx+(1*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   712
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   713
                X:= X + _0_8 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   714
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   715
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   716
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx+(2*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx+(2*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   717
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   718
                X:= X + _0_8 * 2 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   719
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   720
                end
4805
01332828b568 Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents: 4803
diff changeset
   721
            // if there's an hog/object below do nothing
01332828b568 Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents: 4803
diff changeset
   722
            else if ((((yy+1) and LAND_HEIGHT_MASK) = 0) and ((Land[yy+1, xx] and $FF) <> 0))
01332828b568 Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents: 4803
diff changeset
   723
                then move:=true
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   724
            else draw:= true
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   725
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   726
        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   727
    end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   728
if draw then 
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   729
    with Gear^ do
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   730
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   731
        // we've collided with land. draw some stuff and get back into the clouds
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   732
        move:= true;
5695
f1015857deb8 Prevent flakes from drawing if they spawn in land
nemo
parents: 5693
diff changeset
   733
        if (Pos > 20) and ((CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtRope)) then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   734
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   735
////////////////////////////////// TODO - ASK UNC0RR FOR A GOOD HOME FOR THIS ////////////////////////////////////
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   736
            if not gun then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   737
                begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   738
                dec(yy,3);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   739
                dec(xx,1)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   740
                end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   741
            s:= SpritesData[sprSnow].Surface;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   742
            p:= s^.pixels;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   743
            allpx:= true;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   744
            for py:= 0 to Pred(s^.h) do
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   745
                begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   746
                for px:= 0 to Pred(s^.w) do
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   747
                    if ((((yy + py) and LAND_HEIGHT_MASK) = 0) and (((xx + px) and LAND_WIDTH_MASK) = 0)) and ((Land[yy + py, xx + px] and $FF) = 0) then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   748
                        begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   749
                        if gun then
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   750
                            begin
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   751
                            // try to avoid speckles. might need disabling
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   752
                            LandDirty[yy div 32, xx div 32]:= 1;
5693
24a93bbdb81a Avoid unsightly gaps in landbacktex
nemo
parents: 5692
diff changeset
   753
                            Land[yy + py, xx + px]:= (Land[yy + py, xx + px] or lfDamaged or lfObject) and not lfBasic;
24a93bbdb81a Avoid unsightly gaps in landbacktex
nemo
parents: 5692
diff changeset
   754
                            end
24a93bbdb81a Avoid unsightly gaps in landbacktex
nemo
parents: 5692
diff changeset
   755
                        else if Land[yy + py, xx + px] and $FF00 = 0 then Land[yy + py, xx + px]:= lf;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   756
                        if (cReducedQuality and rqBlurryLand) = 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   757
                            begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   758
                            if gun then
5041
3dc6ad20cbfe Fix endianness
nemo
parents: 5025
diff changeset
   759
                                LandPixels[yy + py, xx + px]:= (cExplosionBorderColor and not AMask) or (p^[px] and AMask)
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   760
                            else LandPixels[yy + py, xx + px]:= addBgColor(LandPixels[yy + py, xx + px], p^[px]);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   761
                            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   762
                        else
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   763
                            begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   764
                            if gun then
5041
3dc6ad20cbfe Fix endianness
nemo
parents: 5025
diff changeset
   765
                                LandPixels[(yy + py) div 2, (xx + px) div 2]:= (cExplosionBorderColor and not AMask) or (p^[px] and AMask)
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   766
                            else LandPixels[(yy + py) div 2, (xx + px) div 2]:= addBgColor(LandPixels[(yy + py) div 2, (xx + px) div 2], p^[px]);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   767
                            end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   768
                        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   769
                    else allpx:= false;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   770
                p:= @(p^[s^.pitch shr 2])
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   771
                end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   772
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   773
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   774
            Land[py, px+1]:= lfBasic;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   775
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   776
            if allpx then UpdateLandTexture(xx, Pred(s^.h), yy, Pred(s^.w))
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   777
            else
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   778
                begin
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   779
                UpdateLandTexture(
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   780
                    max(0, min(LAND_WIDTH, xx)),
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   781
                    min(LAND_WIDTH - xx, Pred(s^.w)),
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   782
                    max(0, min(LAND_WIDTH, yy)),
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   783
                    min(LAND_HEIGHT - yy, Pred(s^.h))
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   784
                );
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   785
                end;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   786
////////////////////////////////// TODO - ASK UNC0RR FOR A GOOD HOME FOR THIS ////////////////////////////////////
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   787
            end
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   788
        end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   789
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   790
if move then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   791
    begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   792
    if gun then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   793
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   794
        DeleteGear(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   795
        exit
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   796
        end;
5695
f1015857deb8 Prevent flakes from drawing if they spawn in land
nemo
parents: 5693
diff changeset
   797
    Gear^.Pos:= 0;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   798
    Gear^.X:= int2hwFloat(GetRandom(LAND_WIDTH+1024)-512);
5413
6786f672d30b Somehow this line got lost somewhere
unc0rr
parents: 5402
diff changeset
   799
    Gear^.Y:= int2hwFloat(750+(GetRandom(50)-25));
6786f672d30b Somehow this line got lost somewhere
unc0rr
parents: 5402
diff changeset
   800
    Gear^.State:= Gear^.State or gstInvisible;
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   801
    end
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   802
end;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   803
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   804
////////////////////////////////////////////////////////////////////////////////
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   805
procedure doStepGrave(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   806
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   807
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   808
    if Gear^.dY.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   809
        if TestCollisionY(Gear, -1) then Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   810
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   811
    if not Gear^.dY.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   812
        if TestCollisionY(Gear, 1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   813
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   814
            Gear^.dY := - Gear^.dY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   815
            if Gear^.dY > - _1div1024 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   816
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   817
                Gear^.Active := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   818
                exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   819
            end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   820
            else if Gear^.dY < - _0_03 then PlaySound(Gear^.ImpactSound)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   821
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   822
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   823
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   824
    CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   825
    Gear^.dY := Gear^.dY + cGravity
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   826
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   827
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   828
////////////////////////////////////////////////////////////////////////////////
3080
b7fa8ad60e3b Engine:
smxx
parents: 3075
diff changeset
   829
procedure doStepBeeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   830
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   831
    t: hwFloat;
5748
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   832
    gX,gY,i: LongInt;
3139
a075f5344796 Engine:
smxx
parents: 3136
diff changeset
   833
    nuw: boolean;
5748
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   834
    flower: PVisualGear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   835
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   836
const uw: boolean =   false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   837
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   838
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   839
    gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   840
    gY := hwRound(Gear^.Y);
3591
sheepluva
parents: 3588
diff changeset
   841
    nuw := (cWaterLine < gy + Gear^.Radius);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   842
    if nuw and not uw then
3139
a075f5344796 Engine:
smxx
parents: 3136
diff changeset
   843
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   844
        AddVisualGear(gX, cWaterLine, vgtSplash);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   845
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   846
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   847
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   848
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   849
        StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   850
        Gear^.SoundChannel := LoopSound(sndBeeWater);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   851
        uw := nuw
3139
a075f5344796 Engine:
smxx
parents: 3136
diff changeset
   852
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   853
    else if not nuw and uw then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   854
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   855
            AddVisualGear(gX, cWaterLine, vgtSplash);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   856
            StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   857
            Gear^.SoundChannel := LoopSound(sndBee);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   858
            uw := nuw
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   859
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   860
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   861
3591
sheepluva
parents: 3588
diff changeset
   862
    if (GameTicks and $F) = 0 then
sheepluva
parents: 3588
diff changeset
   863
    begin
sheepluva
parents: 3588
diff changeset
   864
        if (GameTicks and $30) = 0 then
sheepluva
parents: 3588
diff changeset
   865
            AddVisualGear(gX, gY, vgtBeeTrace);
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
   866
        Gear^.dX := Gear^.Elasticity * (Gear^.dX + _0_000064 * (Gear^.Target.X - gX));
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
   867
        Gear^.dY := Gear^.Elasticity * (Gear^.dY + _0_000064 * (Gear^.Target.Y - gY));
3591
sheepluva
parents: 3588
diff changeset
   868
        // make sure new speed isn't higher than original one (which we stored in Friction variable)
sheepluva
parents: 3588
diff changeset
   869
        t := Gear^.Friction / Distance(Gear^.dX, Gear^.dY);
sheepluva
parents: 3588
diff changeset
   870
        Gear^.dX := Gear^.dX * t;
sheepluva
parents: 3588
diff changeset
   871
        Gear^.dY := Gear^.dY * t;
sheepluva
parents: 3588
diff changeset
   872
    end;
sheepluva
parents: 3588
diff changeset
   873
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   874
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   875
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   876
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   877
    CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   878
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   879
    if ((Gear^.State and gstCollision) <> 0) or (Gear^.Timer = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   880
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   881
        StopSound(Gear^.SoundChannel);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   882
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
5748
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   883
        for i:= 0 to 31 do
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   884
            begin
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   885
            flower:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtStraightShot);
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   886
            if flower <> nil then 
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   887
                with flower^ do
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   888
                    begin
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   889
                    Scale:= 0.75;
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   890
                    dx:= 0.001 * (random(200));
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   891
                    dy:= 0.001 * (random(200));
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   892
                    if random(2) = 0 then dx := -dx;
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   893
                    if random(2) = 0 then dy := -dy;
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   894
                    FrameTicks:= random(250) + 250;
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   895
                    State:= ord(sprTargetBee);
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   896
                    end;
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
   897
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   898
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   899
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   900
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   901
3080
b7fa8ad60e3b Engine:
smxx
parents: 3075
diff changeset
   902
procedure doStepBee(Gear: PGear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   903
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   904
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   905
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   906
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   907
    Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   908
    CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   909
    if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   910
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   911
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   912
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   913
        exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   914
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   915
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   916
    if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   917
    begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
   918
        Gear^.Hedgehog^.Gear^.Message:= Gear^.Hedgehog^.Gear^.Message and not gmAttack;
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
   919
        Gear^.Hedgehog^.Gear^.State:= Gear^.Hedgehog^.Gear^.State and not gstAttacking;
4135
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4104
diff changeset
   920
        AttackBar:= 0;
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4104
diff changeset
   921
        
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   922
        Gear^.SoundChannel := LoopSound(sndBee);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   923
        Gear^.Timer := 5000;
3591
sheepluva
parents: 3588
diff changeset
   924
        // save initial speed in otherwise unused Friction variable
sheepluva
parents: 3588
diff changeset
   925
        Gear^.Friction := Distance(Gear^.dX, Gear^.dY);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   926
        Gear^.doStep := @doStepBeeWork
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   927
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   928
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   929
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   930
////////////////////////////////////////////////////////////////////////////////
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   931
procedure doStepShotIdle(Gear: PGear);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   932
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   933
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   934
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   935
    if Gear^.Timer > 75 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   936
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   937
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   938
        AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   939
    end
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   940
end;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   941
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   942
procedure doStepShotgunShot(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   943
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   944
    i: LongWord;
2828
e45410eae9ea Engine:
smxx
parents: 2762
diff changeset
   945
    shell: PVisualGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   946
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   947
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   948
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   949
    if ((Gear^.State and gstAnimation) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   950
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   951
        dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   952
        if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   953
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   954
            PlaySound(sndShotgunFire);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   955
            shell := AddVisualGear(hwRound(Gear^.x), hwRound(Gear^.y), vgtShell);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   956
            if shell <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   957
            begin
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
   958
                shell^.dX := gear^.dX.QWordValue / -17179869184;
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
   959
                shell^.dY := gear^.dY.QWordValue / -17179869184;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   960
                shell^.Frame := 0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   961
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   962
            Gear^.State := Gear^.State or gstAnimation
2858
4c5c4bc0ae35 Add nil check to shotgun shell
nemo
parents: 2857
diff changeset
   963
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   964
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   965
    end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   966
    else inc(Gear^.Timer);
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   967
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   968
    i := 200;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   969
    repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   970
        Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   971
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   972
        CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   973
        if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   974
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   975
            Gear^.X := Gear^.X + Gear^.dX * 8;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   976
            Gear^.Y := Gear^.Y + Gear^.dY * 8;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   977
            ShotgunShot(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   978
            Gear^.doStep := @doStepShotIdle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   979
            exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   980
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   981
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   982
        CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   983
        if (Gear^.State and gstDrowning) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   984
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   985
            Gear^.doStep := @doStepShotIdle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   986
            exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   987
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   988
        dec(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   989
    until i = 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   990
    if (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0) or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   991
        then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   992
        Gear^.doStep := @doStepShotIdle
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   993
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   994
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   995
////////////////////////////////////////////////////////////////////////////////
5841
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
   996
procedure spawnBulletTrail(Bullet: PGear);
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
   997
var oX, oY: hwFloat;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
   998
    VGear: PVisualGear;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
   999
begin
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1000
    if Bullet^.PortalCounter = 0 then
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1001
        begin
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1002
        ox:= CurrentHedgehog^.Gear^.X + Int2hwFloat(GetLaunchX(CurrentHedgehog^.CurAmmoType, hwSign(CurrentHedgehog^.Gear^.dX), CurrentHedgehog^.Gear^.Angle));
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1003
        oy:= CurrentHedgehog^.Gear^.Y + Int2hwFloat(GetLaunchY(CurrentHedgehog^.CurAmmoType, CurrentHedgehog^.Gear^.Angle));
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1004
        end
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1005
    else
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1006
        begin
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1007
        ox:= Bullet^.Elasticity;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1008
        oy:= Bullet^.Friction;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1009
        end;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1010
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1011
        // Bullet trail
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1012
        VGear := AddVisualGear(hwRound(ox), hwRound(oy), vgtLineTrail);
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1013
        if VGear <> nil then
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1014
            begin
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1015
            VGear^.X:= hwFloat2Float(ox);
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1016
            VGear^.Y:= hwFloat2Float(oy);
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1017
            VGear^.dX:= hwFloat2Float(Bullet^.X);
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1018
            VGear^.dY:= hwFloat2Float(Bullet^.Y);
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1019
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1020
            // reached edge of land. assume infinite beam. Extend it way out past camera
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1021
            if (hwRound(Bullet^.X) and LAND_WIDTH_MASK <> 0)
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1022
                or (hwRound(Bullet^.Y) and LAND_HEIGHT_MASK <> 0) then
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1023
                    // only extend if not under water
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1024
                    if hwRound(Bullet^.Y) < cWaterLine then
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1025
                        begin
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1026
                        VGear^.dX := VGear^.dX + LAND_WIDTH * (VGear^.dX - VGear^.X);
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1027
                        VGear^.dY := VGear^.dY + LAND_WIDTH * (VGear^.dY - VGear^.Y);
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1028
                        end;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1029
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1030
            VGear^.Timer := 200;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1031
            end;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1032
end;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1033
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1034
procedure doStepBulletWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1035
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1036
    i, x, y: LongWord;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1037
    oX, oY: hwFloat;
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
  1038
    VGear: PVisualGear;
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1039
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1040
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1041
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1042
    i := 80;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1043
    oX := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1044
    oY := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1045
    repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1046
        Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1047
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1048
        x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1049
        y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1050
        if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1051
           and (Land[y, x] <> 0) then inc(Gear^.Damage);
5841
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1052
        // let's interrupt before a collision to give portals a chance to catch the bullet
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1053
        if (Gear^.Damage = 1) and (Gear^.Tag = 0) and (Land[y, x] > 255) then
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1054
        begin
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1055
            Gear^.Tag := 1;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1056
            Gear^.Damage := 0;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1057
            Gear^.X := Gear^.X - Gear^.dX;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1058
            Gear^.Y := Gear^.Y - Gear^.dY;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1059
            CheckGearDrowning(Gear);
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1060
            break;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1061
        end
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1062
        else
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1063
            Gear^.Tag := 0;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1064
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1065
        if Gear^.Damage > 5 then
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  1066
            if Gear^.AmmoType = amDEagle then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1067
                AmmoShove(Gear, 7, 20)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1068
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1069
            AmmoShove(Gear, Gear^.Timer, 20);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1070
        CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1071
        dec(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1072
    until (i = 0) or (Gear^.Damage > Gear^.Health) or ((Gear^.State and gstDrowning) <> 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1073
    if Gear^.Damage > 0 then
2994
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
  1074
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1075
        DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 82 - i, 1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1076
        dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1077
        Gear^.Damage := 0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1078
    end;
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4791
diff changeset
  1079
    if ((Gear^.State and gstDrowning) <> 0) and (Gear^.Damage < Gear^.Health) and ((not SuddenDeathDmg and (cWaterOpacity < $FF)) or (SuddenDeathDmg and (cSDWaterOpacity < $FF))) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1080
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1081
        for i:=(Gear^.Health - Gear^.Damage) * 4 downto 0 do
2994
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
  1082
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1083
            if Random(6) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1084
                AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtBubble);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1085
            Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1086
            Gear^.Y := Gear^.Y + Gear^.dY;
2994
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
  1087
        end;
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
  1088
    end;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1089
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1090
    if (Gear^.Health <= 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1091
       or (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1092
       or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0) then
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1093
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1094
        if (Gear^.Kind = gtSniperRifleShot) and ((GameFlags and gfLaserSight) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1095
            cLaserSighting := false;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  1096
        if (Ammoz[Gear^.AmmoType].Ammo.NumPerTurn <= CurrentHedgehog^.MultiShootAttacks) and
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1097
           ((GameFlags and gfArtillery) = 0) then cArtillery := false;
4279
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
  1098
        
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
  1099
        // Bullet Hit
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
  1100
        if (hwRound(Gear^.X) and LAND_WIDTH_MASK = 0) 
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
  1101
            and (hwRound(Gear^.Y) and LAND_HEIGHT_MASK = 0) then
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
  1102
        begin
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
  1103
            VGear := AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtBulletHit);
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
  1104
            if VGear <> nil then
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
  1105
            begin
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
  1106
                VGear^.Angle := DxDy2Angle(-Gear^.dX, Gear^.dY);
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
  1107
            end;
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
  1108
        end;
5076
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
  1109
       
5841
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  1110
        spawnBulletTrail(Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1111
        Gear^.doStep := @doStepShotIdle
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1112
    end;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
  1113
end;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
  1114
559
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
  1115
procedure doStepDEagleShot(Gear: PGear);
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
  1116
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1117
    PlaySound(sndGun);
5926
09bbc7b88714 2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents: 5924
diff changeset
  1118
    // add 3 initial steps to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths, and also just plain old weird angles
09bbc7b88714 2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents: 5924
diff changeset
  1119
    Gear^.X := Gear^.X + Gear^.dX * 3;
09bbc7b88714 2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents: 5924
diff changeset
  1120
    Gear^.Y := Gear^.Y + Gear^.dY * 3;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1121
    Gear^.doStep := @doStepBulletWork
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1122
end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1123
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1124
procedure doStepSniperRifleShot(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1125
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1126
    HHGear: PGear;
2828
e45410eae9ea Engine:
smxx
parents: 2762
diff changeset
  1127
    shell: PVisualGear;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1128
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1129
    cArtillery := true;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1130
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1131
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1132
    HedgehogChAngle(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1133
    if not cLaserSighting then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1134
        // game does not have default laser sight. turn it on and give them a chance to aim
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1135
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1136
        cLaserSighting := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1137
        HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1138
        if (HHGear^.Angle - 32 >= 0) then dec(HHGear^.Angle,32)
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1139
    end;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1140
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1141
    if (HHGear^.Message and gmAttack) <> 0 then
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1142
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1143
        shell := AddVisualGear(hwRound(Gear^.x), hwRound(Gear^.y), vgtShell);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1144
        if shell <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1145
        begin
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  1146
            shell^.dX := gear^.dX.QWordValue / -8589934592;
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  1147
            shell^.dY := gear^.dY.QWordValue / -8589934592;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1148
            shell^.Frame := 1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1149
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1150
        Gear^.State := Gear^.State or gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1151
        Gear^.dX := SignAs(AngleSin(HHGear^.Angle), HHGear^.dX) * _0_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1152
        Gear^.dY := -AngleCos(HHGear^.Angle) * _0_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1153
        PlaySound(sndGun);
5926
09bbc7b88714 2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents: 5924
diff changeset
  1154
        // add 3 initial steps to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths, and also just weird angles
09bbc7b88714 2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents: 5924
diff changeset
  1155
        Gear^.X := Gear^.X + Gear^.dX * 3;  
09bbc7b88714 2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
nemo
parents: 5924
diff changeset
  1156
        Gear^.Y := Gear^.Y + Gear^.dY * 3;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1157
        Gear^.doStep := @doStepBulletWork;
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
  1158
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1159
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1160
        if (GameTicks mod 32) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1161
            if (GameTicks mod 4096) < 2048 then
2052
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
  1162
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1163
                if (HHGear^.Angle + 1 <= cMaxAngle) then inc(HHGear^.Angle)
2052
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
  1164
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1165
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1166
        if (HHGear^.Angle - 1 >= 0) then dec(HHGear^.Angle);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1167
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1168
    if (TurnTimeLeft > 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1169
        dec(TurnTimeLeft)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1170
    else
2058
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
  1171
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1172
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1173
        AfterAttack
2058
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
  1174
    end;
559
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
  1175
end;
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
  1176
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
  1177
////////////////////////////////////////////////////////////////////////////////
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1178
procedure doStepActionTimer(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1179
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1180
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1181
    case Gear^.Kind of 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1182
        gtATStartGame: 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1183
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1184
        AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1185
        if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1186
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1187
            AddCaption(trmsg[sidStartFight], cWhiteColor, capgrpGameState);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1188
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1189
    end;
5368
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1190
    gtATFinishGame: 
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1191
    begin
5368
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1192
        AllInactive := false;
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1193
        if Gear^.Timer = 1000 then
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1194
        begin
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1195
            ScreenFade := sfToBlack;
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1196
            ScreenFadeValue := 0;
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1197
            ScreenFadeSpeed := 1;
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1198
        end;
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1199
        if Gear^.Timer = 0 then
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1200
        begin
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1201
            SendIPC('N');
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1202
            SendIPC('q');
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1203
            GameState := gsExit
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1204
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1205
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1206
end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1207
if Gear^.Timer = 0 then DeleteGear(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1208
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1209
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1210
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1211
procedure doStepPickHammerWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1212
var 
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1213
    i, ei, x, y: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1214
    HHGear: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1215
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1216
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1217
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1218
    dec(Gear^.Timer);
5774
8512b9758f67 make pickhammer and blowtorch burn time for infinite attack mode
nemo
parents: 5750
diff changeset
  1219
    if ((GameFlags and gfInfAttack) <> 0) and (TurnTimeLeft > 0) then dec(TurnTimeLeft);
5786
ffe2401e287f check for turn over (infinite attack)
nemo
parents: 5774
diff changeset
  1220
    if (TurnTimeLeft = 0) or (Gear^.Timer = 0)or((Gear^.Message and gmDestroy) <> 0)or((HHGear^.State and gstHHDriven) =
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1221
       0) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1222
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1223
        StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1224
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1225
        AfterAttack;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  1226
        doStepHedgehogMoving(HHGear);  // for gfInfAttack
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1227
        exit
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1228
        end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1229
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1230
    x:= hwRound(Gear^.X);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1231
    y:= hwRound(Gear^.Y);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1232
    if (Gear^.Timer mod 33) = 0 then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1233
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1234
        HHGear^.State := HHGear^.State or gstNoDamage;
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1235
        doMakeExplosion(x, y + 7, 6, Gear^.Hedgehog, EXPLDontDraw);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1236
        HHGear^.State := HHGear^.State and not gstNoDamage
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1237
        end;
422
12295a8b8b2f Tune pickhammer
unc0rr
parents: 415
diff changeset
  1238
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1239
    if (Gear^.Timer mod 47) = 0 then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1240
        begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1241
        // ok. this was an attempt to turn off dust if not actually drilling land.  I have no idea why it isn't working as expected
4691
d07fa8480491 Turn off dust when drilling through air
Palewolf
parents: 4655
diff changeset
  1242
        if (( (y + 12) and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y + 12, x] > 255) then 
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1243
            for i:= 0 to 1 do
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1244
                AddVisualGear(x - 5 + Random(10), y + 12, vgtDust);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1245
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1246
        i := x - Gear^.Radius - LongInt(GetRandom(2));
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1247
        ei := x + Gear^.Radius + LongInt(GetRandom(2));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1248
        while i <= ei do
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1249
            begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1250
            DrawExplosion(i, y + 3, 3);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1251
            inc(i, 1)
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1252
            end;
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2329
diff changeset
  1253
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1254
        if CheckLandValue(hwRound(Gear^.X + Gear^.dX + SignAs(_6,Gear^.dX)), hwRound(Gear^.Y + _1_9)
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1255
           , lfIndestructible) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1256
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1257
            Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1258
            Gear^.Y := Gear^.Y + _1_9;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1259
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1260
        SetAllHHToActive;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1261
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1262
    if TestCollisionYwithGear(Gear, 1) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1263
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1264
        Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1265
        SetLittle(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1266
        HHGear^.dY := _0;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1267
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1268
    else
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1269
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1270
        Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1271
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1272
        if hwRound(Gear^.Y) > cWaterLine then Gear^.Timer := 1
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1273
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1274
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1275
    Gear^.X := Gear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1276
    HHGear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1277
    HHGear^.Y := Gear^.Y - int2hwFloat(cHHRadius);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1278
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1279
    if (Gear^.Message and gmAttack) <> 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1280
        if (Gear^.State and gsttmpFlag) <> 0 then Gear^.Timer := 1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1281
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1282
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1283
        if (Gear^.State and gsttmpFlag) = 0 then Gear^.State := Gear^.State or gsttmpFlag;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1284
    if ((Gear^.Message and gmLeft) <> 0) then Gear^.dX := - _0_3
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1285
    else
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1286
        if ((Gear^.Message and gmRight) <> 0) then Gear^.dX := _0_3
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1287
    else Gear^.dX := _0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1288
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1289
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1290
procedure doStepPickHammer(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1291
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1292
    i, y: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1293
    ar: TRangeArray;
911
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
  1294
    HHGear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1295
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1296
    i := 0;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1297
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1298
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1299
    y := hwRound(Gear^.Y) - cHHRadius * 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1300
    while y < hwRound(Gear^.Y) do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1301
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1302
        ar[i].Left := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1303
        ar[i].Right := hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1304
        inc(y, 2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1305
        inc(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1306
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1307
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1308
    DrawHLinesExplosions(@ar, 3, hwRound(Gear^.Y) - cHHRadius * 2, 2, Pred(i));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1309
    Gear^.dY := HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1310
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1311
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1312
    Gear^.SoundChannel := LoopSound(sndPickhammer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1313
    doStepPickHammerWork(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1314
    Gear^.doStep := @doStepPickHammerWork
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1315
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1316
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1317
////////////////////////////////////////////////////////////////////////////////
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1318
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1319
    BTPrevAngle, BTSteps: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1320
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1321
procedure doStepBlowTorchWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1322
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1323
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1324
    b: boolean;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1325
    prevX: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1326
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1327
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1328
    dec(Gear^.Timer);
5774
8512b9758f67 make pickhammer and blowtorch burn time for infinite attack mode
nemo
parents: 5750
diff changeset
  1329
    if ((GameFlags and gfInfAttack) <> 0) and (TurnTimeLeft > 0) then dec(TurnTimeLeft);
8512b9758f67 make pickhammer and blowtorch burn time for infinite attack mode
nemo
parents: 5750
diff changeset
  1330
    
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1331
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1332
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1333
    HedgehogChAngle(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1334
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1335
    b := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1336
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1337
    if abs(LongInt(HHGear^.Angle) - BTPrevAngle) > 7  then
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1338
        begin
5722
3b7f2bfc8632 Keep blowtorch direction (doesn't actually fix the bug with hedgehog turning opposite direction)
unc0rr
parents: 5716
diff changeset
  1339
        Gear^.dX := SignAs(AngleSin(HHGear^.Angle) * _0_5, Gear^.dX);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1340
        Gear^.dY := AngleCos(HHGear^.Angle) * ( - _0_5);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1341
        BTPrevAngle := HHGear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1342
        b := true
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1343
        end;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
  1344
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1345
    if ((HHGear^.State and gstMoving) <> 0) then
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1346
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1347
        doStepHedgehogMoving(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1348
        if (HHGear^.State and gstHHDriven) = 0 then Gear^.Timer := 0
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1349
        end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
  1350
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1351
    if Gear^.Timer mod cHHStepTicks = 0 then
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1352
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1353
        b := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1354
        if Gear^.dX.isNegative then
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1355
            HHGear^.Message := (HHGear^.Message and (gmAttack or gmUp or gmDown)) or gmLeft
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1356
        else
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1357
            HHGear^.Message := (HHGear^.Message and (gmAttack or gmUp or gmDown)) or gmRight;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1358
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1359
        if ((HHGear^.State and gstMoving) = 0) then
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1360
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1361
            HHGear^.State := HHGear^.State and not gstAttacking;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1362
            prevX := hwRound(HHGear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1363
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1364
            // why the call to HedgehogStep then a further increment of X?
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1365
            if (prevX = hwRound(HHGear^.X)) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1366
               CheckLandValue(hwRound(HHGear^.X + SignAs(_6, HHGear^.dX)), hwRound(HHGear^.Y),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1367
               lfIndestructible) then HedgehogStep(HHGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1368
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1369
            if (prevX = hwRound(HHGear^.X)) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1370
               CheckLandValue(hwRound(HHGear^.X + SignAs(_6, HHGear^.dX)), hwRound(HHGear^.Y),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1371
               lfIndestructible) then HHGear^.X := HHGear^.X + SignAs(_1, HHGear^.dX);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1372
            HHGear^.State := HHGear^.State or gstAttacking
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1373
            end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
  1374
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1375
        inc(BTSteps);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1376
        if BTSteps = 7 then
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1377
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1378
            BTSteps := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1379
            if CheckLandValue(hwRound(HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC) + SignAs(_6,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1380
               Gear^.dX)), hwRound(HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC)),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1381
               lfIndestructible) then
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1382
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1383
                Gear^.X := HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1384
                Gear^.Y := HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC);
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1385
                end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1386
            HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1387
            AmmoShove(Gear, 2, 15);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1388
            HHGear^.State := HHGear^.State and not gstNoDamage
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1389
            end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1390
        end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
  1391
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1392
    if b then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1393
        DrawTunnel(HHGear^.X - Gear^.dX * cHHRadius, HHGear^.Y - _4 - Gear^.dY * cHHRadius + hwAbs(
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1394
                   Gear^.dY) * 7,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1395
        Gear^.dX, Gear^.dY,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1396
        cHHRadius * 5, cHHRadius * 2 + 7);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1397
5786
ffe2401e287f check for turn over (infinite attack)
nemo
parents: 5774
diff changeset
  1398
    if (TurnTimeLeft = 0) or (Gear^.Timer = 0) or ((HHGear^.Message and gmAttack) <> 0) then
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1399
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1400
        HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1401
        HHGear^.State := HHGear^.State and (not gstNotKickable);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1402
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1403
        AfterAttack
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  1404
        end
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1405
end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1406
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1407
procedure doStepBlowTorch(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1408
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1409
    HHGear: PGear;
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1410
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1411
    BTPrevAngle := High(LongInt);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1412
    BTSteps := 0;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1413
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1414
    HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1415
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1416
    Gear^.doStep := @doStepBlowTorchWork
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1417
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1418
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1419
////////////////////////////////////////////////////////////////////////////////
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1420
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1421
procedure doStepRope(Gear: PGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1422
forward;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1423
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1424
procedure doStepRopeAfterAttack(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1425
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1426
    HHGear: PGear;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1427
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1428
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1429
    if ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1430
       or (CheckGearDrowning(HHGear))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1431
       or TestCollisionYwithGear(HHGear, 1) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1432
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1433
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1434
        isCursorVisible := false;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  1435
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1436
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1437
    end;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1438
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1439
    HedgehogChAngle(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1440
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1441
    if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then SetLittle(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1442
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1443
    if HHGear^.dY.isNegative and TestCollisionYwithGear(HHGear, -1) then HHGear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1444
    HHGear^.X := HHGear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1445
    HHGear^.Y := HHGear^.Y + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1446
    HHGear^.dY := HHGear^.dY + cGravity;
4641
43d17e3b81de Tweak more wind values / densities
nemo
parents: 4637
diff changeset
  1447
    if (GameFlags and gfMoreWind) <> 0 then HHGear^.dX := HHGear^.dX + cWindSpeed / HHGear^.Density;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1448
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1449
    if (Gear^.Message and gmAttack) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1450
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1451
        Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1452
        Gear^.Y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1453
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1454
        ApplyAngleBounds(Gear^.Hedgehog^, amRope);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1455
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1456
        Gear^.dX := SignAs(AngleSin(HHGear^.Angle), HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1457
        Gear^.dY := -AngleCos(HHGear^.Angle);
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4387
diff changeset
  1458
        Gear^.Friction := _450 * _0_01 * cRopePercent;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1459
        Gear^.Elasticity := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1460
        Gear^.State := Gear^.State and not gsttmpflag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1461
        Gear^.doStep := @doStepRope;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1462
    end
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1463
end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1464
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1465
procedure doStepRopeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1466
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1467
    HHGear: PGear;
3986
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1468
    len, tx, ty, nx, ny, ropeDx, ropeDy, mdX, mdY: hwFloat;
5835
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1469
    lx, ly, cd: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1470
    haveCollision,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1471
    haveDivided: boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1472
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1473
procedure DeleteMe;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1474
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1475
    with HHGear^ do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1476
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1477
        Message := Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1478
        State := (State or gstMoving) and not gstWinner;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1479
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1480
    DeleteGear(Gear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1481
end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1482
5531
52f4a5d9a222 Revert 3768e9a6ec40. I misread the test. Seems parachute works as expected now already
nemo
parents: 5525
diff changeset
  1483
procedure WaitCollision;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1484
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1485
    with HHGear^ do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1486
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1487
        Message := Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1488
        State := State or gstMoving;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1489
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1490
    RopePoints.Count := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1491
    Gear^.Elasticity := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1492
    Gear^.doStep := @doStepRopeAfterAttack
5531
52f4a5d9a222 Revert 3768e9a6ec40. I misread the test. Seems parachute works as expected now already
nemo
parents: 5525
diff changeset
  1493
end;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1494
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1495
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1496
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1497
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1498
    if ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1499
       or (CheckGearDrowning(HHGear)) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1500
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1501
        PlaySound(sndRopeRelease);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1502
        DeleteMe;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1503
        exit
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1504
        end;
928
b9064b48b001 Some preparation work for attacking from rope, parachute and etc.
unc0rr
parents: 925
diff changeset
  1505
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1506
    if (Gear^.Message and gmLeft  <> 0) then HHGear^.dX := HHGear^.dX - _0_0002
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1507
    else
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1508
        if (Gear^.Message and gmRight <> 0) then HHGear^.dX := HHGear^.dX + _0_0002;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1509
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1510
    // vector between hedgehog and rope attaching point
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1511
    ropeDx := HHGear^.X - Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1512
    ropeDy := HHGear^.Y - Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1513
5835
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1514
    if not TestCollisionYwithGear(HHGear, 1) then
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1515
        begin
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1516
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1517
        // depending on the rope vector we know which X-side to check for collision
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1518
        // in order to find out if the hog can still be moved by gravity
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1519
        if ropeDx.isNegative = RopeDy.IsNegative then
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1520
            cd:= -1
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1521
        else
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1522
            cd:= 1;
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1523
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1524
        // apply gravity if there is no obstacle
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1525
        if not TestCollisionXwithGear(HHGear, cd) then
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1526
            HHGear^.dY := HHGear^.dY + cGravity;
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1527
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1528
        if (GameFlags and gfMoreWind) <> 0 then
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1529
            // apply wind if there's no obstacle
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1530
            if not TestCollisionXwithGear(HHGear, hwSign(cWindSpeed)) then
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1531
                HHGear^.dX := HHGear^.dX + cWindSpeed / HHGear^.Density;
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1532
        end;
812be8a96927 actual rope fix for hogs getting stuck on walls
sheepluva
parents: 5807
diff changeset
  1533
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1534
    mdX := ropeDx + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1535
    mdY := ropeDy + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1536
    len := _1 / Distance(mdX, mdY);
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1537
    // rope vector plus hedgehog direction vector normalized
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1538
    mdX := mdX * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1539
    mdY := mdY * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1540
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1541
    // for visual purposes only
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1542
    Gear^.dX := mdX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1543
    Gear^.dY := mdY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1544
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1545
    /////
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1546
    tx := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1547
    ty := HHGear^.Y;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1548
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1549
    if ((Gear^.Message and gmDown) <> 0) and (Gear^.Elasticity < Gear^.Friction) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1550
        if not (TestCollisionXwithGear(HHGear, hwSign(ropeDx))
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1551
           or TestCollisionYwithGear(HHGear, hwSign(ropeDy))) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1552
            Gear^.Elasticity := Gear^.Elasticity + _0_3;
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
  1553
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1554
    if ((Gear^.Message and gmUp) <> 0) and (Gear^.Elasticity > _30) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1555
        if not (TestCollisionXwithGear(HHGear, -hwSign(ropeDx))
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1556
           or TestCollisionYwithGear(HHGear, -hwSign(ropeDy))) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1557
            Gear^.Elasticity := Gear^.Elasticity - _0_3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1558
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1559
    HHGear^.X := Gear^.X + mdX * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1560
    HHGear^.Y := Gear^.Y + mdY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1561
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1562
    HHGear^.dX := HHGear^.X - tx;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1563
    HHGear^.dY := HHGear^.Y - ty;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1564
    ////
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1565
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1566
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1567
    haveDivided := false;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1568
    // check whether rope needs dividing
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1569
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1570
    len := Gear^.Elasticity - _5;
3585
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1571
    nx := Gear^.X + mdX * len;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1572
    ny := Gear^.Y + mdY * len;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1573
    tx := mdX * _0_3; // should be the same as increase step
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1574
    ty := mdY * _0_3;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1575
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1576
    while len > _3 do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1577
        begin
3585
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1578
        lx := hwRound(nx);
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1579
        ly := hwRound(ny);
4397
ab577db125c4 Disable rope attach to hogs/crates/barrels etc. Should fix a bug in collision according to unc0rr
nemo
parents: 4396
diff changeset
  1580
        if ((ly and LAND_HEIGHT_MASK) = 0) and ((lx and LAND_WIDTH_MASK) = 0) and ((Land[ly, lx] and $FF00) <> 0) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1581
            begin
3986
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1582
            ny := _1 / Distance(ropeDx, ropeDy);
3584
7c05f2e0a8b5 rope: another small optimization
sheepluva
parents: 3583
diff changeset
  1583
            // old rope pos
3986
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1584
            nx := ropeDx * ny;
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1585
            ny := ropeDy * ny;
3584
7c05f2e0a8b5 rope: another small optimization
sheepluva
parents: 3583
diff changeset
  1586
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1587
            with RopePoints.ar[RopePoints.Count] do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1588
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1589
                X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1590
                Y := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1591
                if RopePoints.Count = 0 then RopePoints.HookAngle := DxDy2Angle(Gear^.dY, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1592
                b := (nx * HHGear^.dY) > (ny * HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1593
                dLen := len
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1594
                end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1595
            with RopePoints.rounded[RopePoints.Count] do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1596
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1597
                X := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1598
                Y := hwRound(Gear^.Y);
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1599
                end;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
  1600
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1601
            Gear^.X := Gear^.X + nx * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1602
            Gear^.Y := Gear^.Y + ny * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1603
            inc(RopePoints.Count);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1604
            TryDo(RopePoints.Count <= MAXROPEPOINTS, 'Rope points overflow', true);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1605
            Gear^.Elasticity := Gear^.Elasticity - len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1606
            Gear^.Friction := Gear^.Friction - len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1607
            haveDivided := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1608
            break
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1609
            end;
3585
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1610
        nx := nx - tx;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1611
        ny := ny - ty;
4300
02582c825081 Apply 2610ad7c6d6c to branch too
unc0rr
parents: 4253
diff changeset
  1612
3588
eb3b6cc490e1 rope: another, small optimization
sheepluva
parents: 3585
diff changeset
  1613
        // len := len - _0_3 // should be the same as increase step
eb3b6cc490e1 rope: another, small optimization
sheepluva
parents: 3585
diff changeset
  1614
        len.QWordValue := len.QWordValue - _0_3.QWordValue;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1615
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1616
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1617
    if not haveDivided then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1618
        if RopePoints.Count > 0 then // check whether the last dividing point could be removed
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1619
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1620
            tx := RopePoints.ar[Pred(RopePoints.Count)].X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1621
            ty := RopePoints.ar[Pred(RopePoints.Count)].Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1622
            mdX := tx - Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1623
            mdY := ty - Gear^.Y;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1624
            if RopePoints.ar[Pred(RopePoints.Count)].b xor (mdX * (ty - HHGear^.Y) > (tx - HHGear^.X) * mdY) then
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1625
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1626
                dec(RopePoints.Count);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1627
                Gear^.X := RopePoints.ar[RopePoints.Count].X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1628
                Gear^.Y := RopePoints.ar[RopePoints.Count].Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1629
                Gear^.Elasticity := Gear^.Elasticity + RopePoints.ar[RopePoints.Count].dLen;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1630
                Gear^.Friction := Gear^.Friction + RopePoints.ar[RopePoints.Count].dLen;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1631
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1632
                // restore hog position
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1633
                len := _1 / Distance(mdX, mdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1634
                mdX := mdX * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1635
                mdY := mdY * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1636
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1637
                HHGear^.X := Gear^.X - mdX * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1638
                HHGear^.Y := Gear^.Y - mdY * Gear^.Elasticity;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1639
                end
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1640
            end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1641
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1642
    haveCollision := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1643
    if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1644
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1645
        HHGear^.dX := -_0_6 * HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1646
        haveCollision := true
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1647
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1648
    if TestCollisionYwithGear(HHGear, hwSign(HHGear^.dY)) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1649
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1650
        HHGear^.dY := -_0_6 * HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1651
        haveCollision := true
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1652
        end;
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
  1653
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1654
    if haveCollision
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1655
       and (Gear^.Message and (gmLeft or gmRight) <> 0)
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1656
       and (Gear^.Message and (gmUp or gmDown) <> 0) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1657
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1658
        HHGear^.dX := SignAs(hwAbs(HHGear^.dX) + _0_2, HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1659
        HHGear^.dY := SignAs(hwAbs(HHGear^.dY) + _0_2, HHGear^.dY)
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1660
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1661
3583
13818670ad9e rope: tiny optimisation
sheepluva
parents: 3578
diff changeset
  1662
    len := hwSqr(HHGear^.dX) + hwSqr(HHGear^.dY);
13818670ad9e rope: tiny optimisation
sheepluva
parents: 3578
diff changeset
  1663
    if len > _0_64 then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1664
        begin
3583
13818670ad9e rope: tiny optimisation
sheepluva
parents: 3578
diff changeset
  1665
        len := _0_8 / hwSqrt(len);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1666
        HHGear^.dX := HHGear^.dX * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1667
        HHGear^.dY := HHGear^.dY * len;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1668
        end;
789
3d976d2579eb - More accurate rope collision detection
unc0rr
parents: 776
diff changeset
  1669
5150
63ad8a648afd Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
nemo
parents: 5139
diff changeset
  1670
    haveCollision:= ((hwRound(Gear^.Y) and LAND_HEIGHT_MASK) = 0) and ((hwRound(Gear^.X) and LAND_WIDTH_MASK) = 0) and ((Land[hwRound(Gear^.Y), hwRound(Gear^.X)]) <> 0);
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1671
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1672
    if not haveCollision then
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1673
        begin
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1674
        // backup gear location
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1675
        tx:= Gear^.X;
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1676
        ty:= Gear^.Y;
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1677
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1678
        if RopePoints.Count > 0 then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1679
            begin
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1680
            // set gear location to the remote end of the rope, the attachment point
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1681
            Gear^.X:= RopePoints.ar[0].X;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1682
            Gear^.Y:= RopePoints.ar[0].Y;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1683
            end;
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1684
5150
63ad8a648afd Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
nemo
parents: 5139
diff changeset
  1685
        CheckCollision(Gear);
5684
bc3d2a58921c * partial rollback of changes to camera
sheepluva
parents: 5638
diff changeset
  1686
        // if we haven't found any collision yet then check the other side too
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1687
        if (Gear^.State and gstCollision) = 0 then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1688
            begin
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1689
            Gear^.dX.isNegative:= not Gear^.dX.isNegative;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1690
            Gear^.dY.isNegative:= not Gear^.dY.isNegative;
5150
63ad8a648afd Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
nemo
parents: 5139
diff changeset
  1691
            CheckCollision(Gear);
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1692
            Gear^.dX.isNegative:= not Gear^.dX.isNegative;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1693
            Gear^.dY.isNegative:= not Gear^.dY.isNegative;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1694
            end;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1695
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1696
        haveCollision:= (Gear^.State and gstCollision) <> 0;
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1697
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1698
        // restore gear location
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1699
        Gear^.X:= tx;
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1700
        Gear^.Y:= ty;
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1701
        end;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1702
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1703
    // if the attack key is pressed, lose rope contact as well
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1704
    if (Gear^.Message and gmAttack) <> 0 then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1705
        haveCollision:= false;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1706
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1707
    if not haveCollision then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1708
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1709
        if (Gear^.State and gsttmpFlag) <> 0 then
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1710
            with Gear^.Hedgehog^ do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1711
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1712
                PlaySound(sndRopeRelease);
5531
52f4a5d9a222 Revert 3768e9a6ec40. I misread the test. Seems parachute works as expected now already
nemo
parents: 5525
diff changeset
  1713
                if CurAmmoType <> amParachute then
52f4a5d9a222 Revert 3768e9a6ec40. I misread the test. Seems parachute works as expected now already
nemo
parents: 5525
diff changeset
  1714
                    WaitCollision
52f4a5d9a222 Revert 3768e9a6ec40. I misread the test. Seems parachute works as expected now already
nemo
parents: 5525
diff changeset
  1715
                else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1716
                    DeleteMe
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1717
                end
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1718
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1719
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1720
        if (Gear^.State and gsttmpFlag) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1721
            Gear^.State := Gear^.State or gsttmpFlag;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1722
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1723
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1724
procedure doStepRopeAttach(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1725
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1726
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1727
    tx, ty, tt: hwFloat;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1728
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1729
procedure RemoveFromAmmo;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1730
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1731
    if (Gear^.State and gstAttacked) = 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1732
    begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  1733
        OnUsedAmmo(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1734
        Gear^.State := Gear^.State or gstAttacked
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1735
    end;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  1736
    ApplyAmmoChanges(HHGear^.Hedgehog^)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1737
end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1738
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1739
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1740
    Gear^.X := Gear^.X - Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1741
    Gear^.Y := Gear^.Y - Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1742
    Gear^.Elasticity := Gear^.Elasticity + _1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1743
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1744
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1745
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1746
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1747
    if (HHGear^.State and gstMoving) <> 0 then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1748
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1749
        if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then SetLittle(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1750
        if HHGear^.dY.isNegative and TestCollisionYwithGear(HHGear, -1) then HHGear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1751
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1752
        HHGear^.X := HHGear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1753
        Gear^.X := Gear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1754
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1755
        if TestCollisionYwithGear(HHGear, 1) then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1756
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1757
            CheckHHDamage(HHGear);
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1758
            HHGear^.dY := _0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1759
            //HHGear^.State:= HHGear^.State and not (gstHHJumping or gstHHHJump);
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1760
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1761
        else
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1762
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1763
            HHGear^.Y := HHGear^.Y + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1764
            Gear^.Y := Gear^.Y + HHGear^.dY;
4301
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4299
diff changeset
  1765
            HHGear^.dY := HHGear^.dY + cGravity;
4641
43d17e3b81de Tweak more wind values / densities
nemo
parents: 4637
diff changeset
  1766
            if (GameFlags and gfMoreWind) <> 0 then HHGear^.dX := HHGear^.dX + cWindSpeed / HHGear^.Density
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1767
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1768
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1769
        tt := Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1770
        tx := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1771
        ty := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1772
        while tt > _20 do
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1773
            begin
4400
b190572290a0 fix rope test
nemo
parents: 4397
diff changeset
  1774
            if ((hwRound(Gear^.Y+ty) and LAND_HEIGHT_MASK) = 0) and ((hwRound(Gear^.X+tx) and LAND_WIDTH_MASK) = 0) and ((Land[hwRound(Gear^.Y+ty), hwRound(Gear^.X+tx)] and $FF00) <> 0) then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1775
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1776
                Gear^.X := Gear^.X + tx;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1777
                Gear^.Y := Gear^.Y + ty;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1778
                Gear^.Elasticity := tt;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1779
                Gear^.doStep := @doStepRopeWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1780
                PlaySound(sndRopeAttach);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1781
                with HHGear^ do
4104
b94ff350d111 copypasta(TM) saves the day (nemo's bugfix part2)
sheepluva
parents: 4103
diff changeset
  1782
                    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1783
                    State := State and not (gstAttacking or gstHHJumping or gstHHHJump);
4104
b94ff350d111 copypasta(TM) saves the day (nemo's bugfix part2)
sheepluva
parents: 4103
diff changeset
  1784
                    Message := Message and not gmAttack
b94ff350d111 copypasta(TM) saves the day (nemo's bugfix part2)
sheepluva
parents: 4103
diff changeset
  1785
                    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1786
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1787
                RemoveFromAmmo;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1788
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1789
                tt := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1790
                exit
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1791
                end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1792
            tx := tx + Gear^.dX + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1793
            ty := ty + Gear^.dY + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1794
            tt := tt - _2;
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1795
            end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1796
        end;
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1797
5150
63ad8a648afd Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
nemo
parents: 5139
diff changeset
  1798
    CheckCollision(Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1799
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1800
    if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1801
        if Gear^.Elasticity < _10 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1802
            Gear^.Elasticity := _10000
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1803
    else
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1804
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1805
        Gear^.doStep := @doStepRopeWork;
3320
506f7d6a82b3 Engine:
smxx
parents: 3307
diff changeset
  1806
        PlaySound(sndRopeAttach);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1807
        with HHGear^ do
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1808
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1809
            State := State and not (gstAttacking or gstHHJumping or gstHHHJump);
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1810
            Message := Message and not gmAttack
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1811
            end;
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1812
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1813
        RemoveFromAmmo;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1814
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1815
        exit
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1816
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1817
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1818
    if (Gear^.Elasticity > Gear^.Friction)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1819
       or ((Gear^.Message and gmAttack) = 0)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1820
       or ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1821
       or (HHGear^.Damage > 0) then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1822
        begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1823
        with Gear^.Hedgehog^.Gear^ do
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1824
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1825
            State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1826
            Message := Message and not gmAttack
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1827
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1828
        DeleteGear(Gear)
5233
e0b78b11d223 Should reduce rope skip fail and unrealistic rope drownings
nemo
parents: 5232
diff changeset
  1829
        end;
e0b78b11d223 Should reduce rope skip fail and unrealistic rope drownings
nemo
parents: 5232
diff changeset
  1830
    CheckGearDrowning(HHGear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1831
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1832
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1833
procedure doStepRope(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1834
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1835
    Gear^.dX := - Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1836
    Gear^.dY := - Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1837
    Gear^.doStep := @doStepRopeAttach;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1838
    PlaySound(sndRopeShot)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1839
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1840
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1841
////////////////////////////////////////////////////////////////////////////////
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1842
procedure doStepMine(Gear: PGear);
5690
f6e0c5bd8020 Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
nemo
parents: 5688
diff changeset
  1843
var vg: PVisualGear;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1844
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1845
    if (Gear^.State and gstMoving) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1846
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1847
        DeleteCI(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1848
        doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1849
        if (Gear^.State and gstMoving) = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1850
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1851
            AddGearCI(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1852
            Gear^.dX := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1853
            Gear^.dY := _0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1854
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1855
        CalcRotationDirAngle(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1856
        AllInactive := false
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1857
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1858
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1859
        if ((GameTicks and $3F) = 25) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1860
            doStepFallingGear(Gear);
4966
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1861
    if (Gear^.Health = 0) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1862
        begin
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1863
            if not Gear^.dY.isNegative and (Gear^.dY > _0_2) and TestCollisionYwithGear(Gear, 1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1864
                inc(Gear^.Damage, hwRound(Gear^.dY * _70))
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1865
            else if not Gear^.dX.isNegative and (Gear^.dX > _0_2) and TestCollisionXwithGear(Gear, 1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1866
                 inc(Gear^.Damage, hwRound(Gear^.dX * _70))
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1867
            else if Gear^.dY.isNegative and (Gear^.dY < -_0_2) and TestCollisionYwithGear(Gear, -1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1868
                 inc(Gear^.Damage, hwRound(Gear^.dY * -_70))
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1869
            else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1870
                 inc(Gear^.Damage, hwRound(Gear^.dX * -_70));
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1871
        
4969
ffc9ac920985 visual tweak to smoke
nemo
parents: 4966
diff changeset
  1872
        if (Gear^.Damage > random(30)) and ((GameTicks and $FF) = 0) then
5690
f6e0c5bd8020 Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
nemo
parents: 5688
diff changeset
  1873
            begin
f6e0c5bd8020 Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
nemo
parents: 5688
diff changeset
  1874
            vg:= AddVisualGear(hwRound(Gear^.X) - 4  + Random(8), hwRound(Gear^.Y) - 4 - Random(4), vgtSmoke);
f6e0c5bd8020 Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
nemo
parents: 5688
diff changeset
  1875
            if vg <> nil then vg^.Scale:= 0.5
f6e0c5bd8020 Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
nemo
parents: 5688
diff changeset
  1876
            end;
4966
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1877
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1878
        if (Gear^.Damage > 35) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1879
            begin
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1880
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1881
            DeleteGear(Gear);
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1882
            exit
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1883
            end
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1884
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1885
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1886
    if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Health <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1887
        if ((Gear^.State and gstAttacking) = 0) then
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1888
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1889
            if ((GameTicks and $1F) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1890
                if CheckGearNear(Gear, gtHedgehog, 46, 32) <> nil then Gear^.State := Gear^.State or
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1891
                                                                                      gstAttacking
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1892
            end
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1893
        else // gstAttacking <> 0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1894
            begin
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1895
            AllInactive := false;
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1896
            if (Gear^.Timer and $FF) = 0 then PlaySound(sndMineTick);
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1897
            if Gear^.Timer = 0 then
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1898
                begin
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1899
                if ((Gear^.State and gstWait) <> 0) or
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1900
                   (cMineDudPercent = 0) or
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1901
                   (getRandom(100) > cMineDudPercent) then
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1902
                    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1903
                    doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1904
                    DeleteGear(Gear)
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1905
                    end
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1906
                else
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1907
                    begin
5690
f6e0c5bd8020 Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
nemo
parents: 5688
diff changeset
  1908
                    vg:= AddVisualGear(hwRound(Gear^.X) - 4  + Random(8), hwRound(Gear^.Y) - 4 - Random(4), vgtSmoke);
f6e0c5bd8020 Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
nemo
parents: 5688
diff changeset
  1909
                    if vg <> nil then vg^.Scale:= 0.5;
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1910
                    PlaySound(sndVaporize);
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1911
                    Gear^.Health := 0;
4966
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1912
                    Gear^.Damage := 0;
4977
c89cca0a8785 Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
nemo
parents: 4976
diff changeset
  1913
                    Gear^.State := Gear^.State and not gstAttacking
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1914
                    end;
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1915
                exit
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1916
                end;
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1917
            dec(Gear^.Timer);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1918
            end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1919
    else // gsttmpFlag = 0
3953
fd7ced2071a1 Hopefully fix bee/air attacks w/o screwing anything else up. Set mines to trigger immediately in infinite attack mode (better not use 0s mines)
nemo
parents: 3915
diff changeset
  1920
        if (TurnTimeLeft = 0) or ((GameFlags and gfInfAttack) <> 0) then Gear^.State := Gear^.State or gsttmpFlag;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1921
end;
57
e1a77ae57065 - Fixed compiling .)
unc0rr
parents: 53
diff changeset
  1922
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1923
////////////////////////////////////////////////////////////////////////////////
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1924
procedure doStepSMine(Gear: PGear);
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1925
begin
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1926
    // TODO: do real calculation?
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  1927
    if TestCollisionXwithGear(Gear, 2) or TestCollisionYwithGear(Gear, -2) or TestCollisionXwithGear(Gear, -2) or TestCollisionYwithGear(Gear, 2) then
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1928
    begin
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  1929
        if (hwAbs(Gear^.dX) > _0) or (hwAbs(Gear^.dY) > _0) then
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1930
        begin
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  1931
            PlaySound(sndRopeAttach);
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1932
            Gear^.dX:= _0;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1933
            Gear^.dY:= _0;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1934
            AddGearCI(Gear);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1935
        end;
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1936
    end
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1937
    else
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1938
    begin
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1939
        DeleteCI(Gear);
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1940
        doStepFallingGear(Gear);
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1941
        AllInactive := false;
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1942
        CalcRotationDirAngle(Gear);
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1943
    end;
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1944
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1945
    if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Health <> 0) then
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1946
    begin
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1947
        if ((Gear^.State and gstAttacking) = 0) then
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1948
        begin
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1949
            if ((GameTicks and $1F) = 0) then
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1950
                if CheckGearNear(Gear, gtHedgehog, 46, 32) <> nil then Gear^.State := Gear^.State or
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1951
                                                                                      gstAttacking
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1952
        end
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1953
        else // gstAttacking <> 0
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1954
        begin
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1955
            AllInactive := false;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1956
            if (Gear^.Timer and $FF) = 0 then PlaySound(sndMineTick);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1957
            if Gear^.Timer = 0 then
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1958
            begin
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1959
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1960
                DeleteGear(Gear);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1961
                exit
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1962
            end;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1963
            dec(Gear^.Timer);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1964
        end
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1965
    end
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1966
    else // gsttmpFlag = 0
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1967
        if TurnTimeLeft = 0 then Gear^.State := Gear^.State or gsttmpFlag;
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1968
end;
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1969
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1970
////////////////////////////////////////////////////////////////////////////////
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1971
procedure doStepDynamite(Gear: PGear);
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1972
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1973
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1974
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1975
    if Gear^.Timer mod 166 = 0 then inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1976
    if Gear^.Timer = 1000 then // might need better timing
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1977
        makeHogsWorry(Gear^.X, Gear^.Y, 75);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1978
    if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1979
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1980
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 75, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1981
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1982
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1983
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1984
    dec(Gear^.Timer);
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1985
end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1986
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1987
///////////////////////////////////////////////////////////////////////////////
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1988
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1989
(*
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1990
TODO
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1991
Increase damage as barrel smokes?
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1992
Try tweaking friction some more
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1993
*)
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1994
procedure doStepRollingBarrel(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1995
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1996
    i: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1997
    particle: PVisualGear;
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1998
begin
5378
f633d57b971e adjust test slightly
nemo
parents: 5374
diff changeset
  1999
    if (Gear^.dY.QWordValue = 0) and (Gear^.dY.QWordValue = 0) and not TestCollisionYwithGear(Gear, 1) then SetLittle(Gear^.dY);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2000
    Gear^.State := Gear^.State or gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2001
    if ((Gear^.dX.QWordValue <> 0) or (Gear^.dY.QWordValue <> 0))  then
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2002
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2003
        DeleteCI(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2004
        AllInactive := false;
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2005
        if not Gear^.dY.isNegative and (Gear^.dY > _0_2) and TestCollisionYwithGear(Gear, 1) then
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2006
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2007
            Gear^.State := Gear^.State or gsttmpFlag;
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2008
            inc(Gear^.Damage, hwRound(Gear^.dY * _70));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2009
            for i:= min(12, hwRound(Gear^.dY*_10)) downto 0 do
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2010
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2011
                particle := AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2012
                            vgtDust);
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  2013
                if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2014
            end
2944
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2015
        end
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2016
        else if not Gear^.dX.isNegative and (Gear^.dX > _0_2) and TestCollisionXwithGear(Gear, 1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2017
                 then
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2018
                 inc(Gear^.Damage, hwRound(Gear^.dX * _70))
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2019
        else if Gear^.dY.isNegative and (Gear^.dY < -_0_2) and TestCollisionYwithGear(Gear, -1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2020
                 then
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2021
                 inc(Gear^.Damage, hwRound(Gear^.dY * -_70))
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2022
        else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2023
                 then
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2024
                 inc(Gear^.Damage, hwRound(Gear^.dX * -_70));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2025
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2026
        doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2027
        CalcRotationDirAngle(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2028
        //CheckGearDrowning(Gear)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2029
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2030
    else
2963
0f0789204802 This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
nemo
parents: 2955
diff changeset
  2031
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2032
        Gear^.State := Gear^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2033
        AddGearCI(Gear)
2963
0f0789204802 This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
nemo
parents: 2955
diff changeset
  2034
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2035
2944
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2036
(*
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2037
Attempt to make a barrel knock itself over an edge.  Would need more checks to avoid issues like burn damage
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2038
    begin
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2039
    x:= hwRound(Gear^.X);
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2040
    y:= hwRound(Gear^.Y);
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2041
    if (((y+1) and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2042
        if (Land[y+1, x] = 0) then
2944
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2043
            begin
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2044
            if (((y+1) and LAND_HEIGHT_MASK) = 0) and (((x+Gear^.Radius-2) and LAND_WIDTH_MASK) = 0) and (Land[y+1, x+Gear^.Radius-2] = 0) then
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2045
                Gear^.dX:= -_0_08
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2046
            else if (((y+1 and LAND_HEIGHT_MASK)) = 0) and (((x-(Gear^.Radius-2)) and LAND_WIDTH_MASK) = 0) and (Land[y+1, x-(Gear^.Radius-2)] = 0) then
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2047
                Gear^.dX:= _0_08;
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2048
            end;
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2049
    if Gear^.dX.QWordValue = 0 then AddGearCI(Gear)
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2050
    end; *)
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  2051
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2052
    if not Gear^.dY.isNegative and (Gear^.dY < _0_001) and TestCollisionYwithGear(Gear, 1) then Gear
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2053
        ^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2054
    if hwAbs(Gear^.dX) < _0_001 then Gear^.dX := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2055
5128
3c65326bb713 Check for 0 health to avoid div by 0. spotted by mikade.
nemo
parents: 5121
diff changeset
  2056
    if (Gear^.Health > 0) and ((Gear^.Health * 100 div cBarrelHealth) < random(90)) and ((GameTicks and $FF) = 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2057
        if (cBarrelHealth div Gear^.Health) > 2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2058
            AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmoke)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2059
    else
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2060
        AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmokeWhite);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2061
    dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2062
    Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2063
    if Gear^.Health <= 0 then Gear^.doStep := @doStepCase;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2064
    // Hand off to doStepCase for the explosion
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2065
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2066
end;
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2067
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  2068
procedure doStepCase(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2069
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2070
    i, x, y: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2071
    k: TGearType;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2072
    exBoom: boolean;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2073
    dX, dY: HWFloat;
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2074
    hog: PHedgehog;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  2075
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2076
    k := Gear^.Kind;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2077
    exBoom := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2078
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2079
    if (Gear^.Message and gmDestroy) > 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2080
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2081
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2082
        FreeActionsList;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2083
        SetAllToActive;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2084
        // something (hh, mine, etc...) could be on top of the case
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2085
        with CurrentHedgehog^ do
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2086
            if Gear <> nil then Gear^.Message := Gear^.Message and not (gmLJump or gmHJump);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2087
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2088
    end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  2089
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2090
    if k = gtExplosives then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2091
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2092
        //if V > _0_03 then Gear^.State:= Gear^.State or gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2093
        if (hwAbs(Gear^.dX) > _0_15) or ((hwAbs(Gear^.dY) > _0_15) and (hwAbs(Gear^.dX) > _0_02))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2094
            then Gear^.doStep := @doStepRollingBarrel;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2095
5128
3c65326bb713 Check for 0 health to avoid div by 0. spotted by mikade.
nemo
parents: 5121
diff changeset
  2096
        if (Gear^.Health > 0) and ((Gear^.Health * 100 div cBarrelHealth) < random(90)) and ((GameTicks and $FF) = 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2097
            if (cBarrelHealth div Gear^.Health) > 2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2098
                AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmoke)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2099
        else
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  2100
            AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmokeWhite);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2101
        dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2102
        Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2103
        if Gear^.Health <= 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2104
            exBoom := true;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2105
    end;
2911
cd355befa683 Engine:
smxx
parents: 2887
diff changeset
  2106
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2107
    if (Gear^.Damage > 0) or exBoom then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2108
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2109
        x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2110
        y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2111
        hog:= Gear^.Hedgehog;
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2112
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2113
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2114
        // <-- delete gear!
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2115
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2116
        if k = gtCase then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2117
        begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2118
            doMakeExplosion(x, y, 25, hog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2119
            for i:= 0 to 63 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2120
                AddGear(x, y, gtFlame, 0, _0, _0, 0);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2121
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2122
        else if k = gtExplosives then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2123
            begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2124
                doMakeExplosion(x, y, 75, hog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2125
                for i:= 0 to 31 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2126
                begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2127
                    dX := AngleCos(i * 64) * _0_5 * (getrandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2128
                    dY := AngleSin(i * 64) * _0_5 * (getrandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2129
                    AddGear(x, y, gtFlame, 0, dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2130
                    AddGear(x, y, gtFlame, 0, -dX, -dY, 0)^.State := gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2131
                end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2132
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2133
        exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2134
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2135
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2136
    if (Gear^.dY.QWordValue <> 0) or (not TestCollisionYwithGear(Gear, 1)) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2137
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2138
        AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2139
        Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2140
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2141
        if (not Gear^.dY.isNegative) and (Gear^.dY > _0_001) then SetAllHHToActive;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2142
        if (Gear^.dY.isNegative) and TestCollisionYwithGear(Gear, -1) then Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2143
        if (not Gear^.dY.isNegative) and TestCollisionYwithGear(Gear, 1) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2144
        begin
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2145
            if (Gear^.dY > _0_2) and (k = gtExplosives) then
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2146
                inc(Gear^.Damage, hwRound(Gear^.dY * _70));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2147
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2148
            if Gear^.dY > _0_2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2149
                for i:= min(12, hwRound(Gear^.dY*_10)) downto 0 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2150
                    AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2151
            ;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2152
            Gear^.dY := - Gear^.dY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2153
            if Gear^.dY > - _0_001 then Gear^.dY := _0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2154
            else if Gear^.dY < - _0_03 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2155
                     PlaySound(Gear^.ImpactSound);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2156
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2157
        //if Gear^.dY > - _0_001 then Gear^.dY:= _0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2158
        CheckGearDrowning(Gear);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2159
    end;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2160
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2161
    if (Gear^.dY.QWordValue = 0) then AddGearCI(Gear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2162
    else if (Gear^.dY.QWordValue <> 0) then DeleteCI(Gear)
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  2163
end;
49
3afe33c1cf06 - Teams health bars sorting
unc0rr
parents: 46
diff changeset
  2164
3afe33c1cf06 - Teams health bars sorting
unc0rr
parents: 46
diff changeset
  2165
////////////////////////////////////////////////////////////////////////////////
2460
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2166
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2167
procedure doStepTarget(Gear: PGear);
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2168
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2169
    if (Gear^.Timer = 0) and (Gear^.Tag = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2170
        PlaySound(sndWarp);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2171
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2172
    if (Gear^.Tag = 0) and (Gear^.Timer < 1000) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2173
        inc(Gear^.Timer)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2174
    else if Gear^.Tag = 1 then
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  2175
        Gear^.Tag := 2
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2176
    else if Gear^.Tag = 2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2177
             if Gear^.Timer > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2178
                 dec(Gear^.Timer)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2179
    else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2180
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2181
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2182
        exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2183
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2184
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2185
    doStepCase(Gear)
2460
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2186
end;
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2187
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2188
////////////////////////////////////////////////////////////////////////////////
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2189
procedure doStepIdle(Gear: PGear);
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2190
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2191
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2192
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2193
    if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2194
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2195
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2196
        AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2197
    end
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2198
end;
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2199
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  2200
////////////////////////////////////////////////////////////////////////////////
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2201
procedure doStepShover(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2202
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2203
    HHGear: PGear;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2204
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2205
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2206
    HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2207
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2208
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2209
    AmmoShove(Gear, 30, 115);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2210
4182
5240a84df702 Fix rev dec8aafc6414 (not tested)
unc0rr
parents: 4168
diff changeset
  2211
    HHGear^.State := (HHGear^.State and (not gstNoDamage)) or gstMoving;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2212
    Gear^.Timer := 250;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2213
    Gear^.doStep := @doStepIdle
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2214
end;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2215
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2216
////////////////////////////////////////////////////////////////////////////////
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2217
procedure doStepWhip(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2218
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2219
    HHGear: PGear;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2220
    i: LongInt;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2221
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2222
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2223
    HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2224
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2225
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2226
    for i:= 0 to 3 do
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2227
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2228
        AmmoShove(Gear, 30, 25);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2229
        Gear^.X := Gear^.X + Gear^.dX * 5
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2230
        end;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2231
4182
5240a84df702 Fix rev dec8aafc6414 (not tested)
unc0rr
parents: 4168
diff changeset
  2232
    HHGear^.State := (HHGear^.State and (not gstNoDamage)) or gstMoving;
5240a84df702 Fix rev dec8aafc6414 (not tested)
unc0rr
parents: 4168
diff changeset
  2233
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2234
    Gear^.Timer := 250;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2235
    Gear^.doStep := @doStepIdle
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2236
end;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2237
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2238
////////////////////////////////////////////////////////////////////////////////
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2239
procedure doStepFlame(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2240
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2241
    gX,gY,i: LongInt;
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2242
    sticky: Boolean;
3751
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2243
    vgt: PVisualGear;
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2244
    tdX,tdY: HWFloat;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2245
begin
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2246
    sticky:= (Gear^.State and gsttmpFlag) <> 0;
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2247
    if not sticky then AllInactive := false;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2248
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2249
    if not TestCollisionYwithGear(Gear, 1) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2250
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2251
        AllInactive := false;
3751
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2252
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2253
        if ((GameTicks mod 100) = 0) then
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2254
            begin
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4405
diff changeset
  2255
            vgt:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFire, gstTmpFlag);
3751
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2256
            if vgt <> nil then
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2257
                begin
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2258
                vgt^.dx:= 0;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2259
                vgt^.dy:= 0;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2260
                vgt^.FrameTicks:= 1800 div (Gear^.Tag mod 3 + 2);
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2261
                end;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2262
            end;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2263
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2264
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2265
        if Gear^.dX.QWordValue > _0_01.QWordValue then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2266
            Gear^.dX := Gear^.dX * _0_995;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2267
        Gear^.dY := Gear^.dY + cGravity;
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2268
        // if sticky then Gear^.dY := Gear^.dY + cGravity;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2269
        if Gear^.dY.QWordValue > _0_2.QWordValue then Gear^.dY := Gear^.dY * _0_995;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2270
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2271
        //if sticky then Gear^.X := Gear^.X + Gear^.dX else
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2272
        Gear^.X := Gear^.X + Gear^.dX + cWindSpeed * 640;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2273
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2274
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2275
        if (hwRound(Gear^.Y) > cWaterLine) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2276
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2277
            gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2278
            for i:= 0 to 3 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2279
                AddVisualGear(gX - 16 + Random(32), cWaterLine - 16 + Random(16), vgtSteam);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2280
            PlaySound(sndVaporize);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2281
            DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2282
            exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2283
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2284
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2285
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2286
    begin
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2287
        if sticky then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2288
            begin
3603
b6b1989744ef Grid the landscape, and shortcircuit checks on the collision array if there are no nearby checked in collisions to be collided with. This is a big win for fire's ammoshove in particular. Also add a +2 that seemed missing in the check, and update fire accordingly.
nemo
parents: 3594
diff changeset
  2289
            Gear^.Radius := 7;
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2290
            tdX:= Gear^.dX;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2291
            tdY:= Gear^.dY;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2292
            Gear^.dX.QWordValue:= 214748365;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2293
            Gear^.dY.QWordValue:= 429496730;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2294
            Gear^.dX.isNegative:= getrandom(2)<>1;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2295
            Gear^.dY.isNegative:= true;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2296
            AmmoShove(Gear, 2, 125);
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2297
            Gear^.dX:= tdX;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2298
            Gear^.dY:= tdY;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2299
            Gear^.Radius := 1
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2300
            end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2301
        if Gear^.Timer > 0 then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2302
            begin
2475
e0646a529a38 Fire tweaks
nemo
parents: 2470
diff changeset
  2303
            dec(Gear^.Timer);
e0646a529a38 Fire tweaks
nemo
parents: 2470
diff changeset
  2304
            inc(Gear^.Damage)
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2305
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2306
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2307
        begin
3462
4b36933dce1d fix multi-round fire
sheepluva
parents: 3461
diff changeset
  2308
            gX := hwRound(Gear^.X);
4b36933dce1d fix multi-round fire
sheepluva
parents: 3461
diff changeset
  2309
            gY := hwRound(Gear^.Y);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2310
            // Standard fire
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2311
            if not sticky then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2312
                begin
3640
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2313
                if ((GameTicks and $1) = 0) then
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2314
                    begin
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2315
                    Gear^.Radius := 7;
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2316
                    tdX:= Gear^.dX;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2317
                    tdY:= Gear^.dY;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2318
                    Gear^.dX.QWordValue:= 214748365;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2319
                    Gear^.dY.QWordValue:= 429496730;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2320
                    Gear^.dX.isNegative:= getrandom(2)<>1;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2321
                    Gear^.dY.isNegative:= true;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2322
                    AmmoShove(Gear, 6, 100);
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2323
                    Gear^.dX:= tdX;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2324
                    Gear^.dY:= tdY;
3640
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2325
                    Gear^.Radius := 1;
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2326
                    end
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2327
                else if ((GameTicks and $3) = 3) then doMakeExplosion(gX, gY, 8, Gear^.Hedgehog, 0);//, EXPLNoDamage); 
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2328
                //DrawExplosion(gX, gY, 4);
3096
9330eead14fa Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
nemo
parents: 3094
diff changeset
  2329
                if ((GameTicks and $7) = 0) and (Random(2) = 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2330
                    for i:= 1 to Random(2)+1 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2331
                        AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2376
diff changeset
  2332
                if Gear^.Health > 0 then dec(Gear^.Health);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2333
                Gear^.Timer := 450 - Gear^.Tag * 8
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2334
                end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2335
            else
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2336
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2337
                // Modified fire
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2338
                if ((GameTicks and $7FF) = 0) and ((GameFlags and gfSolidLand) = 0) then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2339
                    begin
3143
682bc7f99c63 * tweaked some random stuff in GSHandlers.inc
sheepluva
parents: 3139
diff changeset
  2340
                    DrawExplosion(gX, gY, 4);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2341
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2647
diff changeset
  2342
                    for i:= 0 to Random(3) do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2343
                        AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2344
                    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2345
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2346
// This one is interesting.  I think I understand the purpose, but I wonder if a bit more fuzzy of kicking could be done with getrandom.
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2347
                Gear^.Timer := 100 - Gear^.Tag * 3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2348
                if (Gear^.Damage > 3000+Gear^.Tag*1500) then Gear^.Health := 0
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2376
diff changeset
  2349
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2350
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2351
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2352
    if Gear^.Health = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2353
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2354
        gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2355
        gY := hwRound(Gear^.Y);
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2356
        if not sticky then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2357
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2358
            if ((GameTicks and $3) = 0) and (Random(1) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2359
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2360
                for i:= 1 to Random(2)+1 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2361
                begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2362
                    AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2363
                end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2364
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2365
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2366
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2367
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2368
            for i:= 0 to Random(3) do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2369
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2370
                AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2371
            end;
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2376
diff changeset
  2372
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2373
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2374
        DeleteGear(Gear)
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2647
diff changeset
  2375
    end;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2376
end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2377
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2378
////////////////////////////////////////////////////////////////////////////////
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2379
procedure doStepFirePunchWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2380
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2381
    HHGear: PGear;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2382
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2383
    AllInactive := false;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2384
    if ((Gear^.Message and gmDestroy) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2385
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2386
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2387
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2388
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2389
    end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2390
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2391
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2392
    if hwRound(HHGear^.Y) <= Gear^.Tag - 2 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2393
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2394
        Gear^.Tag := hwRound(HHGear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2395
        DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y - _1, _0_5, _0, cHHRadius * 4, 2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2396
        HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2397
        Gear^.Y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2398
        AmmoShove(Gear, 30, 40);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2399
        HHGear^.State := HHGear^.State and not gstNoDamage
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2400
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  2401
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2402
    HHGear^.dY := HHGear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2403
    if not (HHGear^.dY.isNegative) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2404
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2405
        HHGear^.State := HHGear^.State or gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2406
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2407
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2408
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2409
    end;
2089
a08758aed76a Prevent unc0rr's sneaky escape
nemo
parents: 2087
diff changeset
  2410
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2411
    if CheckLandValue(hwRound(HHGear^.X), hwRound(HHGear^.Y + HHGear^.dY + SignAs(_6,Gear^.dY)),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  2412
       lfIndestructible) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2413
        HHGear^.Y := HHGear^.Y + HHGear^.dY
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2414
end;
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2415
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2416
procedure doStepFirePunch(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2417
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2418
    HHGear: PGear;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2419
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2420
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2421
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2422
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2423
    HHGear^.X := int2hwFloat(hwRound(HHGear^.X)) - _0_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2424
    HHGear^.dX := SignAs(cLittle, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2425
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2426
    HHGear^.dY := - _0_3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2427
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2428
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2429
    Gear^.dX := SignAs(_0_45, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2430
    Gear^.dY := - _0_9;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2431
    Gear^.doStep := @doStepFirePunchWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2432
    DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y + _1, _0_5, _0, cHHRadius * 4, 5);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2433
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5628
diff changeset
  2434
    AddVoice(TSound(ord(sndFirePunch1) + GetRandom(6)), HHGear^.Hedgehog^.Team^.voicepack)
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2435
end;
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2436
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2437
////////////////////////////////////////////////////////////////////////////////
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2438
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2439
procedure doStepParachuteWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2440
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2441
    HHGear: PGear;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2442
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2443
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2444
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2445
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2446
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2447
    if TestCollisionYwithGear(HHGear, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2448
       or ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2449
       or CheckGearDrowning(HHGear)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2450
       or ((Gear^.Message and gmAttack) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2451
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2452
        with HHGear^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2453
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2454
            Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2455
            SetLittle(dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2456
            dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2457
            State := State or gstMoving;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2458
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2459
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2460
        isCursorVisible := false;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2461
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2462
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2463
    end;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2464
4774
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2465
    HHGear^.X := HHGear^.X + cWindSpeed * 200;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2466
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2467
    if (Gear^.Message and gmLeft) <> 0 then HHGear^.X := HHGear^.X - cMaxWindSpeed * 80
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2468
    else if (Gear^.Message and gmRight) <> 0 then HHGear^.X := HHGear^.X + cMaxWindSpeed * 80;
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2469
    if (Gear^.Message and gmUp) <> 0 then HHGear^.Y := HHGear^.Y - cGravity * 40
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2470
    else if (Gear^.Message and gmDown) <> 0 then HHGear^.Y := HHGear^.Y + cGravity * 40;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2471
4774
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2472
    // don't drift into obstacles
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2473
    if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2474
        HHGear^.X := HHGear^.X - int2hwFloat(hwSign(HHGear^.dX));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2475
    HHGear^.Y := HHGear^.Y + cGravity * 100;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2476
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2477
    Gear^.Y := HHGear^.Y
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2478
end;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2479
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2480
procedure doStepParachute(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2481
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2482
    HHGear: PGear;
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2483
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2484
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2485
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2486
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2487
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2488
    AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2489
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2490
    HHGear^.State := HHGear^.State and not (gstAttacking or gstAttacked or gstMoving);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2491
    HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2492
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2493
    Gear^.doStep := @doStepParachuteWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2494
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2495
    Gear^.Message := HHGear^.Message;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2496
    doStepParachuteWork(Gear)
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2497
end;
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2498
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2499
////////////////////////////////////////////////////////////////////////////////
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2500
procedure doStepAirAttackWork(Gear: PGear);
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2501
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2502
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2503
    Gear^.X := Gear^.X + cAirPlaneSpeed * Gear^.Tag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2504
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2505
    if (Gear^.Health > 0)and(not (Gear^.X < Gear^.dX))and(Gear^.X < Gear^.dX + cAirPlaneSpeed) then
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2506
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2507
        dec(Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2508
        case Gear^.State of 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2509
            0: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAirBomb, 0, cBombsSpeed *
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2510
                             Gear^.Tag, _0, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2511
            1: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtMine,    0, cBombsSpeed *
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2512
                             Gear^.Tag, _0, 0);
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  2513
            2: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtNapalmBomb, 0, cBombsSpeed *
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  2514
                             Gear^.Tag, _0, 0);
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  2515
            3: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtDrill, gsttmpFlag, cBombsSpeed *
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  2516
                             Gear^.Tag, _0, Gear^.Timer + 1);
4246
e5cb885492df drillstrike! might require the drill patch to improve behavior
koda
parents: 4233
diff changeset
  2517
            //4: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtWaterMelon, 0, cBombsSpeed *
e5cb885492df drillstrike! might require the drill patch to improve behavior
koda
parents: 4233
diff changeset
  2518
            //                 Gear^.Tag, _0, 5000);
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2519
            end;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2520
        Gear^.dX := Gear^.dX + int2hwFloat(30 * Gear^.Tag);
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2521
        StopSound(Gear^.SoundChannel, 4000);
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2522
        end;
1124
1636a3c7c061 - Airplane is higher
unc0rr
parents: 1123
diff changeset
  2523
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2524
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2525
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2526
5067
57101536cf86 fix for Issue 207: To far left for Napalm (and other weapons)
sheepluva
parents: 5063
diff changeset
  2527
    if (hwRound(Gear^.X) > (LAND_WIDTH+2048)) or (hwRound(Gear^.X) < -2048) then
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2528
    begin
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2529
        // avoid to play forever (is this necessary?)
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2530
        StopSound(Gear^.SoundChannel);
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2531
        DeleteGear(Gear)
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2532
    end;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2533
end;
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2534
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2535
procedure doStepAirAttack(Gear: PGear);
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2536
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2537
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2538
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2539
    if Gear^.X.QWordValue = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2540
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2541
        Gear^.Tag :=  1;
5067
57101536cf86 fix for Issue 207: To far left for Napalm (and other weapons)
sheepluva
parents: 5063
diff changeset
  2542
        Gear^.X := -_2048;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2543
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2544
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2545
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2546
        Gear^.Tag := -1;
5067
57101536cf86 fix for Issue 207: To far left for Napalm (and other weapons)
sheepluva
parents: 5063
diff changeset
  2547
        Gear^.X := int2hwFloat(LAND_WIDTH + 2048);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2548
    end;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  2549
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2550
    Gear^.Y := int2hwFloat(topY-300);
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2551
    Gear^.dX := int2hwFloat(Gear^.Target.X - 5 * Gear^.Tag * 15);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2552
4778
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2553
    // calcs for Napalm Strike, so that it will hit the target (without wind at least :P)
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2554
    if (Gear^.State = 2) then
5372
7283bc768228 Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
nemo
parents: 5368
diff changeset
  2555
        Gear^.dX := Gear^.dX - cBombsSpeed * Gear^.Tag * 900 
4778
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2556
    // calcs for regular falling gears
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2557
    else if (int2hwFloat(Gear^.Target.Y) - Gear^.Y > _0) then
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2558
            Gear^.dX := Gear^.dX - cBombsSpeed * hwSqrt((int2hwFloat(Gear^.Target.Y) - Gear^.Y) * 2 /
4778
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2559
                cGravity) * Gear^.Tag;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2560
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2561
    Gear^.Health := 6;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2562
    Gear^.doStep := @doStepAirAttackWork;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2563
    Gear^.SoundChannel := LoopSound(sndPlane, 4000);
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2564
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2565
end;
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2566
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2567
////////////////////////////////////////////////////////////////////////////////
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2568
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2569
procedure doStepAirBomb(Gear: PGear);
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2570
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2571
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2572
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2573
    if (Gear^.State and gstCollision) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2574
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2575
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2576
        DeleteGear(Gear);
4034
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 4026
diff changeset
  2577
        performRumble();
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2578
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2579
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2580
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2581
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace)
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2582
end;
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2583
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2584
////////////////////////////////////////////////////////////////////////////////
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2585
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2586
procedure doStepGirder(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2587
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2588
    HHGear: PGear;
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1914
diff changeset
  2589
    x, y, tx, ty: hwFloat;
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2590
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2591
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2592
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2593
    HHGear := Gear^.Hedgehog^.Gear;
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2594
    tx := int2hwFloat(Gear^.Target.X);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2595
    ty := int2hwFloat(Gear^.Target.Y);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2596
    x := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2597
    y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2598
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2599
    if (Distance(tx - x, ty - y) > _256) or
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2600
       not TryPlaceOnLand(Gear^.Target.X - SpritesData[sprAmGirder].Width div 2,
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2601
       Gear^.Target.Y - SpritesData[sprAmGirder].Height div 2,
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  2602
       sprAmGirder, Gear^.State, true, false) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2603
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2604
        PlaySound(sndDenied);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2605
        HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2606
        HHGear^.State := HHGear^.State and not gstAttacking;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2607
        HHGear^.State := HHGear^.State or gstHHChooseTarget;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2608
        isCursorVisible := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2609
        DeleteGear(Gear)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2610
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2611
    else 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2612
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2613
        PlaySound(sndPlaced);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2614
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2615
        AfterAttack;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2616
    end;
1914
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1909
diff changeset
  2617
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2618
    HHGear^.State := HHGear^.State and not (gstAttacking or gstAttacked);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2619
    HHGear^.Message := HHGear^.Message and not gmAttack;
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2620
end;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2621
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2622
////////////////////////////////////////////////////////////////////////////////
525
ae21b8e86dd9 Teleported hedgehog picks up cases
unc0rr
parents: 522
diff changeset
  2623
procedure doStepTeleportAfter(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2624
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2625
    HHGear: PGear;
912
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2626
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2627
    Gear^.Hedgehog^.Unplaced := false;
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2628
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2629
    HHGear^.Y := HHGear^.Y + HHGear^.dY;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  2630
    HHGear^.X := HHGear^.X + HHGear^.dX;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2631
    // hedgehog falling to collect cases
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2632
    HHGear^.dY := HHGear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2633
    if TestCollisionYwithGear(HHGear, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2634
       or CheckGearDrowning(HHGear) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2635
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2636
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2637
        AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2638
    end
912
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2639
end;
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2640
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2641
procedure doStepTeleportAnim(Gear: PGear);
525
ae21b8e86dd9 Teleported hedgehog picks up cases
unc0rr
parents: 522
diff changeset
  2642
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2643
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2644
    if Gear^.Timer = 65 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2645
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2646
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2647
        inc(Gear^.Pos);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2648
        if Gear^.Pos = 11 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2649
            Gear^.doStep := @doStepTeleportAfter
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2650
    end;
525
ae21b8e86dd9 Teleported hedgehog picks up cases
unc0rr
parents: 522
diff changeset
  2651
end;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2652
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2653
procedure doStepTeleport(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2654
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2655
    HHGear: PGear;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2656
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2657
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2658
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2659
    HHGear := Gear^.Hedgehog^.Gear;
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2660
    if not TryPlaceOnLand(Gear^.Target.X - SpritesData[sprHHTelepMask].Width div 2,
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2661
       Gear^.Target.Y - SpritesData[sprHHTelepMask].Height div 2,
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  2662
       sprHHTelepMask, 0, false, false) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2663
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2664
        HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2665
        HHGear^.State := HHGear^.State and not gstAttacking;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2666
        HHGear^.State := HHGear^.State or gstHHChooseTarget;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2667
        DeleteGear(Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2668
        isCursorVisible := true;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2669
        PlaySound(sndDenied)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2670
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2671
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2672
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2673
        DeleteCI(HHGear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2674
        SetAllHHToActive;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2675
        Gear^.doStep := @doStepTeleportAnim;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2676
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2677
  // copy old HH position and direction to Gear (because we need them for drawing the vanishing hog)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2678
        Gear^.dX := HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2679
        // retrieve the cursor direction (it was previously copied to X so it doesn't get lost)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2680
        HHGear^.dX.isNegative := (Gear^.X.QWordValue <> 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2681
        Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2682
        Gear^.Y := HHGear^.Y;
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2683
        HHGear^.X := int2hwFloat(Gear^.Target.X);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2684
        HHGear^.Y := int2hwFloat(Gear^.Target.Y);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2685
        HHGear^.State := HHGear^.State or gstMoving;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2686
        playSound(sndWarp)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2687
    end;
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5606
diff changeset
  2688
    Gear^.Target.X:= NoPointX
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2689
end;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2690
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2691
////////////////////////////////////////////////////////////////////////////////
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2692
procedure doStepSwitcherWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2693
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2694
    HHGear: PGear;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2695
    Msg, State: Longword;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2696
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2697
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2698
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2699
    if ((Gear^.Message and not gmSwitch) <> 0) or (TurnTimeLeft = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2700
    begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2701
        HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2702
        Msg := Gear^.Message and not gmSwitch;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2703
        DeleteGear(Gear);
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2704
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2705
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2706
        HHGear := CurrentHedgehog^.Gear;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2707
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2708
        HHGear^.Message := Msg;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2709
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2710
    end;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2711
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2712
    if (Gear^.Message and gmSwitch) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2713
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2714
        HHGear := CurrentHedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2715
        HHGear^.Message := HHGear^.Message and not gmSwitch;
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2716
        Gear^.Message := Gear^.Message and not gmSwitch;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2717
        State := HHGear^.State;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2718
        HHGear^.State := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2719
        HHGear^.Active := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2720
        HHGear^.Z := cHHZ;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2721
        RemoveGearFromList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2722
        InsertGearToList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2723
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2724
        PlaySound(sndSwitchHog);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2725
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2726
        repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2727
            CurrentTeam^.CurrHedgehog := Succ(CurrentTeam^.CurrHedgehog) mod (CurrentTeam^.
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2728
                                         HedgehogsNumber);
5893
368669bf6cb3 fix for issue #238
nemo
parents: 5874
diff changeset
  2729
        until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) and (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^.Damage = 0);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2730
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2731
        CurrentHedgehog := @CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog];
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2732
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2733
        HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2734
        HHGear^.State := State;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2735
        HHGear^.Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2736
        FollowGear := HHGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2737
        HHGear^.Z := cCurrHHZ;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2738
        RemoveGearFromList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2739
        InsertGearToList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2740
        Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2741
        Gear^.Y := HHGear^.Y
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2742
    end;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2743
end;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2744
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2745
procedure doStepSwitcher(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2746
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2747
    HHGear: PGear;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2748
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2749
    Gear^.doStep := @doStepSwitcherWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2750
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2751
    HHGear := Gear^.Hedgehog^.Gear;
5358
e2201f71beac call onusedammo earlier for switcher
nemo
parents: 5355
diff changeset
  2752
    OnUsedAmmo(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2753
    with HHGear^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2754
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2755
        State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2756
        Message := Message and not gmAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2757
    end
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2758
end;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2759
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2760
////////////////////////////////////////////////////////////////////////////////
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2761
procedure doStepMortar(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2762
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2763
    dX, dY: hwFloat;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2764
    i: LongInt;
963
5f8bb3470563 Fix mortar clusters spread direction
unc0rr
parents: 945
diff changeset
  2765
    dxn, dyn: boolean;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2766
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2767
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2768
    dxn := Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2769
    dyn := Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2770
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2771
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2772
    if (Gear^.State and gstCollision) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2773
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2774
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2775
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2776
        Gear^.dX.isNegative := not dxn;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2777
        Gear^.dY.isNegative := not dyn;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2778
        for i:= 0 to 4 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2779
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2780
            dX := Gear^.dX + (GetRandom - _0_5) * _0_03;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2781
            dY := Gear^.dY + (GetRandom - _0_5) * _0_03;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2782
            AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtCluster, 0, dX, dY, 25);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2783
        end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  2784
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2785
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2786
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2787
    end;
963
5f8bb3470563 Fix mortar clusters spread direction
unc0rr
parents: 945
diff changeset
  2788
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2789
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2790
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace)
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2791
end;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2792
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2793
////////////////////////////////////////////////////////////////////////////////
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2794
procedure doStepKamikazeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2795
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2796
const upd: Longword =   0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2797
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2798
    i: LongWord;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2799
    HHGear: PGear;
5866
9017a0ff4201 aaaallways, I want to beeee with you, and make belieeeeve with you
nemo
parents: 5841
diff changeset
  2800
    sparkles: PVisualGear;
5913
1791f776b726 fix and optimize kamikaze's png
sheepluva
parents: 5896
diff changeset
  2801
    hasWishes: boolean;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2802
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2803
    AllInactive := false;
5913
1791f776b726 fix and optimize kamikaze's png
sheepluva
parents: 5896
diff changeset
  2804
    hasWishes:= ((Gear^.Message and (gmPrecise or gmSwitch)) = (gmPrecise or gmSwitch));
1791f776b726 fix and optimize kamikaze's png
sheepluva
parents: 5896
diff changeset
  2805
    if hasWishes then Gear^.AdvBounce:= 1;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2806
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2807
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2808
    HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2809
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2810
3852
37f883cc7edb Fix kamikaze portal loop
nemo
parents: 3851
diff changeset
  2811
    Gear^.X := HHGear^.X;
37f883cc7edb Fix kamikaze portal loop
nemo
parents: 3851
diff changeset
  2812
    Gear^.Y := HHGear^.Y;
5913
1791f776b726 fix and optimize kamikaze's png
sheepluva
parents: 5896
diff changeset
  2813
    if (GameTicks mod 2 = 0) and hasWishes then
5866
9017a0ff4201 aaaallways, I want to beeee with you, and make belieeeeve with you
nemo
parents: 5841
diff changeset
  2814
        begin
9017a0ff4201 aaaallways, I want to beeee with you, and make belieeeeve with you
nemo
parents: 5841
diff changeset
  2815
        sparkles:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtDust, 1);
5924
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
  2816
        if sparkles <> nil then 
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
  2817
            begin
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
  2818
            sparkles^.Tint:= ((random(210)+45) shl 24) or ((random(210)+45) shl 16) or ((random(210)+45) shl 8) or $FF;
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
  2819
            sparkles^.Angle:= random * 360;
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
  2820
            end
5866
9017a0ff4201 aaaallways, I want to beeee with you, and make belieeeeve with you
nemo
parents: 5841
diff changeset
  2821
        end;
3852
37f883cc7edb Fix kamikaze portal loop
nemo
parents: 3851
diff changeset
  2822
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2823
    i := 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2824
    repeat
5866
9017a0ff4201 aaaallways, I want to beeee with you, and make belieeeeve with you
nemo
parents: 5841
diff changeset
  2825
        
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2826
        Gear^.X := Gear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2827
        Gear^.Y := Gear^.Y + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2828
        HHGear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2829
        HHGear^.Y := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2830
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2831
        inc(Gear^.Damage, 2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2832
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2833
        //  if TestCollisionXwithGear(HHGear, hwSign(Gear^.dX))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2834
        //      or TestCollisionYwithGear(HHGear, hwSign(Gear^.dY)) then inc(Gear^.Damage, 3);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2835
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2836
        dec(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2837
    until (i = 0) or (Gear^.Damage > Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2838
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2839
    inc(upd);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2840
    if upd > 3 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2841
    begin
5913
1791f776b726 fix and optimize kamikaze's png
sheepluva
parents: 5896
diff changeset
  2842
        if Gear^.Health < 1500 then
1791f776b726 fix and optimize kamikaze's png
sheepluva
parents: 5896
diff changeset
  2843
        begin
1791f776b726 fix and optimize kamikaze's png
sheepluva
parents: 5896
diff changeset
  2844
            if Gear^.AdvBounce <> 0 then
1791f776b726 fix and optimize kamikaze's png
sheepluva
parents: 5896
diff changeset
  2845
                Gear^.Pos := 3
1791f776b726 fix and optimize kamikaze's png
sheepluva
parents: 5896
diff changeset
  2846
            else
1791f776b726 fix and optimize kamikaze's png
sheepluva
parents: 5896
diff changeset
  2847
                Gear^.Pos := 2;
1791f776b726 fix and optimize kamikaze's png
sheepluva
parents: 5896
diff changeset
  2848
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2849
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2850
        AmmoShove(Gear, 30, 40);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2851
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2852
        DrawTunnel(HHGear^.X - HHGear^.dX * 10,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2853
                   HHGear^.Y - _2 - HHGear^.dY * 10 + hwAbs(HHGear^.dY) * 2,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2854
        HHGear^.dX,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2855
        HHGear^.dY,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2856
        20 + cHHRadius * 2,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2857
        cHHRadius * 2 + 6);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2858
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2859
        upd := 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2860
    end;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2861
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2862
    if Gear^.Health < Gear^.Damage then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2863
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2864
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
5922
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2865
        for i:= 0 to 31 do
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2866
            begin
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2867
            sparkles:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtStraightShot);
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2868
            if sparkles <> nil then
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2869
                with sparkles^ do
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2870
                    begin
5924
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
  2871
                    Tint:= ((random(210)+45) shl 24) or ((random(210)+45) shl 16) or ((random(210)+45) shl 8) or $FF;
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
  2872
                    Angle:= random * 360;
5922
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2873
                    dx:= 0.001 * (random(200));
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2874
                    dy:= 0.001 * (random(200));
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2875
                    if random(2) = 0 then dx := -dx;
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2876
                    if random(2) = 0 then dy := -dy;
5924
82fc26c53d2a Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
nemo
parents: 5922
diff changeset
  2877
                    FrameTicks:= random(400) + 250
5922
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2878
                    end;
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2879
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2880
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2881
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2882
        DeleteGear(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2883
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2884
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2885
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2886
        dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2887
        Gear^.Damage := 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2888
    end
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2889
end;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2890
987
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2891
procedure doStepKamikazeIdle(Gear: PGear);
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2892
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2893
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2894
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2895
    if Gear^.Timer = 0 then
5922
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2896
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2897
        Gear^.Pos := 1;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2898
        PlaySound(sndKamikaze, Gear^.Hedgehog^.Team^.voicepack);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2899
        Gear^.doStep := @doStepKamikazeWork
5922
7e7774e7be8c moar sparkles :3
sheepluva
parents: 5913
diff changeset
  2900
        end
987
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2901
end;
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2902
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2903
procedure doStepKamikaze(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2904
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2905
    HHGear: PGear;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2906
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2907
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2908
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2909
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2910
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2911
    HHGear^.dX := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2912
    HHGear^.dY := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2913
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2914
    Gear^.dX := SignAs(_0_45, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2915
    Gear^.dY := - _0_9;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2916
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2917
    Gear^.Timer := 550;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2918
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2919
    Gear^.doStep := @doStepKamikazeIdle
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2920
end;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2921
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2922
////////////////////////////////////////////////////////////////////////////////
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2923
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2924
const cakeh =   27;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2925
    cakeDmg =   75;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2926
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2927
    CakePoints: array[0..Pred(cakeh)] of record
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2928
        x, y: hwFloat;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2929
    end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2930
    CakeI: Longword;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2931
1110
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2932
procedure doStepCakeExpl(Gear: PGear);
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2933
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2934
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2935
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2936
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2937
    if Gear^.Tag < 2250 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2938
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2939
    doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cakeDmg, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2940
    AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2941
    DeleteGear(Gear)
1110
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2942
end;
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2943
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2944
procedure doStepCakeDown(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2945
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2946
    gi: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2947
    dmg: LongInt;
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2948
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2949
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2950
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2951
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2952
    if Gear^.Tag < 100 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2953
    Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2954
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2955
    if Gear^.Pos = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2956
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2957
        gi := GearsList;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2958
        while gi <> nil do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2959
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2960
            dmg := cakeDmg * 2 - hwRound(Distance(gi^.X - Gear^.X, gi^.Y - Gear^.Y));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2961
            if (dmg > 1) and (gi^.Kind = gtHedgehog) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2962
                if (CurrentHedgehog^.Gear = gi) and (not gi^.Invulnerable) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2963
                    gi^.State := gi^.State or gstLoser
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1861
diff changeset
  2964
            else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2965
                gi^.State := gi^.State or gstWinner;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2966
            gi := gi^.NextGear
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2967
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2968
        Gear^.doStep := @doStepCakeExpl;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2969
        PlaySound(sndCake)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2970
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2971
    else dec(Gear^.Pos)
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2972
end;
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2973
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2974
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2975
procedure doStepCakeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2976
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2977
const dirs: array[0..3] of TPoint =   ((x: 0; y: -1), (x: 1; y: 0),(x: 0; y: 1),(x: -1; y: 0));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2978
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2979
    xx, yy, xxn, yyn: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2980
    da: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2981
    tdx, tdy: hwFloat;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2982
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2983
procedure PrevAngle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2984
begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2985
    Gear^.Angle := (LongInt(Gear^.Angle) + 4 - dA) mod 4
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2986
end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2987
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2988
procedure NextAngle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2989
begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2990
    Gear^.Angle := (LongInt(Gear^.Angle) + 4 + dA) mod 4
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2991
end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  2992
1088
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1066
diff changeset
  2993
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2994
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2995
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2996
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2997
    if Gear^.Tag < 7 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2998
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2999
    dA := hwSign(Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3000
    xx := dirs[Gear^.Angle].x;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3001
    yy := dirs[Gear^.Angle].y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3002
    xxn := dirs[(LongInt(Gear^.Angle) + 4 + dA) mod 4].x;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3003
    yyn := dirs[(LongInt(Gear^.Angle) + 4 + dA) mod 4].y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3004
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3005
    if (xx = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3006
        if TestCollisionYwithGear(Gear, yy) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3007
            PrevAngle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3008
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3009
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3010
        Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3011
        Gear^.Y := Gear^.Y + int2hwFloat(yy);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3012
        if not TestCollisionXwithGear(Gear, xxn) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3013
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3014
            Gear^.X := Gear^.X + int2hwFloat(xxn);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3015
            NextAngle
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3016
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3017
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3018
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3019
    if (yy = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3020
        if TestCollisionXwithGear(Gear, xx) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3021
            PrevAngle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3022
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3023
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3024
        Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3025
        Gear^.X := Gear^.X + int2hwFloat(xx);
3802
2ccfc93c6b5e Fix for issue #20
nemo
parents: 3768
diff changeset
  3026
        if not TestCollisionY(Gear, yyn) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3027
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3028
            Gear^.Y := Gear^.Y + int2hwFloat(yyn);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3029
            NextAngle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3030
        end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3031
    end;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  3032
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3033
    if Gear^.Tag = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3034
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3035
        CakeI := (CakeI + 1) mod cakeh;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3036
        tdx := CakePoints[CakeI].x - Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3037
        tdy := - CakePoints[CakeI].y + Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3038
        CakePoints[CakeI].x := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3039
        CakePoints[CakeI].y := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3040
        Gear^.DirAngle := DxDy2Angle(tdx, tdy);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3041
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3042
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3043
    dec(Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3044
    Gear^.Timer := Gear^.Health*10;
5750
6bbf7aee2cdf Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents: 5748
diff changeset
  3045
    if Gear^.Health mod 100 = 0 then Gear^.PortalCounter:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3046
    // This is not seconds, but at least it is *some* feedback
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3047
    if (Gear^.Health = 0) or ((Gear^.Message and gmAttack) <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3048
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3049
        FollowGear := Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3050
        Gear^.RenderTimer := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3051
        Gear^.doStep := @doStepCakeDown
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3052
    end
1088
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1066
diff changeset
  3053
end;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  3054
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  3055
procedure doStepCakeUp(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3056
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3057
    i: Longword;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  3058
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3059
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3060
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3061
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3062
    if Gear^.Tag < 100 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3063
    Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3064
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3065
    if Gear^.Pos = 6 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3066
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3067
        for i:= 0 to Pred(cakeh) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3068
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3069
            CakePoints[i].x := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3070
            CakePoints[i].y := Gear^.Y
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3071
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3072
        CakeI := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3073
        Gear^.doStep := @doStepCakeWork
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3074
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3075
    else inc(Gear^.Pos)
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  3076
end;
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  3077
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  3078
procedure doStepCakeFall(Gear: PGear);
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  3079
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3080
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3081
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3082
    Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3083
    if TestCollisionYwithGear(Gear, 1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3084
        Gear^.doStep := @doStepCakeUp
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3085
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3086
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3087
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3088
        if CheckGearDrowning(Gear) then AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3089
    end
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  3090
end;
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  3091
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  3092
procedure doStepCake(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3093
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3094
    HHGear: PGear;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  3095
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3096
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3097
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3098
    HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3099
    HHGear^.Message := HHGear^.Message and (not gmAttack);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3100
    DeleteCI(HHGear);
3802
2ccfc93c6b5e Fix for issue #20
nemo
parents: 3768
diff changeset
  3101
    Gear^.IntersectGear:= nil;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3102
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3103
    FollowGear := Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3104
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3105
    Gear^.doStep := @doStepCakeFall
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  3106
end;
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  3107
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1207
diff changeset
  3108
////////////////////////////////////////////////////////////////////////////////
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  3109
procedure doStepSeductionWork(Gear: PGear);
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  3110
var i: LongInt;
5525
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3111
    hogs: TPGearArray;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1207
diff changeset
  3112
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3113
    AllInactive := false;
5525
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3114
    hogs := GearsNear(Gear^.X, Gear^.Y, gtHedgehog, Gear^.Radius);
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3115
    if Length(hogs) > 0 then
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3116
        begin
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3117
        for i:= 0 to High(hogs) do
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3118
            begin
5533
cf32b5928cbe exclude current hedgehog
nemo
parents: 5531
diff changeset
  3119
            if hogs[i] <> CurrentHedgehog^.Gear then
cf32b5928cbe exclude current hedgehog
nemo
parents: 5531
diff changeset
  3120
                begin
cf32b5928cbe exclude current hedgehog
nemo
parents: 5531
diff changeset
  3121
                //d:= Distance(Gear^.X - hogs[i]^.X, Gear^.Y - hogs[i]^.Y);
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3122
                hogs[i]^.dX:= _50 * cGravity * (Gear^.X - hogs[i]^.X) / _25;
5533
cf32b5928cbe exclude current hedgehog
nemo
parents: 5531
diff changeset
  3123
                //if Gear^.X < hogs[i]^.X then hogs[i]^.dX.isNegative:= true;
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3124
                hogs[i]^.dY:= -_450 * cGravity;
5533
cf32b5928cbe exclude current hedgehog
nemo
parents: 5531
diff changeset
  3125
                hogs[i]^.Active:= true;
cf32b5928cbe exclude current hedgehog
nemo
parents: 5531
diff changeset
  3126
                end
5525
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3127
            end;
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3128
        end ;
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3129
        AfterAttack;
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3130
        DeleteGear(Gear);
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3131
(*
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3132
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3133
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3134
    x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3135
    y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3136
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3137
    if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3138
        if (Land[y, x] <> 0) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  3139
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3140
            Gear^.dX.isNegative := not Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3141
            Gear^.dY.isNegative := not Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3142
            Gear^.dX := Gear^.dX * _1_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3143
            Gear^.dY := Gear^.dY * _1_5 - _0_3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3144
            AmmoShove(Gear, 0, 40);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3145
            AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3146
            DeleteGear(Gear)
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  3147
            end
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  3148
        else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3149
    else
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  3150
        begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3151
        AfterAttack;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3152
        DeleteGear(Gear)
5525
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3153
        end*)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  3154
end;
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  3155
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  3156
procedure doStepSeductionWear(Gear: PGear);
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3157
var heart: PVisualGear;
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  3158
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3159
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3160
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3161
    if Gear^.Timer > 250 then
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3162
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3163
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3164
        inc(Gear^.Pos);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3165
        if Gear^.Pos = 5 then
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3166
            PlaySound(sndYoohoo, Gear^.Hedgehog^.Team^.voicepack)
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3167
        end;
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3168
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3169
    if (Gear^.Pos = 14) and (RealTicks and $3 = 0) then 
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3170
        begin
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3171
        heart:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtStraightShot);
5564
4f42009237df For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents: 5563
diff changeset
  3172
        if heart <> nil then 
4f42009237df For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents: 5563
diff changeset
  3173
            with heart^ do
4f42009237df For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents: 5563
diff changeset
  3174
                begin
4f42009237df For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents: 5563
diff changeset
  3175
                dx:= 0.001 * (random(200));
4f42009237df For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents: 5563
diff changeset
  3176
                dy:= 0.001 * (random(200));
4f42009237df For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents: 5563
diff changeset
  3177
                if random(2) = 0 then dx := -dx;
4f42009237df For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents: 5563
diff changeset
  3178
                if random(2) = 0 then dy := -dy;
4f42009237df For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents: 5563
diff changeset
  3179
                FrameTicks:= random(750) + 1000;
5748
70d7f8e40f53 Just for fun. Flowers! Also, use a less blatant image in ammo menu.
nemo
parents: 5738
diff changeset
  3180
                State:= ord(sprSeduction)
5564
4f42009237df For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
nemo
parents: 5563
diff changeset
  3181
                end;
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3182
        end;
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3183
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5533
diff changeset
  3184
    if Gear^.Pos = 15 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3185
        Gear^.doStep := @doStepSeductionWork
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1207
diff changeset
  3186
end;
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  3187
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  3188
procedure doStepSeduction(Gear: PGear);
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  3189
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3190
    AllInactive := false;
5525
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5515
diff changeset
  3191
    //DeleteCI(Gear^.Hedgehog^.Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3192
    Gear^.doStep := @doStepSeductionWear
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  3193
end;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3194
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3195
////////////////////////////////////////////////////////////////////////////////
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3196
procedure doStepWaterUp(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3197
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3198
    i: LongWord;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3199
begin
4153
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3200
    if (Gear^.Tag = 0) or (cWaterLine = 0) then
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3201
        begin
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3202
            DeleteGear(Gear);
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3203
            exit
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3204
        end;
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3205
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3206
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3207
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3208
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3209
    if Gear^.Timer = 17 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3210
        Gear^.Timer := 0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3211
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3212
        exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3213
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3214
    if cWaterLine > 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3215
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3216
        dec(cWaterLine);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3217
        for i:= 0 to LAND_WIDTH - 1 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3218
            Land[cWaterLine, i] := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3219
        SetAllToActive
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3220
    end;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3221
4153
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3222
    dec(Gear^.Tag);
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3223
end;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3224
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3225
////////////////////////////////////////////////////////////////////////////////
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3226
procedure doStepDrill(Gear: PGear);
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3227
forward;
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3228
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3229
procedure doStepDrillDrilling(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3230
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3231
    t: PGearArray;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3232
    ox, oy: hwFloat;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3233
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3234
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3235
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3236
    if (Gear^.Timer > 0) and ((Gear^.Timer mod 10) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3237
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3238
        ox := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3239
        oy := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3240
        Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3241
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3242
        DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 2, 6);
4282
46c3c5cf89e4 fancy dust when the drill is drilling
Henek
parents: 4279
diff changeset
  3243
        if (Gear^.Timer mod 30) = 0 then
46c3c5cf89e4 fancy dust when the drill is drilling
Henek
parents: 4279
diff changeset
  3244
            AddVisualGear(hwRound(Gear^.X + _20 * Gear^.dX), hwRound(Gear^.Y + _20 * Gear^.dY), vgtDust);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3245
        if (CheckGearDrowning(Gear)) then
2558
b1cb0f71b704 doStepDrowningGear - I always forget it. Kill the sound and exit.
nemo
parents: 2538
diff changeset
  3246
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3247
            StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3248
            exit
2558
b1cb0f71b704 doStepDrowningGear - I always forget it. Kill the sound and exit.
nemo
parents: 2538
diff changeset
  3249
        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3250
    end;
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3251
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3252
    t := CheckGearsCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3253
    //fixes drill not exploding when touching HH bug
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3254
    if (Gear^.Timer = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3255
       or (t^.Count <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3256
       or (not TestCollisionYWithGear(Gear, hwSign(Gear^.dY))
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3257
       and not TestCollisionXWithGear(Gear, hwSign(Gear^.dX))
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3258
       and ((Gear^.State and gsttmpFlag) = 0)) 
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3505
diff changeset
  3259
// CheckLandValue returns true if the type isn't matched
3846
c6b62c7f3668 Fix swapped x/y in drill rocket test
nemo
parents: 3836
diff changeset
  3260
       or not CheckLandValue(hwRound(Gear^.X), hwRound(Gear^.Y), lfIndestructible) then
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3261
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3262
        //out of time or exited ground
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3263
        StopSound(Gear^.SoundChannel);
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3264
        if (Gear^.State and gsttmpFlag) <> 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3265
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound)
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3266
        else
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3267
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3268
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3269
        exit
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3270
        end
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3271
    else if not TestCollisionYWithGear(Gear, hwSign(Gear^.dY)) and not TestCollisionXWithGear(Gear, hwSign(Gear^.dX)) then
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3272
        begin
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3273
        StopSound(Gear^.SoundChannel);
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3274
        Gear^.Tag := 1;
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3275
        Gear^.doStep := @doStepDrill
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3276
        end;
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3277
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3278
    dec(Gear^.Timer);
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3279
end;
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3280
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3281
procedure doStepDrill(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3282
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3283
    t: PGearArray;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3284
    oldDx, oldDy: hwFloat;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3285
    t2: hwFloat;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3286
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3287
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3288
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3289
    if (Gear^.State and gsttmpFlag) = 0 then
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3290
        Gear^.dX := Gear^.dX + cWindSpeed;
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3291
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3292
    oldDx := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3293
    oldDy := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3294
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3295
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3296
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3297
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3298
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3299
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3300
    if ((Gear^.State and gstCollision) <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3301
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3302
        //hit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3303
        Gear^.dX := oldDx;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3304
        Gear^.dY := oldDy;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3305
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3306
        t := CheckGearsCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3307
        if (t^.Count = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3308
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3309
            //hit the ground not the HH
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3310
            t2 := _0_5 / Distance(Gear^.dX, Gear^.dY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3311
            Gear^.dX := Gear^.dX * t2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3312
            Gear^.dY := Gear^.dY * t2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3313
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3314
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3315
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3316
            //explode right on contact with HH
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3317
            if (Gear^.State and gsttmpFlag) <> 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3318
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound)
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3319
            else
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3320
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3321
            DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3322
            exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3323
        end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  3324
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3325
        Gear^.SoundChannel := LoopSound(sndDrillRocket);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3326
        Gear^.doStep := @doStepDrillDrilling;
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3327
        if (Gear^.State and gsttmpFlag) <> 0 then
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3328
            gear^.RenderTimer:= true;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3329
        dec(Gear^.Timer)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3330
    end
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3331
    else if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Tag <> 0) then
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3332
         begin
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3333
            if Gear^.Timer = 0 then
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3334
            begin
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3335
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3336
                DeleteGear(Gear);
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3337
            end
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3338
            else
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3339
                dec(Gear^.Timer);
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3340
         end;
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3341
end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3342
1633
c1de4078b0fd Drill rocket patch
unc0rr
parents: 1631
diff changeset
  3343
////////////////////////////////////////////////////////////////////////////////
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3344
procedure doStepBallgunWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3345
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3346
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3347
    rx, ry: hwFloat;
3143
682bc7f99c63 * tweaked some random stuff in GSHandlers.inc
sheepluva
parents: 3139
diff changeset
  3348
    gX, gY: LongInt;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3349
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3350
    AllInactive := false;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3351
    dec(Gear^.Timer);
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3352
    HHGear := Gear^.Hedgehog^.Gear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3353
    HedgehogChAngle(HHGear);
3484
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  3354
    gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle);
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  3355
    gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3356
    if (Gear^.Timer mod 100) = 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3357
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3358
        rx := rndSign(getRandom * _0_1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3359
        ry := rndSign(getRandom * _0_1);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  3360
3143
682bc7f99c63 * tweaked some random stuff in GSHandlers.inc
sheepluva
parents: 3139
diff changeset
  3361
        AddGear(gx, gy, gtBall, 0,
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3362
                SignAs(AngleSin(HHGear^.Angle) * _0_8, HHGear^.dX) + rx,
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3363
        AngleCos(HHGear^.Angle) * ( - _0_8) + ry,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3364
        0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  3365
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3366
        PlaySound(sndGun);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3367
    end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3368
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3369
    if (Gear^.Timer = 0) or (HHGear^.Damage <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3370
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3371
        DeleteGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3372
        AfterAttack
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3373
    end
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3374
end;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3375
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3376
procedure doStepBallgun(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3377
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3378
    HHGear: PGear;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3379
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3380
    HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3381
    HHGear^.Message := HHGear^.Message and not (gmUp or gmDown);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3382
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3383
    Gear^.doStep := @doStepBallgunWork
1633
c1de4078b0fd Drill rocket patch
unc0rr
parents: 1631
diff changeset
  3384
end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3385
1696
bb1e305320a1 rc plane falls down when looses control
unc0rr
parents: 1689
diff changeset
  3386
////////////////////////////////////////////////////////////////////////////////
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3387
procedure doStepRCPlaneWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3388
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3389
const cAngleSpeed =   3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3390
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3391
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3392
    i: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3393
    dX, dY: hwFloat;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3394
    fChanged: boolean;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3395
    trueAngle: Longword;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3396
    t: PGear;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3397
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3398
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3399
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3400
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3401
    FollowGear := Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3402
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  3403
    if Gear^.Timer > 0 then dec(Gear^.Timer);
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  3404
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3405
    fChanged := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3406
    if ((HHGear^.State and gstHHDriven) = 0) or (Gear^.Timer = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3407
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3408
        fChanged := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3409
        if Gear^.Angle > 2048 then dec(Gear^.Angle)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3410
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3411
            if Gear^.Angle < 2048 then inc(Gear^.Angle)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3412
        else fChanged := false
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3413
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3414
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3415
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3416
        if ((Gear^.Message and gmLeft) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3417
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3418
            fChanged := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3419
            Gear^.Angle := (Gear^.Angle + (4096 - cAngleSpeed)) mod 4096
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3420
        end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3421
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3422
        if ((Gear^.Message and gmRight) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3423
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3424
            fChanged := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3425
            Gear^.Angle := (Gear^.Angle + cAngleSpeed) mod 4096
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3426
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3427
    end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3428
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3429
    if fChanged then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3430
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3431
        Gear^.dX.isNegative := (Gear^.Angle > 2048);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3432
        if Gear^.dX.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3433
            trueAngle := 4096 - Gear^.Angle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3434
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3435
            trueAngle := Gear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3436
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3437
        Gear^.dX := SignAs(AngleSin(trueAngle), Gear^.dX) * _0_25;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3438
        Gear^.dY := AngleCos(trueAngle) * -_0_25;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3439
    end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3440
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3441
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3442
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3443
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3444
    if (GameTicks and $FF) = 0 then
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3445
        if Gear^.Timer < 3500 then
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3446
            AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEvilTrace)
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3447
    else
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3448
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3449
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3450
    if ((HHGear^.Message and gmAttack) <> 0) and (Gear^.Health <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3451
    begin
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3452
        HHGear^.Message := HHGear^.Message and not gmAttack;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3453
        AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAirBomb, 0, Gear^.dX * _0_5, Gear^.dY *
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3454
        _0_5, 0);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3455
        dec(Gear^.Health)
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3456
    end;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3457
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3458
    if ((HHGear^.Message and gmLJump) <> 0)
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3459
       and ((Gear^.State and gsttmpFlag) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3460
    begin
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3461
        Gear^.State := Gear^.State or gsttmpFlag;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3462
        PauseMusic;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3463
        playSound(sndRideOfTheValkyries);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3464
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3465
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3466
    // pickup bonuses
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3467
    t := CheckGearNear(Gear, gtCase, 36, 36);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3468
    if t <> nil then
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3469
        PickUp(HHGear, t);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3470
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3471
    CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3472
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3473
    if ((Gear^.State and gstCollision) <> 0) or CheckGearDrowning(Gear) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3474
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3475
        StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3476
        StopSound(sndRideOfTheValkyries);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3477
        ResumeMusic;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3478
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3479
        if ((Gear^.State and gstCollision) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3480
        begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3481
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 25, Gear^.Hedgehog, EXPLAutoSound);
5228
b018f6117fc1 Nerf RC a bit
nemo
parents: 5221
diff changeset
  3482
            for i:= 0 to 15 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3483
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3484
                dX := AngleCos(i * 64) * _0_5 * (GetRandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3485
                dY := AngleSin(i * 64) * _0_5 * (GetRandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3486
                AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3487
                AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, -dY, 0);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3488
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3489
            DeleteGear(Gear)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3490
        end;
1713
194ed95f9e8d Hedgehog is also sad when rcplane is drawning
unc0rr
parents: 1712
diff changeset
  3491
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3492
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3493
        CurAmmoGear := nil;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3494
        if (GameFlags and gfInfAttack) = 0 then
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3495
            begin
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3496
            if TagTurnTimeLeft = 0 then TagTurnTimeLeft:= TurnTimeLeft;
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3497
            TurnTimeLeft:= 14 * 125;
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3498
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3499
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3500
        HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3501
        ParseCommand('/taunt '#1, true)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3502
    end
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3503
end;
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3504
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3505
procedure doStepRCPlane(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3506
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3507
    HHGear: PGear;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3508
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3509
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3510
    HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3511
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3512
    Gear^.Angle := HHGear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3513
    Gear^.Tag := hwSign(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3514
    if HHGear^.dX.isNegative then Gear^.Angle := 4096 - Gear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3515
    Gear^.doStep := @doStepRCPlaneWork
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
  3516
end;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3517
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  3518
////////////////////////////////////////////////////////////////////////////////
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3519
procedure doStepJetpackWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3520
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3521
    HHGear: PGear;
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3522
    fuel, i: LongInt;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3523
    move: hwFloat;
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3524
    isUnderwater: Boolean;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3525
    bubble: PVisualGear;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3526
begin
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3527
    isUnderwater:= cWaterLine < hwRound(Gear^.Y) + Gear^.Radius;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3528
    if Gear^.Pos > 0 then dec(Gear^.Pos);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3529
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3530
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3531
    //dec(Gear^.Timer);
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3532
    move := _0_2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3533
    fuel := 50;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3534
(*if (HHGear^.Message and gmPrecise) <> 0 then
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3535
    begin
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3536
    move:= _0_02;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3537
    fuel:= 5;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2181
diff changeset
  3538
    end;*)
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3539
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3540
    if Gear^.Health > 0 then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3541
        begin
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3542
        if (HHGear^.Message and gmUp) <> 0 then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3543
            begin
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3544
            if (not HHGear^.dY.isNegative) or (HHGear^.Y > -_256) then
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3545
                begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3546
                if isUnderwater then
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3547
                    begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3548
                    HHGear^.dY := HHGear^.dY - (move * _0_7);
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3549
                    for i:= random(10)+10 downto 0 do
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3550
                        begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3551
                        bubble := AddVisualGear(hwRound(HHGear^.X) - 8 + random(16), hwRound(HHGear^.Y) + 16 + random(8), vgtBubble);
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3552
                        if bubble <> nil then bubble^.dY:= random(20)/10+0.1;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3553
                        end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3554
                    end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3555
                else HHGear^.dY := HHGear^.dY - move;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3556
                end;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3557
            dec(Gear^.Health, fuel);
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3558
            Gear^.MsgParam := Gear^.MsgParam or gmUp;
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3559
            Gear^.Timer := GameTicks
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3560
            end;
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3561
        move.isNegative := (HHGear^.Message and gmLeft) <> 0;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3562
        if (HHGear^.Message and (gmLeft or gmRight)) <> 0 then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3563
            begin
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3564
            HHGear^.dX := HHGear^.dX + (move * _0_1);
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3565
            if isUnderwater then
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3566
                begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3567
                for i:= random(5)+5 downto 0 do
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3568
                    begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3569
                    bubble := AddVisualGear(hwRound(HHGear^.X)+random(8), hwRound(HHGear^.Y) - 8 + random(16), vgtBubble);
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3570
                    if bubble <> nil then 
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3571
                        begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3572
                        bubble^.dX:= (random(10)/10 + 0.02) * -1;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3573
                        if (move.isNegative) then
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3574
                            begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3575
                            bubble^.X := bubble^.X + 28;
4187
adb144a907aa remove last warnings from xcodeproj
koda
parents: 4184
diff changeset
  3576
                            bubble^.dX:= bubble^.dX * (-1)
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3577
                            end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3578
                        else bubble^.X := bubble^.X - 28;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3579
                        end;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3580
                    end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3581
                end;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3582
            dec(Gear^.Health, fuel div 5);
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3583
            Gear^.MsgParam := Gear^.MsgParam or (HHGear^.Message and (gmLeft or gmRight));
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3584
            Gear^.Timer := GameTicks
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3585
            end
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3586
        end;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2181
diff changeset
  3587
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3588
    // erases them all at once :-/
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3589
    if (Gear^.Timer <> 0) and (GameTicks - Gear^.Timer > 250) then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3590
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3591
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3592
        Gear^.MsgParam := 0
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3593
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3594
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3595
    if Gear^.Health < 0 then Gear^.Health := 0;
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3596
    i:= Gear^.Health div 20;
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3597
    if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3598
        begin
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3599
        Gear^.Damage:= i;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3600
        //AddCaption('Fuel: '+inttostr(round(Gear^.Health/20))+'%', cWhiteColor, capgrpAmmostate);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3601
        if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3602
        Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) +
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3603
                     '%', cWhiteColor, fntSmall)
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3604
        end;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2181
diff changeset
  3605
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3606
    if HHGear^.Message and (gmAttack or gmUp or gmPrecise or gmLeft or gmRight) <> 0 then Gear^
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3607
        .State := Gear^.State and not gsttmpFlag;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3608
    HHGear^.Message := HHGear^.Message and not (gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3609
    HHGear^.State := HHGear^.State or gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3610
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3611
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3612
    Gear^.Y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3613
    // For some reason I need to reapply followgear here, something else grabs it otherwise.
4005
3a42cd3cc27f Only FollowGear for the pilot.
nemo
parents: 3991
diff changeset
  3614
    if not bShowAmmoMenu and not CurrentTeam^.ExtDriven then FollowGear := HHGear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3615
4155
9160dbe77118 Prevent escape
nemo
parents: 4153
diff changeset
  3616
    if not isUnderWater and hasBorder and ((HHGear^.X < _0) or (hwRound(HHGear^.X) > LAND_WIDTH)) then HHGear^.dY.isNegative:= false;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3617
    if ((Gear^.State and gsttmpFlag) = 0) or (HHGear^.dY < _0) then doStepHedgehogMoving(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3618
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3619
    if // (Gear^.Health = 0)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3620
        (HHGear^.Damage <> 0)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3621
        //or CheckGearDrowning(HHGear)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3622
        or (cWaterLine + 512 < hwRound(HHGear^.Y))
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3623
        or (TurnTimeLeft = 0)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3624
        // allow brief ground touches - to be fair on this, might need another counter
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3625
        or (((GameTicks and $1FF) = 0) and (not HHGear^.dY.isNegative) and TestCollisionYwithGear(
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3626
        HHGear, 1))
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3627
        or ((Gear^.Message and gmAttack) <> 0) then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3628
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3629
        with HHGear^ do
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
  3630
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3631
            Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3632
            Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3633
            State := State or gstMoving
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
  3634
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3635
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3636
        isCursorVisible := false;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  3637
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3638
        //    if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3639
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2608
diff changeset
  3640
//    Gear^.Tex:= RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(round(Gear^.Health / 20)) + '%', cWhiteColor, fntSmall)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3641
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3642
//AddCaption(trmsg[sidFuel]+': '+inttostr(round(Gear^.Health/20))+'%', cWhiteColor, capgrpAmmostate);
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
  3643
        end
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3644
end;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3645
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3646
procedure doStepJetpack(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3647
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3648
    HHGear: PGear;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3649
begin
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3650
    Gear^.Pos:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3651
    Gear^.doStep := @doStepJetpackWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3652
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3653
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3654
    FollowGear := HHGear;
3965
09eea558ba83 Call OnUsedAmmo *after* doing the normal CurAmmoType stuff so CurAmmoType actually points to the right bloody weapon
nemo
parents: 3963
diff changeset
  3655
    AfterAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3656
    with HHGear^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3657
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3658
        State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3659
        Message := Message and not (gmAttack or gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3660
        if (dY < _0_1) and (dY > -_0_1) then
2301
7a4ad0772c88 minor saucer change Tiy had requested once.
nemo
parents: 2283
diff changeset
  3661
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3662
            Gear^.State := Gear^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3663
            dY := dY - _0_2
2301
7a4ad0772c88 minor saucer change Tiy had requested once.
nemo
parents: 2283
diff changeset
  3664
        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3665
    end
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3666
end;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3667
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3668
////////////////////////////////////////////////////////////////////////////////
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3669
procedure doStepBirdyDisappear(Gear: PGear);
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3670
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3671
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3672
    Gear^.Pos := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3673
    if Gear^.Timer < 2000 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3674
        inc(Gear^.Timer, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3675
    else
3075
b4ef08187d22 Engine:
smxx
parents: 3072
diff changeset
  3676
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3677
        DeleteGear(Gear);
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3678
    end;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3679
end;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3680
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3681
procedure doStepBirdyFly(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3682
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3683
    HHGear: PGear;
3161
cb5f04cc9d76 - Add HH dX/dY to Birdy disappearing animation
palewolf
parents: 3151
diff changeset
  3684
    fuel, i: LongInt;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3685
    move: hwFloat;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3686
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3687
    HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3688
3915
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
  3689
    move := _0_2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3690
    fuel := 50;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3691
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3692
    if Gear^.Pos > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3693
        dec(Gear^.Pos, 1)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3694
    else if (HHGear^.Message and (gmLeft or gmRight or gmUp)) <> 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3695
             Gear^.Pos := 500;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3696
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3697
    if HHGear^.dX.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3698
        Gear^.Tag := -1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3699
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3700
        Gear^.Tag := 1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3701
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3702
    if (HHGear^.Message and gmUp) <> 0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3703
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3704
        if (not HHGear^.dY.isNegative) or (HHGear^.Y > -_256) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3705
            HHGear^.dY := HHGear^.dY - move;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3706
        dec(Gear^.Health, fuel);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3707
        Gear^.MsgParam := Gear^.MsgParam or gmUp;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3708
        end;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3709
    if (HHGear^.Message and gmLeft) <> 0 then move.isNegative := true;
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3710
    if (HHGear^.Message and (gmLeft or gmRight)) <> 0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3711
        begin
3915
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
  3712
        HHGear^.dX := HHGear^.dX + (move * _0_1);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3713
        dec(Gear^.Health, fuel div 5);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3714
        Gear^.MsgParam := Gear^.MsgParam or (HHGear^.Message and (gmLeft or gmRight));
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3715
        end;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3716
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3717
    if Gear^.Health < 0 then Gear^.Health := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3718
    if ((GameTicks and $FF) = 0) and (Gear^.Health < 500) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3719
        for i:= ((500-Gear^.Health) div 250) downto 0 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3720
            AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFeather);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3721
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3722
    if (HHGear^.Message and gmAttack <> 0) then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3723
        begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3724
        HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3725
        if Gear^.FlightTime > 0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3726
            begin
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3727
            AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + 32, gtEgg, 0, Gear^.dX * _0_5, Gear^.dY, 0);
3123
b0a02930a1dc Engine:
smxx
parents: 3119
diff changeset
  3728
            PlaySound(sndBirdyLay);
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3729
            dec(Gear^.FlightTime)
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3730
            end;
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3731
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3732
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3733
    if HHGear^.Message and (gmUp or gmPrecise or gmLeft or gmRight) <> 0 then 
3455
f33e7ad2261c Reslyling: little fix of previous commit
mbait
parents: 3454
diff changeset
  3734
        Gear^.State := Gear^.State and not gsttmpFlag;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3735
    HHGear^.Message := HHGear^.Message and not (gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3736
    HHGear^.State := HHGear^.State or gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3737
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3738
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3739
    Gear^.Y := HHGear^.Y - int2hwFloat(32);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3740
    // For some reason I need to reapply followgear here, something else grabs it otherwise.
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3741
    if not bShowAmmoMenu then FollowGear := HHGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3742
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3743
    if ((Gear^.State and gsttmpFlag) = 0) or (HHGear^.dY < _0) then doStepHedgehogMoving(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3744
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3745
    if  (Gear^.Health = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3746
       or (HHGear^.Damage <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3747
       or CheckGearDrowning(HHGear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3748
       or (TurnTimeLeft = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3749
       // allow brief ground touches - to be fair on this, might need another counter
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3750
       or (((GameTicks and $1FF) = 0) and (not HHGear^.dY.isNegative) and TestCollisionYwithGear(
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3751
       HHGear, 1))
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3752
       or ((Gear^.Message and gmAttack) <> 0) then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3753
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3754
        with HHGear^ do
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3755
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3756
            Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3757
            Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3758
            State := State or gstMoving
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3759
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3760
        Gear^.State := Gear^.State or gstAnimation or gstTmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3761
        if HHGear^.dY < _0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3762
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3763
            Gear^.dX := HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3764
            Gear^.dY := HHGear^.dY;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3765
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3766
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3767
        Gear^.doStep := @doStepBirdyDisappear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3768
        CurAmmoGear := nil;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3769
        isCursorVisible := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3770
        AfterAttack;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3771
        end
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3772
end;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3773
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3774
procedure doStepBirdyDescend(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3775
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3776
    HHGear: PGear;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3777
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3778
    if Gear^.Timer > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3779
        dec(Gear^.Timer, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3780
    else if CurrentHedgehog = nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3781
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3782
            DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3783
            AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3784
            exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3785
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3786
    HHGear := CurrentHedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3787
    HHGear^.Message := HHGear^.Message and not (gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3788
    if abs(hwRound(HHGear^.Y - Gear^.Y)) > 32 then
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3789
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3790
        if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3791
            Gear^.Y := Gear^.Y + _0_1
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3792
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3793
    else if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3794
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3795
            Gear^.doStep := @doStepBirdyFly;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3796
            HHGear^.dY := -_0_2
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3797
        end
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3798
end;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3799
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3800
procedure doStepBirdyAppear(Gear: PGear);
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3801
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3802
    Gear^.Pos := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3803
    if Gear^.Timer < 2000 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3804
        inc(Gear^.Timer, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3805
    else
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3806
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3807
        Gear^.Timer := 500;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3808
        Gear^.dX := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3809
        Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3810
        Gear^.State :=  Gear^.State and not gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3811
        Gear^.doStep := @doStepBirdyDescend;
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3812
    end
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3813
end;
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3814
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3815
procedure doStepBirdy(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3816
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3817
    HHGear: PGear;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3818
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3819
    gear^.State :=  gear^.State or gstAnimation and not gstTmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3820
    Gear^.doStep := @doStepBirdyAppear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3821
    if CurrentHedgehog = nil then
2995
b90745d87332 Engine:
smxx
parents: 2994
diff changeset
  3822
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3823
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3824
        exit
2995
b90745d87332 Engine:
smxx
parents: 2994
diff changeset
  3825
    end;
b90745d87332 Engine:
smxx
parents: 2994
diff changeset
  3826
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3827
    HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3828
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3829
    if HHGear^.dX.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3830
        Gear^.Tag := -1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3831
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3832
        Gear^.Tag := 1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3833
    Gear^.Pos := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3834
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3835
    FollowGear := HHGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3836
    with HHGear^ do
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  3837
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3838
        State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3839
        Message := Message and not (gmAttack or gmUp or gmPrecise or gmLeft or gmRight)
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  3840
        end
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3841
end;
3032
9c190d3c165b Insert commit message here
palewolf
parents: 3020
diff changeset
  3842
9c190d3c165b Insert commit message here
palewolf
parents: 3020
diff changeset
  3843
////////////////////////////////////////////////////////////////////////////////
3065
4afa5e3e27e4 Birdy egg added
mbait
parents: 3036
diff changeset
  3844
procedure doStepEggWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3845
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3846
    vg: PVisualGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3847
    i: LongInt;
3065
4afa5e3e27e4 Birdy egg added
mbait
parents: 3036
diff changeset
  3848
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3849
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3850
    Gear^.dX := Gear^.dX;
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3851
    doStepFallingGear(Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3852
    //    CheckGearDrowning(Gear); // already checked for in doStepFallingGear
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3853
    CalcRotationDirAngle(Gear);
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3854
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3855
    if (Gear^.State and gstCollision) <> 0 then
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3856
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3857
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLPoisoned, $C0E0FFE0);
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3858
        PlaySound(sndEggBreak);
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3859
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEgg);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3860
        vg := AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEgg);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3861
        if vg <> nil then vg^.Frame := 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3862
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3863
        for i:= 10 downto 0 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3864
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3865
            vg := AddVisualGear(hwRound(Gear^.X) - 3 + Random(6), hwRound(Gear^.Y) - 3 + Random(6),
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3866
                  vgtDust);
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  3867
            if vg <> nil then vg^.dX := vg^.dX + (Gear^.dX.QWordValue / 21474836480);
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3868
        end;
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3869
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3870
        DeleteGear(Gear);
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3871
        exit
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3872
    end;
3065
4afa5e3e27e4 Birdy egg added
mbait
parents: 3036
diff changeset
  3873
end;
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  3874
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3399
diff changeset
  3875
////////////////////////////////////////////////////////////////////////////////
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3876
procedure doPortalColorSwitch();
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3877
var CurWeapon: PAmmo;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3878
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3879
    if (CurrentHedgehog <> nil)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3880
       and (CurrentHedgehog^.Gear <> nil)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3881
       and ((CurrentHedgehog^.Gear^.Message and gmSwitch) <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3882
        With CurrentHedgehog^ do
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  3883
            if (CurAmmoType = amPortalGun) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3884
            begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3885
                CurrentHedgehog^.Gear^.Message := CurrentHedgehog^.Gear^.Message and not gmSwitch;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  3886
                
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  3887
                CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3888
                if CurWeapon^.Pos <> 0 then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3889
                    CurWeapon^.Pos := 0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3890
                else
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3891
                    CurWeapon^.Pos := 1;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3892
            end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3893
end;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3894
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  3895
procedure doStepPortal(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3896
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3897
    iterator, conPortal: PGear;
5594
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  3898
    s, r, nx, ny, ox, oy, poffs, noffs, pspeed, nspeed,
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  3899
    resetx, resety, resetdx, resetdy: hwFloat;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  3900
    sx, sy, rh, resetr: LongInt;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  3901
    hasdxy, isbullet, iscake, isCollision: Boolean;
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  3902
begin
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3903
    doPortalColorSwitch();
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3904
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3905
    // destroy portal if ground it was attached too is gone
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3906
    if ((Land[hwRound(Gear^.Y), hwRound(Gear^.X)] and $FF00) = 0)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3907
       or (Gear^.Timer < 1)
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3908
       or (Gear^.Hedgehog <> CurrentHedgehog)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3909
       or (hwRound(Gear^.Y) > cWaterLine) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3910
    begin
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3911
        deleteGear(Gear);
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3912
        EXIT;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3913
    end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3914
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3915
    if (TurnTimeLeft < 1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3916
       or (Gear^.Health < 1) then
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3917
        dec(Gear^.Timer);
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3918
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3919
    if Gear^.Timer < 10000 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3920
        gear^.RenderTimer := true;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3921
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3922
    // abort if there is no other portal connected to this one
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3923
    if (Gear^.IntersectGear = nil) then
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3924
        exit;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3925
    if ((Gear^.IntersectGear^.Tag and 1) = 0) then // or if it's still moving;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3926
        exit;
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3927
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3928
    conPortal := Gear^.IntersectGear;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3929
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3930
    // check all gears for stuff to port through
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3931
    iterator := nil;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3932
    while true do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3933
    begin
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3934
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3935
        // iterate through GearsList
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3936
        if iterator = nil then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3937
            iterator := GearsList
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3938
        else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3939
            iterator := iterator^.NextGear;
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3940
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3941
        // end of list?
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3942
        if iterator = nil then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3943
            break;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3944
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3945
        // don't port portals or other gear that wouldn't make sense
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3946
        if (iterator^.Kind in [gtPortal, gtRope, gtRCPlane])
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3947
            or (iterator^.PortalCounter > 32) then
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3948
             continue;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3949
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3950
        // don't port hogs on rope
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3951
        // TODO: this will also prevent hogs while falling after rope use from
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3952
        //       falling through portals... fix that!
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3953
        if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3954
           and (iterator = CurrentHedgehog^.Gear) and (CurAmmoGear <> nil) and (CurAmmoGear^.Kind =
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3955
           gtRope) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3956
            continue;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3957
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3958
        // check if gear fits through portal
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3959
        if (iterator^.Radius > Gear^.Radius) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3960
            continue;
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3961
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3962
        // this is the max range we accept incoming gears in
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3963
        r := Int2hwFloat(iterator^.Radius+Gear^.Radius);
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3964
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3965
        // too far away?
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3966
        if (iterator^.X < Gear^.X - r)
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3967
           or (iterator^.X > Gear^.X + r)
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3968
           or (iterator^.Y < Gear^.Y - r)
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3969
           or (iterator^.Y > Gear^.Y + r) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3970
            continue;
5044
6e8da75e5f5e I changed r. Still not a perfect fix.
Colin Rice (clr_)
parents: 5042
diff changeset
  3971
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3972
        hasdxy := (((iterator^.dX.QWordValue <> 0) or (iterator^.dY.QWordValue <> 0))
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3973
                    or ((iterator^.State or gstMoving) = 0));
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3974
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3975
        // in case the object is not moving, let's asume it's falling towards the portal
4038
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3976
        if not hasdxy then
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3977
        begin
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3978
            if Gear^.Y < iterator^.Y then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3979
                continue;
4038
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3980
            ox:= Gear^.X - iterator^.X;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3981
            oy:= Gear^.Y - iterator^.Y;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3982
        end
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3983
        else
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3984
        begin
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3985
            ox:= iterator^.dX;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3986
            oy:= iterator^.dY;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3987
        end;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3988
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3989
        // cake will need extra treatment... it's so delicious and moist!
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3990
        iscake:= (iterator^.Kind = gtCake);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3991
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3992
        // won't port stuff that does not move towards the front/portal entrance
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3993
        if iscake then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3994
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3995
            if not ((iterator^.X - Gear^.X)*ox + (iterator^.Y - Gear^.Y)*oy).isNegative then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3996
                continue;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3997
        end
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3998
        else
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3999
            if not (Gear^.dX*ox + Gear^.dY*oy).isNegative then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4000
                continue;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4001
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4002
        isbullet:= (iterator^.Kind in [gtShotgunShot, gtDEagleShot, gtSniperRifleShot, gtSineGunShot]);
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4003
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4004
        r:= int2hwFloat(iterator^.Radius);
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4005
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4006
        if not (isbullet or iscake) then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4007
        begin
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4008
            // wow! good candidate there, let's see if the distance and direction is okay!
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4009
            if hasdxy then
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4010
            begin
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4011
                s := r / Distance(iterator^.dX, iterator^.dY);
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4012
                ox:= iterator^.X + s * iterator^.dX;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4013
                oy:= iterator^.Y + s * iterator^.dY;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4014
            end
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4015
            else
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4016
            begin
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4017
                ox:= iterator^.X;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4018
                oy:= iterator^.Y + r;
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4019
            end;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4020
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4021
            if (hwRound(Distance(Gear^.X-ox,Gear^.Y-oy)) > Gear^.Radius + 1 ) then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4022
                continue;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4023
        end;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4024
5841
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4025
        // draw bullet trail
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4026
        if isbullet then
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4027
            spawnBulletTrail(iterator);
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4028
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4029
        // calc gear offset in portal vector direction
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4030
        ox := (iterator^.X - Gear^.X);
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4031
        oy := (iterator^.Y - Gear^.Y);
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4032
        poffs:= (Gear^.dX * ox + Gear^.dY * oy);
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4033
5841
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4034
        if not isBullet and poffs.isNegative then
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4035
            continue;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4036
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4037
        // only port bullets close to the portal
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4038
        if isBullet and not (hwAbs(poffs) < _3) then
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4039
            continue;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4040
4076
7ca17cb94992 we had it with you intolerant portals\!
sheepluva
parents: 4050
diff changeset
  4041
        //
7ca17cb94992 we had it with you intolerant portals\!
sheepluva
parents: 4050
diff changeset
  4042
        // gears that make it till here will definately be ported
7ca17cb94992 we had it with you intolerant portals\!
sheepluva
parents: 4050
diff changeset
  4043
        //
5594
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4044
        // (but old position/movement vector might be restored in case there's
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4045
        // not enough space on the other side)
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4046
        //
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4047
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4048
        resetr  := iterator^.Radius;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4049
        resetx  := iterator^.X;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4050
        resety  := iterator^.Y;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4051
        resetdx := iterator^.dX;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4052
        resetdy := iterator^.dY;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4053
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4054
        // create a normal of the portal vector, but ...
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4055
        nx := Gear^.dY;
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  4056
        ny := Gear^.dX;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4057
        // ... decide where the top is based on the hog's direction when firing the portal
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4058
        if Gear^.Elasticity.isNegative then
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4059
            nx.isNegative := not nx.isNegative
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4060
        else
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  4061
            ny.isNegative := not ny.isNegative;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4062
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4063
        // calc gear offset in portal normal vector direction
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4064
        noffs:= (nx * ox + ny * oy);
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4065
5841
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4066
        if isBullet and (hwRound(hwAbs(noffs)) >= Gear^.Radius) then
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4067
            continue;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4068
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4069
        // avoid gravity related loops of not really moving gear
5841
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4070
        if not (iscake or isbullet) and (Gear^.dY.isNegative) and (conPortal^.dY.isNegative)
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4071
            and ((iterator^.dX.QWordValue + iterator^.dY.QWordValue) < _0_08.QWordValue)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4072
            and (iterator^.PortalCounter > 0) then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4073
             continue;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4074
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4075
        // calc gear speed along to the vector and the normal vector of the portal
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4076
        if hasdxy then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4077
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4078
            pspeed:= (Gear^.dX * iterator^.dX + Gear^.dY * iterator^.dY);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4079
            nspeed:= (nx * iterator^.dX + ny * iterator^.dY);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4080
        end
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4081
        else
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4082
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4083
            pspeed:= hwAbs(cGravity * oy);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4084
            nspeed:= _0;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4085
        end;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4086
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4087
        // creating normal vector of connected (exit) portal
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4088
        nx := conPortal^.dY;
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  4089
        ny := conPortal^.dX;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4090
        if conPortal^.Elasticity.isNegative then
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4091
            nx.isNegative := not nx.isNegative
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4092
        else
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  4093
            ny.isNegative := not ny.isNegative;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4094
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4095
        // inverse cake's normal movement direction,
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4096
        // as if it just walked through a hole
5750
6bbf7aee2cdf Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents: 5748
diff changeset
  4097
        //if iscake then nspeed.isNegative:= not nspeed.isNegative;
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4098
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4099
//AddFileLog('poffs:'+cstr(poffs)+' noffs:'+cstr(noffs)+' pspeed:'+cstr(pspeed)+' nspeed:'+cstr(nspeed));
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4100
        iterator^.dX := -pspeed * conPortal^.dX + nspeed * nx;
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4101
        iterator^.dY := -pspeed * conPortal^.dY + nspeed * ny;
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4102
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4103
        // make the gear's exit position close to the portal while
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4104
        // still respecting the movement direction
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4105
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4106
         // determine the distance (in exit vector direction)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4107
         // that we want the gear at
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4108
         if iscake then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4109
             ox:= (r - _0_7)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4110
         else
5594
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4111
             ox:= (r * _1_5);
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4112
         s:= ox / poffs;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4113
         poffs:= ox;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4114
         if (nspeed.QWordValue <> 0) and (pspeed > _0) then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4115
             noffs:= noffs * s * (nspeed / pspeed);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4116
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4117
        // move stuff with high normal offset closer to the portal's center
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4118
        if not isbullet then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4119
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4120
            s := hwAbs(noffs) + r - int2hwFloat(Gear^.Radius);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4121
            if s > _0 then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4122
                noffs:= noffs - SignAs(s,noffs)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4123
        end;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4124
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4125
        iterator^.X := conPortal^.X + poffs * conPortal^.dX + noffs * nx;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4126
        iterator^.Y := conPortal^.Y + poffs * conPortal^.dY + noffs * ny;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4127
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4128
        if not hasdxy and not (conPortal^.dY.isNegative) then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4129
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4130
            iterator^.dY:= iterator^.dY + hwAbs(cGravity * (iterator^.Y - conPortal^.Y))
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4131
        end;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4132
5594
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4133
        // see if the space on the exit side actually is enough
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4134
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4135
        if not (isBullet or isCake) then
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4136
        begin
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4137
            // TestCollisionXwithXYShift requires a hwFloat for xShift
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4138
            ox.QWordValue := _1.QWordValue;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4139
            ox.isNegative := not iterator^.dX.isNegative;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4140
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4141
            sx := hwSign(iterator^.dX);
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4142
            sy := hwSign(iterator^.dY);
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4143
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4144
            if iterator^.Radius > 1 then
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4145
                iterator^.Radius := iterator^.Radius - 1;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4146
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4147
            // check front
5750
6bbf7aee2cdf Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents: 5748
diff changeset
  4148
            isCollision := TestCollisionY(iterator, sy)
6bbf7aee2cdf Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents: 5748
diff changeset
  4149
                        or TestCollisionX(iterator, sx);
5594
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4150
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4151
            if not isCollision then
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4152
            begin
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4153
                // check center area (with half the radius so that the
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4154
                // the square check won't check more pixels than we want to)
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4155
                iterator^.Radius := 1 + resetr div 2;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4156
                rh := resetr div 4;
5750
6bbf7aee2cdf Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents: 5748
diff changeset
  4157
                isCollision := TestCollisionYwithXYShift(iterator,       0, -sy * rh, sy, false)
6bbf7aee2cdf Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents: 5748
diff changeset
  4158
                            or TestCollisionXwithXYShift(iterator, ox * rh,        0, sx, false);
5594
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4159
            end;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4160
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4161
            iterator^.Radius := resetr;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4162
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4163
            if isCollision then
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4164
            begin
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4165
                // collision! oh crap! go back!
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4166
                iterator^.X  := resetx;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4167
                iterator^.Y  := resety;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4168
                iterator^.dX := resetdx;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4169
                iterator^.dY := resetdy;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4170
                continue;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4171
            end;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4172
        end;
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4173
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4174
        //
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4175
        // You're now officially portaled!
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4176
        //
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4177
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4178
        // Until loops are reliably broken
5750
6bbf7aee2cdf Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents: 5748
diff changeset
  4179
        if iscake then iterator^.PortalCounter:= 33
5940
c025b4842cb4 clear HHJump on portaling
nemo
parents: 5935
diff changeset
  4180
        else
c025b4842cb4 clear HHJump on portaling
nemo
parents: 5935
diff changeset
  4181
            begin
c025b4842cb4 clear HHJump on portaling
nemo
parents: 5935
diff changeset
  4182
            inc(iterator^.PortalCounter);
c025b4842cb4 clear HHJump on portaling
nemo
parents: 5935
diff changeset
  4183
            iterator^.State:= iterator^.State and not gstHHHJump
c025b4842cb4 clear HHJump on portaling
nemo
parents: 5935
diff changeset
  4184
            end;
5594
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4185
4635
62d0873459e5 more tweaking land graphics due to snow
nemo
parents: 4634
diff changeset
  4186
        if not isbullet and (iterator^.Kind <> gtFlake) then
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4187
            FollowGear := iterator;
5594
3ab68a93434b portal: combating the space-detection issue.
sheepluva
parents: 5564
diff changeset
  4188
5841
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4189
        // store X/Y values of exit for net bullet trail
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4190
        if isbullet then
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4191
        begin
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4192
            iterator^.Elasticity:= iterator^.X;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4193
            iterator^.Friction  := iterator^.Y;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4194
        end;
ef0a76e154cb some portal love for deagle/etc shots
sheepluva
parents: 5839
diff changeset
  4195
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4196
        // This jiggles gears, to ensure a portal connection just placed under a gear takes effect.
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4197
        iterator:= GearsList;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4198
        while iterator <> nil do
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4199
            begin
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4200
            if iterator^.Kind <> gtPortal then
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4201
                begin
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4202
                iterator^.Active:= true;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4203
                if iterator^.dY.QWordValue = _0.QWordValue then iterator^.dY.isNegative:= false;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4204
                iterator^.State:= iterator^.State or gstMoving;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4205
                DeleteCI(iterator);
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4206
                //inc(iterator^.dY.QWordValue,10);
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4207
                end;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4208
            iterator:= iterator^.NextGear
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4209
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4210
3497
9327fae93244 Remove decrement of iterator health. Might fix weird health bug.
nemo
parents: 3485
diff changeset
  4211
        if Gear^.Health > 1 then dec(Gear^.Health);
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4212
    end;
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  4213
end;
3350
5cd02aafc612 Engine:
smxx
parents: 3342
diff changeset
  4214
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4215
procedure doStepMovingPortal_real(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4216
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4217
    x, y, tx, ty: LongInt;
3562
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4218
    s: hwFloat;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4219
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4220
procedure loadNewPortalBall(oldPortal: PGear; destroyGear: Boolean);
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4221
var
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4222
    CurWeapon: PAmmo;
3388
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4223
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4224
    if CurrentHedgehog <> nil then
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4225
        with CurrentHedgehog^ do
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4226
            begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4227
            CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4228
            if (CurAmmoType = amPortalGun) then
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4229
                begin
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4230
                if not destroyGear then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4231
                    begin
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4232
                    // switch color of ball to opposite of oldPortal
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4233
                    if (oldPortal^.Tag and 2) = 0 then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4234
                        CurWeapon^.Pos:= 1
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4235
                    else
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4236
                        CurWeapon^.Pos:= 0;
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4237
                    end;
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4238
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4239
                // make the ball visible
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4240
                CurWeapon^.Timer := 0;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4241
                end
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4242
            end;
3468
c7b80bdbc384 * make portals delete each other only indirectly (by setting timer to 0)
sheepluva
parents: 3462
diff changeset
  4243
    if destroyGear then oldPortal^.Timer:= 0;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4244
end;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4245
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4246
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4247
    x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4248
    y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4249
    tx := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4250
    ty := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4251
    // avoid compiler hints
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4252
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4253
    if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y, x] > 255) then
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3391
diff changeset
  4254
    begin
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4255
        Gear^.State := Gear^.State or gstCollision;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4256
        Gear^.State := Gear^.State and not gstMoving;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5893
diff changeset
  4257
        if not CalcSlopeTangent(Gear, x, y, tx, ty, 255)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4258
           or (DistanceI(tx,ty) < _12) then // reject shots at too irregular terrain
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4259
        begin
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4260
            loadNewPortalBall(Gear, true);
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4261
            EXIT;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4262
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4263
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4264
        // making a normalized normal vector
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4265
        s := _1/DistanceI(tx,ty);
3562
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4266
        Gear^.dX :=  s * ty;
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4267
        Gear^.dY := -s * tx;
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4268
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4269
        Gear^.DirAngle := DxDy2Angle(-Gear^.dY,Gear^.dX);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4270
        if not Gear^.dX.isNegative then Gear^.DirAngle := 180-Gear^.DirAngle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4271
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4272
        if ((Gear^.IntersectGear = nil)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4273
           or (hwRound(Distance(Gear^.X - Gear^.IntersectGear^.X,Gear^.Y-Gear^.IntersectGear^.Y)) >=
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4274
           Gear^.Radius*2))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4275
            then
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3391
diff changeset
  4276
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4277
            loadNewPortalBall(Gear, false);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4278
            inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4279
            Gear^.doStep := @doStepPortal;
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3391
diff changeset
  4280
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4281
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4282
            loadNewPortalBall(Gear, true);
3388
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4283
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4284
    else if (y > cWaterLine) or (y < -LAND_WIDTH)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4285
            or (x > 2*LAND_WIDTH) or (x < -LAND_WIDTH) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4286
             loadNewPortalBall(Gear, true);
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4287
end;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4288
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4289
procedure doStepMovingPortal(Gear: PGear);
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4290
begin
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4291
    doPortalColorSwitch();
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4292
    doStepPerPixel(Gear, @doStepMovingPortal_real, true);
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4293
    if (Gear^.Timer < 1)
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4294
       or (Gear^.Hedgehog <> CurrentHedgehog) then
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4295
            deleteGear(Gear);
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4296
end;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4297
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4298
procedure doStepPortalShot(newPortal: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4299
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4300
    iterator: PGear;
3560
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4301
    s: hwFloat;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4302
    CurWeapon: PAmmo;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4303
begin
3560
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4304
    s:= Distance (newPortal^.dX, newPortal^.dY);
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4305
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4306
    // Adds the hog speed (only that part in/directly against shot direction)
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4307
    // to the shot speed (which we triple previously btw)
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4308
    // (This is done my projecting the hog movement vector onto the shot movement vector and then adding the resulting length
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4309
    // to the scaler)
3562
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4310
    s := (_2 * s + (newPortal^.dX * CurrentHedgehog^.Gear^.dX + newPortal^.dY * CurrentHedgehog^.Gear^.dY ) / s) / s;
3560
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4311
    newPortal^.dX := newPortal^.dX * s;
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4312
    newPortal^.dY := newPortal^.dY * s;
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4313
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4314
    newPortal^.IntersectGear := nil;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4315
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4316
    if CurrentHedgehog <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4317
        With CurrentHedgehog^ do
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4318
        begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4319
            CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4320
            // let's save the HH's dX's direction so we can decide where the "top" of the portal hole
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4321
            newPortal^.Elasticity.isNegative := CurrentHedgehog^.Gear^.dX.isNegative;
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4322
            // when doing a backjump the dx is the opposite of the facing direction
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4323
            if ((Gear^.State and gstHHHJump) <> 0) and not cArtillery then
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4324
                newPortal^.Elasticity.isNegative := not newPortal^.Elasticity.isNegative;
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4325
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4326
            // make portal gun look unloaded
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4327
            if (CurWeapon <> nil) and (CurAmmoType = amPortalGun) then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4328
                CurWeapon^.Timer := CurWeapon^.Timer or 2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4329
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4330
            iterator := GearsList;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4331
            while iterator <> nil do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4332
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4333
                if (iterator^.Kind = gtPortal) then
3468
c7b80bdbc384 * make portals delete each other only indirectly (by setting timer to 0)
sheepluva
parents: 3462
diff changeset
  4334
                    if (iterator <> newPortal) and (iterator^.Timer > 0) then
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4335
                    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4336
                        if (iterator^.Tag and 2) = (newPortal^.Tag and 2) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4337
                        begin
3468
c7b80bdbc384 * make portals delete each other only indirectly (by setting timer to 0)
sheepluva
parents: 3462
diff changeset
  4338
                            iterator^.Timer:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4339
                        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4340
                        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4341
                        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4342
                            // link portals with each other
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4343
                            newPortal^.IntersectGear := iterator;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4344
                            iterator^.IntersectGear := newPortal;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4345
                            iterator^.Health := newPortal^.Health;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4346
                        end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4347
                    end;
3480
c4c3f3512404 Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
nemo
parents: 3476
diff changeset
  4348
                iterator^.PortalCounter:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4349
                iterator := iterator^.NextGear
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4350
            end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4351
        end;
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4352
    newPortal^.State := newPortal^.State and not gstCollision;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4353
    newPortal^.State := newPortal^.State or gstMoving;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4354
    newPortal^.doStep := @doStepMovingPortal;
3388
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4355
end;
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4356
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4357
////////////////////////////////////////////////////////////////////////////////
3350
5cd02aafc612 Engine:
smxx
parents: 3342
diff changeset
  4358
procedure doStepPiano(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4359
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4360
    r0, r1: LongInt;
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4361
    odY: hwFloat;
3350
5cd02aafc612 Engine:
smxx
parents: 3342
diff changeset
  4362
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4363
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4364
    if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and ((CurrentHedgehog^.Gear^.
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4365
       Message and gmSlot) <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4366
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4367
        case CurrentHedgehog^.Gear^.MsgParam of 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4368
            0: PlaySound(sndPiano0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4369
            1: PlaySound(sndPiano1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4370
            2: PlaySound(sndPiano2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4371
            3: PlaySound(sndPiano3);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4372
            4: PlaySound(sndPiano4);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4373
            5: PlaySound(sndPiano5);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4374
            6: PlaySound(sndPiano6);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4375
            7: PlaySound(sndPiano7);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4376
            else PlaySound(sndPiano8);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4377
        end;
3704
ed2b9c7fb260 Engine:
smaxx
parents: 3682
diff changeset
  4378
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtNote);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4379
        CurrentHedgehog^.Gear^.MsgParam := 0;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4380
        CurrentHedgehog^.Gear^.Message := CurrentHedgehog^.Gear^.Message and not gmSlot;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4381
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4382
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4383
    if (*((Gear^.Pos = 3) and ((GameFlags and gfSolidLand) <> 0)) or*) (Gear^.Pos = 5) then
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4384
        // bounce up to 10 times (3 times on gameflagged solid land) before dropping past landscape
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4385
    begin
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4386
        Gear^.dY := Gear^.dY + cGravity * 2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4387
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4388
        CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4389
        if (Gear^.State and gstDrowning) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4390
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4391
            if CurrentHedgehog^.Gear <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4392
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4393
                // Drown the hedgehog.  Could also just delete it, but hey, this gets a caption
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4394
                CurrentHedgehog^.Gear^.Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4395
                CurrentHedgehog^.Gear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4396
                CurrentHedgehog^.Gear^.Y := int2hwFloat(cWaterLine+cVisibleWater)+_128;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4397
                CurrentHedgehog^.Unplaced := false;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  4398
                if TagTurnTimeLeft = 0 then TagTurnTimeLeft:= TurnTimeLeft;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4399
                TurnTimeLeft:= 0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4400
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4401
            ResumeMusic
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4402
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4403
        exit
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4404
    end;
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4405
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4406
    odY:= Gear^.dY;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4407
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4408
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4409
    if (Gear^.State and gstDrowning) <> 0 then
3358
546e75f839ce Engine:
smxx
parents: 3356
diff changeset
  4410
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4411
        if CurrentHedgehog^.Gear <> nil then
3419
b66a1b597f88 Add drown-the-playing-hog check for case of piano falling off the landscape.
nemo
parents: 3417
diff changeset
  4412
        begin
b66a1b597f88 Add drown-the-playing-hog check for case of piano falling off the landscape.
nemo
parents: 3417
diff changeset
  4413
            // Drown the hedgehog.  Could also just delete it, but hey, this gets a caption
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4414
            CurrentHedgehog^.Gear^.Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4415
            CurrentHedgehog^.Gear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4416
            CurrentHedgehog^.Gear^.Y := int2hwFloat(cWaterLine+cVisibleWater)+_128;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4417
            CurrentHedgehog^.Unplaced := false;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  4418
            if TagTurnTimeLeft = 0 then TagTurnTimeLeft:= TurnTimeLeft;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4419
            TurnTimeLeft:= 0
3419
b66a1b597f88 Add drown-the-playing-hog check for case of piano falling off the landscape.
nemo
parents: 3417
diff changeset
  4420
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4421
        ResumeMusic
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4422
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4423
    else if (Gear^.State and gstCollision) <> 0 then
3399
885304636abf Drown the hog using the piano
nemo
parents: 3398
diff changeset
  4424
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4425
            r0 := GetRandom(21);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4426
            r1 := GetRandom(21);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4427
            doMakeExplosion(hwRound(Gear^.X) - 30 - r0, hwRound(Gear^.Y) + 40, 40 + r1, Gear^.Hedgehog, 0);
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4428
            doMakeExplosion(hwRound(Gear^.X) + 30 + r1, hwRound(Gear^.Y) + 40, 40 + r0, Gear^.Hedgehog, 0);
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4429
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 80 + r0, Gear^.Hedgehog, EXPLAutoSound);
3706
a79784328c03 Engine:
smaxx
parents: 3704
diff changeset
  4430
            for r0:= 0 to 4 do
3704
ed2b9c7fb260 Engine:
smaxx
parents: 3682
diff changeset
  4431
                AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtNote);
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4432
            Gear^.dY := odY * -1 + cGravity * 2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4433
            Gear^.Pos := Gear^.Pos + 1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4434
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4435
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4436
        Gear^.dY := Gear^.dY + cGravity * 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4437
    // let it fall faster so itdoesn't take too long for the whole attack
3382
633046fa040c Gas grenade:
mbait
parents: 3378
diff changeset
  4438
end;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4439
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4440
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4441
////////////////////////////////////////////////////////////////////////////////
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4442
procedure doStepSineGunShotWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4443
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4444
    x, y, rX, rY, t, tmp, initHealth: LongInt;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4445
    oX, oY, ldX, ldY, sdX, sdY, sine, lx, ly, amp: hwFloat;
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4446
    justCollided: boolean;
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4447
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4448
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4449
    initHealth := Gear^.Health;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4450
    lX := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4451
    lY := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4452
    ldX := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4453
    ldY := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4454
    sdy := _0_5/Distance(Gear^.dX,Gear^.dY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4455
    ldX := ldX * sdy;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4456
    ldY := ldY * sdy;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4457
    sdY := hwAbs(ldX) + hwAbs(ldY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4458
    sdX := _1 - hwAbs(ldX/sdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4459
    sdY := _1 - hwAbs(ldY/sdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4460
    if (ldX.isNegative = ldY.isNegative) then sdY := -sdY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4461
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4462
    // initial angle depends on current GameTicks
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4463
    t := GameTicks mod 4096;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4464
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4465
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4466
    // used for a work-around detection of area that is within land array, but outside borders
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4467
    justCollided := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4468
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4469
    repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4470
        lX := lX + ldX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4471
        lY := lY + ldY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4472
        oX := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4473
        oY := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4474
        rX := hwRound(oX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4475
        rY := hwRound(oY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4476
        tmp := t mod 4096;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4477
        amp := _128 * (_1 - hwSqr(int2hwFloat(Gear^.Health)/initHealth));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4478
        sine := amp * AngleSin(tmp mod 2048);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4479
        sine.isNegative := (tmp < 2048);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4480
        inc(t,Gear^.Health div 313);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4481
        Gear^.X := lX + (sine * sdX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4482
        Gear^.Y := ly + (sine * sdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4483
        Gear^.dX := Gear^.X - oX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4484
        Gear^.dY := Gear^.Y - oY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4485
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4486
        x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4487
        y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4488
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4489
        // if borders are on, stop outside land array
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4490
        if hasBorder and (((x and LAND_WIDTH_MASK) <> 0) or ((y and LAND_HEIGHT_MASK) <> 0)) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4491
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4492
            Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4493
            Gear^.Health := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4494
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4495
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4496
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4497
            if (rY <= cWaterLine) or (y <= cWaterLine) then
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4498
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4499
                if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4500
                   and (Land[y, x] <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4501
                begin
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4502
                    if justCollided then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4503
                    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4504
                        Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4505
                        Gear^.Health := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4506
                    end
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4507
                    else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4508
                    begin
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4509
                        inc(Gear^.Damage,3);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4510
                        justCollided := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4511
                    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4512
                end
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4513
                else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4514
                    justCollided := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4515
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4516
                // kick nearby hogs, dig tunnel and add some fire
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4517
                // if at least 5 collisions occured
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4518
                if Gear^.Damage > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4519
                begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4520
                    DrawExplosion(rX,rY,Gear^.Radius);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4521
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4522
                    // kick nearby hogs
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4523
                    AmmoShove(Gear, 35, 50);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4524
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4525
                    dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4526
                    Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4527
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4528
                    // add some fire to the tunnel
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4529
                    if getRandom(6) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4530
                        AddGear(x - Gear^.Radius + LongInt(getRandom(2 * Gear^.Radius)), y -
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4531
                        getRandom(Gear^.Radius + 1), gtFlame, gsttmpFlag, _0, _0, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4532
                end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4533
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4534
                if getRandom(100) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4535
                    AddVisualGear(x, y, vgtSmokeTrace); 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4536
            end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4537
            else dec(Gear^.Health, 5); // if underwater get additional damage
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4538
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4539
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4540
        dec(Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4541
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4542
        // decrease bullet size towards the end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4543
        if (Gear^.Radius > 4) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4544
            if (Gear^.Health <= (initHealth div 3)) then dec(Gear^.Radius) end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4545
        else if (Gear^.Radius > 3) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4546
            if (Gear^.Health <= (initHealth div 4)) then dec(Gear^.Radius) end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4547
        else if (Gear^.Radius > 2) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4548
            if (Gear^.Health <= (initHealth div 5)) then dec(Gear^.Radius) end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4549
        else if (Gear^.Radius > 1) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4550
            if (Gear^.Health <= (initHealth div 6)) then dec(Gear^.Radius) end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4551
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4552
    until (Gear^.Health <= 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4553
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4554
    DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4555
    AfterAttack;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4556
end;
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4557
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4558
procedure doStepSineGunShot(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4559
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4560
    HHGear: PGear;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4561
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4562
    PlaySound(sndSineGun); 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4563
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4564
    // push the shooting Hedgehog back
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4565
    HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4566
    Gear^.dX.isNegative := not Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4567
    Gear^.dY.isNegative := not Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4568
    HHGear^.dX := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4569
    HHGear^.dY := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4570
    AmmoShove(Gear, 0, 80);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4571
    Gear^.dX.isNegative := not Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4572
    Gear^.dY.isNegative := not Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4573
4034
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 4026
diff changeset
  4574
    Gear^.doStep := @doStepSineGunShotWork;
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 4026
diff changeset
  4575
    performRumble();
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4576
end;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4577
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4578
////////////////////////////////////////////////////////////////////////////////
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4579
procedure doStepFlamethrowerWork(Gear: PGear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4580
var 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4581
    HHGear: PGear;
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4582
    rx, ry, speed: hwFloat;
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4583
    i, gX, gY: LongInt;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4584
    Fire: PGear;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4585
begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4586
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4587
    HHGear := Gear^.Hedgehog^.Gear;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4588
    HedgehogChAngle(HHGear);
3484
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  4589
    gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle);
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  4590
    gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle);
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4591
    
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4592
    if (GameTicks and $FF) = 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4593
        begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4594
        if (HHGear^.Message and gmRight) <> 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4595
            begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4596
            if HHGear^.dX.isNegative and (Gear^.Tag < 20) then inc(Gear^.Tag)
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4597
            else if Gear^.Tag > 5 then dec(Gear^.Tag);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4598
            end
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4599
        else if (HHGear^.Message and gmLeft) <> 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4600
            begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4601
            if HHGear^.dX.isNegative and (Gear^.Tag > 5) then dec(Gear^.Tag)
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4602
            else if Gear^.Tag < 20 then inc(Gear^.Tag);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4603
            end
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4604
        end;
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4605
    
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4606
    dec(Gear^.Timer);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4607
    if Gear^.Timer = 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4608
        begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4609
        dec(Gear^.Health);
5417
c56a6be662bf try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
nemo
parents: 5415
diff changeset
  4610
        if (Gear^.Health mod 5) = 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4611
            begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4612
            rx := rndSign(getRandom * _0_1);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4613
            ry := rndSign(getRandom * _0_1);
5417
c56a6be662bf try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
nemo
parents: 5415
diff changeset
  4614
            speed := _0_5 * (_10 / Gear^.Tag);
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4615
    
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4616
            Fire := AddGear(gx, gy, gtFlame, 0,
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4617
                        SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx,
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4618
                AngleCos(HHGear^.Angle) * ( - speed) + ry, 0);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4619
            Fire^.State := Fire^.State or gsttmpFlag;
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4620
            
5417
c56a6be662bf try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
nemo
parents: 5415
diff changeset
  4621
            if (Gear^.Health mod 30) = 0 then 
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4622
                Fire := AddGear(gx, gy, gtFlame, 0,
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4623
                            SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx,
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4624
                    AngleCos(HHGear^.Angle) * ( - speed) + ry, 0);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4625
            end;
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4626
        Gear^.Timer:= Gear^.Tag
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4627
        end;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4628
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4629
    if (Gear^.Health = 0) or (HHGear^.Damage <> 0) then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4630
        begin
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4631
        DeleteGear(Gear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4632
        AfterAttack
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4633
        end
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4634
    else
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4635
        begin
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4636
        i:= Gear^.Health div 5;
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4637
        if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4638
            begin
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4639
            Gear^.Damage:= i;
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4640
            if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4641
            Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) +
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4642
                         '%', cWhiteColor, fntSmall)
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4643
            end
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4644
        end
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4645
end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4646
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4647
procedure doStepFlamethrower(Gear: PGear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4648
var 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4649
    HHGear: PGear;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4650
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4651
    HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4652
    HHGear^.Message := HHGear^.Message and not (gmUp or gmDown or gmLeft or gmRight);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4653
    HHGear^.State := HHGear^.State or gstNotKickable;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4654
    Gear^.doStep := @doStepFlamethrowerWork
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4655
end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4656
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4657
////////////////////////////////////////////////////////////////////////////////
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4658
procedure doStepLandGunWork(Gear: PGear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4659
var 
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4660
    HHGear: PGear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4661
    rx, ry, speed: hwFloat;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4662
    i, gX, gY: LongInt;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4663
    Flake: PGear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4664
begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4665
    AllInactive := false;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4666
    HHGear := Gear^.Hedgehog^.Gear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4667
    HedgehogChAngle(HHGear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4668
    gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4669
    gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4670
    
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4671
    if (GameTicks and $FF) = 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4672
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4673
        if (HHGear^.Message and gmRight) <> 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4674
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4675
            if HHGear^.dX.isNegative and (Gear^.Tag < 20) then inc(Gear^.Tag)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4676
            else if Gear^.Tag > 5 then dec(Gear^.Tag);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4677
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4678
        else if (HHGear^.Message and gmLeft) <> 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4679
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4680
            if HHGear^.dX.isNegative and (Gear^.Tag > 5) then dec(Gear^.Tag)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4681
            else if Gear^.Tag < 20 then inc(Gear^.Tag);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4682
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4683
        end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4684
    
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4685
    dec(Gear^.Timer);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4686
    if Gear^.Timer = 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4687
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4688
        dec(Gear^.Health);
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4689
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4690
        rx := rndSign(getRandom * _0_1);
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4691
        ry := rndSign(getRandom * _0_1);
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4692
        speed := (_3 / Gear^.Tag);
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4693
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4694
        Flake := AddGear(gx, gy, gtFlake, 0, _0, _0, 0);
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4695
        Flake^.dX:= SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx;
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4696
        Flake^.dY:= AngleCos(HHGear^.Angle) * ( - speed) + ry;
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4697
        Flake^.State := Flake^.State or gsttmpFlag;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4698
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4699
        Gear^.Timer:= Gear^.Tag
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4700
        end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4701
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  4702
    if (Gear^.Health = 0) or (HHGear^.Damage <> 0) or ((HHGear^.Message and gmAttack) <> 0) then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4703
        begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  4704
        HHGear^.Message:= HHGear^.Message and not gmAttack;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4705
        DeleteGear(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4706
        AfterAttack
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4707
        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4708
    else
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4709
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4710
        i:= Gear^.Health div 10;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4711
        if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4712
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4713
            Gear^.Damage:= i;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4714
            if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4715
            Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) +
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4716
                         '%', cWhiteColor, fntSmall)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4717
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4718
        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4719
end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4720
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4721
procedure doStepLandGun(Gear: PGear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4722
var 
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4723
    HHGear: PGear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4724
begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4725
    HHGear := Gear^.Hedgehog^.Gear;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  4726
    HHGear^.Message := HHGear^.Message and not (gmUp or gmDown or gmLeft or gmRight or gmAttack);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4727
    HHGear^.State := HHGear^.State or gstNotKickable;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4728
    Gear^.doStep := @doStepLandGunWork
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4729
end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4730
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4731
////////////////////////////////////////////////////////////////////////////////
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4732
procedure doStepPoisonCloud(Gear: PGear);
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4733
begin
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4734
    if Gear^.Timer = 0 then
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4735
    begin
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4736
        DeleteGear(Gear);
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4737
        exit
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4738
    end;
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4739
    dec(Gear^.Timer);
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4740
    Gear^.X:= Gear^.X + Gear^.dX;
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4741
    Gear^.Y:= Gear^.Y + Gear^.dY;
3713
f8778904600d Engine:
smaxx
parents: 3712
diff changeset
  4742
    Gear^.dX := Gear^.dX + cWindSpeed / 4;
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4743
    Gear^.dY := Gear^.dY + cGravity / 100;
5340
6963e37f2dd2 - Allow snow to drop a bit outside the map, where it already is allowed to spawn
unc0rr
parents: 5336
diff changeset
  4744
    if (GameTicks and $FF) = 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4745
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLDontDraw or EXPLNoGfx or EXPLNoDamage or EXPLDoNotTouchAny or EXPLPoisoned);
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4746
    AllInactive:= false;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4747
end;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4748
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4749
////////////////////////////////////////////////////////////////////////////////
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4750
procedure doStepHammer(Gear: PGear);
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4751
var HHGear, tmp, tmp2: PGear;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4752
         t: PGearArray;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4753
         i: LongInt;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4754
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4755
HHGear:= Gear^.Hedgehog^.Gear;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4756
HHGear^.State:= HHGear^.State or gstNoDamage;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4757
DeleteCI(HHGear);
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4758
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4759
t:= CheckGearsCollision(Gear);
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4760
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4761
for i:= 5 downto 0 do
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4762
    AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4763
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4764
i:= t^.Count;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4765
while i > 0 do
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4766
    begin
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4767
    dec(i);
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4768
    tmp:= t^.ar[i];
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4769
    if (tmp^.State and gstNoDamage) = 0 then
5624
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5612
diff changeset
  4770
        if (tmp^.Kind = gtHedgehog) or (tmp^.Kind = gtMine) or (tmp^.Kind = gtExplosives) then
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4771
            begin
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4772
            //tmp^.State:= tmp^.State or gstFlatened;
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4773
            ApplyDamage(tmp, CurrentHedgehog, tmp^.Health div 3, dsUnknown);
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4774
            //DrawTunnel(tmp^.X, tmp^.Y - _1, _0, _0_5, cHHRadius * 6, cHHRadius * 3);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4775
            tmp2:= AddGear(hwRound(tmp^.X), hwRound(tmp^.Y), gtHammerHit, 0, _0, _0, 0);
5624
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5612
diff changeset
  4776
            tmp2^.IntersectGear:= tmp;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4777
            SetAllToActive
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4778
            end
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4779
        else
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4780
            begin
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4781
            end
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4782
    end;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4783
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4784
HHGear^.State:= HHGear^.State and not gstNoDamage;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4785
Gear^.Timer:= 250;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4786
Gear^.doStep:= @doStepIdle
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4787
end;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4788
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4789
procedure doStepHammerHitWork(Gear: PGear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4790
var 
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4791
    i, j, ei: LongInt;
5624
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5612
diff changeset
  4792
    HitGear: PGear;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4793
begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4794
    AllInactive := false;
5624
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5612
diff changeset
  4795
    HitGear := Gear^.IntersectGear;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4796
    dec(Gear^.Timer);
5624
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5612
diff changeset
  4797
    if (HitGear = nil) or (Gear^.Timer = 0) or ((Gear^.Message and gmDestroy) <> 0) then
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4798
        begin
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4799
        DeleteGear(Gear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4800
        exit
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4801
        end;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4802
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4803
    if (Gear^.Timer mod 5) = 0 then
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4804
        begin
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4805
        AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4806
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4807
        i := hwRound(Gear^.X) - HitGear^.Radius + 2;
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4808
        ei := hwRound(Gear^.X) + HitGear^.Radius - 2;
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4809
        for j := 1 to 4 do DrawExplosion(i - GetRandom(5), hwRound(Gear^.Y) + 6*j, 3);
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4810
        for j := 1 to 4 do DrawExplosion(ei + GetRandom(5), hwRound(Gear^.Y) + 6*j, 3);
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4811
        while i <= ei do
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4812
            begin
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4813
            for j := 1 to 11 do DrawExplosion(i, hwRound(Gear^.Y) + 3*j, 3);
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4814
            inc(i, 1)
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4815
            end;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4816
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4817
        if CheckLandValue(hwRound(Gear^.X + Gear^.dX + SignAs(_6,Gear^.dX)), hwRound(Gear^.Y + _1_9)
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4818
           , lfIndestructible) then
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4819
            begin
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4820
            Gear^.X := Gear^.X + Gear^.dX;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4821
            Gear^.Y := Gear^.Y + _1_9;
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4822
            end;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4823
        end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4824
    if TestCollisionYwithGear(Gear, 1) then
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4825
        begin
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4826
        Gear^.dY := _0;
5624
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5612
diff changeset
  4827
        SetLittle(HitGear^.dX);
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5612
diff changeset
  4828
        HitGear^.dY := _0;
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4829
        end
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4830
    else
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4831
        begin
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4832
        Gear^.dY := Gear^.dY + cGravity;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4833
        Gear^.Y := Gear^.Y + Gear^.dY;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4834
        if hwRound(Gear^.Y) > cWaterLine then Gear^.Timer := 1
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4835
        end;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4836
5624
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5612
diff changeset
  4837
    Gear^.X := Gear^.X + HitGear^.dX;
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5612
diff changeset
  4838
    HitGear^.X := Gear^.X;
5628
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4839
    SetLittle(HitGear^.dY);
a9a0c67f9656 hammer tweak
nemo
parents: 5624
diff changeset
  4840
    HitGear^.Active:= true;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4841
end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4842
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4843
procedure doStepHammerHit(Gear: PGear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4844
var 
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4845
    i, y: LongInt;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4846
    ar: TRangeArray;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4847
    HHGear: PGear;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4848
begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4849
    i := 0;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4850
    HHGear := Gear^.Hedgehog^.Gear;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4851
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4852
    y := hwRound(Gear^.Y) - cHHRadius * 2;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4853
    while y < hwRound(Gear^.Y) do
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4854
    begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4855
        ar[i].Left := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4856
        ar[i].Right := hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4857
        inc(y, 2);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4858
        inc(i)
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4859
    end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4860
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4861
    DrawHLinesExplosions(@ar, 3, hwRound(Gear^.Y) - cHHRadius * 2, 2, Pred(i));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4862
    Gear^.dY := HHGear^.dY;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4863
    DeleteCI(HHGear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4864
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4865
    doStepHammerHitWork(Gear);
3821
03b1af3a1c8f Engine:
smaxx
parents: 3802
diff changeset
  4866
    Gear^.doStep := @doStepHammerHitWork
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4867
end;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4868
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  4869
////////////////////////////////////////////////////////////////////////////////
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4870
procedure doStepResurrectorWork(Gear: PGear);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4871
var
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4872
    graves: TPGearArray;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4873
    resgear: PGear;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4874
    hh: PHedgehog;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4875
    i: LongInt;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4876
begin
4184
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4877
    if (TurnTimeLeft > 0) then
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4878
        dec(TurnTimeLeft);
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4879
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4880
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4881
    hh := Gear^.Hedgehog;
4387
unc0rr
parents: 4372
diff changeset
  4882
unc0rr
parents: 4372
diff changeset
  4883
    // no, you can't do that here
unc0rr
parents: 4372
diff changeset
  4884
    {DrawCentered(hwRound(hh^.Gear^.X) + WorldDx, hwRound(hh^.Gear^.Y) + WorldDy -
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4885
            cHHRadius - 14 - hh^.HealthTagTex^.h, hh^.HealthTagTex);
4387
unc0rr
parents: 4372
diff changeset
  4886
    }
4018
7f2c71638466 burp can always remove this if he doesn't like it. just making it a bit more interesting.
nemo
parents: 4017
diff changeset
  4887
    (*DrawCircle(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Radius, 1.5, 0, 0, $FF,
7f2c71638466 burp can always remove this if he doesn't like it. just making it a bit more interesting.
nemo
parents: 4017
diff changeset
  4888
            $FF);*)
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4889
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4890
    if ((Gear^.Message and gmUp) <> 0) then 
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4891
        begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4892
        if (GameTicks and $F) <> 0 then exit;
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4893
        end 
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4894
    else if (GameTicks and $1FF) <> 0 then exit;
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4895
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4896
    if Gear^.Power < 45 then 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4897
        begin
4023
8de77872ef21 Resurrector: Levitate hog + show cross
Tobias Neumann <mail@tobias-neumann.eu>
parents: 4021
diff changeset
  4898
        inc(Gear^.Power);
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4899
        if not TestCollisionYwithGear(hh^.Gear, -1) then hh^.Gear^.Y := hh^.Gear^.Y - _1;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4900
        end;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4901
4184
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4902
    graves := GearsNear(Gear^.X, Gear^.Y, gtGrave, Gear^.Radius);
4024
1ffb84b3823d Resurrector: respect modified Gear position for resurrection range circle
Tobias Neumann <mail@tobias-neumann.eu>
parents: 4023
diff changeset
  4903
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4904
    if Length(graves) = 0 then 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4905
        begin
3991
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3986
diff changeset
  4906
        StopSound(Gear^.SoundChannel);
3975
3f605cca9215 Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3971
diff changeset
  4907
        Gear^.Timer := 250;
3f605cca9215 Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3971
diff changeset
  4908
        Gear^.doStep := @doStepIdle;
3f605cca9215 Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3971
diff changeset
  4909
        exit;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4910
        end;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4911
4184
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4912
    if ((Gear^.Message and gmAttack) <> 0) and (hh^.Gear^.Health > 0) and (TurnTimeLeft > 0) then 
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4913
        begin
4311
636122c968ce 2 of the fixes for 0.9.14.1 - still need to fix the frontend desync and config-dir
nemo
parents: 4300
diff changeset
  4914
        if Length(graves) <= Gear^.Tag then Gear^.Tag:= 0;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4915
        dec(hh^.Gear^.Health);
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4916
        if (hh^.Gear^.Health = 0) and (hh^.Gear^.Damage = 0) then
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4917
            hh^.Gear^.Damage:= 1;
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4918
        RenderHealth(hh^);
4253
160f987a5d9f improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index
nemo
parents: 4251
diff changeset
  4919
        inc(graves[Gear^.Tag]^.Health);
160f987a5d9f improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index
nemo
parents: 4251
diff changeset
  4920
        inc(Gear^.Tag)
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4921
{-for i:= 0 to High(graves) do begin
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4922
            if hh^.Gear^.Health > 0 then begin
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4923
                dec(hh^.Gear^.Health);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4924
                inc(graves[i]^.Health);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4925
            end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4926
        end; -}
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4927
        end 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4928
    else 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4929
        begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4930
        // now really resurrect the hogs with the hp saved in the graves
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4931
        for i:= 0 to High(graves) do
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4932
            if graves[i]^.Health > 0 then
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4933
                begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4934
                resgear := AddGear(hwRound(graves[i]^.X), hwRound(graves[i]^.Y),
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4935
                        gtHedgehog, gstWait, _0, _0, 0);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4936
                resgear^.Hedgehog := graves[i]^.Hedgehog;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4937
                resgear^.Health := graves[i]^.Health;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4938
                PHedgehog(graves[i]^.Hedgehog)^.Gear := resgear;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4939
                DeleteGear(graves[i]);
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4940
                RenderHealth(resgear^.Hedgehog^);
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4941
                RecountTeamHealth(resgear^.Hedgehog^.Team);
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4942
                resgear^.Hedgehog^.Effects[heResurrected]:= true;
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4867
diff changeset
  4943
                // only make hat-less hedgehogs look like zombies, preserve existing hats
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4944
                if resgear^.Hedgehog^.Hat = 'NoHat' then
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4867
diff changeset
  4945
                    LoadHedgehogHat(resgear, 'Reserved/Zombie');
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4946
                end;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4947
4045
e3a2a39a8277 Cancel out dX/dY to handle the invulnerability case
nemo
parents: 4044
diff changeset
  4948
        hh^.Gear^.dY := _0;
e3a2a39a8277 Cancel out dX/dY to handle the invulnerability case
nemo
parents: 4044
diff changeset
  4949
        hh^.Gear^.dX := _0;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4950
        doStepHedgehogMoving(hh^.Gear);
3991
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3986
diff changeset
  4951
        StopSound(Gear^.SoundChannel);
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4952
        Gear^.Timer := 250;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4953
        Gear^.doStep := @doStepIdle;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4954
        end
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4955
    //if hh^.Gear^.Health = 0 then doStepHedgehogFree(hh^.Gear);
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4956
end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4957
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4958
procedure doStepResurrector(Gear: PGear);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4959
var
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4960
    graves: TPGearArray;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4961
    i: LongInt;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4962
begin
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4963
    AllInactive := false;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4964
    graves := GearsNear(Gear^.X, Gear^.Y, gtGrave, Gear^.Radius);
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4965
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4966
    if Length(graves) > 0 then
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4967
        begin
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4968
        for i:= 0 to High(graves) do
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4969
            begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4970
            PHedgehog(graves[i]^.Hedgehog)^.Gear := nil;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4971
            graves[i]^.Health := 0;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4972
            end;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4973
        Gear^.doStep := @doStepResurrectorWork;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4974
        end 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4975
    else 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4976
        begin
3991
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3986
diff changeset
  4977
        StopSound(Gear^.SoundChannel);
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4978
        Gear^.Timer := 250;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4979
        Gear^.doStep := @doStepIdle;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4980
        end
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4981
end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4982
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  4983
////////////////////////////////////////////////////////////////////////////////
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4984
procedure doStepNapalmBomb(Gear: PGear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4985
var
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4986
    i, gX, gY: LongInt;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4987
    dX, dY: hwFloat;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4988
begin
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4989
    AllInactive := false;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4990
    doStepFallingGear(Gear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4991
    if (Gear^.Timer > 0) and ((Gear^.State and gstCollision) <> 0) then
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4992
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4993
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLAutoSound);
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4994
        gX := hwRound(Gear^.X);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4995
        gY := hwRound(Gear^.Y); 
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4996
        for i:= 0 to 10 do
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4997
        begin
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4998
            dX := AngleCos(i * 2) * ((_0_1*(i div 5))) * (GetRandom + _1);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4999
            dY := AngleSin(i * 8) * _0_5 * (GetRandom + _1);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5000
            AddGear(gX, gY, gtFlame, 0, dX, dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5001
            AddGear(gX, gY, gtFlame, 0, dX, -dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5002
            AddGear(gX, gY, gtFlame, 0, -dX, dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5003
            AddGear(gX, gY, gtFlame, 0, -dX, -dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5004
        end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5005
        DeleteGear(Gear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5006
        exit
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5007
    end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5008
    if (Gear^.Timer = 0) then
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5009
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  5010
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLAutoSound);
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5011
        for i:= -19 to 19 do
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5012
           FollowGear := AddGear(hwRound(Gear^.X) + i div 3, hwRound(Gear^.Y), gtFlame, 0, _0_001 * i, _0, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5013
        DeleteGear(Gear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5014
        exit
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5015
    end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5016
    if (GameTicks and $3F) = 0 then
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5017
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5018
    dec(Gear^.Timer)
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5019
end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5020
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  5021
////////////////////////////////////////////////////////////////////////////////
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5022
procedure doStepStructure(Gear: PGear);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5023
var 
5052
74a81c276d67 fix a couple of loose ends
koda
parents: 5044
diff changeset
  5024
    x, y: LongInt;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5025
begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5026
    if (Gear^.State and gstMoving) <> 0 then
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5027
        begin
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5028
        AddGearCI(Gear);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5029
        Gear^.dX:= _0;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5030
        Gear^.dY:= _0;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5031
        Gear^.State:= Gear^.State and not gstMoving;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5032
        end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5033
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5034
    if CurAmmoGear = Gear then
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5035
        begin
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5036
        if (CurrentHedgehog = nil) or (CurrentHedgehog^.Gear = nil) then 
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5037
            begin
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5038
            DeleteGear(Gear);
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5039
            exit
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5040
            end;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5041
        if Gear = CurAmmoGear then CurAmmoGear := nil;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5042
        Gear^.Hedgehog:= CurrentHedgehog;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5043
        RemoveGearFromList(CurrentHedgehog^.Gear);
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5044
        CurrentHedgehog^.Gear^.Z := cHHZ;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5045
        CurrentHedgehog^.Gear^.Active := false;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5046
        CurrentHedgehog^.Gear^.State:= CurrentHedgehog^.Gear^.State and not gstHHDriven;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5047
        CurrentHedgehog^.GearHidden:= CurrentHedgehog^.Gear;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5048
        CurrentHedgehog^.Gear:= nil;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5049
        Gear^.Tag:= TotalRounds + Gear^.Tag;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5050
        AddGearCI(Gear);
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5051
        end;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5052
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5053
    dec(Gear^.Health, Gear^.Damage);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5054
    Gear^.Damage := 0;
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5055
        
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5056
    if (Gear^.Tag = TotalRounds) or (Gear^.Health <= 0) then
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5057
        begin
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5058
        if Gear^.Hedgehog <> nil then
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5059
            begin
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5060
            Gear^.Hedgehog^.Gear:= Gear^.Hedgehog^.GearHidden;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5061
            Gear^.Hedgehog^.GearHidden:= nil;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5062
            Gear^.Hedgehog^.Gear^.X:= Gear^.X;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5063
            Gear^.Hedgehog^.Gear^.Y:= Gear^.Y - int2hwFloat(Gear^.Radius + cHHRadius);
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5064
            InsertGearToList(Gear^.Hedgehog^.Gear);
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5065
            Gear^.Hedgehog:= nil;
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5066
            SetAllHHToActive;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5067
            end;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5068
        end;
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5069
        
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5070
    if Gear^.Health <= 0 then
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5071
        begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5072
        x := hwRound(Gear^.X);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5073
        y := hwRound(Gear^.Y);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5074
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  5075
        DeleteCI(Gear);
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5076
        DeleteGear(Gear);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5077
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  5078
        doMakeExplosion(x, y, 50, CurrentHedgehog, EXPLAutoSound);
5197
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  5079
        end;
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  5080
end;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  5081
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5082
////////////////////////////////////////////////////////////////////////////////
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5083
(*
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5084
 TARDIS needs 
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5085
 Warp in.  Pos = 1
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5086
 Pause.    Pos = 2
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5087
 Hide gear  (TARDIS hedgehog was nil)
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5088
 Warp out. Pos = 3
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5089
 ... idle active for some time period ...  Pos = 4
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5090
 Warp in.  Pos = 1
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5091
 Pause.    Pos = 2
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5092
 Restore gear  (TARDIS hedgehog was not nil)
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5093
 Warp out. Pos = 3
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5094
*)
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5095
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5096
procedure doStepTardisWarp(Gear: PGear);
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5097
var HH: PHedgehog;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5098
    i,j,cnt: LongWord;
5197
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  5099
begin
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5100
HH:= Gear^.Hedgehog;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5101
if Gear^.Pos = 2 then
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5102
    begin
5728
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5722
diff changeset
  5103
    StopSound(Gear^.SoundChannel);
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5104
    if (Gear^.Timer = 0) then
5197
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  5105
        begin
5715
59a8dd33f274 Restore gear ASAP, add denied sound for illegal activation without wasting ammo.
nemo
parents: 5710
diff changeset
  5106
        if (HH^.Gear <> nil) and (HH^.Gear^.State and gstInvisible = 0) then
5197
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  5107
            begin
5935
c89d5065d956 Requested a few times
nemo
parents: 5926
diff changeset
  5108
            AfterAttack;
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5109
            if Gear = CurAmmoGear then CurAmmoGear := nil;
5977
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5110
            if (HH^.Gear^.Damage = 0) and  (HH^.Gear^.Health > 0) and 
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5111
            ((Gear^.State and (gstMoving or gstHHDeath or gstHHGone)) = 0) then
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5112
                HideHog(HH)
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5113
            end
5738
a81fc23356e7 that was just getting me into trouble
nemo
parents: 5728
diff changeset
  5114
        //else if (HH^.Gear <> nil) and (HH^.Gear^.State and gstInvisible <> 0) then
a81fc23356e7 that was just getting me into trouble
nemo
parents: 5728
diff changeset
  5115
        else if (HH^.GearHidden <> nil) then// and (HH^.Gear^.State and gstInvisible <> 0) then
5807
5c8fe58dead5 Define 2 script callbacks to notify of hog vanishment
nemo
parents: 5806
diff changeset
  5116
            RestoreHog(HH)
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5117
        end;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5118
5971
44b063166bb2 revert prev - that was dumb. wrong gear.
nemo
parents: 5970
diff changeset
  5119
    inc(Gear^.Timer);
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5120
    if (Gear^.Timer > 2000) and ((GameTicks mod 2000) = 1000) then
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5121
        begin
5728
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5722
diff changeset
  5122
        Gear^.SoundChannel := LoopSound(sndTardis);
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5722
diff changeset
  5123
        Gear^.Pos:= 3
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5722
diff changeset
  5124
        end
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5125
    end;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5126
5935
c89d5065d956 Requested a few times
nemo
parents: 5926
diff changeset
  5127
if (Gear^.Pos = 1) and (GameTicks and $1F = 0) and (Gear^.Power < 255) then 
c89d5065d956 Requested a few times
nemo
parents: 5926
diff changeset
  5128
    begin
c89d5065d956 Requested a few times
nemo
parents: 5926
diff changeset
  5129
    inc(Gear^.Power);
5977
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5130
    if (Gear^.Power = 172) and (HH^.Gear <> nil) and 
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5131
       (HH^.Gear^.Damage = 0) and (HH^.Gear^.Health > 0) and
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5132
       ((HH^.Gear^.State and (gstMoving or gstHHDeath or gstHHGone)) = 0) then
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5133
        with HH^.Gear^ do
5935
c89d5065d956 Requested a few times
nemo
parents: 5926
diff changeset
  5134
            begin
5972
add1cae1add6 Clear gstAnimation and reset Timer before entering death animation
nemo
parents: 5971
diff changeset
  5135
	        State:= State or gstAnimation;
add1cae1add6 Clear gstAnimation and reset Timer before entering death animation
nemo
parents: 5971
diff changeset
  5136
	        Tag:= 2;
add1cae1add6 Clear gstAnimation and reset Timer before entering death animation
nemo
parents: 5971
diff changeset
  5137
	        Timer:= 0;
add1cae1add6 Clear gstAnimation and reset Timer before entering death animation
nemo
parents: 5971
diff changeset
  5138
	        Pos:= 0
5935
c89d5065d956 Requested a few times
nemo
parents: 5926
diff changeset
  5139
            end
c89d5065d956 Requested a few times
nemo
parents: 5926
diff changeset
  5140
    end;
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5141
if (Gear^.Pos = 3) and (GameTicks and $1F = 0) and (Gear^.Power > 0) then dec(Gear^.Power);
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5142
if (Gear^.Pos = 1) and (Gear^.Power = 255) and ((GameTicks mod 2000) = 1000) then Gear^.Pos:= 2;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5143
if (Gear^.Pos = 3) and (Gear^.Power = 0) then
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5144
    begin
5728
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5722
diff changeset
  5145
    StopSound(Gear^.SoundChannel);
5710
0fec06ac8776 TARDIS bugfix
nemo
parents: 5706
diff changeset
  5146
    if HH^.GearHidden = nil then
0fec06ac8776 TARDIS bugfix
nemo
parents: 5706
diff changeset
  5147
        begin
0fec06ac8776 TARDIS bugfix
nemo
parents: 5706
diff changeset
  5148
        DeleteGear(Gear);
0fec06ac8776 TARDIS bugfix
nemo
parents: 5706
diff changeset
  5149
        exit
0fec06ac8776 TARDIS bugfix
nemo
parents: 5706
diff changeset
  5150
        end;
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5151
    Gear^.Pos:= 4;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5152
    // This condition might need tweaking
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5153
    Gear^.Timer:= GetRandom(cHedgehogTurnTime*TeamsCount)+cHedgehogTurnTime
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5154
    end;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5155
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5156
if (Gear^.Pos = 4) then
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5157
    begin
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5158
    cnt:= 0;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5159
    for j:= 0 to Pred(HH^.Team^.Clan^.TeamsNumber) do
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5160
        for i:= 0 to Pred(HH^.Team^.Clan^.Teams[j]^.HedgehogsNumber) do
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5161
            if (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear <> nil) and
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5162
               ((HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.State and gstDrowning) = 0) and
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5163
               (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Health >
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5164
                HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Damage) then inc(cnt);
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5165
    if (cnt = 0) or SuddenDeathDmg or (Gear^.Timer = 0) then
5197
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  5166
        begin
5728
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5722
diff changeset
  5167
        Gear^.SoundChannel := LoopSound(sndTardis);
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5168
        Gear^.Pos:= 1;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5169
        Gear^.Power:= 0;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5170
        Gear^.Timer:= 0;
5710
0fec06ac8776 TARDIS bugfix
nemo
parents: 5706
diff changeset
  5171
        if HH^.GearHidden <> nil then FindPlace(HH^.GearHidden, false, 0, LAND_WIDTH,true);
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5172
        if HH^.GearHidden <> nil then 
5197
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  5173
            begin
5738
a81fc23356e7 that was just getting me into trouble
nemo
parents: 5728
diff changeset
  5174
            Gear^.X:= HH^.GearHidden^.X;
a81fc23356e7 that was just getting me into trouble
nemo
parents: 5728
diff changeset
  5175
            Gear^.Y:= HH^.GearHidden^.Y;
a81fc23356e7 that was just getting me into trouble
nemo
parents: 5728
diff changeset
  5176
            //HH^.Gear:=HH^.GearHidden;
a81fc23356e7 that was just getting me into trouble
nemo
parents: 5728
diff changeset
  5177
            //HH^.GearHidden:= nil;
a81fc23356e7 that was just getting me into trouble
nemo
parents: 5728
diff changeset
  5178
            //HH^.Gear^.State:= HH^.Gear^.State or gstInvisible;
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5179
            end
5197
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  5180
        end
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5181
    else dec(Gear^.Timer);
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5182
    end;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5183
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5184
end;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5185
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5186
procedure doStepTardis(Gear: PGear);
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5187
var i,j,cnt: LongWord;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5188
    HH: PHedgehog;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5189
begin
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5190
(*
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5191
    Conditions for not activating.
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5192
    1. Hog is last of his clan
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5193
    2. Sudden Death is in play
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5194
    3. Hog is a king
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5195
*)
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5196
    HH:= Gear^.Hedgehog;
5977
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5197
    if HH^.Gear <> nil then 
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5198
    if (HH^.Gear = nil) or (HH^.King) or (SuddenDeathDmg) then
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5199
        begin
5977
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5200
        if HH^.Gear <> nil then 
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5201
            begin
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5202
            HH^.Gear^.Message := HH^.Gear^.Message and not gmAttack;
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5203
            HH^.Gear^.State:= HH^.Gear^.State and not gstAttacking;
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5204
            end;
5715
59a8dd33f274 Restore gear ASAP, add denied sound for illegal activation without wasting ammo.
nemo
parents: 5710
diff changeset
  5205
        PlaySound(sndDenied);
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5206
        DeleteGear(gear);
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5207
        exit
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5208
        end;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5209
    cnt:= 0;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5210
    for j:= 0 to Pred(HH^.Team^.Clan^.TeamsNumber) do
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5211
        for i:= 0 to Pred(HH^.Team^.Clan^.Teams[j]^.HedgehogsNumber) do
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5212
            if (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear <> nil) and
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5213
               ((HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.State and gstDrowning) = 0) and
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5214
               (HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Health >
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5215
                HH^.Team^.Clan^.Teams[j]^.Hedgehogs[i].Gear^.Damage) then inc(cnt);
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5216
    if cnt < 2 then
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5217
        begin
5977
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5218
        if HH^.Gear <> nil then 
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5219
            begin
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5220
            HH^.Gear^.Message := HH^.Gear^.Message and not gmAttack;
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5221
            HH^.Gear^.State:= HH^.Gear^.State and not gstAttacking;
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5222
            end;
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5223
            PlaySound(sndDenied);
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5224
            DeleteGear(gear);
0b1bfdd95310 Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
nemo
parents: 5972
diff changeset
  5225
            exit
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5226
        end;
5728
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5722
diff changeset
  5227
    Gear^.SoundChannel := LoopSound(sndTardis);
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5695
diff changeset
  5228
    Gear^.doStep:= @doStepTardisWarp
5197
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  5229
end;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5230
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5231
////////////////////////////////////////////////////////////////////////////////
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  5232